【深度学习】caffe之pooling层

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PoolingLayer

LayerSetUp

//主要对pooling的kernel、pad、stride进行初始化template <typename Dtype>void PoolingLayer<Dtype>::LayerSetUp(const vector<Blob<Dtype>*>& bottom,      const vector<Blob<Dtype>*>& top) {  PoolingParameter pool_param = this->layer_param_.pooling_param();//获取pooling参数  if (pool_param.global_pooling()) {//是否全局pooling    CHECK(!(pool_param.has_kernel_size() ||      pool_param.has_kernel_h() || pool_param.has_kernel_w()))      << "With Global_pooling: true Filter size cannot specified";  } else {    CHECK(!pool_param.has_kernel_size() !=      !(pool_param.has_kernel_h() && pool_param.has_kernel_w()))      << "Filter size is kernel_size OR kernel_h and kernel_w; not both";    CHECK(pool_param.has_kernel_size() ||      (pool_param.has_kernel_h() && pool_param.has_kernel_w()))      << "For non-square filters both kernel_h and kernel_w are required.";  }  CHECK((!pool_param.has_pad() && pool_param.has_pad_h()      && pool_param.has_pad_w())      || (!pool_param.has_pad_h() && !pool_param.has_pad_w()))      << "pad is pad OR pad_h and pad_w are required.";  CHECK((!pool_param.has_stride() && pool_param.has_stride_h()      && pool_param.has_stride_w())      || (!pool_param.has_stride_h() && !pool_param.has_stride_w()))      << "Stride is stride OR stride_h and stride_w are required.";  global_pooling_ = pool_param.global_pooling();  if (global_pooling_) {//如果全局pooling,则kernel=bottom blob    kernel_h_ = bottom[0]->height();    kernel_w_ = bottom[0]->width();  } else {//如果只输入一个参数,则kernel_h_ = kernel_w_    if (pool_param.has_kernel_size()) {      kernel_h_ = kernel_w_ = pool_param.kernel_size();    } else {//否则kernel_h_ 与 kernel_w_分别赋值      kernel_h_ = pool_param.kernel_h();      kernel_w_ = pool_param.kernel_w();    }  }  CHECK_GT(kernel_h_, 0) << "Filter dimensions cannot be zero.";  CHECK_GT(kernel_w_, 0) << "Filter dimensions cannot be zero.";  if (!pool_param.has_pad_h()) {//pad是否分别赋值    pad_h_ = pad_w_ = pool_param.pad();  } else {    pad_h_ = pool_param.pad_h();    pad_w_ = pool_param.pad_w();  }  if (!pool_param.has_stride_h()) {//stride是否分别赋值    stride_h_ = stride_w_ = pool_param.stride();  } else {    stride_h_ = pool_param.stride_h();    stride_w_ = pool_param.stride_w();  }  if (global_pooling_) {    CHECK(pad_h_ == 0 && pad_w_ == 0 && stride_h_ == 1 && stride_w_ == 1)      << "With Global_pooling: true; only pad = 0 and stride = 1";  }  if (pad_h_ != 0 || pad_w_ != 0) {    CHECK(this->layer_param_.pooling_param().pool()        == PoolingParameter_PoolMethod_AVE        || this->layer_param_.pooling_param().pool()        == PoolingParameter_PoolMethod_MAX)        << "Padding implemented only for average and max pooling.";    CHECK_LT(pad_h_, kernel_h_);    CHECK_LT(pad_w_, kernel_w_);  }}

Reshape

template <typename Dtype>void PoolingLayer<Dtype>::Reshape(const vector<Blob<Dtype>*>& bottom,      const vector<Blob<Dtype>*>& top) {  CHECK_EQ(4, bottom[0]->num_axes()) << "Input must have 4 axes, "      << "corresponding to (num, channels, height, width)";  channels_ = bottom[0]->channels();  height_ = bottom[0]->height();  width_ = bottom[0]->width();  if (global_pooling_) {//如果全局pooling,则kernel=bottom    kernel_h_ = bottom[0]->height();    kernel_w_ = bottom[0]->width();  }  pooled_height_ = static_cast<int>(ceil(static_cast<float>(//经过pad之后的输出矩阵height      height_ + 2 * pad_h_ - kernel_h_) / stride_h_)) + 1;  pooled_width_ = static_cast<int>(ceil(static_cast<float>(//经过pad之后的输出矩阵width      width_ + 2 * pad_w_ - kernel_w_) / stride_w_)) + 1;  if (pad_h_ || pad_w_) {    // If we have padding, ensure that the last pooling starts strictly    // inside the image (instead of at the padding); otherwise clip the last.    if ((pooled_height_ - 1) * stride_h_ >= height_ + pad_h_) {      --pooled_height_;    }    if ((pooled_width_ - 1) * stride_w_ >= width_ + pad_w_) {      --pooled_width_;    }    CHECK_LT((pooled_height_ - 1) * stride_h_, height_ + pad_h_);    CHECK_LT((pooled_width_ - 1) * stride_w_, width_ + pad_w_);  }  top[0]->Reshape(bottom[0]->num(), channels_, pooled_height_,//top的shape为n*c*pooled_height_*pooled_width_      pooled_width_);  if (top.size() > 1) {    top[1]->ReshapeLike(*top[0]);  }  // If max pooling, we will initialize the vector index part.  if (this->layer_param_.pooling_param().pool() ==      PoolingParameter_PoolMethod_MAX && top.size() == 1) {    max_idx_.Reshape(bottom[0]->num(), channels_, pooled_height_,        pooled_width_);  }  // If stochastic pooling, we will initialize the random index part.  if (this->layer_param_.pooling_param().pool() ==      PoolingParameter_PoolMethod_STOCHASTIC) {    rand_idx_.Reshape(bottom[0]->num(), channels_, pooled_height_,      pooled_width_);  }}

Forward_cpu

template <typename Dtype>void PoolingLayer<Dtype>::Forward_cpu(const vector<Blob<Dtype>*>& bottom,      const vector<Blob<Dtype>*>& top) {  const Dtype* bottom_data = bottom[0]->cpu_data();  Dtype* top_data = top[0]->mutable_cpu_data();  const int top_count = top[0]->count();//输出总数  // We'll output the mask to top[1] if it's of size >1.  const bool use_top_mask = top.size() > 1;  int* mask = NULL;  // suppress warnings about uninitalized variables  Dtype* top_mask = NULL;  // Different pooling methods. We explicitly do the switch outside the for  // loop to save time, although this results in more code.  switch (this->layer_param_.pooling_param().pool()) {  case PoolingParameter_PoolMethod_MAX://max-pooling    // Initialize    if (use_top_mask) {      top_mask = top[1]->mutable_cpu_data();      caffe_set(top_count, Dtype(-1), top_mask);    } else {      mask = max_idx_.mutable_cpu_data();      caffe_set(top_count, -1, mask);//首先将max-pooling中的mask设为-1    }    caffe_set(top_count, Dtype(-FLT_MAX), top_data);//将输出设为最小值    // The main loop    for (int n = 0; n < bottom[0]->num(); ++n) {      for (int c = 0; c < channels_; ++c) {        for (int ph = 0; ph < pooled_height_; ++ph) {//从输出矩阵的每一个点映射到输入的一个kernel大小的矩形块          for (int pw = 0; pw < pooled_width_; ++pw) {            int hstart = ph * stride_h_ - pad_h_;            int wstart = pw * stride_w_ - pad_w_;            int hend = min(hstart + kernel_h_, height_);            int wend = min(wstart + kernel_w_, width_);            hstart = max(hstart, 0);            wstart = max(wstart, 0);            const int pool_index = ph * pooled_width_ + pw;            for (int h = hstart; h < hend; ++h) {//对kernel大小的矩形块做max-pooling              for (int w = wstart; w < wend; ++w) {                const int index = h * width_ + w;                if (bottom_data[index] > top_data[pool_index]) {                  top_data[pool_index] = bottom_data[index];                  if (use_top_mask) {                    top_mask[pool_index] = static_cast<Dtype>(index);                  } else {                    mask[pool_index] = index;//mask记录的是矩形块中最大值的位置                  }                }              }            }          }        }        // compute offset        bottom_data += bottom[0]->offset(0, 1);//一个通道pooling完之后,计算下一个通道的offset        top_data += top[0]->offset(0, 1);        if (use_top_mask) {          top_mask += top[0]->offset(0, 1);        } else {          mask += top[0]->offset(0, 1);        }      }    }    break;  case PoolingParameter_PoolMethod_AVE://average-pooling    for (int i = 0; i < top_count; ++i) {//首先将输出赋值0      top_data[i] = 0;    }    // The main loop    for (int n = 0; n < bottom[0]->num(); ++n) {//同上      for (int c = 0; c < channels_; ++c) {        for (int ph = 0; ph < pooled_height_; ++ph) {          for (int pw = 0; pw < pooled_width_; ++pw) {            int hstart = ph * stride_h_ - pad_h_;            int wstart = pw * stride_w_ - pad_w_;            int hend = min(hstart + kernel_h_, height_ + pad_h_);            int wend = min(wstart + kernel_w_, width_ + pad_w_);            int pool_size = (hend - hstart) * (wend - wstart);            hstart = max(hstart, 0);            wstart = max(wstart, 0);            hend = min(hend, height_);            wend = min(wend, width_);            for (int h = hstart; h < hend; ++h) {//累加一个kernel大小的矩形块              for (int w = wstart; w < wend; ++w) {                top_data[ph * pooled_width_ + pw] +=                    bottom_data[h * width_ + w];              }            }            top_data[ph * pooled_width_ + pw] /= pool_size;//average          }        }        // compute offset        bottom_data += bottom[0]->offset(0, 1);//同上        top_data += top[0]->offset(0, 1);      }    }    break;  case PoolingParameter_PoolMethod_STOCHASTIC:    NOT_IMPLEMENTED;    break;  default:    LOG(FATAL) << "Unknown pooling method.";  }}

Backward_cpu

template <typename Dtype>void PoolingLayer<Dtype>::Backward_cpu(const vector<Blob<Dtype>*>& top,      const vector<bool>& propagate_down, const vector<Blob<Dtype>*>& bottom) {  if (!propagate_down[0]) {    return;  }  const Dtype* top_diff = top[0]->cpu_diff();  Dtype* bottom_diff = bottom[0]->mutable_cpu_diff();  // Different pooling methods. We explicitly do the switch outside the for  // loop to save time, although this results in more codes.  caffe_set(bottom[0]->count(), Dtype(0), bottom_diff);//首先将bottom_diff赋值0  // We'll output the mask to top[1] if it's of size >1.  const bool use_top_mask = top.size() > 1;  const int* mask = NULL;  // suppress warnings about uninitialized variables  const Dtype* top_mask = NULL;  switch (this->layer_param_.pooling_param().pool()) {  case PoolingParameter_PoolMethod_MAX://max-pooling    // The main loop    if (use_top_mask) {      top_mask = top[1]->cpu_data();    } else {      mask = max_idx_.cpu_data();    }    for (int n = 0; n < top[0]->num(); ++n) {      for (int c = 0; c < channels_; ++c) {        for (int ph = 0; ph < pooled_height_; ++ph) {          for (int pw = 0; pw < pooled_width_; ++pw) {            const int index = ph * pooled_width_ + pw;            const int bottom_index =                use_top_mask ? top_mask[index] : mask[index];            bottom_diff[bottom_index] += top_diff[index];//将输入矩形块中的最大值所对应的bottom_diff与输出中所对应的top_diff累加          }        }        bottom_diff += bottom[0]->offset(0, 1);//对所有通道都如此操作        top_diff += top[0]->offset(0, 1);        if (use_top_mask) {          top_mask += top[0]->offset(0, 1);        } else {          mask += top[0]->offset(0, 1);        }      }    }    break;  case PoolingParameter_PoolMethod_AVE:    // The main loop    for (int n = 0; n < top[0]->num(); ++n) {      for (int c = 0; c < channels_; ++c) {        for (int ph = 0; ph < pooled_height_; ++ph) {          for (int pw = 0; pw < pooled_width_; ++pw) {            int hstart = ph * stride_h_ - pad_h_;            int wstart = pw * stride_w_ - pad_w_;            int hend = min(hstart + kernel_h_, height_ + pad_h_);            int wend = min(wstart + kernel_w_, width_ + pad_w_);            int pool_size = (hend - hstart) * (wend - wstart);            hstart = max(hstart, 0);//输出中一个点所对应输入中的矩形块            wstart = max(wstart, 0);            hend = min(hend, height_);            wend = min(wend, width_);            for (int h = hstart; h < hend; ++h) {//对矩形块对应的bottom_diff全部赋值为top_diff/矩形块大小              for (int w = wstart; w < wend; ++w) {                bottom_diff[h * width_ + w] +=                  top_diff[ph * pooled_width_ + pw] / pool_size;              }            }          }        }        // offset        bottom_diff += bottom[0]->offset(0, 1);//对所有通道都如此操作        top_diff += top[0]->offset(0, 1);      }    }    break;  case PoolingParameter_PoolMethod_STOCHASTIC:    NOT_IMPLEMENTED;    break;  default:    LOG(FATAL) << "Unknown pooling method.";  }}
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