简单的,通过代码,实现光标的移动和定位

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#include <stdio.h>  #include <unistd.h>    // 清除屏幕  #define CLEAR() printf("\033[2J")    // 上移光标  #define MOVEUP(x) printf("\033[%dA", (x))    // 下移光标  #define MOVEDOWN(x) printf("\033[%dB", (x))    // 左移光标  #define MOVELEFT(y) printf("\033[%dD", (y))    // 右移光标  #define MOVERIGHT(y) printf("\033[%dC",(y))    // 定位光标  #define MOVETO(x,y) printf("\033[%d;%dH", (x), (y))    // 光标复位  #define RESET_CURSOR() printf("\033[H")    // 隐藏光标  #define HIDE_CURSOR() printf("\033[?25l")    // 显示光标  #define SHOW_CURSOR() printf("\033[?25h")    //反显  #define HIGHT_LIGHT() printf("\033[7m")  #define UN_HIGHT_LIGHT() printf("\033[27m")    int main(int argc,char **argv)  {  printf("\033[31mThe color,%s!\033[1m\n","haha");  printf("\033[31mThe color,%s!\033[4m\n","haha");  printf("\033[31mThe color,%s!\033[5m\n","haha");  printf("\033[31mThe color,%s!\033[7m\n","haha");  printf("\033[31mThe color,%s!\033[8m\n","haha");  printf("\033[31mThe color,%s!\033[0m\n","haha");  printf("\033[47;31mThe color,%s!\033[0m\n","haha");  printf("\033[47mThe color,%s!\033[0m\n","haha");  sleep(2);  printf("\033[47m%s!\033[5A\n","up 5");  sleep(2);  printf("\033[47m%s!\033[9B\n","down 9");  sleep(2);  printf("\033[47m%s!\033[19C\n","right 19");  printf("right19");  sleep(2);  printf("\033[47m%s!\033[10D\n","left 10");  printf("left 10");  sleep(2);  printf("\033[47m%s!\033[50;20H\n","move to y:50,x 20");  printf("y50 x 20");  sleep(2);  printf("\033[47m%s!\033[?25l\n","hide cursor");  sleep(2);  printf("\033[47m%s!\033[?25h\n","sow cursor");  sleep(2);  printf("\033[47m%s!\033[2J\n","clear scleen");  sleep(2);  system("reset");return 0;  }  

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