随手涂鸦
来源:互联网 发布:情义我心知 廖伟雄 编辑:程序博客网 时间:2024/05/18 12:30
案例: 随手涂鸦
效果展示
项目目录结构
项目代码展示
在src的Java代码 com.itheima.painter.MainActivity
import java.io.File; import java.io.FileOutputStream; import android.app.Activity; import android.content.Intent; import android.graphics.Bitmap; import android.graphics.Bitmap.CompressFormat; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.net.Uri; import android.os.Bundle; import android.os.Environment; import android.os.SystemClock; import android.view.Menu; import android.view.MenuItem; import android.view.MotionEvent; import android.view.View; import android.view.View.OnClickListener; import android.view.View.OnTouchListener; import android.widget.ImageView; import android.widget.SeekBar; import android.widget.SeekBar.OnSeekBarChangeListener; import android.widget.Toast; public class MainActivity extends Activity implements OnClickListener { private View red, green, yellow, purple, blue; private SeekBar seekbar; private Paint paint; private ImageView iv; /** * 一个可以被修改的图片 */ private Bitmap alterBitmap; /** * 画板 */ private Canvas canvas; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); // 创建一个空白的图片 alterBitmap = Bitmap.createBitmap(320, 320, Bitmap.Config.ARGB_8888); canvas = new Canvas(alterBitmap); paint = new Paint(); // 设置画笔的颜色 paint.setColor(Color.BLACK); canvas.drawColor(Color.WHITE); // 设置画笔的宽度 paint.setStrokeWidth(5); seekbar = (SeekBar) findViewById(R.id.seekbar); seekbar.setOnSeekBarChangeListener(new OnSeekBarChangeListener() { @Override public void onStopTrackingTouch(SeekBar seekBar) { int progress = seekBar.getProgress(); paint.setStrokeWidth(progress); Toast.makeText(MainActivity.this, "画笔宽度为:" + progress, 0) .show(); } @Override public void onStartTrackingTouch(SeekBar seekBar) { } @Override public void onProgressChanged(SeekBar seekBar, int progress, boolean fromUser) { } }); red = findViewById(R.id.red); red.setOnClickListener(this); green = findViewById(R.id.green); green.setOnClickListener(this); yellow = findViewById(R.id.yellow); yellow.setOnClickListener(this); purple = findViewById(R.id.purple); purple.setOnClickListener(this); blue = findViewById(R.id.blue); blue.setOnClickListener(this); iv = (ImageView) findViewById(R.id.iv); // 给imageview的控件注册一个触摸事件 iv.setOnTouchListener(new OnTouchListener() { int startX; int startY; // 当imageview被触摸的时候调用的方法. @Override public boolean onTouch(View v, MotionEvent event) { switch (event.getAction()) { case MotionEvent.ACTION_DOWN:// 按下 System.out.println("摸到"); startX = (int) event.getX(); startY = (int) event.getY(); break; case MotionEvent.ACTION_MOVE:// 移动 System.out.println("移动"); int newX = (int) event.getX(); int newY = (int) event.getY(); canvas.drawLine(startX, startY, newX, newY, paint); iv.setImageBitmap(alterBitmap); // 记得重新初始化手指在屏幕上的坐标 startX = (int) event.getX(); startY = (int) event.getY(); break; case MotionEvent.ACTION_UP:// 离开 System.out.println("放手"); break; } return true;// false代表的是事件没有处理完毕,等待事件处理完毕, true代表事件已经处理完毕了. } }); } @Override public void onClick(View v) { switch (v.getId()) { case R.id.red: paint.setColor(Color.RED); Toast.makeText(MainActivity.this, "画笔红色", 0).show(); break; case R.id.yellow: paint.setColor(Color.YELLOW); Toast.makeText(MainActivity.this, "画笔黄色", 0).show(); break; case R.id.green: paint.setColor(Color.GREEN); Toast.makeText(MainActivity.this, "画笔绿色", 0).show(); break; case R.id.purple: paint.setColor(0xffff00ff); Toast.makeText(MainActivity.this, "画笔紫色", 0).show(); break; case R.id.blue: paint.setColor(Color.BLUE); Toast.makeText(MainActivity.this, "画笔蓝色", 0).show(); break; } } @Override public boolean onCreateOptionsMenu(Menu menu) { getMenuInflater().inflate(R.menu.main, menu); return true; } @Override public boolean onOptionsItemSelected(MenuItem item) { if (item.getItemId() == R.id.item_save) { // 保存图片 try { File file = new File(Environment.getExternalStorageDirectory(), SystemClock.currentThreadTimeMillis() + ".jpg"); FileOutputStream stream = new FileOutputStream(file); alterBitmap.compress(CompressFormat.JPEG, 100, stream); stream.close(); Toast.makeText(this, "保存成功", 0).show(); //模拟一个sd卡插入广播. Intent intent = new Intent(); intent.setAction(Intent.ACTION_MEDIA_MOUNTED); intent.setData(Uri.fromFile(Environment.getExternalStorageDirectory())); sendBroadcast(intent); } catch (Exception e) { e.printStackTrace(); Toast.makeText(this, "保存失败", 0).show(); } } return super.onOptionsItemSelected(item); } }
在res/layout/activity_main.xml的代码实现
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical" tools:context=".MainActivity" > <TextView android:layout_width="match_parent" android:layout_height="wrap_content" android:text="请选择画笔的颜色" /> <LinearLayout android:layout_width="match_parent" android:layout_height="wrap_content" android:orientation="horizontal" > <View android:id="@+id/red" android:layout_width="35dip" android:layout_height="35dip" android:background="#ff0000" /> <View android:id="@+id/green" android:layout_width="35dip" android:layout_height="35dip" android:background="#00ff00" /> <View android:id="@+id/blue" android:layout_width="35dip" android:layout_height="35dip" android:background="#0000ff" /> <View android:id="@+id/yellow" android:layout_width="35dip" android:layout_height="35dip" android:background="#ffff00" /> <View android:id="@+id/purple" android:layout_width="35dip" android:layout_height="35dip" android:background="#ff00ff" /> </LinearLayout> <TextView android:layout_width="match_parent" android:layout_height="wrap_content" android:text="请设置画笔的粗细" /> <SeekBar android:id="@+id/seekbar" android:max="20" android:progress="5" android:layout_width="match_parent" android:layout_height="wrap_content" /> <ImageView android:id="@+id/iv" android:layout_width="320dip" android:layout_height="320dip" /> </LinearLayout>
在安卓的清单文件 AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.itheima.painter" android:versionCode="1" android:versionName="1.0" > <uses-sdk android:minSdkVersion="8" android:targetSdkVersion="17" /> <!-- 写入SDcard的权限 --> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <application android:allowBackup="true" android:icon="@drawable/ic_launcher" android:label="@string/app_name" android:theme="@style/AppTheme" > <activity android:name="com.itheima.painter.MainActivity" android:label="@string/app_name" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>
0 0
- 随手涂鸦
- 随手涂鸦
- 随手涂鸦
- 随手涂鸦
- android 随手涂鸦
- Android项目之随手涂鸦
- 涂鸦
- 涂鸦
- 涂鸦
- 涂鸦
- 涂鸦
- "涂鸦"
- 涂鸦
- 涂鸦
- 涂鸦
- 涂鸦~~~~~
- 涂鸦
- 涂鸦
- 用卷积神经网络检测脸部关键点的教程(三)学习率,学习动量,dropout
- JAVA中String为final修饰类
- sql性能优化经验
- Dalvik虚拟机java方法执行流程和Method结构体分析
- 微信教程02:获取access_token
- 随手涂鸦
- Spring学习03--其他特性(减少配置、自动装配、scope作用域,延迟初始化)
- 用卷积神经网络检测脸部关键点的教程(四)通过前训练(pre-train)训练专项网络
- HTML5学习总结
- Android Studio单元测试Instantiating tests一直无响应
- 【web开发 异步加载js】根据需求动态加载js脚本
- 堆和栈的区别
- 记录TextView设置行间距和字间距
- 深入理解计算机系统:并发编程