c++设计模式之Composite组合模式.txt

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设计模式C++学习笔记之十五(Composite组合模式)
15.1.解释


概念:将对象组合成树形结构以表示“部分-整体”的层次结构。Composite使得用户对单个对象和组合的使用具有一致性。


main(),客户


CCorpNode,抽象基类,实现基本信息


CBranchNode,树枝节点,实现Addordinate()函数和GetSubordinate()函数


CLeafNode,叶子节点,IsLeaf属性总是“true”


说明:组合模式主要是实现在CBranchNode对象里增加对其它对象的数组,如vector<CCorpNode*>,数组里可以存放CBranchNode和CLeafNode对象。这样方便进行遍历操作。


注意:组合模式有透明组合模式和安全组合模式。透明组合模式是将Addordinate和GetSubordinate这两个函数也抽象到CCorpNode基类里,这增加了操作叶子节点的难度,更易出现逻辑问题。所以尽量使用安全模式。


这个简单了,可以想像一下TreeView和TreeNode基本上是这个意思了,将很多数据组织在一块。


看代码:


//CorpNode.h


#pragma once
#include <iostream>
using std::string;
class CCorpNode
{
public:
    CCorpNode();
    CCorpNode(string _name, string _pos, int _salary);
    virtual ~CCorpNode(void);
    virtual string GetInfo();
    void SetParent(CCorpNode *_pParent);
    CCorpNode * GetParent();
    virtual bool IsLeaf() = 0;
private:
    string m_name;
    string m_position;
    int m_salary;
protected:
    bool m_isLeaf;
    CCorpNode *m_pParent;
};


//CorpNode.cpp


#include "StdAfx.h"
#include "CorpNode.h"
#include "..\CommonDeclare\Convert.h"
CCorpNode::CCorpNode(void)
{
    m_name = "";
    m_position = "";
    m_salary = 0;
}
CCorpNode::CCorpNode(string _name, string _pos, int _salary) : m_name(_name), m_position(_pos), m_salary(_salary)
{
}
CCorpNode::~CCorpNode(void)
{
}
string CCorpNode::GetInfo()
{
    string info = "";
    info.append("姓名:");
    info.append(this->m_name);
    info.append("\t职位:");
    info.append(this->m_position);
    info.append("\t薪水:");
    info.append(CConvert::ToString(this->m_salary));
    return info;
}
void CCorpNode::SetParent( CCorpNode *_parent )
{
    this->m_pParent = _parent;
}
CCorpNode * CCorpNode::GetParent()
{
    return this->m_pParent;
}


//BranchNode.h


#pragma once
#include "corpnode.h"
#include "CorpNode.h"
#include <vector>
#include <iostream>
using std::vector;
using std::string;
class CBranchNode :
    public CCorpNode
{
public:
    CBranchNode(void);
    CBranchNode(string name, string pos, int salary);
    ~CBranchNode(void);
    void Add(CCorpNode *pcorpNode);
    vector<CCorpNode*> GetSubordinateInfo();
    bool IsLeaf();
private:
    vector<CCorpNode*> m_subordinateList;
};
//BranchNode.cpp


#include "StdAfx.h"
#include "BranchNode.h"
CBranchNode::CBranchNode(void)
{
    m_isLeaf = false;
}
CBranchNode::CBranchNode( string name, string pos, int salary ) : CCorpNode(name, pos, salary)
{
    m_isLeaf = false;
}
CBranchNode::~CBranchNode(void)
{
}
void CBranchNode::Add( CCorpNode *pcorpNode )
{
    pcorpNode->SetParent(this);
    m_subordinateList.push_back(pcorpNode);
}
vector<CCorpNode*> CBranchNode::GetSubordinateInfo()
{
    return this->m_subordinateList;
}
bool CBranchNode::IsLeaf()
{
    return m_isLeaf;
}


//LeafNode.h


#pragma once
#include "corpnode.h"
class CLeafNode :
    public CCorpNode
{
public:
    CLeafNode(void);
    CLeafNode(string name, string pos, int salary);
    ~CLeafNode(void);
    bool IsLeaf();
};
//LeafNode.cpp


#include "StdAfx.h"
#include "LeafNode.h"
CLeafNode::CLeafNode(void)
{
    m_isLeaf = true;
}
CLeafNode::CLeafNode( string name, string pos, int salary ) : CCorpNode(name, pos, salary)
{
    m_isLeaf = true;
}
CLeafNode::~CLeafNode(void)
{
}
bool CLeafNode::IsLeaf()
{
    return m_isLeaf;
}
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