连续粘贴工具,解放CTRL+C

来源:互联网 发布:龙珠激斗刷龙石软件 编辑:程序博客网 时间:2024/06/05 20:43

我们先假设一种场景

a.txt文件有100个域名,然后您需要在万网查询这一百个域名是否已经注册,我们的做法一般是:
1、从a文件复制一条域名(CTRL+C)
2、粘贴域名到万网的查询输入框(CTRL+V)
3、不断重复第1步
这种类似的场景大多数人应该都碰到过,如果把第一步省略掉就省事多了,这便是这个工具的由来。

演示:


下载地址:http://download.csdn.net/detail/ioriliao/9727416


主要代码:KeyboardHook.cs

using System;using System.Collections.Generic;using System.Text;using System.Runtime.InteropServices;using System.Windows.Forms;using System.Reflection;namespace PasteAWordLine {    class KeyboardHook {        public event KeyEventHandler KeyDownEvent;        public event KeyPressEventHandler KeyPressEvent;        public event KeyEventHandler KeyUpEvent;        public delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam);        static int hKeyboardHook = 0; //声明键盘钩子处理的初始值        //值在Microsoft SDK的Winuser.h里查询        public const int WH_KEYBOARD_LL = 13;   //线程键盘钩子监听鼠标消息设为2,全局键盘监听鼠标消息设为13        HookProc KeyboardHookProcedure; //声明KeyboardHookProcedure作为HookProc类型        //键盘结构        [StructLayout(LayoutKind.Sequential)]        public class KeyboardHookStruct {            public int vkCode;  //定一个虚拟键码。该代码必须有一个价值的范围1至254            public int scanCode; // 指定的硬件扫描码的关键            public int flags;  // 键标志            public int time; // 指定的时间戳记的这个讯息            public int dwExtraInfo; // 指定额外信息相关的信息        }        //使用此功能,安装了一个钩子        [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]        public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId);        //调用此函数卸载钩子        [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]        public static extern bool UnhookWindowsHookEx(int idHook);        //使用此功能,通过信息钩子继续下一个钩子        [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]        public static extern int CallNextHookEx(int idHook, int nCode, Int32 wParam, IntPtr lParam);        // 取得当前线程编号(线程钩子需要用到)        [DllImport("kernel32.dll")]        static extern int GetCurrentThreadId();        //使用WINDOWS API函数代替获取当前实例的函数,防止钩子失效        [DllImport("kernel32.dll")]        public static extern IntPtr GetModuleHandle(string name);        public void Start() {            // 安装键盘钩子            if (hKeyboardHook == 0) {                KeyboardHookProcedure = new HookProc(KeyboardHookProc);                hKeyboardHook = SetWindowsHookEx(WH_KEYBOARD_LL, KeyboardHookProcedure, GetModuleHandle(System.Diagnostics.Process.GetCurrentProcess().MainModule.ModuleName), 0);                //hKeyboardHook = SetWindowsHookEx(WH_KEYBOARD_LL, KeyboardHookProcedure, Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().GetModules()[0]), 0);                //************************************                //键盘线程钩子                //SetWindowsHookEx( 2,KeyboardHookProcedure, IntPtr.Zero, GetCurrentThreadId());//指定要监听的线程idGetCurrentThreadId(),                //键盘全局钩子,需要引用空间(using System.Reflection;)                //SetWindowsHookEx( 13,MouseHookProcedure,Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().GetModules()[0]),0);                //                //关于SetWindowsHookEx (int idHook, HookProc lpfn, IntPtr hInstance, int threadId)函数将钩子加入到钩子链表中,说明一下四个参数:                //idHook 钩子类型,即确定钩子监听何种消息,上面的代码中设为2,即监听键盘消息并且是线程钩子,如果是全局钩子监听键盘消息应设为13,                //线程钩子监听鼠标消息设为7,全局钩子监听鼠标消息设为14。lpfn 钩子子程的地址指针。如果dwThreadId参数为0 或是一个由别的进程创建的                //线程的标识,lpfn必须指向DLL中的钩子子程。 除此以外,lpfn可以指向当前进程的一段钩子子程代码。钩子函数的入口地址,当钩子钩到任何                //消息后便调用这个函数。hInstance应用程序实例的句柄。标识包含lpfn所指的子程的DLL。如果threadId 标识当前进程创建的一个线程,而且子                //程代码位于当前进程,hInstance必须为NULL。可以很简单的设定其为本应用程序的实例句柄。threaded 与安装的钩子子程相关联的线程的标识符                //如果为0,钩子子程与所有的线程关联,即为全局钩子                //************************************                //如果SetWindowsHookEx失败                if (hKeyboardHook == 0) {                    Stop();                    throw new Exception("安装键盘钩子失败");                }            }        }        public void Stop() {            bool retKeyboard = true;            if (hKeyboardHook != 0) {                retKeyboard = UnhookWindowsHookEx(hKeyboardHook);                hKeyboardHook = 0;            }            //if (!(retKeyboard)) throw new Exception("卸载钩子失败!");        }        //ToAscii职能的转换指定的虚拟键码和键盘状态的相应字符或字符        [DllImport("user32")]        public static extern int ToAscii(int uVirtKey, //[in] 指定虚拟关键代码进行翻译。                                         int uScanCode, // [in] 指定的硬件扫描码的关键须翻译成英文。高阶位的这个值设定的关键,如果是(不压)                                         byte[] lpbKeyState, // [in] 指针,以256字节数组,包含当前键盘的状态。每个元素(字节)的数组包含状态的一个关键。如果高阶位的字节是一套,关键是下跌(按下)。在低比特,如果设置表明,关键是对切换。在此功能,只有肘位的CAPS LOCK键是相关的。在切换状态的NUM个锁和滚动锁定键被忽略。                                         byte[] lpwTransKey, // [out] 指针的缓冲区收到翻译字符或字符。                                         int fuState); // [in] Specifies whether a menu is active. This parameter must be 1 if a menu is active, or 0 otherwise.        //获取按键的状态        [DllImport("user32")]        public static extern int GetKeyboardState(byte[] pbKeyState);        [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]        private static extern short GetKeyState(int vKey);        private const int WM_KEYDOWN = 0x100;//KEYDOWN        private const int WM_KEYUP = 0x101;//KEYUP        private const int WM_SYSKEYDOWN = 0x104;//SYSKEYDOWN        private const int WM_SYSKEYUP = 0x105;//SYSKEYUP        private int KeyboardHookProc(int nCode, Int32 wParam, IntPtr lParam) {            // 侦听键盘事件            if ((nCode >= 0) && (KeyDownEvent != null || KeyUpEvent != null || KeyPressEvent != null)) {                KeyboardHookStruct MyKeyboardHookStruct = (KeyboardHookStruct)Marshal.PtrToStructure(lParam, typeof(KeyboardHookStruct));                // raise KeyDown                if (KeyDownEvent != null && (wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN)) {                    Keys keyData = (Keys)MyKeyboardHookStruct.vkCode;                    KeyEventArgs e = new KeyEventArgs(keyData);                    KeyDownEvent(this, e);                }                //键盘按下                if (KeyPressEvent != null && wParam == WM_KEYDOWN) {                    byte[] keyState = new byte[256];                    GetKeyboardState(keyState);                    byte[] inBuffer = new byte[2];                    if (ToAscii(MyKeyboardHookStruct.vkCode, MyKeyboardHookStruct.scanCode, keyState, inBuffer, MyKeyboardHookStruct.flags) == 1) {                        KeyPressEventArgs e = new KeyPressEventArgs((char)inBuffer[0]);                        KeyPressEvent(this, e);                    }                }                // 键盘抬起                if (KeyUpEvent != null && (wParam == WM_KEYUP || wParam == WM_SYSKEYUP)) {                    Keys keyData = (Keys)MyKeyboardHookStruct.vkCode;                    KeyEventArgs e = new KeyEventArgs(keyData);                    KeyUpEvent(this, e);                }            }            //如果返回1,则结束消息,这个消息到此为止,不再传递。            //如果返回0或调用CallNextHookEx函数则消息出了这个钩子继续往下传递,也就是传给消息真正的接受者            return CallNextHookEx(hKeyboardHook, nCode, wParam, lParam);        }        ~KeyboardHook() {            Stop();        }    }}

Form1.cs

using System;using System.Collections.Generic;using System.ComponentModel;using System.Data;using System.Drawing;using System.Linq;using System.Text;using System.Threading.Tasks;using System.Windows.Forms;using System.Runtime.InteropServices;using Microsoft.Win32;  //写入注册表时要用到namespace PasteAWordLine {        public partial class Form1 : Form {        public Form1() {            InitializeComponent();        }        private KeyboardHook k_hook = null;        private void Form1_Load(object sender, EventArgs e) {            //Clipboard.SetData("Text", "test clipboard");            //安装键盘钩子            k_hook = new KeyboardHook();            k_hook.KeyDownEvent += new KeyEventHandler(hook_KeyDown);//钩住键按下                   }        private string[] GuoluWrod;        //3.判断输入键值(实现KeyDown事件)        private void hook_KeyDown(object sender, KeyEventArgs e) {            //判断按下的键(Alt + A)            if (e.KeyValue == (int)Keys.V && (int)Control.ModifierKeys == (int)Keys.Control) {                Clipboard.SetData("Text", richTextBox1.Lines[0].Trim());                List<string> lst = richTextBox1.Lines.ToList();                lst.RemoveAt(0);                richTextBox1.Lines = lst.ToArray();            }        }        private void button1_Click(object sender, EventArgs e) {            if (button1.Text.IndexOf("开始")>-1) {                k_hook.Start();//安装键盘钩子                button1.Text = "停止(&P)";            } else {                k_hook.Stop();                button1.Text = "开始(&S)";            }        }        private void button2_Click(object sender, EventArgs e) {            bool isOk = true;            List<string> tmp = new List<string>();            for (int i = 0; i < richTextBox1.Lines.Length; i++) {                foreach (string s1 in GuoluWrod) {                    if (richTextBox1.Lines[i].Contains(s1.Trim())) {                        isOk = false;                        break;                    }                }                if (isOk) {                    tmp.Add(richTextBox1.Lines[i]);                }                isOk = true;            }            richTextBox1.Lines = tmp.ToArray();        }        private void richTextBox1_TextChanged(object sender, EventArgs e) {            textBox1.Text = richTextBox1.Text;            richTextBox1.Text = textBox1.Text;        }        //注意几种不同的键值判断:        //1>.单普通键(例如A)        //2>.单控制键+单普通键(例如Ctrl+A)        //3>.多控制键+单普通键(例如Ctrl+Alt+A)        //上面的代码中演示了2,其它情况以此类推,无非就是添几个条件再&&起来就好    }}


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