c语言编程 :模拟实现简单扫雷游戏

来源:互联网 发布:英语不好学java 编辑:程序博客网 时间:2024/05/02 04:16

           这里指的扫雷是简单模拟电脑中的扫雷游戏,但以我目前的水平,也就只能在黑框中实现

test.c

#include<stdio.h>#include<stdlib.h>#include<time.h>#include "game2.h"void menu(){printf("********* welcome ********\n");printf("**********1.play**********\n");printf("**********0.exit**********\n");}enum Option{EXIT,PLAY};void game(){int x = 0;int y = 0;int i = 0;int win = 0;char mine[ROWS + 2][COLS + 2] = { 0 };char show[ROWS + 2][ROWS + 2] = { 0 };init_board(mine, ROWS + 2, COLS + 2, '0');init_board(show, ROWS + 2, COLS + 2, '*');//display(mine, ROWS + 2, COLS + 2);#define _CRT_SECURE_NO_WARNINGS//display(show, ROWS + 2, COLS + 2);mine_set(mine, ROWS + 2, COLS + 2);display(mine, ROWS + 2, COLS + 2);while (win<ROWS*COLS - DEFAULT_COUNT){for (i = 0; i <= win; i++){printf("请输入坐标:>");scanf("%d%d", &x, &y);//合法性判断if ((x>0) && (x <= ROWS) && (y > 0) && (y <= COLS)){if ((i == 0) && (mine[x][y] == '1')){(mine[x][y] = '0') ;}if (mine[x][y] == '1'){printf("很遗憾,你被炸死了\n");break;}else{int count = 0;win++;count = get_mine_num(mine, x, y);show[x][y] = count + '0';display(show, ROWS + 2, COLS + 2);}}else{printf("输入错误请重新输入\n");}}if (win >= ROWS*COLS - DEFAULT_COUNT){printf("恭喜你,扫雷成功\n");}}}int main(){int input = 0;srand((uint_t)time(NULL));do{menu();printf("请选择:>");scanf("%d", &input);switch (input){case PLAY:    game();break;case EXIT:break;default:printf("输入错误,请重新输入\n");break;}} while (input);system("pause\n");return 0;}

game.c

#define _CRT_SECURE_NO_WARNINGS 1#include "game2.h"#include<stdlib.h>#include<stdio.h>#include<string.h>void init_board(char arr[ROWS + 2][COLS + 2], int row, int col,char ch){memset(arr, ch, sizeof(char) * row * col);}void display(char arr[ROWS + 2][COLS + 2], int row, int col){int i = 0;int j = 0;printf("   ");for (i = 0; i < col - 2; i++){printf("%d ", i + 1);}printf("\n");for (i = 0; i < row - 2; i++){printf("%2d ", i + 1);for (j = 0; j < col - 2; j++){printf("%c ", arr[i + 1][j + 1]);}printf("\n");}}void mine_set(char arr[ROWS + 2][COLS + 2], int row, int col){int x = 0;int y = 0;int count = DEFAULT_COUNT;while (count){x = rand() % 10 + 1;y = rand() % 10 + 1;if (arr[x][y] != '1'){arr[x][y] = '1';count--;}}}int get_mine_num(char arr[ROWS + 2][COLS + 2], int x, int y){return (arr[x][y - 1] - '0') +   (arr[x - 1][y - 1]-'0')- +   (arr[x - 1][y]-'0') +   (arr[x - 1][y + 1]-'0') +   (arr[x][y + 1]-'0') +   (arr[x + 1][y + 1]-'0') +   (arr[x + 1][y]-'0') +   (arr[x + 1][y - 1]-'0');//返回周围雷的个数}

game.h

#ifndef __GAME_H__#define __GAME_H__#define  ROWS 10#define  COLS 10#define DEFAULT_COUNT 20typedef unsigned int uint_t;//类型重命名#include<string.h>#include<stdio.h>#include<time.h>#include<stdlib.h>void init_board(char arr[ROWS + 2][COLS + 2], int row, int col,char ch);//初始化void display(char arr[ROWS + 2][COLS + 2], int row, int col);void mine_set(char arr[ROWS + 2][COLS + 2], int row, int col);//放雷int get_mine_num(char arr[ROWS + 2][COLS + 2], int row, int col);//统计坐标周围雷的个数#endif  //__GAME_H__


0 0
原创粉丝点击