栈的实现
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栈的定义:
栈是限制在表的一端进行插入和删除的线性表。允许插入、删除的这一端称为栈顶,另一个固定端称为栈底。当表中没有元素时称为空栈。
栈的操作:
1.创建栈
2.销毁栈
3.清空栈
4.进栈
5.出栈
6.获取栈顶元素
7.获取栈的大小
栈的实现方式:
1.顺序存储实现:利用数组,只对a[0]进行操作 。下面通过复用顺序链表代码实现。
2链式栈。
顺序栈的实现
SeqStack.h文件:
分析栈的功能需实现以下函数
#ifndef _SEQSTACK_H_#define _SEQSTACK_H_typedef void SeqStack;SeqStack* SeqStack_Create();void SeqStack_Clear();void SeqStack_Destroy();int SeqStack_Push(SeqStack* stack,void* item);void* SeqStack_Pop(SeqStack* stack);void* SeqStack_Top(SeqStack* stack);int SeqStack_Size(SeqStack* stack);#endif
SeqStack.c文件
#include "SeqList.h"#include "SeqStack.h"SeqStack* SeqStack_Create(int capacity){return SeqList_Create(capacity);}void SeqStack_Clear(SeqStack* stack){return SeqList_Clear(stack);}void SeqStack_Destroy(SeqStack* stack){return SeqList_Destroy(stack);}int SeqStack_Push(SeqStack* stack,void* item){return SeqList_Insert(stack, item, SeqList_Length(stack));}void* SeqStack_Pop(SeqStack* stack){return SeqList_Delete(stack,SeqList_Length(stack)-1);}void* SeqStack_Top(SeqStack* stack){return SeqList_Get(stack, SeqList_Length(stack) - 1);}int SeqStack_Size(SeqStack* stack){return SeqList_Length(stack);}int SeqStack_Capacity(SeqStack* stack){return SeqList_Capacity(stack);}借助顺序表的文件(1)
SeqList.h文件
#ifndef _SEQLIST_H_#define _SEQLIST_H_typedef void SeqList;typedef void SeqListNode;SeqList* SeqList_Create(int capacity);void SeqList_Destroy(SeqList* list);void SeqList_Clear(SeqList* list);int SeqList_Length(SeqList* list);int SeqList_Capacity(SeqList* list);int SeqList_Insert(SeqList* list, SeqListNode* node, int pos);SeqListNode* SeqList_Get(SeqList* list, int pos);SeqListNode* SeqList_Delete(SeqList* list, int pos);#endif
借助顺序表的文件(2)
SeqList.c文件
#include <stdio.h>#include <malloc.h>#include "SeqList.h"typedef unsigned int TSeqListNode;typedef struct _tag_SeqList{ int capacity; int length; TSeqListNode* node;} TSeqList;SeqList* SeqList_Create(int capacity) // O(1){ TSeqList* ret = NULL; if( capacity >= 0 ) { ret = (TSeqList*)malloc(sizeof(TSeqList) + sizeof(TSeqListNode) * capacity); } if( ret != NULL ) { ret->capacity = capacity; ret->length = 0; ret->node = (TSeqListNode*)(ret + 1); } return ret;}void SeqList_Destroy(SeqList* list) // O(1){ free(list);}void SeqList_Clear(SeqList* list) // O(1){ TSeqList* sList = (TSeqList*)list; if( sList != NULL ) { sList->length = 0; }}int SeqList_Length(SeqList* list) // O(1){ TSeqList* sList = (TSeqList*)list; int ret = -1; if( sList != NULL ) { ret = sList->length; } return ret;}int SeqList_Capacity(SeqList* list) // O(1){ TSeqList* sList = (TSeqList*)list; int ret = -1; if( sList != NULL ) { ret = sList->capacity; } return ret;}int SeqList_Insert(SeqList* list, SeqListNode* node, int pos) // O(n) { TSeqList* sList = (TSeqList*)list; int ret = (sList != NULL); int i = 0; ret = ret && (sList->length + 1 <= sList->capacity); ret = ret && (0 <= pos); if( ret ) { if( pos >= sList->length ) { pos = sList->length; } for(i=sList->length; i>pos; i--) { sList->node[i] = sList->node[i-1]; } sList->node[i] = (TSeqListNode)node; sList->length++; } return ret;}SeqListNode* SeqList_Get(SeqList* list, int pos) // O(1) { TSeqList* sList = (TSeqList*)list; SeqListNode* ret = NULL; if( (sList != NULL) && (0 <= pos) && (pos < sList->length) ) { ret = (SeqListNode*)(sList->node[pos]); } return ret;}SeqListNode* SeqList_Delete(SeqList* list, int pos) // O(n){ TSeqList* sList = (TSeqList*)list; SeqListNode* ret = SeqList_Get(list, pos); int i = 0; if( ret != NULL ) { for(i=pos+1; i<sList->length; i++) { sList->node[i-1] = sList->node[i]; } sList->length--; } return ret;}
测试文件main.c
#include <stdio.h>#include <stdlib.h>#include "SeqStack.h"/* run this program using the console pauser or add your own getch, system("pause") or input loop */int main(int argc, char *argv[]) {SeqStack* stack = SeqStack_Create(20);int a[10];int i=0;for(i=0;i<10;i++){a[i] = i+1;SeqStack_Push(stack,a+i);}printf("%d\n",*(int*)SeqStack_Top(stack));while( SeqStack_Size(stack) > 0 ){printf("Pop : %d\n",*(int*)SeqStack_Pop(stack));}SeqStack_Destroy(stack);return 0;}
链式栈的实现
LinkStack.h文件
#ifndef _LINKSTACK_H_#define _LINKSTACK_H_typedef void LinkStack;LinkStack* LinkStack_Create();void LinkStack_Clear(LinkStack* stack);void LinkStack_Destroy(LinkStack* stack);int LinkStack_Push(LinkStack* stack,void* item);void* LinkStack_Pop(LinkStack* stack);void* LinkStack_Top(LinkStack* stack);int LinkStack_Size(LinkStack* stack);#endif
LinkStac.c文件
#include "LinkList.h"#include "LinkStack.h"#include <malloc.h>typedef struct _tag_LinkStackNode{LinkListNode* header;void* item;}TLinkStackNode;LinkStack* LinkStack_Create(){return LinkList_Create();}void LinkStack_Clear(LinkStack* stack){while( LinkStack_Size(stack) > 0 ){LinkStack_Pop(stack);}}void LinkStack_Destroy(LinkStack* stack){LinkStack_Clear(stack);LinkList_Destroy(stack);}int LinkStack_Push(LinkStack* stack,void* item){TLinkStackNode* node = (TLinkStackNode*)malloc(sizeof(TLinkStackNode));int ret = (node != NULL) && (item != NULL);if( ret ){node->item = item;ret = LinkList_Insert(stack,(LinkListNode*)node,0);}if( !ret ){free(node);}return ret;}void* LinkStack_Pop(LinkStack* stack){TLinkStackNode* node = (TLinkStackNode*)LinkList_Delete(stack,0);void* ret = NULL;if( node != NULL ){ret = node->item;free(node);}return ret;}void* LinkStack_Top(LinkStack* stack){TLinkStackNode* node = (TLinkStackNode*)LinkList_Get(stack,0);void* ret = NULL;if( node != NULL ){ret = node->item;}return ret;}int LinkStack_Size(LinkStack* stack){return LinkList_Length(stack);}
复用文件LinkList.h
#ifndef _LINKLIST_H_#define _LINKLIST_H_typedef void LinkList;typedef struct _tag_LinkListNode LinkListNode;struct _tag_LinkListNode{LinkListNode* next;};LinkList* LinkList_Create();void LinkList_Destroy(LinkList* list);int LinkList_Length(LinkList* list);LinkListNode* LinkList_Delete(LinkList* list,int pos);int LinkList_Insert(LinkList* list,LinkListNode* node,int pos);void LinkList_Clear(LinkList* list);LinkListNode* LinkList_Get(LinkList* list,int pos);#endif
复用文件LinkList.c
#include <stdio.h>#include <malloc.h>#include "LinkList.h" typedef struct _tag_LinkList{LinkListNode header;int length;}TLinkList;LinkList* LinkList_Create(){TLinkList* ret = (TLinkList*)malloc(sizeof(TLinkList));if( ret ){ret->header.next = NULL;ret->length = 0;}return ret;}void LinkList_Destroy(LinkList* list){free(list);}void LinkList_Clear(LinkList* list){TLinkList* sList = (TLinkList*)list;if( sList != NULL){sList->header.next = NULL;sList->length = 0;}}int LinkList_Length(LinkList* list){TLinkList* sList = (TLinkList*)list;int ret = -1;if( sList != NULL){ret = sList->length;}return ret;}LinkListNode* LinkList_Delete(LinkList* list,int pos){TLinkList* sList = (TLinkList*)list;LinkListNode* ret = NULL;int i = 0;if( (sList != NULL) && (pos >= 0) && (pos < sList->length) ){LinkListNode* current = (LinkListNode*)sList;for(i=0;i<pos;i++){current = current->next;}ret = current->next;current->next = ret->next;sList->length--;}return ret;}int LinkList_Insert(LinkList* list,LinkListNode* node,int pos){TLinkList* sList = (TLinkList*)list;int ret = ((sList != NULL) && (pos >= 0) && (node != NULL));int i = 0;if( ret ){LinkListNode* current = (LinkListNode*)sList;for(i=0;(i<pos)&&(current->next != NULL);i++){current = current->next;}node->next = current->next;current->next = node;sList->length++; }return ret;}LinkListNode* LinkList_Get(LinkList* list,int pos){TLinkList* sList = (TLinkList*)list;LinkListNode* ret = NULL;int i = 0;if( (sList != NULL) && (pos >= 0) && (pos < sList->length) ){LinkListNode* current = (LinkListNode*)sList;for(i=0;i<pos;i++){current = current->next;}ret = current->next;}return ret;}
测试文件main.c
#include <stdio.h>#include <stdlib.h>#include "LinkStack.h"int main(int argc, char *argv[]) {LinkStack* stack = LinkStack_Create();int a[10];int i=0;for(i=0;i<10;i++){a[i] = i+1;LinkStack_Push(stack,a+i);}printf("Top : %d\n",*(int*)LinkStack_Top(stack));while( LinkStack_Size(stack) > 0 ){printf("Pop : %d\n",*(int*)LinkStack_Pop(stack));}LinkStack_Destroy(stack);return 0;}
这就是栈的实现。
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