1099. Build A Binary Search Tree

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A Binary Search Tree (BST) is recursively defined as a binary tree which has the following properties:

  • The left subtree of a node contains only nodes with keys less than the node's key.
  • The right subtree of a node contains only nodes with keys greater than or equal to the node's key.
  • Both the left and right subtrees must also be binary search trees.

    Given the structure of a binary tree and a sequence of distinct integer keys, there is only one way to fill these keys into the tree so that the resulting tree satisfies the definition of a BST. You are supposed to output the level order traversal sequence of that tree. The sample is illustrated by Figure 1 and 2.

    Input Specification:

    Each input file contains one test case. For each case, the first line gives a positive integer N (<=100) which is the total number of nodes in the tree. The next N lines each contains the left and the right children of a node in the format "left_index right_index", provided that the nodes are numbered from 0 to N-1, and 0 is always the root. If one child is missing, then -1 will represent the NULL child pointer. Finally N distinct integer keys are given in the last line.

    Output Specification:

    For each test case, print in one line the level order traversal sequence of that tree. All the numbers must be separated by a space, with no extra space at the end of the line.

    Sample Input:
    91 62 3-1 -1-1 45 -1-1 -17 -1-1 8-1 -173 45 11 58 82 25 67 38 42
    Sample Output:

    58 25 82 11 38 67 45 73 42


  • #include <cstdio>
    #include <cstdlib>
    #include <iostream>
    #include <deque>
    #include <queue>
    #include <cstring>
    #include <vector>
    #include <string>
    #include <iomanip>
    #include <map>
    #include <set>
    #include <cmath>
    #include <stack>
    #include <cmath>
    #include <algorithm>
    using namespace std;
    #define max1 100001
    #define inf -1
    typedef struct Node
    {
    int data;
    int Lchild;
    int Rchild;
    int lNum;
    int rNum;
    int val;
    };
    int n,b[101];
    vector<Node>tree;
    int count1(int cur)
    {
    if(cur==-1)return 0;
    tree[cur].lNum=count1(tree[cur].Lchild);
    tree[cur].rNum=count1(tree[cur].Rchild);
    return tree[cur].lNum+tree[cur].rNum+1;
    }
    void build(int cur,int l,int r)
    {
    if(cur==-1)return;
    int idx=l+tree[cur].lNum;
    tree[cur].val=b[idx];
    build(tree[cur].Lchild,l,idx);
    build(tree[cur].Rchild,idx+1,r);
    }
    void levelOrder()
    {
    queue<int> que;
    que.push(0);
    int flag=0;
    while(!que.empty())
    {
    int temp=que.front();
    que.pop();
    if(!flag)
    {
    cout<<tree[temp].val;
    flag=1;
    }
    else
    {
    cout<<' '<<tree[temp].val;
    }
    if(tree[temp].Lchild!=-1)que.push(tree[temp].Lchild);
    if(tree[temp].Rchild!=-1)que.push(tree[temp].Rchild);
    }
    }
    int main()
    {
       cin>>n;
       int i;
       tree.resize(n);
       for(i=0;i<n;i++)
       {
        cin>>tree[i].Lchild>>tree[i].Rchild;
       }
       for(i=0;i<n;i++)
       {
        cin>>b[i];
       }
       sort(b,b+n);
       count1(0);
       build(0,0,n);
       levelOrder();
       return 0;
    }

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