STM32F10x usart数据收发

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STM32F10x uart的数据发送接收就三种基本方式,轮询、中断和DMA

1. 轮询(polling)方式

以下是轮询的uart初始化以及发送接收的例子,发送和接收都用轮询的方式。
uint8_t TxBuffer[] = "Buffer Send from USARTy to USARTz using Flags";uint8_t RxBuffer[TxBufferSize];int main(void){  /*!< At this stage the microcontroller clock setting is already configured,        this is done through SystemInit() function which is called from startup       file (startup_stm32f10x_xx.s) before to branch to application main.       To reconfigure the default setting of SystemInit() function, refer to       system_stm32f10x.c file     */       /* System Clocks Configuration */  RCC_Configuration();  /* Configure the GPIO ports */  GPIO_Configuration();/* USARTy and USARTz configuration ------------------------------------------------------*/  /* USARTy and USARTz configured as follow:        - BaudRate = 230400 baud          - Word Length = 8 Bits        - One Stop Bit        - Even parity        - Hardware flow control disabled (RTS and CTS signals)        - Receive and transmit enabled  */  USART_InitStructure.USART_BaudRate = 230400;  USART_InitStructure.USART_WordLength = USART_WordLength_8b;  USART_InitStructure.USART_StopBits = USART_StopBits_1;  USART_InitStructure.USART_Parity = USART_Parity_Even;  USART_InitStructure.USART_HardwareFlowControl = USART_HardwareFlowControl_None;  USART_InitStructure.USART_Mode = USART_Mode_Rx | USART_Mode_Tx;  /* Configure USARTy */  USART_Init(USARTy, &USART_InitStructure);  /* Configure USARTz */  USART_Init(USARTz, &USART_InitStructure);  /* Enable the USARTy */  USART_Cmd(USARTy, ENABLE);  /* Enable the USARTz */  USART_Cmd(USARTz, ENABLE);  while(TxCounter < TxBufferSize)  {       /* Send one byte from USARTy to USARTz */    USART_SendData(USARTy, TxBuffer[TxCounter++]);    /*        void USART_SendData(USART_TypeDef* USARTx, uint16_t Data)        {          assert_param(IS_USART_ALL_PERIPH(USARTx));          assert_param(IS_USART_DATA(Data));           USARTx->DR = (Data & (uint16_t)0x01FF); //往DR写发送的数据        }    */    /* Loop until USARTy DR register is empty */     while(USART_GetFlagStatus(USARTy, USART_FLAG_TXE) == RESET)    {    }    //到这里表示数据发送完毕(USART_FLAG_TXE可以参考STM32F10x usart寄存器描述)    /* Loop until the USARTz Receive Data Register is not empty */    while(USART_GetFlagStatus(USARTz, USART_FLAG_RXNE) == RESET)    {    }    //到这里表示数据接收完毕(USART_FLAG_RXNE可以参考STM32F10x usart寄存器描述)    /* Store the received byte in RxBuffer */    RxBuffer[RxCounter++] = (USART_ReceiveData(USARTz) & 0x7F);    }   //后面只是看发送接收数据是否一致,这与测试条件有关,不再赘述。  /* Check the received data with the send ones */  TransferStatus = Buffercmp(TxBuffer, RxBuffer, TxBufferSize);  /* TransferStatus = PASSED, if the data transmitted from USARTy and       received by USARTz are the same */  /* TransferStatus = FAILED, if the data transmitted from USARTy and      received by USARTz are different */  while (1)  {  }}

2. 中断方式读写

STM32F10x USART有很多类型的中断,每个中断类型都有一个使能标志位。
这里写图片描述
中断设定以及使用ringbuffer输入输出的流程如下
(1) 中断的初始化

  NVIC_InitTypeDef NVIC_InitStructure;  /* Configure the NVIC Preemption Priority Bits */    NVIC_PriorityGroupConfig(NVIC_PriorityGroup_0);  /* Enable the USARTy Interrupt */  NVIC_InitStructure.NVIC_IRQChannel = USARTy_IRQn;  NVIC_InitStructure.NVIC_IRQChannelSubPriority = 0;  NVIC_InitStructure.NVIC_IRQChannelCmd = ENABLE;  NVIC_Init(&NVIC_InitStructure);  /* Enable USARTy Receive and Transmit interrupts */  USART_ITConfig(USARTy, USART_IT_RXNE, ENABLE);  USART_ITConfig(USARTy, USART_IT_TXE, ENABLE);

一般一个USART端口,输入输出都要设置一个中断位来触发输入输出中断,一般的输入输出只需要设置如下两个中断即可。
USART_IT_RXNE:Receive Data register not empty interrupt
USART_IT_TXE: Transmit Data Register empty interrupt

还有其他的中断位解释如下:
USART_IT_CTS: CTS change interrupt
USART_IT_LBD: LIN Break detection interrupt
USART_IT_TC: Transmission complete interrupt
USART_IT_IDLE: Idle line detection interrupt
USART_IT_PE: Parity Error interrupt
USART_IT_ERR: Error interrupt(Frame error, noise error, overrun error)

设置完USART_IT_RXNE和USART_IT_TXE中断之后,读写都会触发中断。
这里我们一般不用USART_IT_TC中断,因为一般来说使用发送数据寄存器空中断(USART_IT_TXE)
发送的效率会高一些。

下面用一个使用ringbuffer,且使用中断方式的例子来熟悉一下中断读写。
(参考http://blog.csdn.net/liyuanbhu/article/details/8886407)
中断处理函数的框架如下,如果检测到错误就清除错误,收到数了就处理。发完当前数据了就发下一个。

void USART1_IRQHandler(void)  {      unsigned int data;      if(USART1->SR & 0x0F)       {          // See if we have some kind of error, Clear interrupt             data = USART1->DR;      }      else if(USART1->SR & USART_FLAG_RXNE) //Receive Data Reg Full Flag      {            data = USART1->DR;          // 对收到的数据进行处理,或者干些其他的事        }      else if(USART1->SR & USART_FLAG_TXE)       {          { // 可以发送数据了,如果没有数据需要发送,就在这里关闭发送中断              USART1->DR =  something;        // Yes, Send character                                }                                                 }    }      

下面给一个利用环形缓冲区的串口驱动程序。

#ifndef _COM_BUFFERED_H_  #define _COM_BUFFERED_H_  #define  COM1                   0  #define  COM2                   1  #define  COM_RX_BUF_SIZE        64                /* Number of characters in Rx ring buffer             */  #define  COM_TX_BUF_SIZE        64                /* Number of characters in Tx ring buffer             */  #define  COM_NO_ERR             0                /* Function call was successful                       */  #define  COM_BAD_CH             1                /* Invalid communications port channel                */  #define  COM_RX_EMPTY           2                /* Rx buffer is empty, no character available         */  #define  COM_TX_FULL            3                /* Tx buffer is full, could not deposit character     */  #define  COM_TX_EMPTY           4                /* If the Tx buffer is empty.                         */  /************************************************************  * function : COMGetCharB   * parameter: char port, port can be COM1 / COM2  * parameter: char* err   is a pointer to where an error code will be placed:  *                   *err is set to COM_NO_ERR   if a character is available  *                   *err is set to COM_RX_EMPTY if the Rx buffer is empty  *                   *err is set to COM_BAD_CH   if you have specified an invalid channel  * return   : char  * usage    : This function is called by your application to obtain a character from the communications  *               channel.  * changelog:   *************************************************************/  unsigned char  COMGetCharB (unsigned char ch, unsigned char *err);  /************************************************************  * function : COMPutCharB   * parameter: char port, port can be COM1 / COM2  * return   :    COMM_NO_ERR   if the function was successful (the buffer was not full)  *               COMM_TX_FULL  if the buffer was full  *               COMM_BAD_CH   if you have specified an incorrect channel  * usage    : This function is called by your application to send a character on the communications  *               channel.  The character to send is first inserted into the Tx buffer and will be sent by  *               the Tx ISR.  If this is the first character placed into the buffer, the Tx ISR will be  *               enabled.  If the Tx buffer is full, the character will not be sent (i.e. it will be lost)  * changelog:   *************************************************************/  unsigned char COMPutCharB (unsigned char port, unsigned char c);  /************************************************************  * function : COMBufferInit   * parameter:   * return   :      * usage    : This function is called by your application to initialize the communications module.  You  *             must call this function before calling any other functions.  * changelog:   *************************************************************/  void  COMBufferInit (void);  /************************************************************  * function : COMBufferIsEmpty   * parameter: char port, port can be COM1 / COM2  * return   : char  * usage    : This function is called by your application to see   *            if any character is available from the communications channel.  *            If at least one character is available, the function returns  *            FALSE(0) otherwise, the function returns TRUE(1).  * changelog:   *************************************************************/  unsigned char  COMBufferIsEmpty (unsigned char port);  /************************************************************  * function : COMBufferIsFull   * parameter: char port, port can be COM1 / COM2  * return   : char  * usage    : This function is called by your application to see if any more characters can be placed  *             in the Tx buffer.  In other words, this function check to see if the Tx buffer is full.  *             If the buffer is full, the function returns TRUE otherwise, the function returns FALSE.  * changelog:   *************************************************************/  unsigned char COMBufferIsFull (unsigned char port);  #endif 
/*  * file: com_buffered.c  * author: Li Yuan  * platform: STM32F107  * date: 2013-5-5  * version: 0.0.1  * description: UART Ring Buffer                             **/  #include "stm32f10x_usart.h"  #include "com_buffered.h"  #define OS_ENTER_CRITICAL()     __set_PRIMASK(1)  #define OS_EXIT_CRITICAL()      __set_PRIMASK(0)     /**  *  Enables Transmiter interrupt. **/  static void COMEnableTxInt(unsigned char port)  {      static USART_TypeDef* map[2] = {USART1, USART2};      USART_ITConfig(map[port], USART_IT_TXE, ENABLE);      }  /* ********************************************************************************************************* *                                               DATA TYPES ********************************************************************************************************* */  typedef struct {      short  RingBufRxCtr;                   /* Number of characters in the Rx ring buffer              */      unsigned char  *RingBufRxInPtr;                 /* Pointer to where next character will be inserted        */      unsigned char  *RingBufRxOutPtr;                /* Pointer from where next character will be extracted     */      unsigned char   RingBufRx[COM_RX_BUF_SIZE];     /* Ring buffer character storage (Rx)                      */      short  RingBufTxCtr;                   /* Number of characters in the Tx ring buffer              */      unsigned char  *RingBufTxInPtr;                 /* Pointer to where next character will be inserted        */      unsigned char  *RingBufTxOutPtr;                /* Pointer from where next character will be extracted     */      unsigned char   RingBufTx[COM_TX_BUF_SIZE];     /* Ring buffer character storage (Tx)                      */  } COM_RING_BUF;  /* ********************************************************************************************************* *                                            GLOBAL VARIABLES ********************************************************************************************************* */  COM_RING_BUF  COM1Buf;  COM_RING_BUF  COM2Buf;  /************************************************************  * function : COMGetCharB   * parameter: char port, port can be COM1 / COM2  * parameter: char* err   is a pointer to where an error code will be placed:  *                   *err is set to COM_NO_ERR   if a character is available  *                   *err is set to COM_RX_EMPTY if the Rx buffer is empty  *                   *err is set to COM_BAD_CH   if you have specified an invalid channel  * return   : char  * usage    : This function is called by your application to obtain a character from the communications  *               channel.  * changelog:   *************************************************************/  unsigned char  COMGetCharB (unsigned char port, unsigned char *err)  {  //    unsigned char cpu_sr;      unsigned char c;      COM_RING_BUF *pbuf;      switch (port)       {                                          /* Obtain pointer to communications channel */          case COM1:               pbuf = &COM1Buf;               break;          case COM2:               pbuf = &COM2Buf;               break;          default:               *err = COM_BAD_CH;               return (0);      }      OS_ENTER_CRITICAL();      if (pbuf->RingBufRxCtr > 0)                            /* See if buffer is empty                   */      {                                                                pbuf->RingBufRxCtr--;                              /* No, decrement character count            */          c = *pbuf->RingBufRxOutPtr++;                      /* Get character from buffer                */          if (pbuf->RingBufRxOutPtr == &pbuf->RingBufRx[COM_RX_BUF_SIZE])           {                    pbuf->RingBufRxOutPtr = &pbuf->RingBufRx[0];   /* Wrap OUT pointer     */          }          OS_EXIT_CRITICAL();          *err = COM_NO_ERR;          return (c);      } else {          OS_EXIT_CRITICAL();          *err = COM_RX_EMPTY;          c    = 0;                                        /* Buffer is empty, return 0              */          return (c);      }  }  /************************************************************  * function : COMPutCharB   * parameter: char port, port can be COM1 / COM2  * return   :    COMM_NO_ERR   if the function was successful (the buffer was not full)  *               COMM_TX_FULL  if the buffer was full  *               COMM_BAD_CH   if you have specified an incorrect channel  * usage    : This function is called by your application to send a character on the communications  *               channel.  The character to send is first inserted into the Tx buffer and will be sent by  *               the Tx ISR.  If this is the first character placed into the buffer, the Tx ISR will be  *               enabled.  If the Tx buffer is full, the character will not be sent (i.e. it will be lost)  * changelog:   *            1.first implimented by liyuan 2010.11.5  *************************************************************/  unsigned char COMPutCharB (unsigned char port, unsigned char c)  {  //    unsigned char cpu_sr;      COM_RING_BUF *pbuf;      switch (port)       {                                                     /* Obtain pointer to communications channel */          case COM1:               pbuf = &COM1Buf;               break;          case COM2:               pbuf = &COM2Buf;               break;          default:               return (COM_BAD_CH);      }      OS_ENTER_CRITICAL();      if (pbuf->RingBufTxCtr < COM_TX_BUF_SIZE) {           /* See if buffer is full                    */          pbuf->RingBufTxCtr++;                              /* No, increment character count            */          *pbuf->RingBufTxInPtr++ = c;                       /* Put character into buffer                */          if (pbuf->RingBufTxInPtr == &pbuf->RingBufTx[COM_TX_BUF_SIZE]) { /* Wrap IN pointer           */              pbuf->RingBufTxInPtr = &pbuf->RingBufTx[0];          }          if (pbuf->RingBufTxCtr == 1) {                     /* See if this is the first character       */              COMEnableTxInt(port);                          /* Yes, Enable Tx interrupts                */              OS_EXIT_CRITICAL();          } else {              OS_EXIT_CRITICAL();          }          return (COM_NO_ERR);      } else {          OS_EXIT_CRITICAL();          return (COM_TX_FULL);      }  }  /************************************************************  * function : COMBufferInit   * parameter:   * return   :      * usage    : This function is called by your application to initialize the communications module.  You  *             must call this function before calling any other functions.  * changelog:   *************************************************************/  void  COMBufferInit (void)  {      COM_RING_BUF *pbuf;      pbuf                  = &COM1Buf;                     /* Initialize the ring buffer for COM0     */      pbuf->RingBufRxCtr    = 0;      pbuf->RingBufRxInPtr  = &pbuf->RingBufRx[0];      pbuf->RingBufRxOutPtr = &pbuf->RingBufRx[0];      pbuf->RingBufTxCtr    = 0;      pbuf->RingBufTxInPtr  = &pbuf->RingBufTx[0];      pbuf->RingBufTxOutPtr = &pbuf->RingBufTx[0];      pbuf                  = &COM2Buf;                     /* Initialize the ring buffer for COM1     */      pbuf->RingBufRxCtr    = 0;      pbuf->RingBufRxInPtr  = &pbuf->RingBufRx[0];      pbuf->RingBufRxOutPtr = &pbuf->RingBufRx[0];      pbuf->RingBufTxCtr    = 0;      pbuf->RingBufTxInPtr  = &pbuf->RingBufTx[0];      pbuf->RingBufTxOutPtr = &pbuf->RingBufTx[0];  }  /************************************************************  * function : COMBufferIsEmpty   * parameter: char port, port can be COM1 / COM2  * return   : char  * usage    : This function is called by your application to see   *            if any character is available from the communications channel.  *            If at least one character is available, the function returns  *            FALSE(0) otherwise, the function returns TRUE(1).  * changelog:   *************************************************************/  unsigned char  COMBufferIsEmpty (unsigned char port)  {  //    unsigned char cpu_sr;      unsigned char empty;      COM_RING_BUF *pbuf;      switch (port)       {                                                     /* Obtain pointer to communications channel */          case COM1:               pbuf = &COM1Buf;               break;          case COM2:               pbuf = &COM2Buf;               break;          default:               return (1);      }      OS_ENTER_CRITICAL();      if (pbuf->RingBufRxCtr > 0)      {                                                      /* See if buffer is empty                   */          empty = 0;                                         /* Buffer is NOT empty                      */      }       else       {          empty = 1;                                         /* Buffer is empty                          */      }      OS_EXIT_CRITICAL();      return (empty);  }  /************************************************************  * function : COMBufferIsFull   * parameter: char port, port can be COM1 / COM2  * return   : char  * usage    : This function is called by your application to see if any more characters can be placed  *             in the Tx buffer.  In other words, this function check to see if the Tx buffer is full.  *             If the buffer is full, the function returns TRUE otherwise, the function returns FALSE.  * changelog:   *************************************************************/  unsigned char COMBufferIsFull (unsigned char port)  {  //    unsigned char cpu_sr;      char full;      COM_RING_BUF *pbuf;      switch (port)       {                                                     /* Obtain pointer to communications channel */          case COM1:               pbuf = &COM1Buf;               break;          case COM2:               pbuf = &COM2Buf;               break;          default:               return (1);      }      OS_ENTER_CRITICAL();      if (pbuf->RingBufTxCtr < COM_TX_BUF_SIZE) {           /* See if buffer is full                    */          full = 0;                                      /* Buffer is NOT full                       */      } else {          full = 1;                                       /* Buffer is full                           */      }      OS_EXIT_CRITICAL();      return (full);  }  // This function is called by the Rx ISR to insert a character into the receive ring buffer.  static void  COMPutRxChar (unsigned char port, unsigned char c)  {      COM_RING_BUF *pbuf;      switch (port)       {                                                     /* Obtain pointer to communications channel */          case COM1:               pbuf = &COM1Buf;               break;          case COM2:               pbuf = &COM2Buf;               break;          default:               return;      }      if (pbuf->RingBufRxCtr < COM_RX_BUF_SIZE) {           /* See if buffer is full                    */          pbuf->RingBufRxCtr++;                              /* No, increment character count            */          *pbuf->RingBufRxInPtr++ = c;                       /* Put character into buffer                */          if (pbuf->RingBufRxInPtr == &pbuf->RingBufRx[COM_RX_BUF_SIZE]) { /* Wrap IN pointer           */              pbuf->RingBufRxInPtr = &pbuf->RingBufRx[0];          }      }  }  // This function is called by the Tx ISR to extract the next character from the Tx buffer.  //    The function returns FALSE if the buffer is empty after the character is extracted from  //    the buffer.  This is done to signal the Tx ISR to disable interrupts because this is the  //    last character to send.  static unsigned char COMGetTxChar (unsigned char port, unsigned char *err)  {      unsigned char c;      COM_RING_BUF *pbuf;      switch (port)       {                                          /* Obtain pointer to communications channel */          case COM1:               pbuf = &COM1Buf;               break;          case COM2:               pbuf = &COM2Buf;               break;          default:               *err = COM_BAD_CH;               return (0);      }      if (pbuf->RingBufTxCtr > 0) {                          /* See if buffer is empty                   */          pbuf->RingBufTxCtr--;                              /* No, decrement character count            */          c = *pbuf->RingBufTxOutPtr++;                      /* Get character from buffer                */          if (pbuf->RingBufTxOutPtr == &pbuf->RingBufTx[COM_TX_BUF_SIZE])           {                   pbuf->RingBufTxOutPtr = &pbuf->RingBufTx[0];   /* Wrap OUT pointer     */          }          *err = COM_NO_ERR;          return (c);                                        /* Characters are still available           */      } else {          *err = COM_TX_EMPTY;          return (0);                                      /* Buffer is empty                          */      }  }  void USART1_IRQHandler(void)  {      unsigned int data;      unsigned char err;      if(USART1->SR & 0x0F)       {          // See if we have some kind of error             // Clear interrupt (do nothing about it!)              data = USART1->DR;      }      else if(USART1->SR & USART_FLAG_RXNE) //Receive Data Reg Full Flag      {            data = USART1->DR;          COMPutRxChar(COM1, data);                    // Insert received character into buffer           }      else if(USART1->SR & USART_FLAG_TXE)       {          data = COMGetTxChar(COM1, &err);             // Get next character to send.                         if (err == COM_TX_EMPTY)           {                                            // Do we have anymore characters to send ?                                                          // No,  Disable Tx interrupts                              //USART_ITConfig(USART1, USART_IT_TXE| USART_IT_TC, ENABLE);              USART1->CR1 &= ~USART_FLAG_TXE | USART_FLAG_TC;          }           else           {              USART1->DR = data;        // Yes, Send character                                }                                                 }    }      void USART2_IRQHandler(void)  {      unsigned int data;      unsigned char err;      if(USART2->SR & 0x0F)       {          // See if we have some kind of error             // Clear interrupt (do nothing about it!)              data = USART2->DR;      }      else if(USART2->SR & USART_FLAG_RXNE) //Receive Data Reg Full Flag      {            data = USART2->DR;          COMPutRxChar(COM2, data);                    // Insert received character into buffer           }      else if(USART2->SR & USART_FLAG_TXE)       {          data = COMGetTxChar(COM2, &err);             // Get next character to send.                         if (err == COM_TX_EMPTY)           {                                            // Do we have anymore characters to send ?                                                          // No,  Disable Tx interrupts                              //USART_ITConfig(USART2, USART_IT_TXE| USART_IT_TC, ENABLE);              USART2->CR1 &= ~USART_FLAG_TXE | USART_FLAG_TC;          }           else           {              USART2->DR = data;        // Yes, Send character                                }                                                 }    }  

下面给个例子主程序,来演示如何使用上面的串口驱动代码。

#include "misc.h"  #include "stm32f10x.h"  #include "com_buffered.h"  void UART_PutStrB (unsigned char port, uint8_t *str)  {      while (0 != *str)      {          COMPutCharB(port, *str);          str++;      }  }  void USART1_Init(void)  {      GPIO_InitTypeDef GPIO_InitStructure;      USART_InitTypeDef USART_InitStructure;      NVIC_InitTypeDef NVIC_InitStructure;      RCC_APB2PeriphClockCmd(RCC_APB2Periph_GPIOA | RCC_APB2Periph_USART1, ENABLE);      /* Configure USART Tx as alternate function push-pull */      GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF_PP;      GPIO_InitStructure.GPIO_Pin = GPIO_Pin_9;      GPIO_InitStructure.GPIO_Speed = GPIO_Speed_50MHz;      GPIO_Init(GPIOA, &GPIO_InitStructure);      /* Configure USART Rx as input floating */      GPIO_InitStructure.GPIO_Mode = GPIO_Mode_IN_FLOATING;      GPIO_InitStructure.GPIO_Pin = GPIO_Pin_10;      GPIO_Init(GPIOA, &GPIO_InitStructure);      USART_InitStructure.USART_BaudRate = 9600;      USART_InitStructure.USART_WordLength = USART_WordLength_8b;      USART_InitStructure.USART_StopBits = USART_StopBits_1;      USART_InitStructure.USART_Parity = USART_Parity_No;      USART_InitStructure.USART_HardwareFlowControl = USART_HardwareFlowControl_None;      USART_InitStructure.USART_Mode = USART_Mode_Rx | USART_Mode_Tx;      USART_Init(USART1, &USART_InitStructure );           USART_Cmd(USART1, ENABLE);      NVIC_InitStructure.NVIC_IRQChannel = USART1_IRQn;      NVIC_InitStructure.NVIC_IRQChannelPreemptionPriority = 0;      NVIC_InitStructure.NVIC_IRQChannelSubPriority = 0;      NVIC_InitStructure.NVIC_IRQChannelCmd = ENABLE;      NVIC_Init(&NVIC_InitStructure);  }  void USART2_Init(void)  {      GPIO_InitTypeDef GPIO_InitStructure;      USART_InitTypeDef USART_InitStructure;      NVIC_InitTypeDef NVIC_InitStructure;      RCC_APB2PeriphClockCmd(RCC_APB2Periph_GPIOD | RCC_APB2Periph_AFIO, ENABLE);      /* Configure USART Tx as alternate function push-pull */      GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF_PP;      GPIO_InitStructure.GPIO_Pin = GPIO_Pin_5;      GPIO_InitStructure.GPIO_Speed = GPIO_Speed_50MHz;      GPIO_Init(GPIOD, &GPIO_InitStructure);      /* Configure USART Rx as input floating */      GPIO_InitStructure.GPIO_Mode = GPIO_Mode_IN_FLOATING;      GPIO_InitStructure.GPIO_Pin = GPIO_Pin_6;      GPIO_Init(GPIOD, &GPIO_InitStructure);      GPIO_PinRemapConfig(GPIO_Remap_USART2, ENABLE);          RCC_APB1PeriphClockCmd(RCC_APB1Periph_USART2, ENABLE);      USART_InitStructure.USART_BaudRate = 9600;      USART_InitStructure.USART_WordLength = USART_WordLength_8b;      USART_InitStructure.USART_StopBits = USART_StopBits_1;      USART_InitStructure.USART_Parity = USART_Parity_No;      USART_InitStructure.USART_HardwareFlowControl = USART_HardwareFlowControl_None;      USART_InitStructure.USART_Mode = USART_Mode_Rx | USART_Mode_Tx;      USART_Init(USART2, &USART_InitStructure );           USART_Cmd(USART2, ENABLE);      NVIC_InitStructure.NVIC_IRQChannel = USART2_IRQn;      NVIC_InitStructure.NVIC_IRQChannelPreemptionPriority = 1;      NVIC_InitStructure.NVIC_IRQChannelSubPriority = 1;      NVIC_InitStructure.NVIC_IRQChannelCmd = ENABLE;      NVIC_Init(&NVIC_InitStructure);  }  int main(void)  {      unsigned char c;      unsigned char err;      USART1_Init();      USART2_Init();        COMBufferInit();      USART_ITConfig(USART1, USART_IT_RXNE, ENABLE);      USART_ITConfig(USART2, USART_IT_RXNE, ENABLE);      UART_PutStrB(COM1, "Hello World!\n");      for(;;)      {          c = COMGetCharB(COM1, &err);          if(err == COM_NO_ERR)          {              COMPutCharB(COM1, c);          }      }     }  

3. DMA方式

http://blog.csdn.net/hongzg1982/article/details/47280667

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