BZOJ 3939 [Usaco2015 Feb] Cow Hopscotch

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Description

Just like humans enjoy playing the game of Hopscotch, Farmer John's cows have invented a variant of the game for themselves to play. Being played by clumsy animals weighing nearly a ton, Cow Hopscotch almost always ends in disaster, but this has surprisingly not deterred the cows from attempting to play nearly every afternoon.

The game is played on an R by C grid (2 <= R <= 750, 2 <= C <= 750), where each square is labeled with an integer in the range 1..K (1 <= K <= R*C). Cows start in the top-left square and move to the bottom-right square by a sequence of jumps, where a jump is valid if and only if

1) You are jumping to a square labeled with a different integer than your current square,

2) The square that you are jumping to is at least one row below the current square that you are on, and

3) The square that you are jumping to is at least one column to the right of the current square that you are on.

Please help the cows compute the number of different possible sequences of valid jumps that will take them from the top-left square to the bottom-right square.

就像人类喜欢跳格子游戏一样,FJ的奶牛们发明了一种新的跳格子游戏。虽然这种接近一吨的笨拙的动物玩跳格子游戏几乎总是不愉快地结束,但是这并没有阻止奶牛们在每天下午参加跳格子游戏 
游戏在一个R*C的网格上进行,每个格子有一个取值在1-k之间的整数标号,奶牛开始在左上角的格子,目的是通过若干次跳跃后到达右下角的格子,当且仅当格子A和格子B满足如下条件时能从格子A跳到格子B: 
1.B格子在A格子的严格右方(B的列号严格大于A的列号) 
2.B格子在A格子的严格下方(B的行号严格大于A的行号) 
3.B格子的标号和A格子的标号不同 
请你帮助奶牛计算出从左上角的格子到右下角的格子一共有多少种不同的方案

Input

The first line contains the integers R, C, and K. The next R lines will each contain C integers, each in the range 1..K.
第一行包含两个整数R C K 
接下来的R行,每行C个整数表示格子的标号

Output

Output the number of different ways one can jump from the top-left square to the bottom-right square, mod 1000000007.

一行,代表有多少种不同的方案,由于答案很大,请输出答案对1000000007取模的结果

Sample Input

4 4 4
1 1 1 1
1 3 2 1
1 2 4 1
1 1 1 1

Sample Output

5

HINT

Source

Gold

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

线段树+DP~

很容易给出DP方程:f[i][j]=sum{f[k][z]},其中k<i && z<j && a[i][j]!=a[k][z],但也很容易看出这个O(n^4)算法是T的。所以我们简化DP方法。

我们发现上面的方程实际上等价于f[i][j]=num[i-1][j-1]-cal(i-1,j-1),其中num[i][j]为右下角是(i,j)的前缀和,cal(i,j)为右下角是(i,j)的与f[i+1][j+1]同种颜色的点的个数,前缀和sum[i][j]很好求,所以主要就是求cal(i,j)。

我们用线段树维护这个值。以m为基准记录。把颜色直接作为线段树的标号,多出来的标号直接在k后面累加,这样,我们就可以很方便的单点修改。每次计算出同一个i的f[i][j]的值,然后把这些值加入到线段树中用于修改对应的颜色的数量,再更新前缀和即可。

注意最后求得f[n][m]是与n行和m列无关的,所以DP的时候不用考虑n行和m列~

mod的时候一定要多取模!减的时候一定要先加上一个mod!

#include<cstdio>#define modd 1000000007int n,m,a[751][751],c[6000001][2],num[751],val[6000001],cnt,f[751][751];int read(){int totnum=0;char ch=getchar();while(ch<'0' || ch>'9') ch=getchar();while(ch>='0' && ch<='9') {totnum=(totnum<<1)+(totnum<<3)+ch-'0';ch=getchar();}return totnum;}void add(int l,int r,int &x,int k,int v){if(!x) x=++cnt;if(l==r){val[x]=(val[x]+v)%modd;return;}int mid=l+r>>1;if(k<=mid) add(l,mid,c[x][0],k,v);else add(mid+1,r,c[x][1],k,v);val[x]=(val[c[x][0]]+val[c[x][1]])%modd;}int cal(int l,int r,int x,int y){if(!x) return 0;if(r<=y) return val[x];int mid=l+r>>1;if(y<=mid) return cal(l,mid,c[x][0],y);return (cal(l,mid,c[x][0],y)+cal(mid+1,r,c[x][1],y))%modd;}int main(){n=read();m=read();cnt=read();for(int i=1;i<=n;i++)  for(int j=1;j<=m;j++) a[i][j]=read();for(int i=1;i<n;i++) num[i]=1;f[1][1]=1;add(1,m,a[1][1],1,1);for(int i=2;i<n;i++){for(int j=2;j<m;j++) f[i][j]=(num[j-1]-cal(1,m,a[i][j],j-1)+modd)%modd;int x=0;for(int j=2;j<m;j++){x=(x+f[i][j])%modd;num[j]=(num[j]+x)%modd;add(1,m,a[i][j],j,f[i][j]);}}printf("%d\n",(num[m-1]-cal(1,m,a[n][m],m-1)+modd)%modd);return 0;}


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