Exchanger的使用

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类Exchanger的功能可以使2个线程之间传输数据,它比生产者/消费者模式使用的wait/notify要更加方便。所以本次将介绍此类在2个线程之间传递任意数据类型的数据,Exchanger类的使用与结构相当简单,主要的学习点就是exchange()方法。

方法exchange()阻塞的特性
类Exchanger中的exchange()方法具有阻塞的特色,也就是次方法被调用后等待其他线程来取数据,如果没有其他线程取得数据,则一直阻塞。
创建测试用的项目Exchanger_1,创建类ThreadA.java代码如下:
package com.yc.exchanger;import java.util.concurrent.Exchanger;public class ThreadA extends Thread{Exchanger<String> exchanger = new Exchanger<String>();public ThreadA(Exchanger<String> exchanger){this.exchanger = exchanger;}@Overridepublic void run() {super.run();try {System.out.println("在线程A中得到线程B的值=" + exchanger.exchange("中国人A"));System.out.println("A end!");} catch (InterruptedException e) {e.printStackTrace();}}}
运行时类ExchangerTest.java代码如下:
package com.yc.exchanger;import java.util.concurrent.Exchanger;public class ExchangerTest {public static void main(String[] args) {Exchanger<String> exchanger = new Exchanger<String>();ThreadA a = new ThreadA(exchanger);a.start();System.out.println("main end!");}}
运行结果如下:


方法exchange()传递数据
创建测试用的项目Exchanger_2,创建ThreadA.java类代码如下:
package com.yc.exchanger;import java.util.concurrent.Exchanger;public class ThreadA extends Thread{Exchanger<String> exchanger = new Exchanger<String>();public ThreadA(Exchanger<String> exchanger){this.exchanger = exchanger;}@Overridepublic void run() {super.run();try {System.out.println("在线程A中得到线程B的值=" + exchanger.exchange("中国人A"));} catch (InterruptedException e) {e.printStackTrace();}}}
创建类ThreadB.java代码如下:
package com.yc.exchanger;import java.util.concurrent.Exchanger;public class ThreadB extends Thread{Exchanger<String> exchanger = new Exchanger<String>();public ThreadB(Exchanger<String> exchanger){this.exchanger = exchanger;}@Overridepublic void run() {super.run();try {System.out.println("在线程B中得到线程A的值=" + exchanger.exchange("中国人B"));} catch (InterruptedException e) {e.printStackTrace();}}}
运行类ExchangerTest.java如下:
package com.yc.exchanger;import java.util.concurrent.Exchanger;public class ExchangerTest {public static void main(String[] args) {Exchanger<String> exchanger = new Exchanger<String>();ThreadA a = new ThreadA(exchanger);ThreadB b = new ThreadB(exchanger);a.start();b.start();}}
运行结果为:



方法exchange(V  x, long  timeout,  TimeUnit  unit)与超时
当调用exchange(V  x, long  timeout,  TimeUnit  unit)方法后在指定的时间内没有其他线程获取数据,则出现超时异常。
创建测试用的项目Exchanger_3,创建类ThreadA.java代码如下:
package com.yc.exchanger;import java.util.concurrent.Exchanger;import java.util.concurrent.TimeUnit;import java.util.concurrent.TimeoutException;public class ThreadA extends Thread{Exchanger<String> exchanger = new Exchanger<String>();public ThreadA(Exchanger<String> exchanger){this.exchanger = exchanger;}@Overridepublic void run() {super.run();try {System.out.println("在线程A中得到线程B的值=" + exchanger.exchange("中国人A", 5, TimeUnit.SECONDS));System.out.println("A end!");} catch (InterruptedException e) {e.printStackTrace();} catch (TimeoutException e) {e.printStackTrace();}}}

运行类ExchangerTest.java代码如下:
package com.yc.exchanger;import java.util.concurrent.Exchanger;public class ExchangerTest {public static void main(String[] args) {Exchanger<String> exchanger = new Exchanger<String>();ThreadA a = new ThreadA(exchanger);a.start();System.out.println("main end!");}}

测试结果为:


下面看一下exchange()方法的源码:
/**     * Waits for another thread to arrive at this exchange point (unless     * the current thread is {@linkplain Thread#interrupt interrupted}),     * and then transfers the given object to it, receiving its object     * in return.(在当前线程不被打断的情况下等待其他线程到达exchange点,然后转换其他线程带来的Object)     *     * <p>If another thread is already waiting at the exchange point then     * it is resumed for thread scheduling purposes and receives the object     * passed in by the current thread.  The current thread returns immediately,     * receiving the object passed to the exchange by that other thread.     *     * <p>If no other thread is already waiting at the exchange then the     * current thread is disabled for thread scheduling purposes and lies     * dormant until one of two things happens:     * <ul>     * <li>Some other thread enters the exchange; or     * <li>Some other thread {@linkplain Thread#interrupt interrupts}     * the current thread.     * </ul>     * <p>If the current thread:     * <ul>     * <li>has its interrupted status set on entry to this method; or     * <li>is {@linkplain Thread#interrupt interrupted} while waiting     * for the exchange,     * </ul>     * then {@link InterruptedException} is thrown and the current thread's     * interrupted status is cleared.     *     * @param x the object to exchange(参数x指的是要去交换的对象)     * @return the object provided by the other thread(返回的是其他线程提供的对象)     * @throws InterruptedException if the current thread was     *         interrupted while waiting(当当前正在等待的线程被打断时抛出InterruptedException异常)     */    public V exchange(V x) throws InterruptedException {        if (!Thread.interrupted()) { //如果当前线程未中断            Object v = doExchange((x == null) ? NULL_ITEM : x, false, 0);            if (v == NULL_ITEM)                  return null;//NULL_ITEM 和 CANCEL都是Exchanger类的两个私有的、静态的、不可变的对象,且都new了            //private static final Object CANCEL = new Object();            //private static final Object NULL_ITEM = new Object();            if (v != CANCEL)                return (V)v;            Thread.interrupted(); // Clear interrupt status on IE throw        }        throw new InterruptedException();    }

 private Object doExchange(Object item, boolean timed, long nanos) {        Node me = new Node(item);                 // Create in case occupying(Node是Exchanger类的一个内部类有两个          //变量  public final Object item; 和  public volatile Thread waiter;)        int index = hashIndex();                  // Index of current slot        int fails = 0;                            // Number of CAS failures        for (;;) {            Object y;                             // Contents of current slot            Slot slot = arena[index];            if (slot == null)                     // Lazily initialize slots                createSlot(index);                // Continue loop to reread            else if ((y = slot.get()) != null &&  // Try to fulfill                     slot.compareAndSet(y, null)) {                Node you = (Node)y;               // Transfer item                if (you.compareAndSet(null, item)) {                    LockSupport.unpark(you.waiter);                    return you.item;                }                                 // Else cancelled; continue            }            else if (y == null &&                 // Try to occupy                     slot.compareAndSet(null, me)) {                if (index == 0)                   // Blocking wait for slot 0                    return timed ?                        awaitNanos(me, slot, nanos) :                        await(me, slot);                Object v = spinWait(me, slot);    // Spin wait for non-0                if (v != CANCEL)                    return v;                me = new Node(item);              // Throw away cancelled node                int m = max.get();                if (m > (index >>>= 1))           // Decrease index                    max.compareAndSet(m, m - 1);  // Maybe shrink table            }            else if (++fails > 1) {               // Allow 2 fails on 1st slot                int m = max.get();                if (fails > 3 && m < FULL && max.compareAndSet(m, m + 1))                    index = m + 1;                // Grow on 3rd failed slot                else if (--index < 0)                    index = m;                    // Circularly traverse            }        }    }

有兴趣的同学完全可以去研究研究Exchanger这个类。


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