Unity3D说明文档翻译-Animation

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Animation
动画


Unity’s Animation features include Retargetable animations, Full control of animation weights at runtime, Event calling from within the animation playback, Sophisticated State Machine hierarchies and transitions, Blend shapes for facial animations, and more.
Unity的动画特性包括可重订目标动画,实时完全控制动画重量级,从动画内回放事件调用,复杂状态机层级和转换,脸部动画融合变形和更多.


Read this section to find out how to import and work with imported animation and how to animate objects, colours, and any other parameters within Unity itself.
阅读这部分以发现如何导入和使用导入动画工作,以及如何给对象,颜色和其他Unity你其他参数制作动画.
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