ObjectAnimator和ValueAnimator常用的java实例化方法

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关于如何在Java中实例化一个ObjectAnimator和ValueAnimator对象我在前几篇博客中并没有重点说一下,只是稍微提了一下!!在这篇博客中,我将演示关于常使用的animator实例化方法,其中包括ofInt、ofFloat、ofObject以及ofPropertyValuesHolder等!!!

这里面主要涉及到的内容包含:估值器、插值器、PropertyValuesHolder以及KeyFrame等。

还是慢慢来吧,其中估值器和插值器在前面几篇的博客中已经讲过了,在本篇博客中就不在赘述了,如果有不清楚的朋友可以去看一下我之前的博客,谢谢各位的体谅!!!!

其实KeyFrame是用来构造PropertyValuesHolder的一种,我们在说到的时候在仔细讲解,路是一步一步走的,还是来看一下最基本的方法吧!!
先看一下动画的效果图:
ObjectAnimator:
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ValueAnimator:
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因为动画控制的view属性都是一样,所以动画看起来比较相似,感觉在View中很少有属性是int类型,大多数的属性类型都是float类型,为了好演示动画,这里选择使用自定义的TextView来做动画,里面加了两个属性来满足我们演示动画的需求!!!

先看一下主布局文件:

<?xml version="1.0" encoding="utf-8"?><RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"    xmlns:tools="http://schemas.android.com/tools"    android:id="@+id/activity_main"    android:layout_width="match_parent"    android:layout_height="match_parent"    tools:context="com.example.objectandvalueanimator.MainActivity">    <LinearLayout        android:layout_width="match_parent"        android:layout_height="wrap_content"        android:layout_alignParentTop="true"        android:layout_centerHorizontal="true"        android:orientation="horizontal">        <Button            android:onClick="startObjectOfInt"            style="@style/custom_button"            android:text="@string/ofInt" />        <Button            android:onClick="startObjectOfFloat"            style="@style/custom_button"            android:text="@string/ofFloat" />        <Button            android:onClick="startObjectOfObject"            style="@style/custom_button"            android:text="@string/ofObject" />        <Button            android:onClick="startObjectOfHolder"            style="@style/custom_button"            android:text="@string/ofHolder" />    </LinearLayout>    <com.example.objectandvalueanimator.CustomView        android:gravity="center"        android:id="@+id/iv"        android:textColor="@color/colorAccent"        android:textSize="24sp"        android:layout_width="wrap_content"        android:layout_height="wrap_content"        android:layout_centerInParent="true"        android:background="@mipmap/ic_launcher" />    <LinearLayout        android:layout_width="wrap_content"        android:layout_height="wrap_content"        android:layout_alignParentBottom="true"        android:layout_centerHorizontal="true">        <Button            android:onClick="startValueOfInt"            style="@style/custom_button"            android:text="@string/ofInt" />        <Button            android:onClick="startValueOfFloat"            style="@style/custom_button"            android:text="@string/ofFloat" />        <Button            android:onClick="startValueOfObject"            style="@style/custom_button"            android:text="@string/ofObject" />        <Button            android:onClick="startValueOfHolder"            style="@style/custom_button"            android:text="@string/ofHolder" />    </LinearLayout></RelativeLayout>

自定义估值器:

package com.example.objectandvalueanimator;import android.animation.TypeEvaluator;/** * Created by Administrator on 2017/3/28 0028. */public class CharEvalutor implements TypeEvaluator<Character> {    @Override    public Character evaluate(float fraction, Character startValue, Character endValue) {       char c = (char) (startValue+(endValue-startValue)*fraction);        return new Character(c);    }}

其实这个自定义估值器在前几篇博客已经介绍过了,如果还有什么不太清楚的,可以去看一下我之前的博客,在这就劳烦各位自己查看了!!

自定义View:

package com.example.objectandvalueanimator;import android.content.Context;import android.util.AttributeSet;import android.widget.Filter;import android.widget.ImageView;import android.widget.TextView;/** * Created by Administrator on 2017/3/28 0028. */public class CustomView extends TextView {    private Character mTextChar;    private int mTextRotate;    public CustomView(Context context) {        this(context, null);    }    public CustomView(Context context, AttributeSet attrs) {        this(context, attrs, 0);    }    public CustomView(Context context, AttributeSet attrs, int defStyleAttr) {        this(context, attrs, defStyleAttr, 0);    }    public CustomView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {        super(context, attrs, defStyleAttr, defStyleRes);    }    public Character getTextChar() {        return mTextChar;    }    public void setTextChar(Character character) {        this.setText(character.toString());    }    public int getTextRotate() {        return mTextRotate;    }    public void setTextRotate(int rotate) {        mTextRotate = rotate;        this.setRotation(rotate);    }}

主java文件:

package com.example.objectandvalueanimator;import android.animation.FloatEvaluator;import android.animation.IntEvaluator;import android.animation.ObjectAnimator;import android.animation.PropertyValuesHolder;import android.animation.ValueAnimator;import android.support.v7.app.AppCompatActivity;import android.os.Bundle;import android.view.View;import android.view.animation.BounceInterpolator;import android.view.animation.CycleInterpolator;import android.widget.ImageView;public class MainActivity extends AppCompatActivity {    private ObjectAnimator mObjectAnimator;    private ValueAnimator mValueAnimator;    private PropertyValuesHolder mHolder;    private CustomView iv;    @Override    protected void onCreate(Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        setContentView(R.layout.activity_main);        iv = (CustomView) findViewById(R.id.iv);    }    public void startObjectOfInt(View view) {        mObjectAnimator = ObjectAnimator.ofInt(iv, "TextRotate", 0, 90, 180, 90, 0);        mObjectAnimator.setDuration(5000);        mObjectAnimator.setInterpolator(new BounceInterpolator());        mObjectAnimator.start();    }    public void startObjectOfFloat(View view) {        mObjectAnimator = ObjectAnimator.ofFloat(iv, "RotationY", 0, 90, 180, 90, 0);        mObjectAnimator.setDuration(5000);        mObjectAnimator.setInterpolator(new BounceInterpolator());        mObjectAnimator.start();    }    public void startObjectOfObject(View view) {        mObjectAnimator = ObjectAnimator.ofObject(iv, "RotationY", new IntEvaluator(), 0, 90, 180, 90, 0);        mObjectAnimator.setDuration(5000);        mObjectAnimator.setInterpolator(new BounceInterpolator());        mObjectAnimator.start();    }    public void startObjectOfHolder(View view) {        PropertyValuesHolder holder1 = PropertyValuesHolder.ofInt("TextRotate", 0, 90, 180, 90, 0);        PropertyValuesHolder holder2 = PropertyValuesHolder.ofObject("TextChar", new CharEvalutor(), 'A', 'Z');        mObjectAnimator = mObjectAnimator.ofPropertyValuesHolder(iv, holder1, holder2);        mObjectAnimator.setDuration(5000);        mObjectAnimator.setInterpolator(new BounceInterpolator());        mObjectAnimator.start();    }    public void startValueOfInt(View view) {        if(mObjectAnimator != null){            mObjectAnimator.setTarget(null);        }        ValueAnimator valueAnimator = ValueAnimator.ofInt(0, 90, 180, 90, 0);        valueAnimator.setDuration(5000);        valueAnimator.setInterpolator(new CycleInterpolator(2.0f));        valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {            @Override            public void onAnimationUpdate(ValueAnimator animation) {                iv.setTextRotate((Integer) animation.getAnimatedValue());            }        });        valueAnimator.start();    }    public void startValueOfFloat(View view) {        if(mObjectAnimator != null){            mObjectAnimator.setTarget(null);        }        ValueAnimator valueAnimator = ValueAnimator.ofFloat(0f, 90f, 180f, 90f, 0f);        valueAnimator.setDuration(5000);        valueAnimator.setInterpolator(new CycleInterpolator(2.0f));        valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {            @Override            public void onAnimationUpdate(ValueAnimator animation) {                float value = (float) animation.getAnimatedValue();                iv.setTextRotate((int) value);            }        });        valueAnimator.start();    }    public void startValueOfObject(View view) {        if(mObjectAnimator != null){            mObjectAnimator.setTarget(null);        }        ValueAnimator valueAnimator = ValueAnimator.ofObject(new FloatEvaluator(), 0f, 90f, 180f, 90f, 0f);        valueAnimator.setDuration(5000);        valueAnimator.setInterpolator(new CycleInterpolator(2.0f));        valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {            @Override            public void onAnimationUpdate(ValueAnimator animation) {                float value = (float) animation.getAnimatedValue();                iv.setTextRotate((int) value);            }        });        valueAnimator.start();    }    public void startValueOfHolder(View view) {        if(mObjectAnimator != null){            mObjectAnimator.setTarget(null);        }        PropertyValuesHolder holder1 = PropertyValuesHolder.ofInt("TextRotate", 0, 90, 180, 90, 0);        PropertyValuesHolder holder2 = PropertyValuesHolder.ofObject("TextChar", new CharEvalutor(), 'A', 'Z');        ValueAnimator valueAnimator = ValueAnimator.ofPropertyValuesHolder(holder1, holder2);        valueAnimator.setDuration(5000);        valueAnimator.setInterpolator(new CycleInterpolator(2.0f));        valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {            @Override            public void onAnimationUpdate(ValueAnimator animation) {                int rotate = (int) animation.getAnimatedValue("TextRotate");                Character c = (Character) animation.getAnimatedValue("TextChar");                iv.setTextChar(c);                iv.setTextRotate(rotate);            }        });        valueAnimator.start();    }}

从上面的代码上可以看出,在java中使用ObjectAnimator和在xml使用ObjectAnimator的区不大,只是通过使用java代码的方式设置动画的相关属性。在本篇博客中,感觉最值得提一下的就是PropertyValuesHolder,如果你在使用属性动画的时候,想同一时刻控制View的多种属性但是又不想使用动画集,那么使用PropertyValuesHolder将是一个不错的选择,具体的还是看一下代码吧!!

PropertyValuesHolder holder1 = PropertyValuesHolder.ofInt("TextRotate", 0, 90, 180, 90, 0);PropertyValuesHolder holder2 = PropertyValuesHolder.ofObject("TextChar", new CharEvalutor(), 'A', 'Z');mObjectAnimator = mObjectAnimator.ofPropertyValuesHolder(iv, holder1, holder2);

look,每个PropertyValuesHolder代表对一个属性的控制,使用多个PropertyValuesHolder可以同时控制View的多个属性,感觉这个方法很用用处,另外,我们在做Layout动画的时候也需要使用PropertyValuesHolder等,其实PropertyValuesHolder的实例化方法除了ofInt、ofFloat和ofObject之外,还有一个ofKeyFrame方法!!这个实例化的方法在本篇博客没有使用,在这里给出以下吧!!!

        Keyframe keyframe1 = Keyframe.ofFloat(0.0f,0f);        Keyframe keyframe2 = Keyframe.ofFloat(1.0f,180f);        PropertyValuesHolder holder3 = PropertyValuesHolder.ofKeyframe("TextRotate",keyframe1,keyframe2);        Keyframe keyframe3 = Keyframe.ofObject(0.0f,'A');        Keyframe keyframe4 = Keyframe.ofObject(1.0f,'Z');        PropertyValuesHolder holder4 = PropertyValuesHolder.ofKeyframe("TextChar",keyframe3,keyframe4);        holder4.setEvaluator(new CharEvalutor());        ValueAnimator valueAnimator = ValueAnimator.ofPropertyValuesHolder(holder3, holder4);        valueAnimator.setDuration(5000);        valueAnimator.setInterpolator(new CycleInterpolator(2.0f));        valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {            @Override            public void onAnimationUpdate(ValueAnimator animation) {                float rotate = (float) animation.getAnimatedValue("TextRotate");                Character c = (Character) animation.getAnimatedValue("TextChar");                iv.setTextChar(c);                iv.setTextRotate((int) rotate);            }        });        valueAnimator.start();

在属性动画的时候,如果你使用的ofObject方法,不论是在ObjectAnimator、ValueAnimator、PropertyValuesHolder还是KeyFrame中,你都需要指定相应类型的估值器,不然你就等着抛异常吧!!感觉苦逼的编程都是从各种自定义开始的,好了,不提了!!keyFrame直译过来为关键帧,它可以指定特定的时候动画对应的value值,像我上面那样只是指定了动画开始和动画结束时的动画value值,在使用的时候也可以指定其他时刻,比如动画一半的时候对应的动画值,那么里面的参数就需要传入(0.5,xxxx)!!!

好了,关于本篇博客对动画的介绍就到这里,谢谢大家的支持和关注!!!

这是我的微信公众号,如果可以的话,希望您可以帮忙关注一下,这将是对我最大的鼓励了,谢谢!!

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代码地址:
https://github.com/zhuyuqiang2017/Animation

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