Java多线程简单实现取消和进度

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Java中简单实现多线程调度时的可取消和显示进度

 

一个简单的多线程调度实现,统一开始,为了使得所有线程统一开始,类似运动员在听到发令枪时一起进行,使用了CountDownLatch进行控制。

CountDownLatch beginLatch = new CountDownLatch(1);CountDownLatch endLatch = new CountDownLatch(personCount);

主线程建立线程池,并进行调度,由于要在最后进行汇总结果,使用了FutureTask

List<FutureTask<String>> futureTaskList = new ArrayList<FutureTask<String>>();for (int i = 0; i < personCount; i++) {futureTaskList.add(new FutureTask<String>(new ExecuteCallable(beginLatch, endLatch,i)));}ExecutorService execService = Executors.newFixedThreadPool(threadCount);for (FutureTask<String> futureTask : futureTaskList) {execService.execute(futureTask);}beginLatch.countDown();

 这样所有线程就会统一开始执行,执行完成后,汇总结果,并关闭线程池。

 

endLatch.await();System.out.println("--------------");for (FutureTask<String> futureTask : futureTaskList) {System.out.println(futureTask.get());}execService.shutdown();

 对于每个线程的执行,都需要共享变量beginLatch和endLatch,各线程代码:

public class ExecuteCallable implements Callable<String> {private int id;private CountDownLatch beginLatch;private CountDownLatch endLatch;public ExecuteCallable(CountDownLatch beginLatch, CountDownLatch endLatch,Exchanger<Integer> exchanger, int id,ConcurrentTaskExecutor concurrentTaskExecutor) {this.beginLatch = beginLatch;this.endLatch = endLatch;this.id = id;}@Overridepublic String call() throws Exception {beginLatch.await();long millis = (long) (Math.random() * 10 * 1000);String result = String.format("Player :%s arrived, use %s millis", id, millis);Thread.sleep(millis);System.out.println(result);endLatch.countDown();return result;}}

 每个线程在开始等待发令枪(beginLatch),随机等待一段时间(模拟执行时间),最后通知endLatch减一(执行完毕通知),并返回结果。

到这里只是一个简单的实现,我们并不能在主线程中实时了解各线程的执行情况,除非到了所有线程执行完毕(endLatch解除阻塞状态)。这时候我们使用Exchanger机制来进行线程之间数据的交换,在每个线程执行完成后,将其完成的数据量传给主线程进行刷新(模拟进度条工作)。

主线程ConcurrentTaskExecutor类中:

Exchanger<Integer> exchanger = new Exchanger<Integer>();beginLatch.countDown();Integer totalResult = Integer.valueOf(0);for (int i = 0; i < personCount; i++) {Integer partialResult = exchanger.exchange(Integer.valueOf(0));        if(partialResult != 0){        totalResult = totalResult + partialResult;System.out.println(String.format("Progress: %s/%s", totalResult, personCount));}}endLatch.await();

 线程类ExecuteCallable构造函数加入exchanger

@Overridepublic String call() throws Exception {        beginLatch.await();long millis = (long) (Math.random() * 10 * 1000);String result = String.format("Player :%s arrived, use %s millis", id, millis);Thread.sleep(millis);System.out.println(result);exchanger.exchange(1);endLatch.countDown();return result;}

 在执行完成进行数据交换,返回本次执行进度给主线程(当前默认设置成1,可修改),主线程在所有线程执行完成前,endLatch.await()必定是阻塞状态的,这样主线程就能实时拿到子线程执行完成的进度数据。

 

下面我们再加入一个可以取消的功能,加入系统随机在某个时间点进行取消操作,那么开始执行的线程是无法进行实时响应了,只能等待当前操作执行完毕;如果线程还没有开始执行,那么就取消其行为。

更改的ExecuteCallable执行方法如下:

@Overridepublic String call() throws Exception {beginLatch.await();if(concurrentTaskExecutor.isCanceled()){endLatch.countDown();exchanger.exchange(0);return String.format("Player :%s is given up", id);}long millis = (long) (Math.random() * 10 * 1000);String result = String.format("Player :%s arrived, use %s millis", id, millis);Thread.sleep(millis);System.out.println(result);exchanger.exchange(1);endLatch.countDown();return result;}

 其中concurrentTaskExecutor类中加入一个类型为boolean的canceled变量,注意这个变量必须是volatile的,以便能够在线程间共享数据,并且该变量的setter和getter方法也是原子性的。

我们的取消操作不能放在主线程中操作,需要额外建立一个线程,并且这个线程也不能通过线程池进行调度,新建的InterruptRunnable类:

public class InterruptRunnable implements Runnable {private CountDownLatch beginLatch;private ConcurrentTaskExecutor concurrentTaskExecutor;public InterruptRunnable(ConcurrentTaskExecutor currConcurrentTaskExecutor, CountDownLatch beginLatch) {this.beginLatch = beginLatch;this.concurrentTaskExecutor = currConcurrentTaskExecutor;}@Overridepublic void run() {try {beginLatch.await();long millis = (long) (Math.random() * 10 * 1000);System.out.println(String.format("System need sleep %s millis", millis));Thread.sleep(millis);} catch (InterruptedException e) {e.printStackTrace();}concurrentTaskExecutor.setCanceled(true);}}

 更改后的ConcurrentTaskExecutor,在执行发令前,先让该中断线程启动,以便一起等待开始命令:

new Thread(new InterruptRunnable(this, beginLatch)).start();beginLatch.countDown();

 最后执行结果(取决于中断线程的随机时间长短):

System need sleep 2920 millisPlayer :4 arrived, use 917 millisProgress: 1/10Player :5 arrived, use 1076 millisProgress: 2/10Player :3 arrived, use 2718 millisProgress: 3/10Player :1 arrived, use 4013 millisProgress: 4/10Player :0 arrived, use 8541 millisProgress: 5/10Player :2 arrived, use 8570 millisProgress: 6/10Player :6 arrived, use 7261 millisProgress: 7/10Player :7 arrived, use 7015 millisProgress: 8/10--------------Player :0 arrived, use 8541 millisPlayer :1 arrived, use 4013 millisPlayer :2 arrived, use 8570 millisPlayer :3 arrived, use 2718 millisPlayer :4 arrived, use 917 millisPlayer :5 arrived, use 1076 millisPlayer :6 arrived, use 7261 millisPlayer :7 arrived, use 7015 millisPlayer :8 is given upPlayer :9 is given up

 

最后,附上最终的程序代码

ConcurrentTaskExecutor:

public class ConcurrentTaskExecutor {private volatile boolean canceled = false;public void executeTask() throws Exception {int personCount = 10;int threadCount = 5;CountDownLatch beginLatch = new CountDownLatch(1);CountDownLatch endLatch = new CountDownLatch(personCount);Exchanger<Integer> exchanger = new Exchanger<Integer>();List<FutureTask<String>> futureTaskList = new ArrayList<FutureTask<String>>();for (int i = 0; i < personCount; i++) {futureTaskList.add(new FutureTask<String>(new ExecuteCallable(beginLatch, endLatch, exchanger, i, this)));}ExecutorService execService = Executors.newFixedThreadPool(threadCount);for (FutureTask<String> futureTask : futureTaskList) {execService.execute(futureTask);}new Thread(new InterruptRunnable(this, beginLatch)).start();beginLatch.countDown();Integer totalResult = Integer.valueOf(0);for (int i = 0; i < personCount; i++) {Integer partialResult = exchanger.exchange(Integer.valueOf(0));if(partialResult != 0){totalResult = totalResult + partialResult;System.out.println(String.format("Progress: %s/%s", totalResult, personCount));}}endLatch.await();System.out.println("--------------");for (FutureTask<String> futureTask : futureTaskList) {System.out.println(futureTask.get());}execService.shutdown();}public boolean isCanceled() {return canceled;}public void setCanceled(boolean canceled){this.canceled = canceled;}public static void main(String[] args) throws Exception {ConcurrentTaskExecutor executor = new ConcurrentTaskExecutor();executor.executeTask();}}

 ExecuteCallable

public class ExecuteCallable implements Callable<String> {private int id;private CountDownLatch beginLatch;private CountDownLatch endLatch;private Exchanger<Integer> exchanger;private ConcurrentTaskExecutor concurrentTaskExecutor;public ExecuteCallable(CountDownLatch beginLatch, CountDownLatch endLatch,Exchanger<Integer> exchanger, int id,ConcurrentTaskExecutor concurrentTaskExecutor) {this.beginLatch = beginLatch;this.endLatch = endLatch;this.exchanger = exchanger;this.id = id;this.concurrentTaskExecutor = concurrentTaskExecutor;}@Overridepublic String call() throws Exception {beginLatch.await();if(concurrentTaskExecutor.isCanceled()){endLatch.countDown();exchanger.exchange(0);return String.format("Player :%s is given up", id);}long millis = (long) (Math.random() * 10 * 1000);String result = String.format("Player :%s arrived, use %s millis", id, millis);Thread.sleep(millis);System.out.println(result);exchanger.exchange(1);endLatch.countDown();return result;}}

 InterruptRunnable

public class InterruptRunnable implements Runnable {private CountDownLatch beginLatch;private ConcurrentTaskExecutor concurrentTaskExecutor;public InterruptRunnable(ConcurrentTaskExecutor currConcurrentTaskExecutor, CountDownLatch beginLatch) {this.beginLatch = beginLatch;this.concurrentTaskExecutor = currConcurrentTaskExecutor;}@Overridepublic void run() {try {beginLatch.await();long millis = (long) (Math.random() * 10 * 1000);System.out.println(String.format("System need sleep %s millis", millis));Thread.sleep(millis);} catch (InterruptedException e) {e.printStackTrace();}concurrentTaskExecutor.setCanceled(true);}}

 

 

 

 

 

 

 

 

 

 

 

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