简单工厂、工厂模式、抽象工厂模式

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简单工厂模式

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public class Operation{    private double numberA=0;    private double numberB=0;    public double NumberA{        get{return numberA;}        set{numberA=value;}    }    public double NumberB{        get{return numberB;}        set{numberB=value;}    }    public virtual double GetResult(){        double result=0;        return result;      }}//加减乘除类class OperationAdd:Operation{    public override double GetResult(){        double result=0;        result=NumberA+NumberB;        return result;    }}class OperationSub:Operation{    public override double GetResult(){        double result=0;        result=NumberA-NumberB;        return result;    }}class OperationMul:Operation{    public override double GetResult(){        double result=0;        result=NumberA*NumberB;        return result;    }}class OperationDiv:Operation{    public override double GetResult(){        double result=0;        result=NumberA/NumberB;        return result;    }}public class OperationFactory{    public static Operation createOperate(string operate)    {        Operation oper = null;        switch (operate)        {            case "+":                {                oper = new OperationAdd();                break;                }            case "-":                {                oper = new OperationSub();                break;                }            case "*":                {                oper = new OperationMul();                break;                }            case "/":                {                oper = new OperationDiv();                break;                }        }        return oper;    }}//客户端代码Operation oper;oper=OperationFactory.createOperate("+");oper.NumberA=1;oper.NumberB=2;double result=oper.GetResult;//只需输入运算符号,工厂就实例化合适的对象,通过多态,返回父类的方式实现了计算器结果

工厂模式

工厂方法模式:定义一个用于创建对象的接口,让子类决定实例化哪一个类。工厂方法使一个类的实例化延迟到其子类。

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    public class Operation    {        private double numberA = 0;        private double numberB = 0;        public double NumberA        {            get { return numberA; }            set { numberA = value; }        }        public double NumberB        {            get { return numberB; }            set { numberB = value; }        }        public virtual double GetResult()        {            double result = 0;            return result;        }    }    //加减乘除类    class OperationAdd : Operation    {        public override double GetResult()        {            double result = 0;            result = NumberA + NumberB;            return result;        }    }    class OperationSub : Operation    {        public override double GetResult()        {            double result = 0;            result = NumberA - NumberB;            return result;        }    }    //先构建工厂接口    interface IFactory    {        Operation CreateOperation();    }    //加减乘除各建一个具体工厂去实现这个接口    class AddFactory : IFactory    {        public Operation CreateOperation()        {            return new OperationAdd();        }    }    class SubFactory : IFactory    {        public Operation CreateOperation()        {            return new OperationSub();        }    }    class Program    {        static void Main(string[] args)        {            IFactory operFactory = new AddFactory();            Operation oper = operFactory.CreateOperation();            oper.NumberA = 1;            oper.NumberB = 2;            double result = oper.GetResult();            Console.WriteLine(result);            Console.Read();        }    }

抽象工厂模式

抽象工厂模式:提供一个创建一系列相关或互相依赖对象的接口,而无需指定他们的具体类

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    class Department    {        private int id;        public int ID        {            get { return id; }            set { id = value; }        }        private string deptName;        public string DeptName        {            get { return deptName; }            set { deptName = value; }        }    }    interface IDepartment    {        void Insert(Department department);        Department GetDepartment(int id);    }    class SqlserverDepartment : IDepartment    {        public void Insert(Department department)        {            Console.WriteLine("在SQL Server中给Department表增加一条记录");        }        public Department GetDepartment(int id)        {            Console.WriteLine("在SQL Server中根据ID得到Department表增加一条记录");            return null;        }        }    class AccessDepartment : IDepartment    {        public void Insert(Department department)        {            Console.WriteLine("在Access中给Department表增加一条记录");        }        public Department GetDepartment(int id)        {            Console.WriteLine("在Access中根据ID得到Department表增加一条记录");            return null;        }    }    class User    {        private int id;        private string name;        public int Id        {            get{ return id;}            set{ id = value;}        }        public string Name        {            get{ return name;}            set{ name = value;}        }    }    interface IUser    {        void Insert(User user);        User GetUser(int id);     }    class SqlServerUser : IUser    {        public void Insert(User user)        {            Console.WriteLine("在SQL Server中给User表增加一条记录");        }        public User GetUser(int id)        {            Console.WriteLine("在SQL Server中给根据ID得到User表一条记录");            return null;        }    }    class AccessUser : IUser    {        public void Insert(User user)        {            Console.WriteLine("在Access中给User表增加一条记录");        }        public User GetUser(int id)        {            Console.WriteLine("在Access中给根据ID得到User表一条记录");            return null;        }    }    interface IFactory    {        IUser CreateUser();        IDepartment CreateDepartment();    }    class SqlServerFactory : IFactory    {        public IUser CreateUser()        {            return new SqlServerUser();        }        public IDepartment CreateDepartment()        {            return new SqlserverDepartment();        }    }    class AccessFactory : IFactory    {        public IUser CreateUser()        {            return new AccessUser();        }        public IDepartment CreateDepartment()        {            return new AccessDepartment();        }    }    class Program    {        static void Main(string[] args)        {            User user=new User();            Department dept = new Department();            //IFactory factory=new SqlServerFactory();            IFactory factory = new AccessFactory();//只需确定实例化哪一个数据库访问对象给factory            IUser iu = factory.CreateUser();//此时已与具体数据库访问解除了依赖            iu.Insert(user);            iu.GetUser(1);            IDepartment id = factory.CreateDepartment();//此时已与具体数据库访问解除了依赖            id.Insert(dept);            id.GetDepartment(1);            Console.Read();        }    }

创建型模式,共五种:工厂方法模式、抽象工厂模式、单例模式、建造者模式、原型模式。

结构型模式,共七种:适配器模式、装饰器模式、代理模式、外观模式、桥接模式、组合模式、享元模式。

行为型模式,共十一种:策略模式、模板方法模式、观察者模式、迭代子模式、责任链模式、命令模式、备忘录模式、状态模式、访问者模式、中介者模式、解释器模式。

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