Android性能优化之使用线程池

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原文

  http://blog.csdn.net/deng0zhaotai/article/details/38710349



在写程序时有些异步程序只执行一遍就不需要了,为了方便经常会写下面的代码

new Thread(new Runnable() {     @Override    public void run() {        // TODO Auto-generated method stub    }}).start();

这样new出来的匿名对象会存在一些问题

1.由于是匿名的,无法对它进行管理

2.如果需要多次执行这个操作就new多次,可能创建多个,占用系统资源

3.无法执行更多的操作

使用线程池的好处

1.可以重复利用存在的线程,减少系统的开销

2.利用线程池可以执行定时、并发数的控制

Java的线程池对Android也是适用的

线程池的作用:

线程池作用就是限制系统中执行线程的数量。

根据系统的环境情况,可以自动或手动设置线程数量,达到运行的最佳效果;少了浪费了系统资源,多了造成系统拥挤效率不高。用线程池控制线程数量,其他线程排队等候。一个任务执行完毕,再从队列的中取最前面的任务开始执行。若队列中没有等待进程,线程池的这一资源处于等待。当一个新任务需要运行时,如果线程池中有等待的工作线程,就可以开始运行了;否则进入等待队列。

为什么要用线程池:

1.减少了创建和销毁线程的次数,每个工作线程都可以被重复利用,可执行多个任务。

2.可以根据系统的承受能力,调整线程池中工作线线程的数目,防止因为消耗过多的内存,而把服务器累趴下(每个线程需要大约1MB内存,线程开的越多,消耗的内存也就越大,最后死机)。

Java通过Executors提供四种线程池,分别为:

newCachedThreadPool创建一个可缓存线程池,如果线程池长度超过处理需要,可灵活回收空闲线程,若无可回收,则新建线程。

newFixedThreadPool 创建一个定长线程池,可控制线程最大并发数,超出的线程会在队列中等待。

newScheduledThreadPool 创建一个定长线程池,支持定时及周期性任务执行。

newSingleThreadExecutor 创建一个单线程化的线程池,它只会用唯一的工作线程来执行任务,保证所有任务按照指定顺序(FIFO, LIFO, 优先级)执行。

/** * 可以缓存线程池 */public static void Function1() {ExecutorService executorService = Executors.newCachedThreadPool();for (int i = 0; i < 50; i++) {final int index = i;try {Thread.sleep(100); // 休眠时间越短创建的线程数越多} catch (InterruptedException e) {// TODO Auto-generated catch blocke.printStackTrace();}executorService.execute(new Runnable() {@Overridepublic void run() {// TODO Auto-generated method stubSystem.out.println("active count = " + Thread.activeCount()+ " index = " + index);try {Thread.sleep(1000);} catch (InterruptedException e) {// TODO Auto-generated catch blocke.printStackTrace();}}});}}

打印结果

active count = 2 index = 0

active count = 3 index = 1

active count = 4 index = 2

active count = 5 index = 3

active count = 6 index = 4

active count = 7 index = 5

active count = 8 index = 6

active count = 9 index = 7

active count = 10 index = 8

active count = 11 index = 9

active count = 11 index = 10

active count = 11 index = 11

active count = 11 index = 12

active count = 11 index = 13

active count = 11 index = 14

active count = 11 index = 15

active count = 11 index = 16

active count = 11 index = 17

active count = 11 index = 18

active count = 11 index = 19

active count = 11 index = 20

active count = 11 index = 21

active count = 11 index = 22

active count = 11 index = 23

active count = 11 index = 24

active count = 11 index = 25

active count = 11 index = 26

active count = 11 index = 27

active count = 11 index = 28

active count = 11 index = 29

active count = 11 index = 30

active count = 11 index = 31

active count = 11 index = 32

active count = 11 index = 33

active count = 11 index = 34

active count = 11 index = 35

active count = 11 index = 36

active count = 11 index = 37

active count = 11 index = 38

active count = 11 index = 39

active count = 11 index = 40

active count = 11 index = 41

active count = 11 index = 42

active count = 11 index = 43

active count = 11 index = 44

active count = 11 index = 45

active count = 11 index = 46

active count = 11 index = 47

active count = 11 index = 48

active count = 10 index = 49

从打印消息来看开始线程数在增加,后来稳定,可以修改休眠时间,休眠时间越短创建的线程数就越多,因为前面的还没执行完,线程池中没有可以执行的就需要创建;如果把休眠时间加大,创建的线程数就会少

2.newFixedThreadPool  根据传入的参数创建线程数目

/** * 定长线程池 */public static void Function2() {ExecutorService executorService = Executors.newFixedThreadPool(3);for (int i = 0; i < 30; i++) {final int index = i;executorService.execute(new Runnable() {@Overridepublic void run() {try {System.out.println("index = " + index+ "  thread count = " + Thread.activeCount());Thread.sleep(2000);} catch (InterruptedException e) {// TODO Auto-generated catch blocke.printStackTrace();}}});}}

3.newScheduledThreadPool

/** * 定长线程池,可做延时 */public static void Function3() {ScheduledExecutorService executorService = Executors.newScheduledThreadPool(5);executorService.schedule(new Runnable() {@Overridepublic void run() {System.out.println("delay 3 seconds" + "  thread count = "+ Thread.activeCount());}}, 3, TimeUnit.SECONDS);}/** * 定期执行,可以用来做定时器 */public static void Function4() {ScheduledExecutorService executorService = Executors.newScheduledThreadPool(3);executorService.scheduleAtFixedRate(new Runnable() {@Overridepublic void run() {System.out.println("delay 1 seconds, and excute every 3 seconds"+ "  thread count = " + Thread.activeCount());}}, 1, 3, TimeUnit.SECONDS);}

打印结果

delay 1 seconds, and excute every 3 seconds  thread count = 2delay 1 seconds, and excute every 3 seconds  thread count = 3delay 1 seconds, and excute every 3 seconds  thread count = 4delay 1 seconds, and excute every 3 seconds  thread count = 4delay 1 seconds, and excute every 3 seconds  thread count = 4delay 1 seconds, and excute every 3 seconds  thread count = 4delay 1 seconds, and excute every 3 seconds  thread count = 4delay 1 seconds, and excute every 3 seconds  thread count = 4delay 1 seconds, and excute every 3 seconds  thread count = 4

4.newSingleThreadExecutor这个最简单

/** * 单例线程 */public static void Function5() {ExecutorService singleThreadExecutor = Executors.newSingleThreadExecutor();for (int i = 0; i < 5; i++) {final int index = i;singleThreadExecutor.execute(new Runnable() {@Overridepublic void run() {try {System.out.println("index = " + index+ "  thread count = " + Thread.activeCount());Thread.sleep(1000);} catch (InterruptedException e) {// TODO Auto-generated catch blocke.printStackTrace();}}});}}

打印结果:

index = 0  thread count = 2index = 1  thread count = 2index = 2  thread count = 2index = 3  thread count = 2index = 4  thread count = 2

只创建了一个线程


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