iOS开发 OC与java相对应的3DES加解密

来源:互联网 发布:上海华讯网络怎么样 编辑:程序博客网 时间:2024/06/06 17:11

移动开发中遇到的最让人纠结的要属Java、Android和iPhone三个平台加解密不一致的问题。因为手机端后台通常是用JAVA开发的Web Service,Android和iPhone客户端调用同样的Web Service接口,为了数据安全考虑,要对数据进行加密。头疼的问题就来了,很难编写出一套加密程序,在3个平台间加解密的结果一致,总不能为Android和iPhone两个客户端各写一套Web Service接口吧?我相信还会有很多朋友为此困惑,在此分享一套3DES加密程序,能够实现Java、Android和iPhone三个平台加解密一致。



        首先是JAVA端的加密工具类,它同样适用于Android端,无需任何修改,即可保证Java与Android端的加解密一致,并且中文不会乱码。

package org.liuyq.des3;
import java.security.Key;

import javax.crypto.Cipher;
import javax.crypto.SecretKeyFactory;
import javax.crypto.spec.DESedeKeySpec;
import javax.crypto.spec.IvParameterSpec;

/**
* 3DES加密工具类
*/
public class Des3 {
// 密钥
private final static String secretKey = “liuyunqiang@lx100#365#”;
// 向量
private final static String iv = “01234567”;
// 加解密统一使用的编码方式
private final static String encoding = “utf-8”;

/** * 3DES加密 *  * @param plainText 普通文本 * @return * @throws Exception  */public static String encode(String plainText) throws Exception {    Key deskey = null;    DESedeKeySpec spec = new DESedeKeySpec(secretKey.getBytes());    SecretKeyFactory keyfactory = SecretKeyFactory.getInstance("desede");    deskey = keyfactory.generateSecret(spec);    Cipher cipher = Cipher.getInstance("desede/CBC/PKCS5Padding");    IvParameterSpec ips = new IvParameterSpec(iv.getBytes());    cipher.init(Cipher.ENCRYPT_MODE, deskey, ips);    byte[] encryptData = cipher.doFinal(plainText.getBytes(encoding));    return Base64.encode(encryptData);}/** * 3DES解密 *  * @param encryptText 加密文本 * @return * @throws Exception */public static String decode(String encryptText) throws Exception {    Key deskey = null;    DESedeKeySpec spec = new DESedeKeySpec(secretKey.getBytes());    SecretKeyFactory keyfactory = SecretKeyFactory.getInstance("desede");    deskey = keyfactory.generateSecret(spec);    Cipher cipher = Cipher.getInstance("desede/CBC/PKCS5Padding");    IvParameterSpec ips = new IvParameterSpec(iv.getBytes());    cipher.init(Cipher.DECRYPT_MODE, deskey, ips);    byte[] decryptData = cipher.doFinal(Base64.decode(encryptText));    return new String(decryptData, encoding);}
}




上面的加密工具类会使用到Base64这个类,该类的源代码如下:

 
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.OutputStream;

/**
* Base64编码工具类
*/
public class Base64 {
private static final char[] legalChars = “ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/”.toCharArray();

public static String encode(byte[] data) {    int start = 0;    int len = data.length;    StringBuffer buf = new StringBuffer(data.length * 3 / 2);    int end = len - 3;    int i = start;    int n = 0;    while (i <= end) {        int d = ((((int) data[i]) & 0x0ff) << 16) | ((((int) data[i + 1]) & 0x0ff) << 8) | (((int) data[i + 2]) & 0x0ff);        buf.append(legalChars[(d >> 18) & 63]);        buf.append(legalChars[(d >> 12) & 63]);        buf.append(legalChars[(d >> 6) & 63]);        buf.append(legalChars[d & 63]);        i += 3;        if (n++ >= 14) {            n = 0;            buf.append(" ");        }    }    if (i == start + len - 2) {        int d = ((((int) data[i]) & 0x0ff) << 16) | ((((int) data[i + 1]) & 255) << 8);        buf.append(legalChars[(d >> 18) & 63]);        buf.append(legalChars[(d >> 12) & 63]);        buf.append(legalChars[(d >> 6) & 63]);        buf.append("=");    } else if (i == start + len - 1) {        int d = (((int) data[i]) & 0x0ff) << 16;        buf.append(legalChars[(d >> 18) & 63]);        buf.append(legalChars[(d >> 12) & 63]);        buf.append("==");    }    return buf.toString();}private static int decode(char c) {    if (c >= 'A' && c <= 'Z')        return ((int) c) - 65;    else if (c >= 'a' && c <= 'z')        return ((int) c) - 97 + 26;    else if (c >= '0' && c <= '9')        return ((int) c) - 48 + 26 + 26;    else        switch (c) {        case '+':            return 62;        case '/':            return 63;        case '=':            return 0;        default:            throw new RuntimeException("unexpected code: " + c);        }}/** * Decodes the given Base64 encoded String to a new byte array. The byte array holding the decoded data is returned. */public static byte[] decode(String s) {    ByteArrayOutputStream bos = new ByteArrayOutputStream();    try {        decode(s, bos);    } catch (IOException e) {        throw new RuntimeException();    }    byte[] decodedBytes = bos.toByteArray();    try {        bos.close();        bos = null;    } catch (IOException ex) {        System.err.println("Error while decoding BASE64: " + ex.toString());    }    return decodedBytes;}private static void decode(String s, OutputStream os) throws IOException {    int i = 0;    int len = s.length();    while (true) {        while (i < len && s.charAt(i) <= ' ')            i++;        if (i == len)            break;        int tri = (decode(s.charAt(i)) << 18) + (decode(s.charAt(i + 1)) << 12) + (decode(s.charAt(i + 2)) << 6) + (decode(s.charAt(i + 3)));        os.write((tri >> 16) & 255);        if (s.charAt(i + 2) == '=')            break;        os.write((tri >> 8) & 255);        if (s.charAt(i + 3) == '=')            break;        os.write(tri & 255);        i += 4;    }}
}




接下来是iPhone端的加密程序,当然是用Ojbective-C写的3DES加密程序,源代码如下:

 
//
// DES3Util.h
//

import <Foundation/Foundation.h>

@interface DES3Util : NSObject {

}

// 加密方法
+ (NSString*)encrypt:(NSString*)plainText;

// 解密方法
+ (NSString*)decrypt:(NSString*)encryptText;

@end





 
//
// DES3Util.m
//


import “DES3Util.h” #import <CommonCrypto/CommonCryptor.h> #import “GTMBase64.h” #define gkey @”liuyunqiang@lx100#365#” #define gIv @”01234567”


@implementation DES3Util

// 加密方法
+ (NSString*)encrypt:(NSString*)plainText {
NSData* data = [plainText dataUsingEncoding:NSUTF8StringEncoding];
size_t plainTextBufferSize = [data length];
const void vplainText = (const void )[data bytes];

CCCryptorStatus ccStatus;uint8_t *bufferPtr = NULL;size_t bufferPtrSize = 0;size_t movedBytes = 0;bufferPtrSize = (plainTextBufferSize + kCCBlockSize3DES) &amp; ~(kCCBlockSize3DES - 1);bufferPtr = malloc( bufferPtrSize * sizeof(uint8_t));memset((void *)bufferPtr, 0x0, bufferPtrSize);const void *vkey = (const void *) [gkey UTF8String];const void *vinitVec = (const void *) [gIv UTF8String];ccStatus = CCCrypt(kCCEncrypt,                   kCCAlgorithm3DES,                   kCCOptionPKCS7Padding,                   vkey,                   kCCKeySize3DES,                   vinitVec,                   vplainText,                   plainTextBufferSize,                   (void *)bufferPtr,                   bufferPtrSize,                   &amp;movedBytes);NSData *myData = [NSData dataWithBytes:(const void *)bufferPtr length:(NSUInteger)movedBytes];NSString *result = [GTMBase64 stringByEncodingData:myData];return result;
}// 解密方法+ (NSString*)decrypt:(NSString*)encryptText { NSData *encryptData = [GTMBase64 decodeData:[encryptText dataUsingEncoding:NSUTF8StringEncoding]]; size_t plainTextBufferSize = [encryptData length]; const void *vplainText = [encryptData bytes];
CCCryptorStatus ccStatus;uint8_t *bufferPtr = NULL;size_t bufferPtrSize = 0;size_t movedBytes = 0;bufferPtrSize = (plainTextBufferSize + kCCBlockSize3DES) &amp; ~(kCCBlockSize3DES - 1);bufferPtr = malloc( bufferPtrSize * sizeof(uint8_t));memset((void *)bufferPtr, 0x0, bufferPtrSize);const void *vkey = (const void *) [gkey UTF8String];const void *vinitVec = (const void *) [gIv UTF8String];ccStatus = CCCrypt(kCCDecrypt,                   kCCAlgorithm3DES,                   kCCOptionPKCS7Padding,                   vkey,                   kCCKeySize3DES,                   vinitVec,                   vplainText,                   plainTextBufferSize,                   (void *)bufferPtr,                   bufferPtrSize,                   &amp;movedBytes);NSString *result = [[[NSString alloc] initWithData:[NSData dataWithBytes:(const void *)bufferPtr                             length:(NSUInteger)movedBytes] encoding:NSUTF8StringEncoding] autorelease];return result;
}@end




iPhone端的加密工具类中引入了“GTMBase64.h”,这是iOS平台的Base64编码工具类,就不在这里贴出相关代码了,需要的百度一下就能找到。



        这样,JAVA,Android和iPhone三个平台的加密不一致问题就可以解决了。其实,对此问题,还有一种更好的实现方式,那就是用C语言写一套加密程序,这样在iOS平台是可以直接使用C程序的,而在Java和Android端通过JNI去调用C语言编写的加密方法,这样也可以实现3个平台调用同一套加密程序。

0 0
原创粉丝点击