解决手势共存

来源:互联网 发布:游戏机软件开发 编辑:程序博客网 时间:2024/04/29 14:16
UIGestureRecognizer 有个方法叫做requireGestureRecognizerToFail,他可以指定某一个recognizer,即便自己已经滿足條件了,也不會立刻触发,会等到该指定的 recognizer确定失败之后才触发。以同时支持单点与双点的手势为例,代码如下:
- (void)viewDidLoad {

 // 双击的 Recognizer
    UITapGestureRecognizer* double;
    doubleRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:selfaction:@selector(handleDoubleTapFrom)];
    doubleTapRecognizer.numberOfTapsRequired = 2; //双击
    [self.view addGestureRecognizer:doubleRecognizer];

    //单击的 Recognizer
    UITapGestureRecognizer* singleRecognizer;
    singleRecognizer = [[UITapGestureRecognizer alloc] initWithTarget:selfaction:@selector(handleSingleTapFrom)];
    singleTapRecognizer.numberOfTapsRequired = 1; //单击
    [self.view addGestureRecognizer:singleRecognizer];
    
  
    
    //关键在这一行,如果双击确定偵測失败才會触发单击
    [singleRecognizer requireGestureRecognizerToFail:doubleRecognizer];
    [singleRecognizer release];
    [doubleRecognizer release];
}

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