数据结构 迷宫问题

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#include <stdio.h>

#include <math.h>

 

 

#define M 8

#define N 8

#define MaxSize 100

 

typedef int ElemType;

 

int a[M+2][N+2]=

{

   {1,1,1,1,1,1,1,1,1,1},

   {1,0,1,1,0,0,0,1,0,1},

   {1,0,1,1,0,0,0,1,0,1},

   {1,0,0,0,0,1,1,0,0,1},

   {1,0,1,1,1,0,0,0,0,1},

   {1,0,0,0,1,0,0,0,0,1},

   {1,0,1,0,0,0,1,0,0,1},

   {1,0,1,1,1,0,1,1,0,1},

   {1,0,1,0,0,0,0,0,2,1},

   {1,1,1,1,1,1,1,1,1,1}

};

 

typedef struct

{

   int i;              //当前方块的行号

   int j;              //当前方块的列号

   int d;             //di是下一可走相邻方位的方位号     1为向右走  2为向下走   3为向左走  4为向上走

} Box;

typedef struct

{

   Box base[MaxSize];

   int top;            //栈顶指针

} SqList;

 

void MazePath(SqList S)

{

  intq=0,m,n,k=0,l;  //q 为计数器

 m=1;

 n=1;

 S.top=-1;

  do

  {

     k++;

   if(a[m][n]==0)

      {

          a[m][n]=1;

          S.top++;

          S.base[S.top].i=m;

          S.base[S.top].j=n;

          S.base[S.top].d=1;

          n=n+1;

          q=q+1;

          continue;

 

      }

   if(a[m][n]==1)

    {

       if(S.base[S.top].d==1)

       {

           n=n-1;

           S.base[S.top].d=2;

           m=m+1;

           continue;

       }

       if(S.base[S.top].d==2)

       {

           m=m-1;

           S.base[S.top].d=3;

           n=n-1;

           continue;

       }

       if(S.base[S.top].d==3)

       {

           n=n+1;

           S.base[S.top].d=4;

           continue;

       }

       if(S.base[S.top].d==4)

       {

           S.top--;

           q--;

           continue;

       }

    }

   if(a[m][n]==2)

    {

       printf(" 步数为:%d\n",q);

       break;

    }

 

 }while(S.top>-1);

   printf("执行了%d次循环\n",k);

}

 

int main()

{

   void MazePath(SqList S);

   SqList S;

   MazePath(S);

   return 0;

}

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