IPC通信方式之LocalSocket

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  • LocalSocket是什么
  • LocalSocket通信实例

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LocalSocket是什么

在弄清LocalSocket是什么之前,有必要先了解下Socket是什么。Socket通常翻译为套接字,它是为了方便让两台机器能互相通信的一套技术,该套技术封装好了繁琐的TCP/IP协议,向外提供出简单的API简化了通信实现的过程,其可以实现不同层面,不同应用,跨进程跨网络的通信。依据Socket提供的数据传输特性可分为如下几个大类:

  • Stream socket: 提供双向、有序、可靠、非重复的数据通信。大致可以认为它封装的TCP通信协议。
  • Datagram socket: 提供双向数据通信,数据不一定按顺序到达。大致可以认为它封装的是UDP通信协议。
  • Sequential socket: 提供双向、有序、可靠数据通信,数据包有最大限制,并且必须把这个包完整的接受才能进行读取。
  • Raw socket: 提供相对TCP/UDP而言较下层的通信协议访问,如果使用非TCP/UDP的通信协议可以使用该类型的socket。

socket通信过程如下图
socket通信过程示意图

而Android中的LocalSocket是基于UNIX-domain Socket的,UNIX-domain Socket是在Socket的基础上衍生出来的一种IPC通信机制,因此LocalSocket解决的是同一台主机上不同进程间互相通信的问题。其相对于网络通信使用的socket不需要经过网络协议栈,不需要打包拆包、计算校验,自然的执行效率也高。与大名鼎鼎的binder机制作用一样,都在Android系统中作为IPC通信手段被广泛使用。

在去代码看看
frameworks/base/core/java/android/net/LocalSocket.java

public class LocalSocket implements Closeable {    private final LocalSocketImpl impl;    private volatile boolean implCreated;    private LocalSocketAddress localAddress;    private boolean isBound;    private boolean isConnected;    private final int sockType;    /** unknown socket type (used for constructor with existing file descriptor) */    /* package */ static final int SOCKET_UNKNOWN = 0;    /** Datagram socket type */    public static final int SOCKET_DGRAM = 1;    /** Stream socket type */    public static final int SOCKET_STREAM = 2;    /** Sequential packet socket type */    public static final int SOCKET_SEQPACKET = 3;    // ...

从上述代码片段引出了几个重要的相关类:

  • LocalSocketImpl: 如果看过JDK源码中的Socket模块,其中有一个SocketImpl类,客户端socket和服务端socket都是通过SocketImpl创建出来的。对比来看LocalSocketImpl的作用跟SocketImpl类似,不过这里还差一个服务端socket,查看LocalSocketImpl的类注释,

    /** Socket implementation used for android.net.LocalSocket and android.net.LocalServerSocket. Supports only AF_LOCAL sockets. */ class LocalSocketImpl {

    类注释里清楚的阐述了LocalSocketImpl的作用,它是LocalSocket和LocalServerSocket的实现类,并且只支持AF_LOCAL类型的socket,而AF_LOCAL就是UNIX域的本地socket类型。这里又出现了一个重要类LocalServerSocket,它就是差的那个服务端socket.

  • LocalServerSocket: 服务端的socket。

  • LocalSocketAddress: AF_LOCAL类型socket的地址,做为LocalSocket和 LocalServerSocket互相通信的标示。这个标示可以放在三个不同的namespace下。具体如下

    ABSTRACT linux 抽象命名空间 RESERVED Android系统预定的命名空间,其路径在/dev/socket下 FILESYSTEM 传统的文件系统命名空间

    Android系统可以通过命令

    adb shell netstat -apn

    查看socket所处的命名空间,下图是本地截取的部分输出。
    socket-地址空间

LocalSocket通信实例

一般两个不同的应用之间如果要相互通信,首先想到的解决方案都是利用AIDL,这里我们用LocalSocket来实现。通过该例子来实践下LocalSocket。
先看看运行效果图。
LocalSocket实例

TestLocalSocketServer和TestLocalSocketClient是不同的两个应用,我们从TestLocalSocketClient输入一个字串,然后在TestLocalSocketServer显示出来。

TestLocalSocketServer核心代码:

public class ServerActivity extends Activity {    private LocalServerSocket mServerSocket = null;    private LocalSocket mSocket = null;    private TextView mShowMsg = null;    private InputStream mInputStream = null;    private static final String SOCKET_NAME = "com.azhengye.testsocket";    private static final String TAG = "azhengye-Socket";    private final Handler mHandler = new Handler() {        public void handleMessage(android.os.Message msg) {            String dispMesg = (String) msg.obj;            mShowMsg.setText(dispMesg);        };    };    @Override    protected void onCreate(Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        setContentView(R.layout.activity_main);        Button button = (Button) findViewById(R.id.replay_btn);        mShowMsg = (TextView) findViewById(R.id.display_msg);        createServerSocket();// 创建LocalServerSocket        new Thread(new Runnable() {            @Override            public void run() {                acceptMsg();//必须要在子线程里接收消息            }        }).start();    }    private void createServerSocket() {        if (mServerSocket == null) {            try {                /**注意这里new出LocalServerSocket的同时,系统层已经同步做了bind和listen。                 * 我们看看new的过程:                 * public LocalServerSocket(String name) throws IOException {                 *       impl = new LocalSocketImpl();                 *       impl.create(LocalSocket.SOCKET_STREAM);                 *       localAddress = new LocalSocketAddress(name);                 *       impl.bind(localAddress);                 *       impl.listen(LISTEN_BACKLOG);                 * }                 */                mServerSocket = new LocalServerSocket(SOCKET_NAME);            } catch (IOException ex) {                throw new RuntimeException(                        "Error binding to local socket " + ex);            }        }    }    private void acceptMsg() {        try {            mSocket = mServerSocket.accept();//accept是个阻塞方法,这就是必须要在子线程接收消息的原因。        } catch (IOException e1) {            e1.printStackTrace();        }        while (true) {            try {                byte[] buffer = new byte[1024];                mInputStream = mSocket.getInputStream();                int count = mInputStream.read(buffer);                String key = new String(Arrays.copyOfRange(buffer, 0, count));                Log.d(TAG, "ServerActivity mSocketOutStream==" + key);                if ("stop".equals(key)) {                    closeSocketResource();                    break;                }                Message msg = mHandler.obtainMessage();                msg.obj = key;                msg.sendToTarget();            } catch (IOException e) {                Log.d(TAG, "exception==" + e.fillInStackTrace().getMessage());                e.printStackTrace();            }        }    }    private void closeSocketResource() {        closeSlient(mInputStream);        closeSlient(mSocket);        try {            if (mServerSocket != null) {                mServerSocket.close();                mServerSocket = null;            }        } catch (IOException ex) {            Log.e(TAG, "Failed closing ServerSocket" + ex.fillInStackTrace());        }    }    private void closeSlient(Closeable closeable){        try {            if (closeable != null) {                closeable.close();                closeable = null;            }        } catch (IOException ex) {            Log.e(TAG, "Failed closing : " + closeable);        }    }}

启动TestLocalSocketServer使用命令:

adb shell netstat -apn|grep testsocket

输出

unix  2      [ ACC ]     STREAM     LISTENING       898034 12421/com.example.te@com.azhengye.testsocket

则表明TestLocalSocketServer已经就绪,等待客户端socket接入发送消息了。

TestLocalSocketClient核心代码:

public class ClientActivity extends Activity implements OnClickListener{    private LocalSocket mSocket;    private OutputStream mOut;    private EditText mEditText = null;    private static final String SOCKET_NAME = "com.azhengye.testsocket";//这里必须要跟TestLocalSocketServer中定义的一样    private static final String TAG = "azhengye-Socket";    @Override    protected void onCreate(Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        setContentView(R.layout.activity_main);        connect();        mEditText = (EditText) findViewById(R.id.input_msg);        findViewById(R.id.replay_btn).setOnClickListener(this);        findViewById(R.id.stop_btn).setOnClickListener(this);    }    private boolean connect() {        if (mSocket != null) {            return true;        }        try {            mSocket = new LocalSocket();//创建LocalSocket,模拟客户端            LocalSocketAddress address = new LocalSocketAddress(SOCKET_NAME,                    LocalSocketAddress.Namespace.ABSTRACT);            mSocket.connect(address);//连接TestLocalSocketServer        } catch (IOException ex) {            return false;        }        return true;    }    private boolean writeCommand(String cmdString) {        final byte[] cmd = cmdString.getBytes();        final int len = cmd.length;        try {            mOut = mSocket.getOutputStream();            mOut.write(cmd, 0, len);            Log.i(TAG, "ClientActivity write " + new String(cmd));        } catch (IOException ex) {            Log.e(TAG, "ClientActivity write error:" + ex.fillInStackTrace());            return false;        }        return true;    }    @Override    public void onClick(View v) {        switch (v.getId()) {            case R.id.replay_btn:                writeCommand(mEditText.getText().toString());                break;            case R.id.stop_btn:                writeCommand("stop");                break;            default:                break;        }    }}

启动TestLocalSocketClient使用命令:

adb shell netstat -apn|grep testsocket

输出

unix  3      [ ]         STREAM     CONNECTED       902376 12421/com.example.te@com.azhengye.testsocket

则表明TestLocalSocketClient已经连接上了TestLocalSocketServer,可以给TestLocalSocketServer发送消息了。