NVIDIA Jetson TX1 系列开发教程之七:FFMPEG安装与测试
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NVIDIA Jetson TX1 系列开发教程之七:FFMPEG安装与测试
- 转载请注明作者和出处:http://blog.csdn.net/u011475210
- 嵌入式平台:NVIDIA Jetson TX1
- 嵌入式系统:Ubuntu16.04
- 虚拟机系统:Ubuntu14.04
- 编者: WordZzzz
纪念雷神
雷神在中国视音频领域影响深远,值此纪念日,缅怀雷神。
——分割线——
前言:
本人需要在NVIDIA TX1上通过USB摄像头实现拍照和预览功能,奈何自己买的USB摄像头的YUYV格式只有640*480这么一种分辨率,JPEG格式下的分辨率倒是很多。现在TX1上面的多媒体例程已经更新到第12个:12_camera_v4l2_cuda。但是本人不才,还是没有在nvcc中找到与V4L2中的MJPEG对应的format格式,期间还搞过一段时间的Gstreamer,但是只能单独实现预览或者拍照功能,再往深了就不会写了,资料太少了。挣扎许久之后还是放弃了,转战Ffmpeg。其实Gstreamer和Ffmpeg这两者挺像的,都是先用命令行测试之后再码代码,但是Gstreamer包括晦涩难懂的OBJECT编程,最起码我学起来很吃力,以后有精力了再尝试吧。
一、Ffmpeg安装:
1.安装依赖:
sudo apt-get updatesudo apt-get -y install autoconf automake build-essential libass-dev libfreetype6-dev \ libsdl2-dev libtheora-dev libtool libva-dev libvdpau-dev libvorbis-dev libxcb1-dev libxcb-shm0-dev \ libxcb-xfixes0-dev pkg-config texinfo wget zlib1g-devsudo apt-get -y install yasm nasm libx264-dev libx265-dev libmp3lame-dev libopus-dev libvpx-dev
2.安装无法自动更新的libfdk-aac:
mkdir ~/ffmpeg_sourcescd ~/ffmpeg_sourceswget -O fdk-aac.tar.gz https://github.com/mstorsjo/fdk-aac/tarball/mastertar xzvf fdk-aac.tar.gzcd mstorsjo-fdk-aac*autoreconf -fiv./configure --prefix="$HOME/ffmpeg_build" --disable-sharedmakemake install
3.安装:
cd ~/ffmpeg_sourceswget http://ffmpeg.org/releases/ffmpeg-snapshot.tar.bz2tar xjvf ffmpeg-snapshot.tar.bz2cd ffmpegPATH="$HOME/bin:$PATH" PKG_CONFIG_PATH="$HOME/ffmpeg_build/lib/pkgconfig" ./configure \ --prefix="$HOME/ffmpeg_build" \ --pkg-config-flags="--static" \ --extra-cflags="-I$HOME/ffmpeg_build/include" \ --extra-ldflags="-L$HOME/ffmpeg_build/lib" \ --bindir="$HOME/bin" \ --enable-gpl \ --enable-libass \ --enable-libfdk-aac \ --enable-libfreetype \ --enable-libmp3lame \ --enable-libopus \ --enable-libtheora \ --enable-libvorbis \ --enable-libvpx \ --enable-libx264 \ --enable-libx265 \ --enable-nonfree \ --enable-sharedPATH="$HOME/bin:$PATH" makemake installhash -r
二、SDL安装:
先简单再介绍一下SDL:SDL是Simple DirectMedia Layer(简易直控媒体层)的缩写。它是一个跨平台的多媒体库,以用于直接控制底层的多媒体硬件的接口。主要用在开发游戏上!
Ubuntu的新得立已经包含SDL库,所以通过几个简单的命令就可以安装,比windows还傻瓜!
sudo apt-get install libsdl1.2-dev
附加包:
sudo apt-get install libsdl-image1.2-devsudo apt-get install libsdl-mixer1.2-devsudo apt-get install libsdl-ttf2.0-devsudo apt-get install libsdl-gfx1.2-dev
三、测试:
这里用雷神的代码进行测试,Ffmpeg+SDL实现摄像头采集与显示。
先参考先前的博客在主机上用Nsight新建工程,然后进行配置,具体配置如下:
代码如下,代码原文链接:http://blog.csdn.net/leixiaohua1020/article/details/39702113
#include <stdio.h>#define __STDC_CONSTANT_MACROS#ifdef _WIN32//Windowsextern "C"{#include "libavcodec/avcodec.h"#include "libavformat/avformat.h"#include "libswscale/swscale.h"#include "libavdevice/avdevice.h"#include "SDL/SDL.h"};#else//Linux...#ifdef __cplusplusextern "C"{#endif#include <libavcodec/avcodec.h>#include <libavformat/avformat.h>#include <libswscale/swscale.h>#include <libavdevice/avdevice.h>#include <SDL/SDL.h>#ifdef __cplusplus};#endif#endif//Output YUV420P #define OUTPUT_YUV420P 0//'1' Use Dshow //'0' Use VFW#define USE_DSHOW 0//Refresh Event#define SFM_REFRESH_EVENT (SDL_USEREVENT + 1)#define SFM_BREAK_EVENT (SDL_USEREVENT + 2)int thread_exit=0;int sfp_refresh_thread(void *opaque){ thread_exit=0; while (!thread_exit) { SDL_Event event; event.type = SFM_REFRESH_EVENT; SDL_PushEvent(&event); SDL_Delay(40); } thread_exit=0; //Break SDL_Event event; event.type = SFM_BREAK_EVENT; SDL_PushEvent(&event); return 0;}//Show Dshow Devicevoid show_dshow_device(){ AVFormatContext *pFormatCtx = avformat_alloc_context(); AVDictionary* options = NULL; av_dict_set(&options,"list_devices","true",0); AVInputFormat *iformat = av_find_input_format("dshow"); printf("========Device Info=============\n"); avformat_open_input(&pFormatCtx,"video=dummy",iformat,&options); printf("================================\n");}//Show Dshow Device Optionvoid show_dshow_device_option(){ AVFormatContext *pFormatCtx = avformat_alloc_context(); AVDictionary* options = NULL; av_dict_set(&options,"list_options","true",0); AVInputFormat *iformat = av_find_input_format("dshow"); printf("========Device Option Info======\n"); avformat_open_input(&pFormatCtx,"video=Integrated Camera",iformat,&options); printf("================================\n");}//Show VFW Devicevoid show_vfw_device(){ AVFormatContext *pFormatCtx = avformat_alloc_context(); AVInputFormat *iformat = av_find_input_format("vfwcap"); printf("========VFW Device Info======\n"); avformat_open_input(&pFormatCtx,"list",iformat,NULL); printf("=============================\n");}//Show AVFoundation Devicevoid show_avfoundation_device(){ AVFormatContext *pFormatCtx = avformat_alloc_context(); AVDictionary* options = NULL; av_dict_set(&options,"list_devices","true",0); AVInputFormat *iformat = av_find_input_format("avfoundation"); printf("==AVFoundation Device Info===\n"); avformat_open_input(&pFormatCtx,"",iformat,&options); printf("=============================\n");}int main(int argc, char* argv[]){ AVFormatContext *pFormatCtx; int i, videoindex; AVCodecContext *pCodecCtx; AVCodec *pCodec; av_register_all(); avformat_network_init(); pFormatCtx = avformat_alloc_context(); //Open File //char filepath[]="src01_480x272_22.h265"; //avformat_open_input(&pFormatCtx,filepath,NULL,NULL) //Register Device avdevice_register_all();//Windows#ifdef _WIN32 //Show Dshow Device show_dshow_device(); //Show Device Options show_dshow_device_option(); //Show VFW Options show_vfw_device();#if USE_DSHOW AVInputFormat *ifmt=av_find_input_format("dshow"); //Set own video device's name if(avformat_open_input(&pFormatCtx,"video=Integrated Camera",ifmt,NULL)!=0){ printf("Couldn't open input stream.\n"); return -1; }#else AVInputFormat *ifmt=av_find_input_format("vfwcap"); if(avformat_open_input(&pFormatCtx,"0",ifmt,NULL)!=0){ printf("Couldn't open input stream.\n"); return -1; }#endif#elif defined linux //Linux AVInputFormat *ifmt=av_find_input_format("video4linux2"); if(avformat_open_input(&pFormatCtx,"/dev/video0",ifmt,NULL)!=0){ printf("Couldn't open input stream.\n"); return -1; }#else show_avfoundation_device(); //Mac AVInputFormat *ifmt=av_find_input_format("avfoundation"); //Avfoundation //[video]:[audio] if(avformat_open_input(&pFormatCtx,"0",ifmt,NULL)!=0){ printf("Couldn't open input stream.\n"); return -1; }#endif if(avformat_find_stream_info(pFormatCtx,NULL)<0) { printf("Couldn't find stream information.\n"); return -1; } videoindex=-1; for(i=0; i<pFormatCtx->nb_streams; i++) if(pFormatCtx->streams[i]->codec->codec_type==AVMEDIA_TYPE_VIDEO) { videoindex=i; break; } if(videoindex==-1) { printf("Couldn't find a video stream.\n"); return -1; } pCodecCtx=pFormatCtx->streams[videoindex]->codec; pCodec=avcodec_find_decoder(pCodecCtx->codec_id); if(pCodec==NULL) { printf("Codec not found.\n"); return -1; } if(avcodec_open2(pCodecCtx, pCodec,NULL)<0) { printf("Could not open codec.\n"); return -1; } AVFrame *pFrame,*pFrameYUV; pFrame=av_frame_alloc(); pFrameYUV=av_frame_alloc(); //unsigned char *out_buffer=(unsigned char *)av_malloc(avpicture_get_size(AV_PIX_FMT_YUV420P, pCodecCtx->width, pCodecCtx->height)); //avpicture_fill((AVPicture *)pFrameYUV, out_buffer, AV_PIX_FMT_YUV420P, pCodecCtx->width, pCodecCtx->height); //SDL---------------------------- if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)) { printf( "Could not initialize SDL - %s\n", SDL_GetError()); return -1; } int screen_w=0,screen_h=0; SDL_Surface *screen; screen_w = pCodecCtx->width; screen_h = pCodecCtx->height; screen = SDL_SetVideoMode(screen_w, screen_h, 0,0); if(!screen) { printf("SDL: could not set video mode - exiting:%s\n",SDL_GetError()); return -1; } SDL_Overlay *bmp; bmp = SDL_CreateYUVOverlay(pCodecCtx->width, pCodecCtx->height,SDL_YV12_OVERLAY, screen); SDL_Rect rect; rect.x = 0; rect.y = 0; rect.w = screen_w; rect.h = screen_h; //SDL End------------------------ int ret, got_picture; AVPacket *packet=(AVPacket *)av_malloc(sizeof(AVPacket));#if OUTPUT_YUV420P FILE *fp_yuv=fopen("output.yuv","wb+"); #endif struct SwsContext *img_convert_ctx; img_convert_ctx = sws_getContext(pCodecCtx->width, pCodecCtx->height, pCodecCtx->pix_fmt, pCodecCtx->width, pCodecCtx->height, AV_PIX_FMT_YUV420P, SWS_BICUBIC, NULL, NULL, NULL); //------------------------------ SDL_Thread *video_tid = SDL_CreateThread(sfp_refresh_thread,NULL); // SDL_WM_SetCaption("Simplest FFmpeg Read Camera",NULL); //Event Loop SDL_Event event; for (;;) { //Wait SDL_WaitEvent(&event); if(event.type==SFM_REFRESH_EVENT){ //------------------------------ if(av_read_frame(pFormatCtx, packet)>=0){ if(packet->stream_index==videoindex){ ret = avcodec_decode_video2(pCodecCtx, pFrame, &got_picture, packet); if(ret < 0){ printf("Decode Error.\n"); return -1; } if(got_picture){ SDL_LockYUVOverlay(bmp); pFrameYUV->data[0]=bmp->pixels[0]; pFrameYUV->data[1]=bmp->pixels[2]; pFrameYUV->data[2]=bmp->pixels[1]; pFrameYUV->linesize[0]=bmp->pitches[0]; pFrameYUV->linesize[1]=bmp->pitches[2]; pFrameYUV->linesize[2]=bmp->pitches[1]; sws_scale(img_convert_ctx, (const unsigned char* const*)pFrame->data, pFrame->linesize, 0, pCodecCtx->height, pFrameYUV->data, pFrameYUV->linesize);#if OUTPUT_YUV420P int y_size=pCodecCtx->width*pCodecCtx->height; fwrite(pFrameYUV->data[0],1,y_size,fp_yuv); //Y fwrite(pFrameYUV->data[1],1,y_size/4,fp_yuv); //U fwrite(pFrameYUV->data[2],1,y_size/4,fp_yuv); //V #endif SDL_UnlockYUVOverlay(bmp); SDL_DisplayYUVOverlay(bmp, &rect); } } av_free_packet(packet); }else{ //Exit Thread thread_exit=1; } }else if(event.type==SDL_QUIT){ thread_exit=1; }else if(event.type==SFM_BREAK_EVENT){ break; } } sws_freeContext(img_convert_ctx);#if OUTPUT_YUV420P fclose(fp_yuv);#endif SDL_Quit(); //av_free(out_buffer); av_free(pFrameYUV); avcodec_close(pCodecCtx); avformat_close_input(&pFormatCtx); return 0;}
系列教程持续发布中,欢迎订阅、关注、收藏、评论、点赞哦~~( ̄▽ ̄~)~
完的汪(∪。∪)。。。zzz
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