Akka并发编程——第四节:Actor模型(三)
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本章主要内容:
1. Actor引用、Actor路径
1. Actor引用、Actor路径
下图是Akka官方文档中给出的一张图
该图清晰地说明了ActorPath,ActorRef,Actor及ActorSystem之间的关系,并说明了Actor整体的层次结构。前面我们提到,Akka应用程序会持有一个名称为user的Actor,该Actor被称为guardian supervisor(守卫监督器),无论是ActorSystem创建的Actor还是通过ActorContext创建的Actor都为user的子类,它是最顶级的Actor。
(一)ActorRef
对于ActorRef,我们已经很熟悉了,通过调用ActorSystem.actorOf方法可以创建Actor,返回的便是ActorRef,例如代码
//创建FirstActor对象 val myactor = system.actorOf(Props[FirstActor], name = "firstActor")
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返回的便是FirstActor的ActorRef对象,ActorRef最重要的作用便是向Actor发送消息,例如
//向myactor发送消息myactor!"test"myactor! 123
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另外,还可以通过context隐式对象获取父Actor和子Actor的ActorRef,示例代码如下:
/**Actor API:成员变量self及sender()方法的使用*/object Example_07 extends App{ import akka.actor.Actor import akka.actor.ActorSystem import akka.actor.Props class FirstActor extends Actor with ActorLogging{ //通过context.actorOf方法创建Actor var child:ActorRef = _ override def preStart(): Unit ={ log.info("preStart() in FirstActor") //通过context上下文创建Actor child = context.actorOf(Props[MyActor], name = "myActor") } def receive = { //向MyActor发送消息 case x => child ! x;log.info("received "+x) } } class MyActor extends Actor with ActorLogging{ var parentActorRef:ActorRef=_ override def preStart(): Unit ={ //通过context.parent获取其父Actor的ActorRef parentActorRef=context.parent } def receive = { case "test" => log.info("received test");parentActorRef!"message from ParentActorRef" case _ => log.info("received unknown message"); } } val system = ActorSystem("MyActorSystem") val systemLog=system.log //创建FirstActor对象 val myactor = system.actorOf(Props[FirstActor], name = "firstActor") //获取ActorPath val myActorPath=system.child("firstActor") //通过system.actorSelection方法获取ActorRef val myActor1=system.actorSelection(myActorPath) systemLog.info("准备向myactor发送消息") //向myActor1发送消息 myActor1!"test" myActor1! 123 Thread.sleep(5000) //关闭ActorSystem,停止程序的运行 system.shutdown()}
代码运行结果
[INFO] [04/02/2016 20:28:08.941] [MyActorSystem-akka.actor.default-dispatcher-4] [akka://MyActorSystem/user/firstActor] preStart() in FirstActor[INFO] [04/02/2016 20:28:08.942] [main] [ActorSystem(MyActorSystem)] 准备向myactor发送消息[INFO] [04/02/2016 20:28:08.943] [MyActorSystem-akka.actor.default-dispatcher-3] [akka://MyActorSystem/user/firstActor] received test[INFO] [04/02/2016 20:28:08.943] [MyActorSystem-akka.actor.default-dispatcher-3] [akka://MyActorSystem/user/firstActor] received 123[INFO] [04/02/2016 20:28:08.943] [MyActorSystem-akka.actor.default-dispatcher-4] [akka://MyActorSystem/user/firstActor/myActor] received test[INFO] [04/02/2016 20:28:08.943] [MyActorSystem-akka.actor.default-dispatcher-4] [akka://MyActorSystem/user/firstActor/myActor] received unknown message[INFO] [04/02/2016 20:28:08.943] [MyActorSystem-akka.actor.default-dispatcher-3] [akka://MyActorSystem/user/firstActor] received message from ParentActorRef[INFO] [04/02/2016 20:28:08.943] [MyActorSystem-akka.actor.default-dispatcher-4] [akka://MyActorSystem/user/firstActor/myActor] received unknown message
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代码
class MyActor extends Actor with ActorLogging{ var parentActorRef:ActorRef=_ override def preStart(): Unit ={ //通过context.parent获取其父Actor的ActorRef parentActorRef=context.parent } def receive = { case "test" => log.info("received test");parentActorRef!"message from ParentActorRef" case _ => log.info("received unknown message"); } }
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中,使用
//通过context.parent获取其父Actor的ActorRef parentActorRef=context.parent
获取MyActor 的直接父Actor的ActorRef,在本例中为FirstActor,因为在FirstActor中,我们使用
//通过context上下文创建Actor child = context.actorOf(Props[MyActor], name = "myActor")
创建了MyActor,FirstActor便自动成为MyActor的直接Supervisor。如此便可以通过代码
parentActorRef!"message from ParentActorRef"
发送消息。
另外,还可以通过
//创建FirstActor对象 val myactor = system.actorOf(Props[FirstActor], name = "firstActor") //获取ActorPath val myActorPath=system.child("firstActor") //通过system.actorSelection方法获取ActorRef val myActor1=system.actorSelection(myActorPath)
system.actorSelection(myActorPath)方法获取相应的ActorRef。然后再使用获取到的ActorRef向Acto发送消息
//向myActor1发送消息 myActor1!"test" myActor1! 123
现在,让我们来总结一下获取ActorRef的方法:
(1)通过ActorSystem的actorOf方法,不过这种方式是通过创建Actor,然后返回其ActorRef
(2)通过context.actorOf方法,这种方式也是通过创建Actor,然后返回其ActorRef
(3)通过context.parent、context.self、context.children方法获取当前Actor的父Actor、当前Actor及子Actor的ActorRef,这种方式是获取已经创建好的Actor的ActorRef
(4)通过val myActor1=system.actorSelection(myActorPath)方法来获取ActorRef,这种方式也是获取已经创建好的Actor的ActorRef
(二)ActorPath
在前面的例子中,我们通过
val myActorPath=system.child("firstActor")
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已经使用到了ActorPath。在Akka中,ActorPath采用统一资源定位符的方式进行组织,例如
//本地ActorPath"akka://my-sys/user/service-a/worker1" //远程ActorPath"akka.tcp://my-sys@host.example.com:5678/user/service-b"
本地ActorPath是Akka并发编程中的ActorPath表示方式,而远程ActorPath是Akka分布式编程中常用的ActorPath表示方式,”akka.tcp://my-sys@host.example.com:5678/user/service-b”中的TCP表示使用的是TCP协议,也可以使用UPD协议,使用UDP协议的远程ActorPath表示方式有如下形式
"akka.udp://my-sys@host.example.com:5678/user/service-b"
ActorPath当中,akka.udp表示的是使用的协议,my-sys表示的是ActorSytem名称,host.example.com:5678为远程机器地址及端口,user为guardian supervisor,service-b为当前应用程序的顶级Actor(通过system.actorOf方法创建的)
/**ActorPath*/object Example_08 extends App{ import akka.actor.Actor import akka.actor.ActorSystem import akka.actor.Props class FirstActor extends Actor with ActorLogging{ //通过context.actorOf方法创建Actor var child:ActorRef = _ override def preStart(): Unit ={ log.info("preStart() in FirstActor") //通过context上下文创建Actor child = context.actorOf(Props[MyActor], name = "myActor") } def receive = { //向MyActor发送消息 case x => child ! x;log.info("received "+x) } } class MyActor extends Actor with ActorLogging{ def receive = { case "test" => log.info("received test"); case _ => log.info("received unknown message"); } } val system = ActorSystem("MyActorSystem") val systemLog=system.log //创建FirstActor对象 val firstactor = system.actorOf(Props[FirstActor], name = "firstActor") //获取ActorPath val firstActorPath=system.child("firstActor") systemLog.info("firstActorPath--->{}",firstActorPath) //通过system.actorSelection方法获取ActorRef val myActor1=system.actorSelection(firstActorPath) //直接指定其路径 val myActor2=system.actorSelection("/user/firstActor") //使用相对路径 val myActor3=system.actorSelection("../firstActor") systemLog.info("准备向myactor发送消息") //向myActor1发送消息 myActor2!"test" myActor2! 123 Thread.sleep(5000) //关闭ActorSystem,停止程序的运行 system.shutdown()}
代码运行结果:
[INFO] [04/02/2016 21:04:59.612] [main] [ActorSystem(MyActorSystem)] firstActorPath--->akka://MyActorSystem/user/firstActor[INFO] [04/02/2016 21:04:59.612] [MyActorSystem-akka.actor.default-dispatcher-2] [akka://MyActorSystem/user/firstActor] preStart() in FirstActor[INFO] [04/02/2016 21:04:59.615] [main] [ActorSystem(MyActorSystem)] 准备向myactor发送消息[INFO] [04/02/2016 21:04:59.616] [MyActorSystem-akka.actor.default-dispatcher-4] [akka://MyActorSystem/user/firstActor] received test[INFO] [04/02/2016 21:04:59.616] [MyActorSystem-akka.actor.default-dispatcher-4] [akka://MyActorSystem/user/firstActor] received 123[INFO] [04/02/2016 21:04:59.616] [MyActorSystem-akka.actor.default-dispatcher-3] [akka://MyActorSystem/user/firstActor/myActor] received test[INFO] [04/02/2016 21:04:59.616] [MyActorSystem-akka.actor.default-dispatcher-3] [akka://MyActorSystem/user/firstActor/myActor] received unknown message
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本例中的重点代码如下
//获取ActorPath val firstActorPath=system.child("firstActor") systemLog.info("myActorPath--->{}",firstActorPath) //通过system.actorSelection方法获取ActorRef val myActor1=system.actorSelection(firstActorPath) //直接指定其路径 val myActor2=system.actorSelection("/user/firstActor") //使用相对路径 val myActor3=system.actorSelection("../firstActor")
通过 val firstActorPath=system.child(“firstActor”)构造一个ActorPath,然后使用
val myActor1=system.actorSelection(firstActorPath)
获取路径下的ActorRef,除这种方式外,还可以通过绝对路径 val myActor2=system.actorSelection(“/user/firstActor”)及相对路径 val myActor3=system.actorSelection(“../firstActor”)的方式获取ActorRef
,需要注意的是绝对路径使用的是guardian supevisor,即/user/firstActor的这种方式。
如果要获取myActor,则基方法是类型的,例如
//获取ActorPath val myActorPath=system.child("firstActor").child("myActor") systemLog.info("firstActorPath--->{}",myActorPath) //通过system.actorSelection方法获取ActorRef val myActor1=system.actorSelection(myActorPath) //直接指定其路径 val myActor2=system.actorSelection("/user/firstActor/myActor") //使用相对路径 val myActor3=system.actorSelection("../firstActor/myActor")
完整代码如下:
/**ActorPath,获取myActor*/object Example_09 extends App{ import akka.actor.Actor import akka.actor.ActorSystem import akka.actor.Props class FirstActor extends Actor with ActorLogging{ //通过context.actorOf方法创建Actor var child:ActorRef = _ override def preStart(): Unit ={ log.info("preStart() in FirstActor") //通过context上下文创建Actor child = context.actorOf(Props[MyActor], name = "myActor") } def receive = { //向MyActor发送消息 case x => child ! x;log.info("received "+x) } } class MyActor extends Actor with ActorLogging{ def receive = { case "test" => log.info("received test"); case _ => log.info("received unknown message"); } } val system = ActorSystem("MyActorSystem") val systemLog=system.log //创建FirstActor对象 val firstactor = system.actorOf(Props[FirstActor], name = "firstActor") //获取ActorPath val myActorPath=system.child("firstActor").child("myActor") systemLog.info("firstActorPath--->{}",myActorPath) //通过system.actorSelection方法获取ActorRef val myActor1=system.actorSelection(myActorPath) //直接指定其路径 val myActor2=system.actorSelection("/user/firstActor/myActor") //使用相对路径 val myActor3=system.actorSelection("../firstActor/myActor") systemLog.info("准备向myactor发送消息") //向myActor1发送消息 myActor1!"test" myActor1! 123 Thread.sleep(5000) //关闭ActorSystem,停止程序的运行 system.shutdown()}
代码运行结果:
[INFO] [04/02/2016 21:21:14.377] [main] [ActorSystem(MyActorSystem)] firstActorPath--->akka://MyActorSystem/user/firstActor/myActor[INFO] [04/02/2016 21:21:14.377] [MyActorSystem-akka.actor.default-dispatcher-2] [akka://MyActorSystem/user/firstActor] preStart() in FirstActor[INFO] [04/02/2016 21:21:14.381] [main] [ActorSystem(MyActorSystem)] 准备向myactor发送消息[INFO] [04/02/2016 21:21:14.382] [MyActorSystem-akka.actor.default-dispatcher-4] [akka://MyActorSystem/user/firstActor/myActor] received test[INFO] [04/02/2016 21:21:14.382] [MyActorSystem-akka.actor.default-dispatcher-4] [akka://MyActorSystem/user/firstActor/myActor] received unknown message
关于远程ActorRef的获取,我们将在后续章节中进行讲述。
- Akka并发编程——第四节:Actor模型(三)
- Akka并发编程——第四节:Actor模型(三)
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