android线程管理五(ActivityThread与ApplicationThread)

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前言

      android中App第一次启动时,会创建一个进程,在这个进程中可以启动各个组件(如Activity、BroadcastReceiver、Service),这些组件都是在同一个进程中运行的,负责它们执行的是该进程中的UI线程。本篇主要介绍ActivityThread、ApplicationThread。转载请注明出处:小石头的博客  http://blog.csdn.net/lu1024188315/article/details/74518599

一 ActivityThread

1 几个重要的成员变量

(1)ApplicationThread
final ApplicationThread mAppThread = new ApplicationThread();
说明,ApplicationThread是ActivityThread的内部类,ActivityThread与启动Activity有关,那么ApplicationThread就与启动Application有关了。
(2)H
final H mH = new H();
H#源码如下:
private class H extends Handler {        ......//声明的一些常量        ......        public void handleMessage(Message msg) {            ......            switch (msg.what) {                //针对不同的常量,做不同的业务处理                case LAUNCH_ACTIVITY: {                    ......//启动一个Activity                    handleLaunchActivity(r, null, "LAUNCH_ACTIVITY");                    ......                } break;                case RELAUNCH_ACTIVITY: {                    ......                    handleRelaunchActivity(r);                    ......                } break;                case PAUSE_ACTIVITY: {                     ......                    handlePauseActivity((IBinder) args.arg1, false,                            (args.argi1 & USER_LEAVING) != 0, args.argi2,                            (args.argi1 & DONT_REPORT) != 0, args.argi3);                    maybeSnapshot();                    ......                } break;                ......            }            ......        }        private void maybeSnapshot() {           ......//这个方法主要统计snapshot         }    }
说明,H继承与Handle,重写了handleMessage的方法,这个类主要作用就是根据不同的情况处理各种业务,而且处理业务的方法一般是以handle开头,handleXXX的格式,如下:
handleActivityConfigurationChanged()handleBindApplication()handleBindService()handleCancelVisibleBehind()handleConfigurationChanged()handleCreateService()handleDestroyActivity()handleDispatchPackageBroadcast()handleLaunchActivity()handleLowMemory()handleMessage()handleNewIntent()handlePauseActivity()handleReceiver()handleRelaunchActivity()handleResumeActivity()handleSendResult()handleServiceArgs()handleStopActivity()handleStopService()
而这些函数有的又会调用到如下的performXXX系列函数完成最终的事件处理:
performDestroyActivity()performDestroyActivity()performLaunchActivity()performNewIntents()performPauseActivity()performPauseActivity()performRestartActivity()performResumeActivity()performStopActivity()performStopActivityInner()performUserLeavingActivity()
例如当msg.what == LAUNCH_ACTIVITY就是调用handleLaunchActivity方法启动一个Activity,Activity#handleLaunchActivity源码如下:
private void handleLaunchActivity(ActivityClientRecord r, Intent customIntent, String reason) {        ......//调用performLaunchActivity方法完成Activity的启动        Activity a = performLaunchActivity(r, customIntent);       ......}
说明,在handleLaunchActivity中又调用了performLaunchActivity方法来创建一个Activity实例,完成Activity的启动。
(3)mActivities
final ArrayMap<IBinder, ActivityClientRecord> mActivities = new ArrayMap<>();
说明,mActivities包含了当前进程的所有的activity,注意不是简单的把activity做了数据集合,而是封装成了ActivityClientRecord,ActivityClientRecord是ActivityThread的内部类,那么ActivityClientRecord是个神马鬼?源码如下:
static final class ActivityClientRecord {        IBinder token;//Activity的token 每一个Activity对应一个token        int ident;        Intent intent;//保存启动Activity的意图        String referrer;        //这个是IPC接口,aidl文件,会被VoiceInteractor回调        IVoiceInteractor voiceInteractor;        Bundle state;        PersistableBundle persistentState;        //被创建的Activity将会被保存在这里        Activity activity;        //保存该activity中的窗口        Window window;        //该Activity的父组件        Activity parent;        String embeddedID;        Activity.NonConfigurationInstances lastNonConfigurationInstances;        //true 说明该Activity 处于暂停状态 即调用了onPause        boolean paused;       //true 说明该Activity结束了        boolean stopped;       //true 说明该Activity不可见        boolean hideForNow;        Configuration newConfig;        Configuration createdConfig;        Configuration overrideConfig;        // Used for consolidating configs before sending on to Activity.        private Configuration tmpConfig = new Configuration();        ActivityClientRecord nextIdle;        ProfilerInfo profilerInfo;        //保存该Activity相关信息        ActivityInfo activityInfo;        CompatibilityInfo compatInfo;        //保存apk加载相关信息        LoadedApk packageInfo;        //ResultInfo类保存了应用程序相关信息        List<ResultInfo> pendingResults;        List<ReferrerIntent> pendingIntents;        boolean startsNotResumed;        boolean isForward;        int pendingConfigChanges;        boolean onlyLocalRequest;        //当该Activity销毁的时候,会把上面提到window保存这个变量里面,以备该Activity再此启动的时候使用        Window mPendingRemoveWindow;        //当该Activity销毁的时候,会WindowManager保存这个变量里面,以备该Activity再此启动的时候使用        WindowManager mPendingRemoveWindowManager;        boolean mPreserveWindow;        // Set for relaunch requests, indicates the order number of the relaunch operation, so it        // can be compared with other lifecycle operations.        int relaunchSeq = 0;        // Can only be accessed from the UI thread. This represents the latest processed message        // that is related to lifecycle events/        int lastProcessedSeq = 0;        //构造函数        ActivityClientRecord() {            parent = null;            embeddedID = null;            paused = false;            stopped = false;            hideForNow = false;            nextIdle = null;        }       //判断android版本 大于 android 3.0 返回 false 否则返回true         public boolean isPreHoneycomb() {            if (activity != null) {                return activity.getApplicationInfo().targetSdkVersion                        < android.os.Build.VERSION_CODES.HONEYCOMB;            }            return false;        }        //判断该Activity是否能被重启        public boolean isPersistable() {            return activityInfo.persistableMode == ActivityInfo.PERSIST_ACROSS_REBOOTS;        }        ......}
说明,从上述代码不难看出ActivityClientRecord不仅仅保存了Activity本身及其相关的信息,还会保存与该Activity有关的成员(例如window、windowManager等),接下来看看它是如何往里面添加内容的:
ActivityThread#performLaunchActivity:
private Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {       ......        Activity activity = null;        try {            java.lang.ClassLoader cl = r.packageInfo.getClassLoader();            //创建一个Activity实例,mInstrumentation为Instrumentation类型,           //用来监控系统组件与应用的交互过程,里面有很多方法供回调            activity = mInstrumentation.newActivity(                    cl, component.getClassName(), r.intent);            ......        } catch (Exception e) {          ......        }        try {            //获取一个Application实例            Application app = r.packageInfo.makeApplication(false, mInstrumentation);            ......            if (activity != null) {                //创建一个上下                Context appContext = createBaseContextForActivity(r, activity);                //获取标题                CharSequence title = r.activityInfo.loadLabel(appContext.getPackageManager());               ......                Window window = null;                if (r.mPendingRemoveWindow != null && r.mPreserveWindow) {                    //如果r.mPendingRemoveWindow 不为null,就是直接拿来使用                    window = r.mPendingRemoveWindow;                    //重置r.mPendingRemoveWindow,r.mPendingRemoveWindowManager为null                    r.mPendingRemoveWindow = null;                    r.mPendingRemoveWindowManager = null;                }                //在这个方法中将会绑定上下文,创建一个窗口实例,获取窗口管理器等                activity.attach(appContext, this, getInstrumentation(), r.token,                        r.ident, app, r.intent, r.activityInfo, title, r.parent,                        r.embeddedID, r.lastNonConfigurationInstances, config,                        r.referrer, r.voiceInteractor, window);                ......                activity.mStartedActivity = false;                //activity主题资源id                int theme = r.activityInfo.getThemeResource();                if (theme != 0) {                    activity.setTheme(theme);                }                activity.mCalled = false;                if (r.isPersistable()) {//调用Activity的OnCreate方法                    mInstrumentation.callActivityOnCreate(activity, r.state, r.persistentState);                } else {                    mInstrumentation.callActivityOnCreate(activity, r.state);                }                 ......                //保存刚刚创建的Activity实例到r.activity中                r.activity = activity;                r.stopped = true;                if (!r.activity.mFinished) {                    //在这个方法中最终会调用Activity的onStart函数,当然是通过Instrumentation调用的                    activity.performStart();                    r.stopped = false;                }                if (!r.activity.mFinished) {                    if (r.isPersistable()) {                        if (r.state != null || r.persistentState != null) {                           //通过Instrumentation调用Activity的performRestoreInstanceState函数                            mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state,                                    r.persistentState);                        }                    } else if (r.state != null) {                        mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state);                    }                }                if (!r.activity.mFinished) {                    activity.mCalled = false;                    if (r.isPersistable()) {                  //通过Instrumentation调用Activity的onPostCreate函数                        mInstrumentation.callActivityOnPostCreate(activity, r.state,                                r.persistentState);                    } else {                        mInstrumentation.callActivityOnPostCreate(activity, r.state);                    }                    ......                }            }            r.paused = true;            //关键的来了,在这里把ActivityClientRecord的对象引用放置到mActivities中            mActivities.put(r.token, r);        } catch (SuperNotCalledException e) {         ......        } catch (Exception e) {           ......        }        //返回刚刚创建的Activity实例        return activity;    }
说明,注意红色的部分,把封装好的ActivityClientRecord保存到mActivities中,而这个方法的主要作用就是(1)创建一个Activity实例(2)获取一个Application实例(3)创建一个Context实例(4)保存该Activity相关信息到mActivities(5)调用attach实现Activity、Context之间的绑定及窗口、WMS的创建

(4)mServices
final ArrayMap<IBinder, Service> mServices = new ArrayMap<>();
说明,mActivities是储存当前进程所用的Activity实例,那么mServices就是储存当前进程所用的Service实例。
ActivityThread#handleCreateService:
rivate void handleCreateService(CreateServiceData data) {        ......        LoadedApk packageInfo = getPackageInfoNoCheck(                data.info.applicationInfo, data.compatInfo);        Service service = null;        try {            java.lang.ClassLoader cl = packageInfo.getClassLoader();            //通过类加载器创建一个service实例            service = (Service) cl.loadClass(data.info.name).newInstance();        } catch (Exception e) {                 ......        }        try {            ......            ContextImpl context = ContextImpl.createAppContext(this, packageInfo);            context.setOuterContext(service);            Application app = packageInfo.makeApplication(false, mInstrumentation);            service.attach(context, this, data.info.name, data.token, app,                    ActivityManagerNative.getDefault());            service.onCreate();            //保存Service到mServices中            mServices.put(data.token, service);            try {                ActivityManagerNative.getDefault().serviceDoneExecuting(                        data.token, SERVICE_DONE_EXECUTING_ANON, 0, 0);            } catch (RemoteException e) {                   ......            }        } catch (Exception e) {                ......        }}
说明,这块代码和ActivityThread#performLaunchActivity的代码类似就不累述了。
(5)其他成员变量
//很明显这个集合就是为了保存Application实例的,一个APP应用中使用一个类继承Application,子类的onCreate只被调用一次,//这里为什么使用集合了呢//在LoadedAPK的makeApplication方法也能体现这一点,mApplication为null就创建一个Application实例,否则就返回它。//但是其下面还有一行代码:mActivityThread.mAllApplications.add(app);在这里把刚刚创建Application实例到//mAllApplications中保存起来了,那只有LoadedAPK角度分析,会发现在handleReceiver、handleCreateService方法//都有创建LoadedAPK实例,也调用了 makeApplication方法当然这个时候也会创建一个Application实例,//所以不要单纯地以为只有启动Activity的时候才使用Application。final ArrayList<Application> mAllApplications = new ArrayList<Application>();//这个集合是为了保存LoadedApk实例,进一步证明了Application实例可不只会被创建一个final ArrayMap<String, WeakReference<LoadedApk>> mPackages = new ArrayMap<String, WeakReference<LoadedApk>>();//下面这两个集合都为Provider,只是方式不一样final ArrayMap<ProviderKey,ProviderClientRecord> mProviderMap = new ArrayMap<ProviderKey,ProviderClientRecord>();final ArrayMap<IBinder,ProviderClientRecord> mLocalProviders = new ArrayMap<IBinder ProviderClientRecord>();

2 内部类

static final class BindServiceData //用来封装使用bindeservice启动的时候的service的信息.static final class ReceiverData   //用来封装和广播处理相关的一些信息.final class ProviderClientRecord  //用来封装和Provider交互的一些信息static final class AppBindData    //用来封装和Application交互时的一些信息

3 main函数分析


ActivityThread的入口函数如下:
public static void main(String[] args) {        ......        //启动性能统计器        SamplingProfilerIntegration.start();        //关闭CloseGuard        CloseGuard.setEnabled(false);        //初始化用户环境        Environment.initForCurrentUser();        ......        // 获取用户配置文件目录        final File configDir = Environment.getUserConfigDirectory(UserHandle.myUserId());        //设置配置文件存储默认目录        TrustedCertificateStore.setDefaultUserDirectory(configDir);        //Change this process's argv[0] parameter.  This can be useful to show       //more descriptive information in things like the 'ps' command.        Process.setArgV0("<pre-initialized>");        //初始当前线程为Looper线程        Looper.prepareMainLooper();       //创建一个ActivityThread实例        ActivityThread thread = new ActivityThread();        //绑定应用,attach是一个非常重要的函数 这个过程下文详细介绍        thread.attach(false);        //获取Handle实例,其实获取的是Handle子类H对象引用,在H中添加了处理各种消息的业务        if (sMainThreadHandler == null) {            sMainThreadHandler = thread.getHandler();        }        ......        //开始循环        Looper.loop();        //异常退出,将抛出异常        throw new RuntimeException("Main thread loop unexpectedly exited");}
      说明,在这个函数中做许多的事情,例如启动性能统计器、设置默认的配置文件目录、实例化当前线程为looper线程等,这也说明平时所说的Activity中UI线程其实就是一个looper线程,这是系统自动处理好的,在这里还进行了应用的绑定,下文详细分析绑定过程。

二 ApplicationThread

ActivityThread的内部类

       ApplicationThread是ActivityThread的内部类,也是一个Binder对象。在此处它是作为IApplicationThread对象的server端等待client的请求然后进行处理,最大的client就是AMS.
private class ApplicationThread extends ApplicationThreadNative {             public final void schedulePauseActivity(IBinder token, boolean finished,                   boolean userLeaving, int configChanges, boolean dontReport) {            ......        }          public final void scheduleStopActivity(IBinder token, boolean showWindow,                int configChanges) {            ......        }        public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,                ActivityInfo info, Configuration curConfig, CompatibilityInfo compatInfo,                String referrer, IVoiceInteractor voiceInteractor, int procState, Bundle state,                PersistableBundle persistentState, List<ResultInfo> pendingResults,                List<ReferrerIntent> pendingNewIntents, boolean notResumed, boolean isForward,                ProfilerInfo profilerInfo) {            ......        }        ...... }
      可以看出来它继承了ApplicationThreadNative的,并且它内部有非常多的scheduleXXX的方法.以后看到thread调用这个方法 就可以往这边找。我们先说一下这些方法,这些方法由外部的ActivityThread的binder远程代理对象调用最终走到这里.这些 schedulexxx的方法会进一步的通过往外发送消息给mH这个消息队列.来做处理.比如:
public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,                ActivityInfo info, Configuration curConfig, CompatibilityInfo compatInfo,                String referrer, IVoiceInteractor voiceInteractor, int procState, Bundle state,                PersistableBundle persistentState, List<ResultInfo> pendingResults,                List<ReferrerIntent> pendingNewIntents, boolean notResumed, boolean isForward,                ProfilerInfo profilerInfo) {            ......}
说明,这个用来启动一个Activity的,当然还有其他比较重要的schedulexxx方法:
schedulePauseActivity()scheduleStopActivity()scheduleResumeActivity()scheduleSendResult()scheduleLaunchActivity()scheduleNewIntent()scheduleDestroyActivity()scheduleReceiver()scheduleCreateService()scheduleBindService()scheduleUnbindService()scheduleServiceArgs()scheduleStopService()bindApplication()scheduleConfigurationChanged()scheduleRegisteredReceiver()scheduleInstallProvider()

ApplicationThreadNative

      接下来我们再看看ApplicationThreadNative,其源码如下:
public abstract class ApplicationThreadNative extends Binder                     implements IApplicationThread {    //根据传入的不同参数决定返回不同的值.    static public IApplicationThread asInterface(IBinder obj) {        if (obj == null) {            return null;        }        IApplicationThread in =            (IApplicationThread)obj.queryLocalInterface(descriptor);        if (in != null) {            return in;        }                return new ApplicationThreadProxy(obj);    }    public ApplicationThreadNative() {        attachInterface(this, descriptor);    }    @Override    public boolean onTransact(int code, Parcel data, Parcel reply, int flags)            throws RemoteException {        switch (code) {            ......        }    }   public IBinder asBinder(){        return this;  }  }
说明:
      该类实现业务接口IApplicationThread,非常标准的Binder模板.IApplicationThread extends IInterface它里面就是定义了非常多的通信的业务接口,也都是schedulexxx理解上对应到ApplicationThread那些方法。
      该类首先是提供了一个静态的方法asInterface()用来获取IApplicationThread的Binder对象或者Binder代理对象,其它进程跨进程调用时候当传入的是BinderProxy那么就会返回一个ApplicationThreadProxy对象并把BinderProxy传入它的构造,而一般在本进程中调用的时候,就直接返回当前IApplicationThread对象,然后就是onTransact()函数了,里面通过不同的code对应到不同的case,进而调用不同的schedulexxx的方法,最终调用ApplicationThread中的schedulexxx方法。ApplicationThread这样就完成了作为服务端的构架,接下来就就是代理端的分析了.前面我们知道跨进程调用asInterface的时候返回的是ApplicationThreadProxy对象,该类位于ApplicationThreadNative.java文件当中,是其内部类。

3 ApplicationThreadProxy

ApplicationThreadNative#源码:
class ApplicationThreadProxy implements IApplicationThread {       private final IBinder mRemote;        public ApplicationThreadProxy(IBinder remote) {        mRemote = remote;    }        public final IBinder asBinder() {        return mRemote;    }    public final void schedulePauseActivity(IBinder token, boolean finished,            boolean userLeaving, int configChanges, boolean dontReport) throws RemoteException {        Parcel data = Parcel.obtain();        data.writeInterfaceToken(IApplicationThread.descriptor);        data.writeStrongBinder(token);        data.writeInt(finished ? 1 : 0);        data.writeInt(userLeaving ? 1 :0);        data.writeInt(configChanges);        data.writeInt(dontReport ? 1 : 0);        mRemote.transact(SCHEDULE_PAUSE_ACTIVITY_TRANSACTION, data, null,                IBinder.FLAG_ONEWAY);        data.recycle();    }    public final void scheduleStopActivity(IBinder token, boolean showWindow,            int configChanges) throws RemoteException {        ......    }    ......//一些列的schedulexxx  }
       说明,也是代理端的标准实现,实现了IApplicationThread 接口,然后实现接口中定义的业务方法,在每个方法中最终调用到了服务端的对应的schedulexxx方法中。当然这个过程是通过Binder通信调用的,例如上面通过mRemote变量和驱动去交互进而调用到server端, mRemote是一个BinderProxy对象.
       关于IApplicationThread的Binder相关实现,有个需要注意的它没有趣ServiceManager中注册,走的是一个匿名的binder的方法,其实对于驱动来说都一样.暂时发现的是别的地方如AMS用的时候通过ActivityThread的接口获得到ApplicationThread的对象,然后传入到asInterface(),获取对应的IApplicationThread对象进行跨进程调用。

三 Instrumentation

       在android.app包下有Instrumentation这个类,这个类没有继承和实现其它的任何类,也没被其它的类继承。看看它的英文注释:
/**
* Base class for implementing application instrumentation code. When running
* with instrumentation turned on, this class will be instantiated for you
* before any of the application code, allowing you to monitor all of the
* interaction the system has with the application. An Instrumentation
* implementation is described to the system through an AndroidManifest.xml's
* &lt;instrumentation&gt; tag.
*/
这句话大致意思:它会在应用的任何代码执行前被实列化,用来监控系统组件与应用的交互过程,还可以在配置文件中使用InstrumentationAndroid组件单元测试。
      每一个应用进程中只有唯一的Instrumentation, 在ActivityThread中成员变量Instrumentation mInstrumentation,通过方法 public Instrumentation getInstrumentation()来获得该对象实例。
小编对Instrumentation也做了些总结想了解更多点击查看《Instrumentation》。
四 应用程序绑定过程分析
      最后,回到ActivityThread的attach方法上,这个方法在ActivityThread的入口函数main中被调用了,它在systemMain()当中也被调用了,并且入的参数是true,接下来看看这个方法:
ActivityThread#attach
private void attach(boolean system) {        sCurrentActivityThread = this;        //true守护线程 false 用户线程  守护线程是为用户线程服务的,一般业务逻辑的处理都写在守护线程里面        mSystemThread = system;        if (!system) {            ......            //获取代表类ActivityManagerProxy实例            final IActivityManager mgr = ActivityManagerNative.getDefault();            try {               //调用ActivityManagerProxy的attachApplication实施绑定,最终会调用远程类AMS的attachApplication完成绑定
mgr.attachApplication(mAppThread); } catch (RemoteException ex) { throw ex.rethrowFromSystemServer(); } ...... } else { ...... try { mInstrumentation = new Instrumentation(); ContextImpl context = ContextImpl.createAppContext( this, getSystemContext().mPackageInfo); mInitialApplication = context.mPackageInfo.makeApplication(true, null); //调用application onCreate函数 mInitialApplication.onCreate(); } catch (Exception e) { ...... } } ...... ViewRootImpl.addConfigCallback(new ComponentCallbacks2() { @Override public void onConfigurationChanged(Configuration newConfig) { synchronized (mResourcesManager) { ...... } } @Override public void onLowMemory() { } @Override public void onTrimMemory(int level) { } });}
说明,在这里调用远程接口涉及到了ActivityManager框架的问题,有兴趣的可以参考这篇《ActivityManager框架之简要》文章,这个不是本文焦点就不多介绍啦,直接AMS的方法attachApplication:
@Overridepublic final void attachApplication(IApplicationThread thread) {        synchronized (this) {            //调用native函数获取当前进程的Id            int callingPid = Binder.getCallingPid();            //重置当前线程的IPC的id            final long origId = Binder.clearCallingIdentity();            attachApplicationLocked(thread, callingPid);            Binder.restoreCallingIdentity(origId);        }}
说明, 获得了正在Binder通信的客户端的当前线程的id,然后和ApplicationThread对象作为参数传入到AMS的attachApplicationLocked,AMS#attachApplicationLocked源码如下:
private final boolean attachApplicationLocked(IApplicationThread thread,            int pid) {         // Find the application record that is being attached...  either via        // the pid if we are running in multiple processes, or just pull the        // next app record if we are emulating process with anonymous threads.        ProcessRecord app;        if (pid != MY_PID && pid >= 0) {            synchronized (mPidsSelfLocked) {                app = mPidsSelfLocked.get(pid);//在整个启动进程的流程中在前面已经push进入            }        } else {            app = null;        }        if (app == null) {            ......            return false;//为null的时候直接返回.        }        //正常第一次开启时此时还是null         if (app.thread != null) {            handleAppDiedLocked(app, true, true);        }        ......        final String processName = app.processName;        ......        // 用来时例化ProcessRecord的thread变量.它是一个IApplicationThread对象.         app.makeActive(thread, mProcessStats);//在这里实现的附着!        app.curAdj = app.setAdj = -100;        app.curSchedGroup = app.setSchedGroup = Process.THREAD_GROUP_DEFAULT;        app.forcingToForeground = null;        updateProcessForegroundLocked(app, false, false);        app.hasShownUi = false;        app.debugging = false;        app.cached = false;        app.killedByAm = false;         mHandler.removeMessages(PROC_START_TIMEOUT_MSG, app);         boolean normalMode = mProcessesReady || isAllowedWhileBooting(app.info);        List<ProviderInfo> providers = normalMode ? generateApplicationProvidersLocked(app) : null;        ......        try {            ......            // 这是一个远程调用,但最终会调用ApplicationThread的bindApplication函数完成绑定过程            thread.bindApplication(processName, appInfo, providers, app.instrumentationClass,                    profilerInfo, app.instrumentationArguments, app.instrumentationWatcher,                    app.instrumentationUiAutomationConnection, testMode, enableOpenGlTrace,                    isRestrictedBackupMode || !normalMode, app.persistent,                    new Configuration(mConfiguration), app.compat,                    getCommonServicesLocked(app.isolated),                    mCoreSettingsObserver.getCoreSettingsLocked());            updateLruProcessLocked(app, false, null);            app.lastRequestedGc = app.lastLowMemory = SystemClock.uptimeMillis();        } catch (Exception e) {            ......            return false;        }         // Remove this record from the list of starting applications.        mPersistentStartingProcesses.remove(app);        if (DEBUG_PROCESSES && mProcessesOnHold.contains(app)) Slog.v(TAG,                "Attach application locked removing on hold: " + app);        mProcessesOnHold.remove(app);         boolean badApp = false;        boolean didSomething = false;         // See if the top visible activity is waiting to run in this process...        if (normalMode) {           .....        }         // Find any services that should be running in this process...        if (!badApp) {            ......        }         // Check if a next-broadcast receiver is in this process...        if (!badApp && isPendingBroadcastProcessLocked(pid)) {           ......        }         // Check whether the next backup agent is in this process...        if (!badApp && mBackupTarget != null && mBackupTarget.appInfo.uid == app.uid) {           ......        }         if (badApp) {            ......        }         if (!didSomething) {            ......        }         return true;}
说明, thread是ApplicationThreadProxy的对象引用,它是代理对象,先调用ApplicationThreadProxy的bindApplication方法,接着在这个方法中又调用ApplicationThreadNative的函数onTransact,然后函数onTransact中根据code找到对应的case,最终会调用ApplicationThread的bindApplication方法,接下来看看函数bindApplication ,源码如下:
 public final void bindApplication(String processName, ApplicationInfo appInfo,                List<ProviderInfo> providers, ComponentName instrumentationName,                ProfilerInfo profilerInfo, Bundle instrumentationArgs,                IInstrumentationWatcher instrumentationWatcher,                IUiAutomationConnection instrumentationUiConnection, int debugMode,                boolean enableBinderTracking, boolean trackAllocation,                boolean isRestrictedBackupMode, boolean persistent, Configuration config,                CompatibilityInfo compatInfo, Map<String, IBinder> services, Bundle coreSettings) {            if (services != null) {//初始化缓存                // Setup the service cache in the ServiceManager                ServiceManager.initServiceCache(services);            }            setCoreSettings(coreSettings);            //保存Bind数据            AppBindData data = new AppBindData();            data.processName = processName;            data.appInfo = appInfo;            data.providers = providers;            data.instrumentationName = instrumentationName;            data.instrumentationArgs = instrumentationArgs;            data.instrumentationWatcher = instrumentationWatcher;            data.instrumentationUiAutomationConnection = instrumentationUiConnection;            data.debugMode = debugMode;            data.enableBinderTracking = enableBinderTracking;            data.trackAllocation = trackAllocation;            data.restrictedBackupMode = isRestrictedBackupMode;            data.persistent = persistent;            data.config = config;            data.compatInfo = compatInfo;            data.initProfilerInfo = profilerInfo;            //发送信息            sendMessage(H.BIND_APPLICATION, data);}

说明,在这里,bindApplication方法通过向ActivityThread的消息队列发送BIND_APPLICATION消息,消息的处理调用handleBindApplication方法,handleBindApplication方法比较重要的是会调用如下方法
mInstrumentation.callApplicationOnCreate(app);
说明,callApplicationOnCreate即调用应用程序Application的onCreate()方法,说明Application的onCreate()方法会比所有activity的onCreate()方法先调用。

五 小结

最后,借用猿友的一幅图来描述今天的东西:

说明,整个ActivityThread框架是基于Binder通信的C/S结构,从图可知Server端是ActivityThread、ApplicationThread,Client是AMS(ActivityManagerService),而ApplicationThreadProxy可以看作AMS中Server代表。
本篇到此结束。
参考:
1《ActivityThread与ApplicationThread简析》
2《ActivityThread绑定ApplicationThread的过程》
3《UI线程简介》
4《CloseGuard
5《SamplingProfilerIntegration
6《ActivityInfo、ApplicationInfo、PagerInfo》


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