数据结构之栈(顺序栈和链式栈)

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栈是只允许在一端插入和删除的线性表,只允许插入和删除的一端称为栈顶,另一端称为栈底。栈遵循先进后出的规则。实现栈可以使用顺序表,也可以使用链表。接下来是关于这两种实现方式的一些简单操作的函数。

顺序栈:

头文件:

SqStack.h

#ifndef __SQSTACK_H__#define __SQSTACK_H__#define TRUE 1#define FALSE 0#define SIZE 10typedef int StackData;typedef struct _stack{StackData data[SIZE];int top;}Stack;//置空栈int InitStack (Stack *s);//判断为空int Stack_Empty (Stack *s);//判断栈满int Stack_Full (Stack *s);//入栈int Push (Stack *s,StackData x);//出栈int Pop (Stack *s,StackData *x);//取栈顶int GetTop (Stack *s,StackData *x);#endif  //__SQSTACK_H__

源文件:

SqStack.c

#include <stdio.h>#include "SqStack.h"#include "error.h"//置空栈int InitStack (Stack *s){if (s == NULL){errno = ERROR;return FALSE;}s -> top = -1;return TRUE;}//判断为空int Stack_Empty (Stack *s){if (s == NULL){errno = ERROR;return FALSE;}return s -> top == -1;}//判断栈满int Stack_Full (Stack *s){if (s == NULL){errno = ERROR;return FALSE;}return s -> top == (SIZE - 1);}//入栈int Push (Stack *s,StackData x){if (s == NULL){errno = ERROR;return FALSE;}if (Stack_Full (s)){errno = FULL_STACK;return FALSE;}s -> data[s -> top + 1] = x;s -> top++;//s -> data[++s -> top] = x;return TRUE;}//出栈int Pop (Stack *s,StackData *x){if (s == NULL){errno = ERROR;return FALSE;}if (Stack_Empty (s)){errno = EMPTY_STACK;return FALSE;}*x = s -> data[s -> top];s -> top--;//*x = s -> data[s -> top--];return TRUE;}//取栈顶int GetTop (Stack *s,StackData *x){if (s == NULL){errno = ERROR;return FALSE;}if (Stack_Empty (s)){errno = EMPTY_STACK;return FALSE;}*x = s -> data[s -> top];return TRUE;}

链式栈:

头文件:

LinkStack.h

#ifndef __LINKSTACK_H__#define __LINKSTACK_H__#define TRUE 1#define FALSE 0#define SIZE 10typedef int StackData;typedef struct _node{StackData data;struct _node *next;}Node;typedef struct _linkStack{Node *top;}LinkStack;//创建链式栈LinkStack * Create_Stack ();//判断栈空int StackEmpty (LinkStack *s);//进栈int Push (LinkStack *s,StackData x);//出栈int Pop (LinkStack *s,StackData *x);//获取栈顶元素int GetTop (LinkStack *s,StackData *x);//销毁栈int Destory(LinkStack *s);#endif  //__LINKSTACK_H__

源文件:

LinkStack.c

#include <stdio.h>#include <stdlib.h>#include "LinkStack.h"#include "error.h"//创建链式栈LinkStack * Create_Stack (){LinkStack * s = (LinkStack *)malloc(sizeof(LinkStack)/sizeof(char));if (s == NULL){errno = MALLOC_ERROR;return NULL;}s->top = NULL;return s;}//判断栈空int StackEmpty (LinkStack *s){if (s == NULL){errno = ERROR;return FALSE;}return s->top == NULL;}//进栈int Push (LinkStack *s,StackData x){if (s == NULL){errno = ERROR;return FALSE;}Node * node = (Node *)malloc(sizeof(Node)/sizeof(char));if (node == NULL){errno = MALLOC_ERROR;return FALSE;}node->data = x;node->next = s->top;s->top = node;return TRUE;}//出栈int Pop (LinkStack *s,StackData *x){if (s == NULL){errno = ERROR;return FALSE;}if (StackEmpty (s)){errno = EMPTY_STACK;return FALSE;}Node *p = s->top;*x = p->data;s->top = p->next;free(p);return TRUE;}//获取栈顶元素int GetTop (LinkStack *s,StackData *x){if (s == NULL){errno = ERROR;return FALSE;}if (StackEmpty (s)){errno = EMPTY_STACK;return FALSE;}*x = s->top->data;return TRUE;}//销毁栈int Destory(LinkStack *s){if (s == NULL){errno = ERROR;return FALSE;}int x;while (StackEmpty (s) != TRUE){Pop (s,&x);}free(s);return TRUE;}

对于其中的一些错误信息,我返回特定的错误码,在错误处理文件中处理,这样可以使程序更具可读性,也容易维护。

关于栈的更多的功能,可以大家一起去实现。