unity\_baseLayout
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task:t |:t c:t
pivot
self, rotation, scale, position
anchors
work if parent is Rect Trasnform too
changes according to its’ parent
Raw-mode
the view of object will changed if the anchors change
witout Raw-Mode
the view of object will not changed if anchors change, while the rect value changes accordign to anchors’s changes
blueprint-mode
the rect tool will not be effected as the local rotation & scale
without-blueprint-mode
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- unity
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