unity\_baseLayout

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task:t |:t c:t

pivot

self, rotation, scale, position

anchors

work if parent is Rect Trasnform too

changes according to its’ parent

Raw-mode

the view of object will changed if the anchors change

witout Raw-Mode

the view of object will not changed if anchors change, while the rect value changes accordign to anchors’s changes

blueprint-mode

the rect tool will not be effected as the local rotation & scale

without-blueprint-mode

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