gslx680.c触摸屏驱动
来源:互联网 发布:windows 菜单栏 编辑:程序博客网 时间:2024/05/17 01:10
转:http://blog.csdn.net/zgkxzx/article/details/56980769
前言
gslx680电容触摸屏是一种目前Android嵌入式设备中比较常用的触摸屏类型。这里我们以Exynos4412为Android bsp平台,移植一款gslx680电容触摸屏。
关于电容触摸屏的原理,这里不进行讲解,不明白的,可以参照一下博客:http://blog.csdn.net/xubin341719/article/details/7820492
这里只从实际工程出发,讲解移植过程。谢谢~~
一、具体操作配置
1.添加GSLX68X到内核的Kconfig配置
路径:xxx/kernel/drivers/input/touchscreen/Kconfig
2.编写Makefile文件
路径:xxx/kernel/drivers/input/touchscreen/Makefile
3.在触摸屏驱动目录xxx/kernel/drivers/input/touchscreen/文件夹下,添加一下文件:
gslx680.c
gslx680.h
gsl_point_id
查看附件
注意:gsl_point_id是一个Linux库文件
4.因为TP采用的是I2C总线驱动,还要在linux/arch/arm/mach-exynos/mach-smdk4x12.c文件中添加
这里的IIC地址一定要与程序上面一致,并且和设备的吻合
二、程序分析
1.定义地址和参数
#define GSLX680_I2C_NAME "gslX680" //IIC的设备名#define GSLX680_I2C_ADDR 0x40 //IIC 设备的地址#define IRQ_PORT IRQ_EINT(7) //TP的中断引脚#define GSL_DATA_REG 0x80 //IIC 设备具体功能寄存器的地址 这个是数据寄存器#define GSL_STATUS_REG 0xe0 //状态寄存器#define GSL_PAGE_REG 0xf0#define PRESS_MAX 255 //手指按下的最大值#define MAX_FINGERS 10 //支持的最大手指数#define MAX_CONTACTS 10 //支持的最大关联#define DMA_TRANS_LEN 0x20 //DMA传输的最大长度
- 1
2.设备的驱动初始化函数
首先,在加载驱动后,Linux系统通过module_init(gsl_ts_init);进行设备的初始化
static int __init gsl_ts_init(void){ int ret; if(strcasecmp(tp_name, "gslx680") == 0) { printk("Initial gslx680 Touch Driver\n"); } else { return 0; } print_info("==gsl_ts_init==\n"); ret = i2c_add_driver(&gsl_ts_driver); print_info("ret=%d\n",ret); return ret;}
- 1
主要是通过i2c_add_driver(&gsl_ts_driver)将
static struct i2c_driver gsl_ts_driver = { .driver = { .name = GSLX680_I2C_NAME, .owner = THIS_MODULE,},#ifndef CONFIG_HAS_EARLYSUSPEND .suspend = gsl_ts_suspend, .resume = gsl_ts_resume,#endif .probe = gsl_ts_probe, .remove = __devexit_p(gsl_ts_remove), .id_table = gsl_ts_id,};
- 1
挂载到IIC总线
3.设备的探针函数
设备的探测函数,退出函数、设备的ID等等都注册上去。
在设备工作时,首先是探测函数
static int __devinit gsl_ts_probe(struct i2c_client *client, const struct i2c_device_id *id){ struct gsl_ts *ts; int rc; print_info("GSLX680 Enter %s\n", __func__); if (!i2c_check_functionality(client->adapter, I2C_FUNC_I2C)) { dev_err(&client->dev, "I2C functionality not supported\n"); return -ENODEV; } ts = kzalloc(sizeof(*ts), GFP_KERNEL); if (!ts) return -ENOMEM; print_info("==kzalloc success=\n"); ts->client = client; i2c_set_clientdata(client, ts); ts->device_id = id->driver_data; rc = gslX680_ts_init(client, ts); //初始化gls1680 if (rc < 0) { dev_err(&client->dev, "GSLX680 init failed\n"); goto error_mutex_destroy; } gsl_client = client; gslX680_init(); /初始化gls1680相关的IO端口 init_chip(ts->client); check_mem_data(ts->client); rc= request_irq(client->irq, gsl_ts_irq, IRQF_TRIGGER_RISING, client->name, ts); //中断请求 ,注册终端,上升沿触发 gsl_ts_irq 回调函数 if (rc < 0) { print_info( "gsl_probe: request irq failed\n"); goto error_req_irq_fail; } /* create debug attribute */ //rc = device_create_file(&ts->input->dev, &dev_attr_debug_enable);#ifdef CONFIG_HAS_EARLYSUSPEND ts->early_suspend.level = EARLY_SUSPEND_LEVEL_BLANK_SCREEN + 1; //ts->early_suspend.level = EARLY_SUSPEND_LEVEL_DISABLE_FB + 1; ts->early_suspend.suspend = gsl_ts_early_suspend; ts->early_suspend.resume = gsl_ts_late_resume; register_early_suspend(&ts->early_suspend);#endif#ifdef GSL_MONITOR print_info( "gsl_ts_probe () : queue gsl_monitor_workqueue\n"); INIT_DELAYED_WORK(&gsl_monitor_work, gsl_monitor_worker); gsl_monitor_workqueue = create_singlethread_workqueue("gsl_monitor_workqueue"); queue_delayed_work(gsl_monitor_workqueue, &gsl_monitor_work, 1000);#endif print_info("[GSLX680] End %s\n", __func__); return 0; //exit_set_irq_mode:error_req_irq_fail: free_irq(ts->irq, ts);error_mutex_destroy: input_free_device(ts->input); kfree(ts); return rc;}
- 1
4.设备初始化
static int gslX680_ts_init(struct i2c_client *client, struct gsl_ts *ts){ struct input_dev *input_device; int i, rc = 0; printk("[GSLX680] Enter %s\n", __func__); ts->dd = &devices[ts->device_id]; if (ts->device_id == 0) { ts->dd->data_size = MAX_FINGERS * ts->dd->touch_bytes + ts->dd->touch_meta_data; ts->dd->touch_index = 0; } printk("ts->dd->data_size is %d\n", ts->dd->data_size); ts->touch_data = kzalloc(ts->dd->data_size, GFP_KERNEL); if (!ts->touch_data) { pr_err("%s: Unable to allocate memory\n", __func__); return -ENOMEM; } input_device = input_allocate_device(); //申请输入子系统设备 if (!input_device) { rc = -ENOMEM; goto error_alloc_dev; } ts->input = input_device; input_device->name = GSLX680_I2C_NAME; input_device->id.bustype = BUS_I2C; input_device->dev.parent = &client->dev; input_set_drvdata(input_device, ts); /*set_bit()告诉input输入子系统支持哪些事件,哪些按键 */ set_bit(ABS_MT_POSITION_X, input_device->absbit);//设置接触面的中心点X坐标 set_bit(ABS_MT_POSITION_Y, input_device->absbit);//设置接触面的中心点Y坐标 set_bit(ABS_MT_TOUCH_MAJOR, input_device->absbit);//设置触摸方向 set_bit(ABS_MT_WIDTH_MAJOR, input_device->absbit);//设置手指触摸接触面积大小 set_bit(ABS_PRESSURE, input_device->absbit);//设置压力 set_bit(BTN_TOUCH, input_device->keybit);//按键触摸 set_bit(EV_ABS, input_device->evbit);//绝对位移 set_bit(EV_KEY, input_device->evbit);//按键类型 set_bit(EV_SYN,input_device->evbit);//同步 __set_bit(INPUT_PROP_DIRECT, input_device->propbit); input_mt_init_slots(input_device, (MAX_CONTACTS + 1));//设置子系统的参数上报 input_set_abs_params(input_device,ABS_MT_POSITION_X, 0, SCREEN_MAX_X, 0, 0); input_set_abs_params(input_device,ABS_MT_POSITION_Y, 0, SCREEN_MAX_Y, 0, 0); input_set_abs_params(input_device,ABS_MT_TOUCH_MAJOR, 0, PRESS_MAX, 0, 0); input_set_abs_params(input_device,ABS_MT_WIDTH_MAJOR, 0, 200, 0, 0); input_set_abs_params(input_device, ABS_MT_TRACKING_ID, 0, 5, 0, 0); input_set_abs_params(input_device,ABS_PRESSURE, 0, PRESS_MAX, 0 , 0); input_set_abs_params(input_device, ABS_MT_PRESSURE, 0, PRESS_MAX, 0, 0);#ifdef HAVE_TOUCH_KEY input_device->evbit[0] = BIT_MASK(EV_KEY);//input_device->evbit[0] = BIT_MASK(EV_SYN) | BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); for (i = 0; i < MAX_KEY_NUM; i++) set_bit(key_array[i], input_device->keybit);#endif//中断设置 client->irq = IRQ_PORT; ts->irq = client->irq;//创建单线程的工作队列 ts->wq = create_singlethread_workqueue("kworkqueue_ts"); if (!ts->wq) { dev_err(&client->dev, "Could not create workqueue\n"); goto error_wq_create; }//工作队列的挂起 flush_workqueue(ts->wq);//初始化工作队列,对应的处理函数为gslX680_ts_worker INIT_WORK(&ts->work, gslX680_ts_worker);//注册输入设备子系统 rc = input_register_device(input_device); if (rc) goto error_unreg_device; return 0;error_unreg_device: destroy_workqueue(ts->wq);error_wq_create: input_free_device(input_device);error_alloc_dev: kfree(ts->touch_data); return rc;}
- 1
5.IO的初始化
static int gslX680_init(void){ /* shutdown pin */ gpio_request_one(EXYNOS4_GPX0(6), GPIOF_OUT_INIT_HIGH, "GPX0"); s3c_gpio_setpull(EXYNOS4_GPX0(6),S3C_GPIO_PULL_UP); s3c_gpio_cfgpin(EXYNOS4_GPX0(6), S3C_GPIO_OUTPUT); gpio_set_value(EXYNOS4_GPX0(6), 1); mdelay(50); gpio_set_value(EXYNOS4_GPX0(6), 0); /* config interrupt pin */ s5p_register_gpio_interrupt(EXYNOS4_GPX0(7));// s3c_gpio_cfgpin(EXYNOS4_GPX0(7), S3C_GPIO_SFN(0xf));//引脚配置,输入 s3c_gpio_setpull(EXYNOS4_GPX0(7), S3C_GPIO_PULL_UP);//上拉 irq_set_irq_type(EXYNOS4_GPX0(7), IRQ_TYPE_EDGE_RISING);//上升沿触发终端 return 0;}
- 1
6.触摸屏终端回调函数
看看中断回调函数,中断回调函数相当于中断的上半部,主要是做一些简单工作,复制事情交给中断下半部实现,也就是开启的工作队列线程。
static irqreturn_t gsl_ts_irq(int irq, void *dev_id){ struct gsl_ts *ts = dev_id; print_info("========gslX680 Interrupt=========\n"); disable_irq_nosync(ts->irq);//关闭中断 if (!work_pending(&ts->work)) { queue_work(ts->wq, &ts->work);//将工作线程再次加入工作队列 } return IRQ_HANDLED;}
- 1
这里我们看看中断下半部核心处理部分,包括数据采集与上报子系统等等
static void gslX680_ts_worker(struct work_struct *work){ int rc, i,j; u8 id, touches, read_buf[4] = {0}; u16 x, y; struct gsl_ts *ts = container_of(work, struct gsl_ts,work); print_info("=====gslX680_ts_worker=====\n");#ifdef GSL_MONITOR if(i2c_lock_flag != 0) goto i2c_lock_schedule; else i2c_lock_flag = 1;#endif#ifdef GSL_NOID_VERSION u32 tmp1; u8 buf[4] = {0}; struct gsl_touch_info cinfo = {0};#endif rc = gsl_ts_read(ts->client, 0x80, ts->touch_data, ts->dd->data_size);//读取触摸屏的信息 if (rc < 0) { dev_err(&ts->client->dev, "read failed\n"); goto schedule; } touches = ts->touch_data[ts->dd->touch_index];//触点数 print_info("-----touches: %d -----\n", touches);#ifdef GSL_NOID_VERSION cinfo.finger_num = touches; print_info("tp-gsl finger_num = %d\n",cinfo.finger_num); for(i = 0; i < (touches < MAX_CONTACTS ? touches : MAX_CONTACTS); i ++) { cinfo.x[i] = join_bytes( ( ts->touch_data[ts->dd->x_index + 4 * i + 1] & 0xf), ts->touch_data[ts->dd->x_index + 4 * i]); cinfo.y[i] = join_bytes(ts->touch_data[ts->dd->y_index + 4 * i + 1], ts->touch_data[ts->dd->y_index + 4 * i ]); cinfo.id[i] = ((ts->touch_data[ts->dd->x_index + 4 * i + 1] & 0xf0)>>4); print_info("tp-gsl before: x[%d] = %d, y[%d] = %d, id[%d] = %d \n",i,cinfo.x[i],i,cinfo.y[i],i,cinfo.id[i]); } cinfo.finger_num=(ts->touch_data[3]<<24)|(ts->touch_data[2]<<16) |(ts->touch_data[1]<<8)|(ts->touch_data[0]); gsl_alg_id_main(&cinfo); tmp1=gsl_mask_tiaoping(); print_info("[tp-gsl] tmp1=%x\n",tmp1); if(tmp1>0&&tmp1<0xffffffff) { buf[0]=0xa; buf[1]=0; buf[2]=0; buf[3]=0; gsl_ts_write(ts->client,0xf0,buf,4); buf[0]=(u8)(tmp1 & 0xff); buf[1]=(u8)((tmp1>>8) & 0xff); buf[2]=(u8)((tmp1>>16) & 0xff); buf[3]=(u8)((tmp1>>24) & 0xff); print_info("tmp1=%08x,buf[0]=%02x,buf[1]=%02x,buf[2]=%02x,buf[3]=%02x\n", tmp1,buf[0],buf[1],buf[2],buf[3]); gsl_ts_write(ts->client,0x8,buf,4); } touches = cinfo.finger_num;#endif for(i = 1; i <= MAX_CONTACTS; i ++) { if(touches == 0) id_sign[i] = 0; id_state_flag[i] = 0; } for(i= 0; i < (touches > MAX_FINGERS ? MAX_FINGERS : touches); i ++) {#ifdef GSL_NOID_VERSION id = cinfo.id[i]; x = cinfo.x[i]; y = cinfo.y[i];#else x = join_bytes( ( ts->touch_data[ts->dd->x_index + 4 * i + 1] & 0xf), ts->touch_data[ts->dd->x_index + 4 * i]); y = join_bytes(ts->touch_data[ts->dd->y_index + 4 * i + 1], ts->touch_data[ts->dd->y_index + 4 * i ]);//id = ts->touch_data[ts->dd->id_index + 4 * i] >> 4; id = ts->touch_data[ts->dd->id_index + 4 * i] >> 4;#endif print_info("-->x = %d, y = %d,id = %d, max = %d,ts->dd->x_index = %d\n",x,y,id,MAX_CONTACTS,ts->dd->id_index);//id = touches; if(1 <=id && id <= MAX_CONTACTS) {#ifdef FILTER_POINT filter_point(x, y ,id);//滤波#else record_point(x, y , id);//记录处理#endif print_info("-->x_new = %d, y_new = %d\n",x_new,y_new); report_data(ts, x_new, y_new, 10, id); //上报数据 id_state_flag[id] = 1; } } for(i = 1; i <= MAX_CONTACTS; i ++) { if( (0 == touches) || ((0 != id_state_old_flag[i]) && (0 == id_state_flag[i])) ) {#ifdef REPORT_DATA_ANDROID_4_0 input_mt_slot(ts->input, i); input_report_abs(ts->input, ABS_MT_TRACKING_ID, -1); input_mt_report_slot_state(ts->input, MT_TOOL_FINGER, false);#endif id_sign[i]=0; } id_state_old_flag[i] = id_state_flag[i]; } if(0 == touches) {#ifndef REPORT_DATA_ANDROID_4_0 input_mt_sync(ts->input);#endif#ifdef HAVE_TOUCH_KEY if(key_state_flag) { input_report_key(ts->input, key, 0); input_sync(ts->input); key_state_flag = 0; }#endif } input_sync(ts->input);//同步更新schedule:#ifdef GSL_MONITOR i2c_lock_flag = 0;i2c_lock_schedule:#endif enable_irq(ts->irq);//再次开启中断}
- 1
7. 上报输入子系统
static void report_data(struct gsl_ts *ts, u16 x, u16 y, u8 pressure, u8 id){ swap(x, y);// print_info("#####id=%d,x=%d,y=%d######\n",id,x,y); print_info("#####id=%d,x=%d,y=%d######\n",id,x,y); if(x > SCREEN_MAX_X || y > SCREEN_MAX_Y) {#ifdef HAVE_TOUCH_KEY report_key(ts,x,y);#endif return; } input_mt_slot(ts->input, id); input_report_abs(ts->input, ABS_MT_TRACKING_ID, id); input_report_abs(ts->input, ABS_MT_POSITION_X, x); input_report_abs(ts->input, ABS_MT_POSITION_Y, y); input_report_abs(ts->input, ABS_MT_PRESSURE, pressure); input_report_key(ts->input, BTN_TOUCH, 1);}
- 1
至此,glax680电容触摸屏的驱动移植与分析完毕,希望能给大家带来一点点的帮助…
参考资料下载地址:http://download.csdn.net/detail/zgkxzx/9763694
- gslx680.c触摸屏驱动
- Android底层驱动移植--gslx680电容触摸屏驱动
- A20 GSLX680 触摸按键驱动调试
- 触摸屏驱动s3c2410_ts.c分析
- 全志A33触摸屏gslX680代码跟读
- 触摸屏驱动分析之S3C2440_ts.c
- 触摸屏驱动分析之S3C2440_ts.c
- 触摸屏驱动分析之S3C2440_ts.c
- 触摸屏驱动
- 触摸屏驱动
- 触摸屏驱动
- 触摸屏驱动
- 触摸屏驱动
- 触摸屏驱动
- 触摸屏驱动
- 触摸屏驱动
- 触摸屏驱动
- 触摸屏驱动
- 第4讲项目-j计算长方形的周长和面积
- 2017书单3
- Android问题:ScrollView默认位置不是最顶部最全解决方案
- python初用
- BZOJ 1620: [Usaco2008 Nov]Time Management 时间管理
- gslx680.c触摸屏驱动
- Just a Hook ,线段树,区间更新 ,区间求和
- 循环创建按钮并且间距一至
- 16_矩阵剪刀石头布
- Centos7 未找到命令.. 解决方案
- maven和gradle打war包遇到的问题及总结
- java基础之--抽象类
- JS 判断数据类型的方法
- 不定长数组vector,STL的使用