C++ 树形结构

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转载自:http://blog.csdn.net/stephenxu111/article/details/2446382
修改了此篇文章中 代码显示的一点小问题。

///Tree.h 文件#pragma once#include <list>#include <algorithm>using namespace std;struct TreeNode;   //定义一个结构体原形class Tree;        //定义一个类原形class Iterator;    //定义一个类原形typedef list<TreeNode*> List; //重命名一个节点链表TreeNode* clone(TreeNode*, List&, TreeNode*);//Clone复制函数struct TreeNode {    int _data;                         //数据    TreeNode* _parent;                 //父节点    List _children;                    //子节点    TreeNode(int, TreeNode* );          //构造函数    void SetParent(TreeNode& );         //设置父节点    void InsertChildren(TreeNode& );    //插入子节点};class Tree{public:    //下面是构造器和运算符重载    Tree();                                //默认构造函数    Tree(const Tree&);                     //复制构造函数    Tree(const int);                       //带参数构造函数    Tree(const int,const list<Tree*>&);    //带参数构造函数    ~Tree();                               //析构函数    Tree& operator=(const Tree&);           //=符号运算符重载    bool operator==(const Tree&);           //==符号运算符重载    bool operator!=(const Tree&);           //!=符号运算符重载                                        //下面是成员函数    void Clear();                         //清空    bool IsEmpty()const;                  //判断是否为空    int Size()const;                      //计算节点数目    int Leaves();                         //计算叶子数    int Root()const;                      //返回根元素    int Height();                         //计算树的高度                                      //下面是静态成员函数    static bool IsRoot(Iterator);         //判断是否是根    static bool isLeaf(Iterator);         //判断是否是叶子    static Iterator Parent(Iterator);     //返回其父节点    static int NumChildren(Iterator);     //返回其子节点数目                                     //跌代器函数    Iterator begin();                //Tree Begin    Iterator end();                  //Tree End    friend class Iterator;            //Iterator SubClassprivate:    list<TreeNode*> _nodes;            //节点数组    list<TreeNode*>::iterator LIt;     //一个节点迭代器    int height(TreeNode*);    int level(TreeNode*,Iterator);};//This is TreeSub Class Iteratorclass Iterator{private:    Tree* _tree;                        //Tree data    list<TreeNode*>::iterator _lit;     //List Iteratorpublic:    Iterator();                                 //默认构造函数    Iterator(const Iterator&);                  //复制构造函数    Iterator(Tree*,TreeNode*);                  //构造函数    Iterator(Tree*,list<TreeNode*>::iterator);  //构造函数                                                //运算符重载    void operator=(const Iterator&);            //赋值运算符重载    bool operator==(const Iterator&);           //关系运算符重载    bool operator!=(const Iterator&);           //关系运算符重载    Iterator& operator++();                     //前缀++运算符    Iterator operator++(int);                   //后缀++运算符    int operator*()const;                       //获得节点信息    bool operator!();                           //赋值运算符重载    typedef list<TreeNode*>::iterator List;    friend class Tree;};
///Tree.cpp 文件#include "stdafx.h"#include "Tree.h"//***** 下面是对于TreeNode结构体的定义实现*****///TreeNode::TreeNode(int type = 0, TreeNode* Parent = 0) {    _data = type;    _parent = Parent;}void TreeNode::SetParent(TreeNode& node) {    _parent = &node;}void TreeNode::InsertChildren(TreeNode& node) {    TreeNode* p = &node;    _children.push_back(p);}//***** 下面是对于Tree类的定义实现*****///Tree::Tree() {}Tree::Tree(const int type) {    _nodes.push_back(new TreeNode(type));}Tree::Tree(const Tree& t) {    if (t._nodes.empty())return;    clone(t._nodes.front(), _nodes, 0);}Tree::Tree(const int type, const list<Tree*>& lit) {    TreeNode* root = new TreeNode(type);//建立根节点    _nodes.push_back(root);//放入树中    list<Tree*>::const_iterator it;    for (it = lit.begin(); it != lit.end(); it++) {        if (!((*it)->_nodes.empty())) {//如果当前节点元素不为空            Tree* tp = new Tree(**it);            TreeNode* p = tp->_nodes.front();            root->_children.push_back(p); //设置根的子节点            p->_parent = root;            //设置节点的父节点为根            list<TreeNode*>::iterator lit1 = tp->_nodes.begin();            list<TreeNode*>::iterator lit2 = tp->_nodes.end();            list<TreeNode*>::iterator lit3 = _nodes.end();            _nodes.insert(lit3, lit1, lit2);        }    }}Tree::~Tree() {    for (list<TreeNode*>::iterator it = _nodes.begin(); it != _nodes.end(); it++) {        delete* it;    }}Tree& Tree::operator =(const Tree & t) {    Clear();    Tree* p = new Tree(t);    _nodes = p->_nodes;    return *this;}bool Tree::operator ==(const Tree& t) {    if (_nodes.size() != t._nodes.size()) {        return false;    }    list<TreeNode*>::iterator it = _nodes.begin();    list<TreeNode*>::const_iterator _it = t._nodes.begin();    while (it != _nodes.end() && _it != t._nodes.end()) {        if ((*it)->_data != (*_it)->_data) {            return false;        }        it++;        _it++;    }    return true;}bool Tree::operator !=(const Tree& t) {    if (_nodes.size() != _nodes.size()) {        return true;    }    else {        list<TreeNode*>::iterator it = _nodes.begin();        list<TreeNode*>::const_iterator _it = t._nodes.begin();        while (it != _nodes.end() && _it != t._nodes.end()) {            if ((*it)->_data != (*_it)->_data) {                return true;            }            it++;            _it++;        }        return false;    }}void Tree::Clear() {    for (list<TreeNode*>::iterator it = _nodes.begin(); it != _nodes.end(); it++) {        delete* it;    }    _nodes.clear();}bool Tree::IsEmpty()const {    return _nodes.empty();}int Tree::Size()const {    return (int)_nodes.size();}int Tree::Leaves() {    int i = 0;    list<TreeNode*>::iterator it = _nodes.begin();    while (it != _nodes.end()) {        if ((*it)->_children.size() == 0) {            i++;        }        it++;    }    return i;}int Tree::Height() {    if (_nodes.size() != 0) {        TreeNode* TNode = _nodes.front();        return height(TNode);    }    else {        return -1; //判断为空树    }}int Tree::height(TreeNode* node) {    if (!node) {        return -1;    }    else {        list<TreeNode*> plist = node->_children;        if (plist.size() == 0) {            return 0;        }        int hA = 0;        for (list<TreeNode*>::iterator it = plist.begin(); it != plist.end(); it++) {            int hB = height(*it);            if (hB>hA) {                hA = hB;            }        }        return hA + 1;    }}Iterator Tree::begin() {    return Iterator(this, _nodes.begin());}Iterator Tree::end() {    return Iterator(this, _nodes.end());}int Tree::Root()const {    return (*_nodes.begin())->_data;}bool Tree::IsRoot(Iterator it) {    TreeNode p = *it;    if (p._parent == 0) {        return true;    }    return false;}bool Tree::isLeaf(Iterator it) {    TreeNode p = *it;    if (p._children.size() == 0) {        return true;    }    return false;}Iterator Tree::Parent(Iterator it) {    TreeNode p = *it;    Tree* t = it._tree;    Iterator Ite(t, p._parent);    return Ite;}int Tree::NumChildren(Iterator it) {    TreeNode p = *it;    return (int)p._children.size();}//***** 下面是对于Tree::Iterator类的定义实现*****///Iterator::Iterator() {}Iterator::Iterator(const Iterator& it) {    _tree = it._tree;    _lit = it._lit;}Iterator::Iterator(Tree* t, TreeNode* n) {    _tree = t;    list<TreeNode*>& nodes = _tree->_nodes;    _lit = find(nodes.begin(), nodes.end(), n);//<algorithm> Members}Iterator::Iterator(Tree * t, list<TreeNode*>::iterator lt) {    _tree = t;    _lit = lt;}void Iterator::operator =(const Iterator& it) {    _tree = it._tree;    _lit = it._lit;}bool Iterator::operator ==(const Iterator & it) {    return _tree == it._tree && _lit == it._lit;}bool Iterator::operator !=(const Iterator & it) {    return _tree != it._tree || _lit != it._lit;}Iterator& Iterator::operator ++() {    ++_lit;    return *this;}Iterator Iterator::operator ++(int) {    Iterator it(*this);    ++_lit;    return it;}int Iterator::operator *() const {    return ((*_lit)->_data);}bool Iterator::operator !() {    return _lit == _tree->_nodes.end();}//Clone函数TreeNode* clone(TreeNode* node, List& nodes, TreeNode* nodep) {    TreeNode* cp = new TreeNode(node->_data, nodep);    nodes.push_back(cp);    List& l = node->_children;    List& cl = cp->_children;    for (list<TreeNode*>::iterator lt = l.begin(); lt != l.end(); lt++) {        cl.push_back(clone(*lt, nodes, cp));    }    return cp;}