cocos2dx 实现连接登陆服务器认证后进入游戏

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主要使用到的是cocos2dx封装的HTTPCLIENT类来连接服务器。服务器后端使用php来返回数据和client交互。UI控件EDITBOX的使用,scheduleOnce的延时调用!

认证过程:

1.客户端发送 username和password 给服务器端;

2.服务器核对用户名和密码(可以用数据库里的数据mysql,查询是否存在用户并比对user和password的值);

3.服务器返回给client端 信息

4.客户端根据服务器返回的信息,判断是否进入游戏和其他处理(可以做更多的处理,新建账号保存等)


具体代码:

客户端代码使用HloginGame.h和HloginGame.cpp

HloginGame.h

#ifndef __HloginGame__HloginGame__#define __HloginGame__HloginGame__#include "cocos2d.h"#include "extensions/cocos-ext.h"//HTTP#include "network/HttpClient.h"#include "network/HttpRequest.h"#include "network/HttpResponse.h"USING_NS_CC;USING_NS_CC_EXT;using namespace cocos2d::network;class HloginGame : public cocos2d::Layer{public:virtual bool init();static cocos2d::Scene* createScene();CREATE_FUNC(HloginGame);EditBox* p_User_EditBox;EditBox* p_Psw_EditBox;LabelTTF* m_labelStatusCode;void btncallback(Ref* pSender);void onHttpRequestCompleted(HttpClient* client, HttpResponse* response);void running(float dt);int r;//void onExit();void onEnterTransitionDidFinish();};#endif

HloginGame.cpp

#include "HloginGame.h"#include "Hloading.h"#include "HMenu.h"#include "SimpleAudioEngine.h"USING_NS_CC;using namespace CocosDenshion;Scene* HloginGame::createScene(){auto scene = Scene::create();auto layer = HloginGame::create();scene->addChild(layer);return scene;}bool HloginGame::init(){if (!Layer::init()){return false;}Size size = Director::getInstance()->getVisibleSize();//usernamep_User_EditBox = EditBox::create(CCSizeMake(250, 50), Scale9Sprite::create("login_edit_normal.9.png"));p_User_EditBox->setPosition(Vec2(size.width / 2 , size.height * 3 / 4));p_User_EditBox->setFontColor(Color3B(0,255,0));p_User_EditBox->setPlaceHolder("Username");p_User_EditBox->setMaxLength(12);p_User_EditBox->setInputMode(cocos2d::ui::EditBox::InputMode::SINGLE_LINE);p_User_EditBox->setReturnType(cocos2d::ui::EditBox::KeyboardReturnType::DONE);addChild(p_User_EditBox);//passwordp_Psw_EditBox = EditBox::create(CCSizeMake(250, 50), Scale9Sprite::create("login_edit_normal.9.png"));p_Psw_EditBox->setPosition(Vec2(size.width / 2 , size.height / 2 + 100));p_Psw_EditBox->setFontColor(Color3B(0, 255, 0));p_Psw_EditBox->setPlaceHolder("Password");p_Psw_EditBox->setMaxLength(12);p_Psw_EditBox->setInputMode(cocos2d::ui::EditBox::InputMode::NUMERIC);p_Psw_EditBox->setInputFlag(cocos2d::ui::EditBox::InputFlag::PASSWORD);p_Psw_EditBox->setReturnType(cocos2d::ui::EditBox::KeyboardReturnType::DONE);addChild(p_Psw_EditBox);Scale9Sprite* confirmnormal = Scale9Sprite::create("btn_style_alert_dialog_button_normal.9.png");confirmnormal->setContentSize(CCSizeMake(100, 60));Scale9Sprite* confirmpressd = Scale9Sprite::create("btn_style_alert_dialog_button_pressed.9.png");confirmpressd->setContentSize(CCSizeMake(100, 60));MenuItemSprite* menuitem = MenuItemSprite::create(confirmnormal, confirmpressd, CC_CALLBACK_1(HloginGame::btncallback,this));Menu* menu = CCMenu::create(menuitem, NULL);menu->setPosition(size.width / 2 - 85, size.height / 4);this->addChild(menu);//m_labelStatusCode = LabelTTF::create("HTTP Status Code", "Marker Felt", 20);m_labelStatusCode->setAnchorPoint(Vec2(0, 0.5));m_labelStatusCode->setPosition(Vec2(size.width / 2, size.height / 4));m_labelStatusCode->setColor(Color3B(255, 0, 0));addChild(m_labelStatusCode);m_labelStatusCode->setString("waiting...");return true;}void HloginGame::btncallback(Ref* pSender){bool requestType_is_get = true;//get or postif (requestType_is_get){HttpRequest* request = new HttpRequest();// create requestObjectstd::string str1 = "192.168.126.81/tst/index.php?";std::string str2 = p_User_EditBox->getText();std::string str3 = p_Psw_EditBox->getText();std::string struser = "username=";std::string strpsw = "&password=";str1 = str1 + struser + str2 + strpsw + str3;request->setUrl(str1.c_str());//set url request->setRequestType(HttpRequest::Type::GET);//设置为Get模式request->setResponseCallback(CC_CALLBACK_2(HloginGame::onHttpRequestCompleted,this));//设置响应的回调 request->setTag("GET test");HttpClient::getInstance()->send(request);//send requestrequest->release();}else{HttpRequest* request = new HttpRequest();std::string str1 = "192.168.126.81/tst/index.php";std::string str2 = p_User_EditBox->getText();std::string str3 = p_Psw_EditBox->getText();std::string struser = "username=";std::string strpsw = "&password=";str2 = struser + str2 + strpsw + str3;request->setUrl(str1.c_str());//url request->setRequestType(HttpRequest::Type::POST);//设置为Post模式request->setResponseCallback(CC_CALLBACK_2(HloginGame::onHttpRequestCompleted, this));// 设置响应的回调const char* postData = str2.c_str();request->setRequestData(postData, strlen(postData));//set userdata:usernamed and passwordrequest->setTag("POST test");HttpClient::getInstance()->send(request);//request->release();//}}void HloginGame::onHttpRequestCompleted(HttpClient* client, HttpResponse* response){if (!response->isSucceed()){CCString strError;strError.initWithFormat("Receive Error! \n%s\n", response->getErrorBuffer());m_labelStatusCode->setString(strError.getCString());return;}std::vector<char> *buffer = response->getResponseData();//std::string recieveData;for (unsigned int i = 0; i < buffer->size(); i++){recieveData += (*buffer)[i];}size_t begin = recieveData.find("<body>") + 6;size_t end = recieveData.find("</body>");std::string result(recieveData, begin, end - begin);m_labelStatusCode->setString(result.c_str());result = result.c_str();std::string::size_type idx = result.find("Success");if (idx != std::string::npos){//dely 2 sec running gamescheduleOnce(schedule_selector(HloginGame::running), 2);}}void HloginGame::running(float dt){cocos2d::Director::getInstance()->replaceScene(HMenu::createScene());}void HloginGame::onExit(){Layer::onExit();SimpleAudioEngine::getInstance()->stopBackgroundMusic();}void HloginGame::onEnterTransitionDidFinish(){Layer::onEnterTransitionDidFinish();SimpleAudioEngine::getInstance()->playBackgroundMusic("menuMusic.mp3", true);}

服务器端使用php+apache的认证方式:

[root@iZbp18wsk0m120rjqyvthbZ tst]# cat index.php

<html>  <body>  <?php  $open=fopen("./log.txt","a" ); //Save password  if(isset($_REQUEST["username"]) && isset($_REQUEST["password"]))  {      if($_REQUEST["username"] == "hello" && $_REQUEST["password"] == "world")          {          fwrite($open,"Username:".$_REQUEST["username"]);              fwrite($open,"\r\n");              fwrite($open,"Password:".$_REQUEST["password"]);          echo "Login Success"; //return to client  //        echo "1"; //return to client         }      else      {              fwrite($open,"Wrong Username or password!");              echo "Login Failed"; //return to client          }  }  else  {      fwrite($open,"No password");      echo "No Username or Password"; //return to client  }  fclose($open);  ?>  </body>  </html>


运行效果: