Edge-based 3D object traking(0)

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开坑

目前读了一些论文,再加上实验室本身的object-track的工程,逐渐有了一些自己的思路。:
其基本步骤如下:

1. Edge-extract
2. Model-detection
3. Traking with SLAM
接下来主要是解析思路,阅读论文。
今天主要是分析Edge-extract模块。


  1. Dollár P, Zitnick C L. Fast edge detection using structured forests[J]. IEEE transactions on pattern analysis and machine intelligence, 2015, 37(8): 1558-1570.
  2. Wang B, Zhong F, Qin X. Pose optimization in edge distance field for textureless 3D object tracking[C]//Proceedings of the Computer Graphics International Conference. ACM, 2017: 32.
  3. Liu H, Zhang G, Bao H. Robust keyframe-based monocular SLAM for augmented reality[C]//Mixed and Augmented Reality (ISMAR), 2016 IEEE International Symposium on. IEEE, 2016: 1-10.
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