LruCache 分析

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LruCache 是 Android 的一个内部类,提供了基于内存实现的缓存

用法

     //获取系统分配给每个应用程序的最大内存,每个应用系统分配32M      int maxMemory = (int) Runtime.getRuntime().maxMemory();        int mCacheSize = maxMemory / 8;      //给LruCache分配1/8 4M      mMemoryCache = new LruCache<String, Bitmap>(mCacheSize){          //必须重写此方法,来测量Bitmap的大小          @Override          protected int sizeOf(String key, Bitmap value) {              return value.getRowBytes() * value.getHeight();          }      };

源码

LRUCache 的源码不是很长,我们从上到下逐个分析,先看官方对这个类的注释(注释往往很有用)

注释

/** * BEGIN LAYOUTLIB CHANGE * This is a custom version that doesn't use the non standard LinkedHashMap#eldest. * END LAYOUTLIB CHANGE * * A cache that holds strong references to a limited number of values. Each time * a value is accessed, it is moved to the head of a queue. When a value is * added to a full cache, the value at the end of that queue is evicted and may * become eligible for garbage collection. * * <p>If your cached values hold resources that need to be explicitly released, * override {@link #entryRemoved}. * * <p>If a cache miss should be computed on demand for the corresponding keys, * override {@link #create}. This simplifies the calling code, allowing it to * assume a value will always be returned, even when there's a cache miss. * * <p>By default, the cache size is measured in the number of entries. Override * {@link #sizeOf} to size the cache in different units. For example, this cache * is limited to 4MiB of bitmaps: * <pre>   {@code *   int cacheSize = 4 * 1024 * 1024; // 4MiB *   LruCache<String, Bitmap> bitmapCache = new LruCache<String, Bitmap>(cacheSize) { *       protected int sizeOf(String key, Bitmap value) { *           return value.getByteCount(); *       } *   }}</pre> * * <p>This class is thread-safe. Perform multiple cache operations atomically by * synchronizing on the cache: <pre>   {@code *   synchronized (cache) { *     if (cache.get(key) == null) { *         cache.put(key, value); *     } *   }}</pre> * * <p>This class does not allow null to be used as a key or value. A return * value of null from {@link #get}, {@link #put} or {@link #remove} is * unambiguous: the key was not in the cache. * * <p>This class appeared in Android 3.1 (Honeycomb MR1); it's available as part * of <a href="http://developer.android.com/sdk/compatibility-library.html">Android's * Support Package</a> for earlier releases. */

注释比较长,不过提供了几个关键信息

  • 说明了 LRU 的工作原理,最近使用的会放进队列的头部,最久未使用的放进队列的尾部,会首先删除队尾元素
  • 如果你 cache 的某个值需要明确释放,重写 entryRemoved 方法
  • 如果 key 相对应的 item 丢掉,重写create(),这简化了调用代码,即使丢失了也总会返回。
  • 默认的,我们需要重写 sizeOf 方法
  • 该类是线程安全的
  • 该类不允许空值和空 key
  • 该类出现在 Android 3.1系统及其以后,但是会向下兼容

下面看其定义的变量

变量

 private final LinkedHashMap<K, V> map;// 以 LinkedHashMap 进行存储/** Size of this cache in units. Not necessarily the number of elements. */private int size;// 当前大小private int maxSize;// 最大容量private int putCount;// put次数private int createCount;// 创建次数private int evictionCount;// 回收次数private int hitCount;// 命中次数private int missCount;// 未命中次数

再看构造方法

构造方法

/** * @param maxSize for caches that do not override {@link #sizeOf}, this is *     the maximum number of entries in the cache. For all other caches, *     this is the maximum sum of the sizes of the entries in this cache. */public LruCache(int maxSize) {    if (maxSize <= 0) {// 必须大于 0 ,看上面的用发就知道了        throw new IllegalArgumentException("maxSize <= 0");    }    this.maxSize = maxSize;    this.map = new LinkedHashMap<K, V>(0, 0.75f, true);// 将LinkedHashMap的accessOrder 设置为 true 来实现 LRU}

构造方法没啥好说的,主要就是 将 LinkedHashMap 的 accessOrder 设置为 true 来实现 LRU,利用访问顺序而不是插入顺序。

接下来是 resize 方法

resize()

/** * Sets the size of the cache. * @param maxSize The new maximum size. * * @hide */public void resize(int maxSize) {    if (maxSize <= 0) {        throw new IllegalArgumentException("maxSize <= 0");    }    synchronized (this) {        this.maxSize = maxSize;    }    trimToSize(maxSize);}

重新计算缓存的大小,里面涉及到了 trimToSize 方法。另外,注意 synchronized

trimToSize()

/** * @param maxSize the maximum size of the cache before returning. May be -1 *     to evict even 0-sized elements. */private void trimToSize(int maxSize) {    while (true) {// 死循环        K key;        V value;        synchronized (this) {// 线程安全              if (size < 0 || (map.isEmpty() && size != 0)) {                throw new IllegalStateException(getClass().getName()                        + ".sizeOf() is reporting inconsistent results!");            }            if (size <= maxSize) {                break;            }            // BEGIN LAYOUTLIB CHANGE            // get the last item in the linked list.            // This is not efficient, the goal here is to minimize the changes            // compared to the platform version.            Map.Entry<K, V> toEvict = null;            for (Map.Entry<K, V> entry : map.entrySet()) {                toEvict = entry;            }            // END LAYOUTLIB CHANGE            if (toEvict == null) {                break;            }            key = toEvict.getKey();            value = toEvict.getValue();            map.remove(key);            size -= safeSizeOf(key, value);            evictionCount++;        }        entryRemoved(true, key, value, null);    }}

该方法根据 maxSize 来调整内存 cache 的大小,如果 maxSize 传入 -1,则清空缓存中的所有对象。该源码可知,该内部是一个死循环,靠满足相应的条件达到退出的目的

  • 条件1,当当前大小 size 小于 最大容量时,退出
  • 当需要删除的 entry 为空时,会退出。这里 请看 LAYOUTLIB CHANGE 之间的代码,这里好像删除的是 Map 的队尾元素,但是,我们知道针对 LinkedHashMap ,队尾则是最新使用的元素,这里把最新的删掉了,和原意相违背。注释里面讲解到:This is not efficient, the goal here is to minimize the changes compared to the platform version.

上面的代码是 Android API 22 Platform 里面的

而在 Android API 23 Platform 里面新代码改变了

 Map.Entry<K, V> toEvict = map.eldest();

这里可以看出,是取的最久未使用的,将最久未使用的删除了。(谷歌的工程师也在不断的调整)

里面涉及到 safeSizeOf 方法

safeSizeOf()

private int safeSizeOf(K key, V value) {    int result = sizeOf(key, value);    if (result < 0) {        throw new IllegalStateException("Negative size: " + key + "=" + value);    }    return result;}

里面涉及到了我们需要复写的方法 sizeOf

最后调用 entryRemoved 方法

entryRemoved()

/** * Called for entries that have been evicted or removed. This method is * invoked when a value is evicted to make space, removed by a call to * {@link #remove}, or replaced by a call to {@link #put}. The default * implementation does nothing. * * <p>The method is called without synchronization: other threads may * access the cache while this method is executing. * * @param evicted true if the entry is being removed to make space, false *     if the removal was caused by a {@link #put} or {@link #remove}. * @param newValue the new value for {@code key}, if it exists. If non-null, *     this removal was caused by a {@link #put}. Otherwise it was caused by *     an eviction or a {@link #remove}. */protected void entryRemoved(boolean evicted, K key, V oldValue, V newValue) {}

该方法是空方法,看注释可知:当 item 被回收或者删掉时调用。该方法当 value 被回收释放存储空间时被 remove 调用,或者替换 item 值时 put 调用,默认实现什么都没做。

每次回收对象就调用该函数,这里参数为 true --为释放空间被删除;false --get、put 或 remove 导致。前面类注释可知,需要用户考量进行重写

接下来看 get 方法

get()

/** * Returns the value for {@code key} if it exists in the cache or can be * created by {@code #create}. If a value was returned, it is moved to the * head of the queue. This returns null if a value is not cached and cannot * be created. */public final V get(K key) {    if (key == null) {        throw new NullPointerException("key == null");    }    V mapValue;    synchronized (this) {        mapValue = map.get(key);        if (mapValue != null) {            hitCount++;// 命中            return mapValue;        }        missCount++;// 未命中    }    /*     * Attempt to create a value. This may take a long time, and the map     * may be different when create() returns. If a conflicting value was     * added to the map while create() was working, we leave that value in     * the map and release the created value.     */    // 如果丢失了就试图创建一个item    V createdValue = create(key);    if (createdValue == null) {        return null;    }    // 接下来是如果用户重写了create方法后,可能会执行到    synchronized (this) {        createCount++;// 创建数增加          mapValue = map.put(key, createdValue);// 将刚刚创建的值放入map中,返回的值是在map中与key相对应的旧值(就是在放入new value前的old value)          // 如果有人实现了create方法,需要注意create方法的注释        /**         * Called after a cache miss to compute a value for the corresponding key.         * Returns the computed value or null if no value can be computed. The         * default implementation returns null.         *         * <p>The method is called without synchronization: other threads may         * access the cache while this method is executing.         *         * <p>If a value for {@code key} exists in the cache when this method         * returns, the created value will be released with {@link #entryRemoved}         * and discarded. This can occur when multiple threads request the same key         * at the same time (causing multiple values to be created), or when one         * thread calls {@link #put} while another is creating a value for the same         * key.         */        // 涉及到了多线程会造成冲突的问题        if (mapValue != null) {            // There was a conflict so undo that last put            map.put(key, mapValue);// 如果之前位置上已经有元素了,就还把原来的放回去,等于size没变          } else {            size += safeSizeOf(key, createdValue);// 如果之前的位置上没有元素,说明createdValue是新加上去的,所以要加上createdValue的size         }    }    /*      * 刚刚如果检测到旧值,因为最后旧值还是在map中,但是中途被回收了,所以还是要通知别人这个对象被回收过。      * 所以就调用了entryRemoved     */      if (mapValue != null) {        entryRemoved(false, key, createdValue, mapValue);        return mapValue;    } else {        /*          * 如果刚刚没有检测到旧值,将新值放入map。          * 那么需要重新检测是否size是否超出了maxSize,所以就调用了trimToSize,并返回新值          */          trimToSize(maxSize);        return createdValue;    }}

开头注释说明:通过 key 返回相应的 item,或者创建返回相应的 item。相应的 item 会移动到队列的头部,如果 item 的 value 没有被 cache 或者不能被创建,则返回 null。

这里面涉及到了 create 方法

create()

/** * Called after a cache miss to compute a value for the corresponding key. * Returns the computed value or null if no value can be computed. The * default implementation returns null. * * <p>The method is called without synchronization: other threads may * access the cache while this method is executing. * * <p>If a value for {@code key} exists in the cache when this method * returns, the created value will be released with {@link #entryRemoved} * and discarded. This can occur when multiple threads request the same key * at the same time (causing multiple values to be created), or when one * thread calls {@link #put} while another is creating a value for the same * key. */protected V create(K key) {    return null;}

create 函数是根据 key 来创建相应的 item,但是在 LruCache 中默认返回的是null。因为 LruCache 未记录被回收的数据,这里读者可以重写该 create 函数,为 key 创建相应的 item,这里是需要读者自行设计。请注意,多线程会导致冲突

下面看一下 put 方法

put()

/** * Caches {@code value} for {@code key}. The value is moved to the head of * the queue. * * @return the previous value mapped by {@code key}. */public final V put(K key, V value) {    if (key == null || value == null) {        throw new NullPointerException("key == null || value == null");    }    V previous;    synchronized (this) {        putCount++;// put次数增加        size += safeSizeOf(key, value);// 计算size        previous = map.put(key, value);// 这里其实是放到了队尾        if (previous != null) {// 不为空,说明之前有数据,所以要把size减去            size -= safeSizeOf(key, previous);        }    }    if (previous != null) {        entryRemoved(false, key, previous, value);    }    trimToSize(maxSize);    return previous;}

接下来看看 remove 方法

remove()

/** * Removes the entry for {@code key} if it exists. * * @return the previous value mapped by {@code key}. */public final V remove(K key) {    if (key == null) {        throw new NullPointerException("key == null");    }    V previous;    synchronized (this) {        previous = map.remove(key);// 删除key,并返回旧值          if (previous != null) {            size -= safeSizeOf(key, previous);// 如果旧值不为空,则为size减去其旧值大小          }    }    if (previous != null) {        entryRemoved(false, key, previous, null);    }    return previous;}

最后看看其他方法

其他方法

 /** * Returns the size of the entry for {@code key} and {@code value} in * user-defined units.  The default implementation returns 1 so that size * is the number of entries and max size is the maximum number of entries. * 返回用户定义的item的大小,默认返回1代表item的数量,最大size就是最大item值 * <p>An entry's size must not change while it is in the cache. */protected int sizeOf(K key, V value) {    return 1;}/** * Clear the cache, calling {@link #entryRemoved} on each removed entry. */public final void evictAll() {    trimToSize(-1); // -1 will evict 0-sized elements 清除map中全部的数据 }/** * For caches that do not override {@link #sizeOf}, this returns the number * of entries in the cache. For all other caches, this returns the sum of * the sizes of the entries in this cache. */public synchronized final int size() {    return size;}/** * For caches that do not override {@link #sizeOf}, this returns the maximum * number of entries in the cache. For all other caches, this returns the * maximum sum of the sizes of the entries in this cache. */public synchronized final int maxSize() {    return maxSize;}/** * Returns the number of times {@link #get} returned a value that was * already present in the cache. */public synchronized final int hitCount() {    return hitCount;}/** * Returns the number of times {@link #get} returned null or required a new * value to be created. */public synchronized final int missCount() {    return missCount;}/** * Returns the number of times {@link #create(Object)} returned a value. */public synchronized final int createCount() {    return createCount;}/** * Returns the number of times {@link #put} was called. */public synchronized final int putCount() {    return putCount;}/** * Returns the number of values that have been evicted. */public synchronized final int evictionCount() {    return evictionCount;}/** * Returns a copy of the current contents of the cache, ordered from least * recently accessed to most recently accessed. */public synchronized final Map<K, V> snapshot() {    return new LinkedHashMap<K, V>(map);// 返回当前缓存中所有的条目集合}@Override public synchronized final String toString() {    int accesses = hitCount + missCount;    int hitPercent = accesses != 0 ? (100 * hitCount / accesses) : 0;    return String.format("LruCache[maxSize=%d,hits=%d,misses=%d,hitRate=%d%%]",            maxSize, hitCount, missCount, hitPercent);}

看相关注释,不难理解

总结

  • LruCache 封装了 LinkedHashMap,提供了 LRU 缓存的功能;
  • LruCache 通过 trimToSize 方法自动删除最近最少访问的键值对;
  • LruCache 不允许空键值;
  • LruCache 线程安全;
  • LruCache 的源码在不同版本中不一样,需要区分
  • 继承 LruCache 时,必须要复写 sizeOf 方法,用于计算每个条目的大小。


作者:Hello_Google
链接:http://www.jianshu.com/p/4aaf93a67fc3
來源:简书
著作权归作者所有。商业转载请联系作者获得授权,非商业转载请注明出处。