Android签名控件 GoodSignView

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把代码贴出来你们自己的领会吧

package cn.&&&&。****;import android.content.Context;import android.graphics.Canvas;import android.graphics.Color;import android.graphics.Paint;import android.graphics.Path;import android.graphics.RectF;import android.util.AttributeSet;import android.view.MotionEvent;import android.view.View;import cn.chaboshi.cbs.base.util.DebugUtil;/** * Created by cbs on 17/10/12. */public class SignatureView extends View {    private static final float STROKE_WIDTH = 5f;    /** Need to track this so the dirty region can accommodate the stroke. **/    private static final float HALF_STROKE_WIDTH = STROKE_WIDTH / 2;    private Paint paint = new Paint();    private Path path = new Path();    /**     * Optimizes painting by invalidating the smallest possible area.     */    private float lastTouchX;    private float lastTouchY;    private final RectF dirtyRect = new RectF();    public SignatureView(Context context, AttributeSet attrs) {        super(context, attrs);        paint.setAntiAlias(true);        paint.setColor(Color.BLACK);        paint.setStyle(Paint.Style.STROKE);        paint.setStrokeJoin(Paint.Join.ROUND);        paint.setStrokeWidth(STROKE_WIDTH);    }    /**     * Erases the signature.     */    public void clear() {        path.reset();        // Repaints the entire view.        invalidate();    }    @Override    protected void onDraw(Canvas canvas) {        canvas.drawPath(path, paint);    }    @Override    public boolean onTouchEvent(MotionEvent event) {        float eventX = event.getX();        float eventY = event.getY();        switch (event.getAction()) {            case MotionEvent.ACTION_DOWN:                path.moveTo(eventX, eventY);                lastTouchX = eventX;                lastTouchY = eventY;                // There is no end point yet, so don't waste cycles invalidating.                return true;            case MotionEvent.ACTION_MOVE:            case MotionEvent.ACTION_UP:                // Start tracking the dirty region.                resetDirtyRect(eventX, eventY);                // When the hardware tracks events faster than they are delivered, the                // event will contain a history of those skipped points.                int historySize = event.getHistorySize();                for (int i = 0; i < historySize; i++) {                    float historicalX = event.getHistoricalX(i);                    float historicalY = event.getHistoricalY(i);                    expandDirtyRect(historicalX, historicalY);                    path.lineTo(historicalX, historicalY);                }                // After replaying history, connect the line to the touch point.                path.lineTo(eventX, eventY);                break;            default:                DebugUtil.Log("Ignored touch event: " + event.toString());                return false;        }        // Include half the stroke width to avoid clipping.        invalidate(                (int) (dirtyRect.left - HALF_STROKE_WIDTH),                (int) (dirtyRect.top - HALF_STROKE_WIDTH),                (int) (dirtyRect.right + HALF_STROKE_WIDTH),                (int) (dirtyRect.bottom + HALF_STROKE_WIDTH));        lastTouchX = eventX;        lastTouchY = eventY;        return true;    }    /**     * Called when replaying history to ensure the dirty region includes all     * points.     */    private void expandDirtyRect(float historicalX, float historicalY) {        if (historicalX < dirtyRect.left) {            dirtyRect.left = historicalX;        } else if (historicalX > dirtyRect.right) {            dirtyRect.right = historicalX;        }        if (historicalY < dirtyRect.top) {            dirtyRect.top = historicalY;        } else if (historicalY > dirtyRect.bottom) {            dirtyRect.bottom = historicalY;        }    }    /**     * Resets the dirty region when the motion event occurs.     */    private void resetDirtyRect(float eventX, float eventY) {        // The lastTouchX and lastTouchY were set when the ACTION_DOWN        // motion event occurred.        dirtyRect.left = Math.min(lastTouchX, eventX);        dirtyRect.right = Math.max(lastTouchX, eventX);        dirtyRect.top = Math.min(lastTouchY, eventY);        dirtyRect.bottom = Math.max(lastTouchY, eventY);    }}


实例:

public void initSign(){        final ImageView image = (ImageView) this.findViewById(R.id.activity_main_perview);        final GoodSignView signView = (GoodSignView) this.findViewById(R.id.activity_main_signview);        signView.setVisibility(View.VISIBLE);        findViewById(R.id.fab).setOnClickListener(new View.OnClickListener(){            @Override            public void onClick(final View view) {            signView.clear();            }        });        findViewById(R.id.fab2).setOnClickListener(new View.OnClickListener(){            @Override            public void onClick(final View view) {                Bitmap bitmap = signView.getSign();                image.setImageBitmap(bitmap);                image.setVisibility(View.VISIBLE);                signView.clear();            }        });    }

效果图:

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