Octave教程(一)

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基本操作

加减乘除和幂次方操作

octave:1> 2 + 3ans =  5octave:2> 4 - 2ans =  2octave:3> 3 * 7ans =  21octave:4> 15 / 3ans =  5octave:5> 4 ^ 2ans =  16

布尔运算

octave:7> 1 == 2       % falseans = 0octave:8> 1 ~= 2       % true, like !=ans = 1octave:9> 1 && 1       % ANDans = 1octave:10> 1 || 0      % ORans = 1octave:11> xor(1, 0)   % OR

在Octave的命令行界面,即CLI中,在一条语句的后面添加一个分号,不会立即输出该语句的值,例如:

octave:12>  a = 3a =  3octave:13> a = 3;octave:14> aa =  3

浮点数的精确值

octave:16> a = pi;octave:17> aa =  3.1416octave:18> disp(a) 3.1416octave:19> disp(sprintf('2 decimals: %0.2f', a))2 decimals: 3.14octave:20> format longoctave:21> aa =  3.14159265358979octave:22> format shortoctave:23> aa =  3.1416

矩阵和向量的创建

octave:24> A = [1 2; 3 4; 5 6]A =   1   2   3   4   5   6octave:25> B = [1, 2; 3, 4; 5, 6]B =   1   2   3   4   5   6octave:26> C = [1 2;> 3 4;> 5 6]C =   1   2   3   4   5   6octave:27> V = [1 2 3]V =   1   2   3octave:28> V = [1; 2; 3]V =   1   2   3

创建一个由1~2的1*11的向量,其中每列元素按0.1递增:

octave:29> V = 1:0.1:2V = Columns 1 through 7:    1.0000    1.1000    1.2000    1.3000    1.4000    1.5000    1.6000 Columns 8 through 11:    1.7000    1.8000    1.9000    2.0000

按照上述代码可推断出如下代码:

octave:30> V = 1:6V =   1   2   3   4   5   6

其中,此处代码中的步长默认为1。

创建元素都为0或1的矩阵:

octave:31> ones(2, 3)ans =   1   1   1   1   1   1octave:32> A = 2 * ones(3, 4)A =   2   2   2   2   2   2   2   2   2   2   2   2octave:33> W = zeros(3, 4)W =   0   0   0   0   0   0   0   0   0   0   0   0

利用随机数创建矩阵:

octave:34> rand(3, 3)ans =   0.756239   0.689382   0.798139   0.520566   0.078869   0.136158   0.277309   0.547070   0.746694octave:35> randn(3, 3)  % Gauss random variablesans =  -1.109632   0.918097  -1.759147   0.370428   2.668096  -0.648677  -0.674782  -0.094224  -0.316925

利用Octave绘制直方图:

octave:36> w = -6 + sqrt(10)*(randn(1, 100000));octave:37> hist(w)octave:38> hist(w ,50)      % 绘制条数为50的直方图
hist(w)
hist(w)
hist(w ,50)
hist(w ,50)

创建单位矩阵:

octave:41> eye(4)ans =Diagonal Matrix   1   0   0   0   0   1   0   0   0   0   1   0   0   0   0   1

查询帮助文档,即"help <function>",如:

help eye
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