cmake: Enhanced source file handling with target_sources()
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转自: https://crascit.com/2016/01/31/enhanced-source-file-handling-with-target_sources/#comment-414
In all but trivial CMake projects, it is common to find targets built from a large number of source files. These files may be distributed across various subdirectories, which may themselves be nested multiple levels deep. In such projects, traditional approaches usually either list all source files at the top-most level or build up the list of source files in a variable and pass that toadd_library()
, add_executable()
, etc. With CMake 3.1, a new commandtarget_sources()
was introduced which provides the missing piece among the various target_...
commands. While the CMake documentation succintly describes what target_sources()
does, it fails to highlight just how useful the new command is and why it promotes better CMake projects:
- It can lead to cleaner and more concise CMakeLists.txt project files.
- Dependency information can be specified closer to where the actual dependencies exist in the directory heirarchy.
- Source files gain the ability to become part of a target’s interface.
- Source files can be added to third party project targets without having to modify the third party project files.
Life before target_sources()
Typically, developers first learn CMake in a very simple manner, defining a target by listing the source files directly in the add_executable()
oradd_library()
command itself. Eg
add_executable(myApp src1.cpp src2.cpp)
When the number of source files grows large and they get distributed over a number of subdirectories, possibly nested to multiple levels, this quickly becomes unwieldly. It also results in having to repeat the directory structure, which reduces the benefit of structuring source files into directories in the first place.
The logical improvement many developers then make is to build up the list of source files in a variable as each subdirectory is pulled in via include()
. Then after all the subdirectories have been included, add_executable()
oradd_library()
is called, but this time passing just the variable instead of an explicit list of files. The top level CMakeLists.txt file then looks something like this:
# The name of the included file could be anything,
# it doesn't have to be called CMakeLists.txt
include(foo/CMakeLists.txt)
include(bar/CMakeLists.txt)
add_executable(myApp ${myApp_SOURCES})
with the subdirectory files structured something like this:
list(APPEND myApp_SOURCES
"${CMAKE_CURRENT_LIST_DIR}/foo.cpp"
"${CMAKE_CURRENT_LIST_DIR}/foo_p.cpp"
)
This allows each subdirectory to define just the sources it provides and to delegate any further nested subdirectories with another include()
. It also keeps the top level CMakeLists.txt file quite small and the CMakeLists.txt in each subdirectory also tends to be reasonably uncomplicated and focussed just on the things in that directory.
As an alternative to explicitly building up a list of source files in a variable, some developers instead choose to let CMake find the source files and generate the contents of that variable automatically with the file(GLOB_RECURSE ...)
command. While at first this may seem very attractive for its simplicity, this technique has a number of drawbacks and is actively discouraged by the CMake documentation. Nevertheless, it is often used by developers new to CMake until they experience first hand the problems the technique introduces.
target_sources(): All the advantages without the drawbacks
It may not be immediately obvious what the down sides are to the approach above where the source files are built up in a variable and then that variable is passed to an add_library()
or add_executable()
call at the top level CMakeLists.txt file. One drawback is that the variables themselves are not a particularly robust way to record the source file list. For example, if many targets are being built up throughout a directory heirarchy, then the number and naming of variables can get out of hand. This can be somewhat addressed by sticking to some kind of naming convention associated with the target a variable is used with, but this relies on all developers knowing and adhering to that convention. Furthermore, if a developer inadvertently tries to re-use a variable name in a deeper directory level, sources could end up being added to unintended targets and CMake won’t typically issue any sort of diagnostic message, since it won’t know you didn’t intend to do that.
But perhaps the bigger drawback of using variables is that it precludes having the CMake target defined when descending into the subdirectories. This in turn means that subdirectories cannot directly call target_compile_definitions()
,target_compiler_options()
, target_include_directories()
ortarget_link_libraries()
either. In order to associate compiler flags, options, header search paths and other libraries to be linked, more variables have to be defined to pass this information back up to the top level. Extra care has to be taken to properly handle quoting when doing this too. If you want to take full advantage of the PUBLIC, PRIVATE and INTERFACE capabilities of these various target_...
commands too, the number of variables required just for one target alone already starts getting a bit silly. You can imagine the explosion of variables if many targets are defined throughout your project’s directory structure!
An example should help to highlight why target_sources()
leads to much more robust and concise CMakeLists.txt files. Let’s say we have a project with two subdirectories foo
and bar
. The top level CMakeLists.txt file can be as simple as this:
cmake_minimum_required(VERSION 3.1)
project(MyProj)
add_library(myLib "")
include(foo/CMakeLists.txt) # See below for why we don't
include(bar/CMakeLists.txt) # use add_subdirectory() here
The empty quotes in the add_library()
call are necessary because that command requires a list of source files, even if that list is empty. If there were sources to be added from this top level directory, they could be listed there.
Let’s now assume the source files in the foo
subdirectory use features from some external third party library called barry
. This requires myLib
to link against the barry
library. For the sake of discussion, let’s also assume we need to define a compiler symbol called USE_BARRY
both when building myLib
and also for any code that includes headers from myLib
. The CMakeLists.txt file within the foo
subdirectory might then look something like this:
target_sources(myLib
PRIVATE
"${CMAKE_CURRENT_LIST_DIR}/foo.cpp"
"${CMAKE_CURRENT_LIST_DIR}/foo_p.cpp"
"${CMAKE_CURRENT_LIST_DIR}/foo_p.h"
PUBLIC
"${CMAKE_CURRENT_LIST_DIR}/foo.h"
)
find_library(BARRY_LIB barry)
target_link_libraries(myLib PUBLIC ${BARRY_LIB})
target_compile_definitions(myLib PUBLIC USE_BARRY)
target_include_directories(myLib PUBLIC "${CMAKE_CURRENT_LIST_DIR}")
In the target_sources()
command above, each of the sources is prefixed by the directory of the CMakeLists.txt file. This is necessary because the list of source files that are added to a target are interpreted by CMake as being relative to the directory in which the target is defined (i.e. where the add_library()
call is made). If we listed the sources in subdirectories like foo
without any path, those sources would not be found. We could list the sources with a path relative to where add_library()
is called, but then we would end up reproducing the directory hierarchy throughout our CMakeLists.txt files again. By using the CMAKE_CURRENT_LIST_DIR
variable, we are free to rename, move, etc. our subdirectories and the CMakeLists.txt file doesn’t have to be updated.
Those readers who are fairly familiar with CMake may be wondering why we didn’t use the more typical CMAKE_CURRENT_SOURCE_DIR
instead ofCMAKE_CURRENT_LIST_DIR
and also why we chose to include()
the subdirectories’ CMakeLists.txt files instead of using the more typical add_subdirectory()
. The reasons are the same for both. Unfortunately, target_link_libraries()
will only allow you to add libraries to a target if that target is defined in the same directory as the target_link_libraries()
command. Calling add_subdirectory()
changes CMake’s notion of the current directory, whereas include()
doesn’t. Thus, from CMake’s perspective, using include()
makes it look like all the various subdirectories’ CMakeLists.txt files were all inlined in the top level, butadd_subdirectory()
doesn’t. All the other target_...
commands do not have this restriction and will work with either arrangement. Using include()
instead of add_subdirectory()
is slightly less convenient since you have to use full paths to sources anywhere you reference them, even when adding sources to a target defined in the same directory, but that’s the simplest workaround if you need to use target_link_libraries()
to add a library to a target defined in a different directory.
In the above example for foo
, note that .h header files were specified as sources, not just the .cpp implementation files. Headers listed as sources don’t get compiled directly on their own, but the effect of adding them is for the benefit of IDE generators like Visual Studio, Xcode or Qt Creator. This causes those headers to be listed in the project’s file list within the IDE, even if no source file refers to it via #include
. This can make those headers easier to find during development and potentially aid things like refactoring functionality, etc.
The PRIVATE
and PUBLIC
keywords specify where those corresponding sources should be used. PRIVATE
simply means those sources should only be added tomyLib
, whereas PUBLIC
means those sources should be added to myLib
and to any target that links to myLib
. An INTERFACE
keyword can be used for sources that should not be added to myLib
but should be added to anything that links to myLib
. Headers that are part of a public interface for a library will often be listed in a PUBLIC
or INTERFACE
section to improve the generated IDE projects, as mentioned above. Private headers not part of the API can be listed under thePRIVATE
entries of target_sources()
so that they don’t appear under IDE targets. There are also some less common cases where some files (eg resources, images, data files) may need to be compiled directly into targets linking against a library for them to be found at runtime. Listing such sources as PUBLIC
orINTERFACE
can help address such situations.
The same meaning for PRIVATE
, PUBLIC
and INTERFACE
apply to the othertarget_...
commands too. The above example shows how easy it is to specify that myLib
and any target that links to it also needs to link to the barry
library. Similarly, with just that one target_compile_definitions()
call, both myLib
and anything linking against it will have the USE_BARRY
symbol defined. Any other source file in another directory that needs to #include
the foo.h
header will also be able to find it thanks to the target_include_directories()
command adding the foo
subdirectory to the header search path for both myLib
and anything linking to it.
To illustrate just how powerful these target_...
commands are, let’s consider what the CMakeLists.txt file for the bar
subdirectory might look like. In this case, let’s just assume bar
needs to add a few sources files and that some ofbar
‘s sources or headers will include foo.h
.
target_sources(myLib
PRIVATE
"${CMAKE_CURRENT_SOURCE_DIR}/bar.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/bar.h"
"${CMAKE_CURRENT_SOURCE_DIR}/gumby.cpp"
"${CMAKE_CURRENT_SOURCE_DIR}/gumby.h"
)
Note the complete absence of anything other than simply listing the source files. All the work was done in the foo
directory already, so there’s nothing left for us to do here. This highlights one of the biggest advantages of usingtarget_sources()
, namely that dependencies can be listed right where they are most relevant and all other directories don’t need to care. This localisation of dependency details leads to much more robust and more concise CMakeLists.txt files throughout a project. Without target_sources()
, we would not be able to use target_compile_definitions()
, target_compile_options()
,target_include_directories()
or target_link_libraries()
in this way because the CMake target myLib
would not be defined when we descend into each subdirectory.
Key points
Taking a step back, what target_sources()
is doing for us is to remove the need for variables by allowing us to use CMake targets directly. This gives us these key advantages:
- It allows the CMake target to be defined early, which in turn enables calling the various other
target_...
commands in any of the subdirectories pulled in withadd_subdirectory()
after the target is defined. - Subdirectories cannot inadvertently add sources to the wrong targets.
- Dependency information can be fully and robustly defined at the point where those dependencies are introduced. The
PRIVATE
,PUBLIC
andINTERFACE
keywords give precise control over the nature of those dependencies and they also promote better integration with IDE environments able to take advantage of this information.
Remember, however, that you need to use include()
rather thanadd_subdirectory()
if you want to be able to use target_link_libraries()
to add a library to a dependency for a target defined in a parent directory.
The target_sources()
command also has one unique advantage over and above anything that a variable-based approach possesses, namely that it allows additional sources to be added to targets regardless of where they were defined (except for imported targets). This is especially useful when code from an external project is being incorporated into a build with add_subdirectory()
orinclude()
(e.g. see an earlier article showing how to incorporate GoogleTest directly into your main build). This can be used to add headers, images, etc. from the external project without affecting the way the target is built. For the really adventurous, you could even potentially use this technique to add your own implementation for a weak symbol such that your implementation overrides the one that the external project’s target would normally use. This may prove useful during testing or to provide a more efficient implementation of a specific function, etc.
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