Android 自定义view接收输入法输入的内容并显示在view上

来源:互联网 发布:geogebra mac 编辑:程序博客网 时间:2024/06/05 23:51
    Android的需求总是很奇葩,什么你要在imageview中画中线?要移动的时候画出椭圆?线还要跟随图片移动等比例缩放?好吧,在ondraw()直接画就可以了。什么你还要点击imageview弹出键盘,输入文字然后显示在imageview中?这就尴尬了,其实只要是View的子类,都可以接收输入法输入的内容。    现在我们一步一步来实现
public class InputTextView extends ImageView {//首先继承一个imageview类,并实现构造方法    public InputTextView(Context context) {        this(context,null);    }    public InputTextView(Context context, @Nullable AttributeSet attrs) {        this(context, attrs,0);    }    public InputTextView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {        super(context, attrs, defStyleAttr);        init(context);    }}

然后我们得重写View中的一个方法,返回true,就是让这个View变成文本可编辑的状态,默认返回false。

@Overridepublic boolean onCheckIsTextEditor() {            return true;}

//第二个就是重写onCreateInputConnection(EditorInfo outAttrs)方法,

//方法,需要返回一个InputConnect对象,这个是和输入法输入内容的桥梁。public InputConnection onCreateInputConnection(EditorInfo outAttrs) {        // outAttrs就是我们需要设置的输入法的各种类型最重要的就是:        outAttrs.imeOptions = EditorInfo.IME_FLAG_NO_EXTRACT_UI;        outAttrs.inputType = InputType.TYPE_NULL;        return new MyInputConnection(this,true);    }    class MyInputConnection extends BaseInputConnection {    //一般我们都是些一个BaseInputConnection的子类,而BaseInputConnection是实现InputConnection接口的。    //需要注意的就是几个方法注意重写。        public MyInputConnection(View targetView, boolean fullEditor) {            super(targetView, fullEditor);        }        @Override        public boolean commitText(CharSequence text, int newCursorPosition) {            //note:获取到输入的字符            Log.d("tag", "commitText:" + text + "\t" + newCursorPosition);            if (TextUtils.isEmpty(nowString)){                nowString = text.toString();            }else{                inputString = text.toString();            }            postInvalidate();            return true;        }        ////有文本输入,当然也有按键输入,也别注意的是有些输入法输入数字并非用commitText方法传递,而是用按键来代替,比如KeyCode_1是代表1等。note:这里我只做了删除,回车按键的处理,由于会触发动作按下和松开两次,所以在这里只做了按下的处理。        @Override        public boolean sendKeyEvent(KeyEvent event) {            /** 当手指离开的按键的时候 */            Log.d("tag", "sendKeyEvent:KeyCode=" + event.getKeyCode());            if (event.getAction() == KeyEvent.ACTION_DOWN) {                if (event.getKeyCode() == KeyEvent.KEYCODE_DEL) {                    //删除按键                    if(nowString.length()>0){                        nowString = nowString.substring(0,nowString.length()-1);                    }                } else if (event.getKeyCode() == KeyEvent.KEYCODE_ENTER) {                    //回车按键                    nowString = nowString+"\n"+inputString;                }            }            postInvalidate();            return true;        }        //当然删除的时候也会触发        @Override        public boolean deleteSurroundingText(int beforeLength, int afterLength) {            Log.d("tag", "deleteSurroundingText " + "beforeLength=" + beforeLength + " afterLength=" + afterLength);            return true;        }        @Override        public boolean finishComposingText() {            //结束组合文本输入的时候,这个方法基本上会出现在切换输入法类型,点击回车(完成、搜索、发送、下一步)点击输入法右上角隐藏按钮会触发。            Log.d("tag", "finishComposingText");            return true;        }    }
这里引申出多个问题,比如说当我们点击View上的时候,需要弹出输入法咋办?我们可以通过
     @Override    public boolean onTouchEvent(MotionEvent event) {        if (event.getAction() == MotionEvent.ACTION_DOWN){            startX = event.getX();            startY = event.getY();            //InputMethodManager来控制输入法弹起和缩回。            InputMethodManager m = (InputMethodManager) getContext().getSystemService(Context.INPUT_METHOD_SERVICE);            m.toggleSoftInput(0, InputMethodManager.HIDE_NOT_ALWAYS);            Log.e("tag","**************************");        }        return super.onTouchEvent(event);    }

最后在ondraw()把输入的内容画出来即可

@Override    protected void onDraw(Canvas canvas) {        if (!TextUtils.isEmpty(nowString)) {            canvas.drawText(nowString, startX, startY, paint);        }        canvas.drawLine(startX,startY+18,startX,startY-18,paint);    }

完整代码如下

package com.example.administrator.myapplication;import android.content.Context;import android.graphics.Canvas;import android.graphics.Color;import android.graphics.Paint;import android.support.annotation.Nullable;import android.text.InputType;import android.text.TextUtils;import android.util.AttributeSet;import android.util.Log;import android.view.KeyEvent;import android.view.MotionEvent;import android.view.View;import android.view.inputmethod.BaseInputConnection;import android.view.inputmethod.EditorInfo;import android.view.inputmethod.InputConnection;import android.view.inputmethod.InputMethodManager;import android.widget.ImageView;/** * Created by Administrator on 2017/12/8 0008. */public class InputTextView extends ImageView {    private  InputMethodManager inputMethodManager;    private String inputString;    private String nowString;    private Paint paint;    private float startX;    private float startY;    public InputTextView(Context context) {        this(context,null);    }    public InputTextView(Context context, @Nullable AttributeSet attrs) {        this(context, attrs,0);    }    public InputTextView(Context context, @Nullable AttributeSet attrs, int defStyleAttr) {        super(context, attrs, defStyleAttr);        init(context);    }    private void init(Context context) {        paint = new Paint();        paint.setTextSize(36);        paint.setColor(Color.GREEN);        //只有下面两个方法设置为true才能获取到输入的内容        setFocusable(true);        setFocusableInTouchMode(true);    }    @Override    public boolean onCheckIsTextEditor() {        return true;    }    @Override    public InputConnection onCreateInputConnection(EditorInfo outAttrs) {        // outAttrs就是我们需要设置的输入法的各种类型最重要的就是:        outAttrs.imeOptions = EditorInfo.IME_FLAG_NO_EXTRACT_UI;        outAttrs.inputType = InputType.TYPE_NULL;        return new MyInputConnection(this,true);    }    class MyInputConnection extends BaseInputConnection {        public MyInputConnection(View targetView, boolean fullEditor) {            super(targetView, fullEditor);        }        @Override        public boolean commitText(CharSequence text, int newCursorPosition) {            Log.d("tag", "commitText:" + text + "\t" + newCursorPosition);            if (TextUtils.isEmpty(nowString)){                nowString = text.toString();            }else{                inputString = text.toString();            }            postInvalidate();            return true;        }        @Override        public boolean sendKeyEvent(KeyEvent event) {            /** 当手指离开的按键的时候 */            Log.d("tag", "sendKeyEvent:KeyCode=" + event.getKeyCode());            if (event.getAction() == KeyEvent.ACTION_DOWN) {                if (event.getKeyCode() == KeyEvent.KEYCODE_DEL) {                    //删除                    if(nowString.length()>0){                        nowString = nowString.substring(0,nowString.length()-1);                    }                } else if (event.getKeyCode() == KeyEvent.KEYCODE_ENTER) {                    //回车                    nowString = nowString+"\n"+inputString;                }            }            postInvalidate();            return true;        }        //当然删除的时候也会触发        @Override        public boolean deleteSurroundingText(int beforeLength, int afterLength) {            Log.d("tag", "deleteSurroundingText " + "beforeLength=" + beforeLength + " afterLength=" + afterLength);            return true;        }        @Override        public boolean finishComposingText() {            //结束组合文本输入的时候            Log.d("tag", "finishComposingText");            return true;        }    }    @Override    protected void onDraw(Canvas canvas) {        if (!TextUtils.isEmpty(nowString)) {            canvas.drawText(nowString, startX, startY, paint);        }        canvas.drawLine(startX,startY+18,startX,startY-18,paint);    }    @Override    public boolean onTouchEvent(MotionEvent event) {        if (event.getAction() == MotionEvent.ACTION_DOWN){            startX = event.getX();            startY = event.getY();            InputMethodManager m = (InputMethodManager) getContext().getSystemService(Context.INPUT_METHOD_SERVICE);            m.toggleSoftInput(0, InputMethodManager.HIDE_NOT_ALWAYS);            Log.e("tag","**************************");        }        return super.onTouchEvent(event);    }}
阅读全文
1 0
原创粉丝点击