C语言实现简单的三子棋小游戏

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函数实现的基本功能:

1.初始化棋盘:用空字符初始化

2.打印棋盘:控制打印九宫格来表示棋盘

3.玩家下棋:用P表示玩家的棋子

4.电脑随机下棋:随机生成坐标,用0表示玩家的棋子

5.判断输赢:玩家赢,电脑赢,平局,继续游戏四种情况


多文件实现:

测试部分test.c代码

#include<windows.h>#include"game.h"menu(){printf("###############################\n");printf("#######欢迎来到三子棋游戏######\n");printf("####### 1.play    0.exit ######\n");printf("###############################\n");}void game(){char board[ROW][COL] = { 0 };char win = 0;InitBoard(board, ROW, COL);//初始化空格棋盘//打印棋盘PrintBoard(board, ROW, COL);do{PlayerMove(board, ROW, COL);//玩家走    PrintBoard(board, ROW, COL);win = CheckWin(board, ROW, COL);//检测输赢;玩家赢P 电脑赢0  继续游戏 平局E if (win != ' ')break;ComputerMove(board, ROW, COL);//电脑走PrintBoard(board, ROW, COL);win = CheckWin(board, ROW, COL);if (win != ' ')       {
                       break;PrintBoard(board, ROW, COL);
               }}while (1);if (win == 'P')printf("恭喜你你赢了\n");else if (win == '0')printf("不好意思电脑赢了\n");else if (win == 'E')printf("平局\n");}void test(){int input = 0;srand((unsigned)time(NULL));do{      menu();//打印菜单printf("请选择;>");scanf_s("%d",&input);switch (input){case 1:game();break;case 0:printf("退出游戏\n");break;default:printf("选择错误\n");break;}} while (input);}int main(){test();system("pause");return 0;}
游戏头文件game.h代码

#ifndef  _GAME_H_#define  _GAME_H_#include<stdio.h>#include<stdlib.h>#include<time.h>#define ROW 3#define COL 3void InitBoard(char board[ROW][COL], int row, int col);void PrintBoard(char board[ROW][COL],int row, int col);void PlayerMove(char board[ROW][COL], int row, int col);void ComputerMove(char board[ROW][COL], int row, int col);char CheckWin(char board[ROW][COL], int row, int col);#endif
游戏实现部分game.c

#include<stdio.h>#include "game.h"void InitBoard(char board[ROW][COL], int row, int col){int i = 0;int j = 0;for (i = 0; i < row; i++){for (j = 0; j < row; j++){board[i][j] = ' ';}}}void PrintBoard(char board[ROW][COL], int row, int col){int i = 0;for (i = 0; i < row; i++){printf(" %c | %c | %c \n",board[i][0],board[i][1],board[i][2]);if (i<row-1)printf("---|---|---\n");}}void PlayerMove(char board[ROW][COL], int row, int col){int x = 0;int y = 0;while (1){printf("玩家下棋>:");scanf_s("%d%d", &x, &y);if (x >= 1 && x <= ROW && y>= 1 && y<= COL)//判断坐标合法性{//判断坐标是否被走过if (board[x-1][y-1] == ' '){board[x-1][y-1] = 'P';break;}elseprintf("该步已经被走过\n");}elseprintf("坐标输入有误请重新输入\n");}}int  is_full(char board[ROW][COL], int row, int col){int i = 0;int j = 0;for (i = 0; i < row; i++){for (j = 0; j < col; j++){if (board[i][j] == ' ')return 0;//不满返回0}}return 1;//满了返回1}void ComputerMove(char board[ROW][COL], int row, int col){int x = 0;int y = 0;printf("电脑下棋>:\n");while (1){x = rand() % ROW;//随机值0-2y = rand() % COL;//随机值0-2if (board[x][y] == ' '){board[x][y] = '0';break;}}}char CheckWin(char board[ROW][COL], int row, int col){int i = 0;for (i = 0; i < row; i++){if (board[i][0] == board[i][1] && board[i][0] == board[i][2] && board[i][0] != ' '){return board[i][0];}}//处理行相等for (i = 0; i < row; i++){if (board[0][i] == board[1][i] && board[0][i] == board[2][i] && board[0][i] != ' '){return board[0][i];}}//处理列相等if (board[0][0] == board[1][1] && board[0][0] == board[2][2] && board[0][0] != ' '){return board[1][1];}if (board[0][2] == board[1][1] && board[0][2] == board[2][0] && board[0][2] != ' '){return board[1][1];}//处理对角线相等if (is_full(board, row, col) == 1){return'E';}return' ';}

效果展示:



以上只是简单的实现部分,还望各位大佬多多指点!