如何写优雅的代码(1)——灵活使用goto和__try

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//========================================================================//TITLE:// 如何写优雅的代码(1)——灵活使用goto和__try//AUTHOR:// norains//DATE:// Thursday 16-July-2009//Environment:// WINCE5.0 + VS2005//======================================================================== goto是毒药?凡是能用goto的地方,肯定能用结构化方式来实现相同的目的!估计很多朋友都对这论断不会陌生,甚至可以说,太熟悉了!但能实现并不代表优雅。不信?我们接下来看看。 假设我们有一个函数,需要实现如下功能:将一个驱动某些内容读取到缓存区去;又因为该缓存是全局公用的,所以我们很自然采用互斥量来进行控制。首先,我们坚持采用结构化方式实现,很可能我们的代码类似如下:view plaincopy to clipboardprint? 1. BOOL ReadDeviceBuf() 2. { 3. EnterCriticalSection(&g_csBuf); 4. 5. //打开驱动设备 6. HANDLE hDev = CreateFile(TEXT("DEV1:"), 7. FILE_WRITE_ATTRIBUTES, 8. 0, 9. NULL, 10. OPEN_EXISTING, 11. FILE_ATTRIBUTE_NORMAL|FILE_FLAG_WRITE_THROUGH, 12. NULL); 13. 14. if(hDev == INVALID_HANDLE_VALUE) 15. { 16. LeaveCriticalSection(&g_csBuf); 17. return FALSE; 18. } 19. 20. //获取驱动设备的缓存大小 21. DWORD dwSize = 0; 22. if(DeviceIoControl(hDev,IOCTRL_BUFFER_SIZE,NULL,0,&dwSize,sizeof(dwSize),NULL,NULL) == FALSE) 23. { 24. CloseHandle(hDev); 25. LeaveCriticalSection(&g_csBuf); 26. return FALSE; 27. } 28. 29. //分配缓存 30. g_pBuf = new BYTE[dwSize]; 31. if(g_pBuf == NULL) 32. { 33. CloseHandle(hDev); 34. LeaveCriticalSection(&g_csBuf); 35. return FALSE; 36. } 37. 38. //从驱动中读取数据 39. if(DeviceIoControl(hDev,IOCTRL_GET_BUFFER,NULL,0,&g_pBuf,dwSize,NULL,NULL) == FALSE) 40. { 41. delete []g_pBuf; 42. g_pBuf = FALSE; 43. 44. CloseHandle(hDev); 45. LeaveCriticalSection(&g_csBuf); 46. return FALSE; 47. } 48. 49. 50. CloseHandle(hDev); 51. LeaveCriticalSection(&g_csBuf); 52. 53. return TRUE; 54. } BOOL ReadDeviceBuf() { EnterCriticalSection(&g_csBuf); //打开驱动设备 HANDLE hDev = CreateFile(TEXT("DEV1:"), FILE_WRITE_ATTRIBUTES, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL|FILE_FLAG_WRITE_THROUGH, NULL); if(hDev == INVALID_HANDLE_VALUE) { LeaveCriticalSection(&g_csBuf); return FALSE; } //获取驱动设备的缓存大小 DWORD dwSize = 0; if(DeviceIoControl(hDev,IOCTRL_BUFFER_SIZE,NULL,0,&dwSize,sizeof(dwSize),NULL,NULL) == FALSE) { CloseHandle(hDev); LeaveCriticalSection(&g_csBuf); return FALSE; } //分配缓存 g_pBuf = new BYTE[dwSize]; if(g_pBuf == NULL) { CloseHandle(hDev); LeaveCriticalSection(&g_csBuf); return FALSE; } //从驱动中读取数据 if(DeviceIoControl(hDev,IOCTRL_GET_BUFFER,NULL,0,&g_pBuf,dwSize,NULL,NULL) == FALSE) { delete []g_pBuf; g_pBuf = FALSE; CloseHandle(hDev); LeaveCriticalSection(&g_csBuf); return FALSE; } CloseHandle(hDev); LeaveCriticalSection(&g_csBuf); return TRUE; } 没错,采用这种结构化的方式的确是解决了问题。可是,我们是不是有点别扭呢?每次出错,返回FALSE之前,都必须要清理一次资源。小函数也许还不是什么大问题,只要睁大眼睛,小心翼翼,还是能在后续的返回中正确处理资源释放的。但如果函数因为要加入某些功能越来越大,又或许是别人来维护这段代码,那能保证在返回前释放资源么? 接下来我们使用被大家鄙弃的goto,看看会发生什么情形:view plaincopy to clipboardprint? 1. BOOL ReadDeviceBuf() 2. { 3. BOOL bRes = FALSE; 4. 5. EnterCriticalSection(&g_csBuf); 6. 7. DWORD dwSize = 0; 8. 9. //打开驱动设备 10. HANDLE hDev = CreateFile(TEXT("DEV1:"), 11. FILE_WRITE_ATTRIBUTES, 12. 0, 13. NULL, 14. OPEN_EXISTING, 15. FILE_ATTRIBUTE_NORMAL|FILE_FLAG_WRITE_THROUGH, 16. NULL); 17. 18. if(hDev == INVALID_HANDLE_VALUE) 19. { 20. goto EXIT; 21. } 22. 23. //获取驱动设备的缓存大小 24. //DWORD dwSize = 0; //产生编译错误:initialization of 'dwSize' is skipped by 'goto EXIT' 25. if(DeviceIoControl(hDev,IOCTRL_BUFFER_SIZE,NULL,0,&dwSize,sizeof(dwSize),NULL,NULL) == FALSE) 26. { 27. goto EXIT; 28. } 29. 30. //分配缓存 31. g_pBuf = new BYTE[dwSize]; 32. if(g_pBuf == NULL) 33. { 34. goto EXIT; 35. } 36. 37. //从驱动中读取数据 38. if(DeviceIoControl(hDev,IOCTRL_GET_BUFFER,NULL,0,&g_pBuf,dwSize,NULL,NULL) == FALSE) 39. { 40. goto EXIT; 41. } 42. 43. bRes = TRUE; 44. 45. EXIT: 46. 47. if(bRes == FALSE) 48. { 49. delete []g_pBuf; 50. g_pBuf = FALSE; 51. } 52. 53. CloseHandle(hDev); 54. LeaveCriticalSection(&g_csBuf); 55. 56. return bRes; 57. } BOOL ReadDeviceBuf() { BOOL bRes = FALSE; EnterCriticalSection(&g_csBuf); DWORD dwSize = 0; //打开驱动设备 HANDLE hDev = CreateFile(TEXT("DEV1:"), FILE_WRITE_ATTRIBUTES, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL|FILE_FLAG_WRITE_THROUGH, NULL); if(hDev == INVALID_HANDLE_VALUE) { goto EXIT; } //获取驱动设备的缓存大小 //DWORD dwSize = 0; //产生编译错误:initialization of 'dwSize' is skipped by 'goto EXIT' if(DeviceIoControl(hDev,IOCTRL_BUFFER_SIZE,NULL,0,&dwSize,sizeof(dwSize),NULL,NULL) == FALSE) { goto EXIT; } //分配缓存 g_pBuf = new BYTE[dwSize]; if(g_pBuf == NULL) { goto EXIT; } //从驱动中读取数据 if(DeviceIoControl(hDev,IOCTRL_GET_BUFFER,NULL,0,&g_pBuf,dwSize,NULL,NULL) == FALSE) { goto EXIT; } bRes = TRUE; EXIT: if(bRes == FALSE) { delete []g_pBuf; g_pBuf = FALSE; } CloseHandle(hDev); LeaveCriticalSection(&g_csBuf); return bRes; } 怎么样?把所有的资源释放都放到EXIT段中,每个EnterCriticalSection都能对应一个LeaveCriticalSection,是不是显得比之前的更为优雅?还能说goto为鸡肋么? 不过,goto也不是尽善尽美,比如变量dwSize在goto之后就不能初始化,只能将局部变量的初始化放到第一个goto之前。按照C++的建议,变量的声明最好尽可能接近使用的地方。而放在第一个goto之前,摆明就是C作风嘛! 其实如果以本特例,直接声明dwSize而不进行初始化也是可行的;但这并不代表在别的情况下也能畅通无阻,也许有的程序就依赖于初始化的值,谁知道呢? 那有没有更为优雅的?可以解决这dwSize的位置问题的?答案自然是肯定的。不过,就必须请我们的__try出场咯:view plaincopy to clipboardprint? 1. BOOL ReadDeviceBuf() 2. { 3. BOOL bRes = FALSE; 4. 5. EnterCriticalSection(&g_csBuf); 6. 7. //打开驱动设备 8. HANDLE hDev = CreateFile(TEXT("DEV1:"), 9. FILE_WRITE_ATTRIBUTES, 10. 0, 11. NULL, 12. OPEN_EXISTING, 13. FILE_ATTRIBUTE_NORMAL|FILE_FLAG_WRITE_THROUGH, 14. NULL); 15. 16. __try 17. { 18. if(hDev == INVALID_HANDLE_VALUE) 19. { 20. __leave; 21. } 22. 23. //获取驱动设备的缓存大小 24. DWORD dwSize = 0; 25. if(DeviceIoControl(hDev,IOCTRL_BUFFER_SIZE,NULL,0,&dwSize,sizeof(dwSize),NULL,NULL) == FALSE) 26. { 27. __leave; 28. } 29. 30. //分配缓存 31. g_pBuf = new BYTE[dwSize]; 32. if(g_pBuf == NULL) 33. { 34. __leave; 35. } 36. 37. //从驱动中读取数据 38. if(DeviceIoControl(hDev,IOCTRL_GET_BUFFER,NULL,0,&g_pBuf,dwSize,NULL,NULL) == FALSE) 39. { 40. __leave; 41. } 42. 43. bRes = TRUE; 44. 45. } 46. __finally 47. { 48. 49. if(bRes == FALSE) 50. { 51. delete []g_pBuf; 52. g_pBuf = FALSE; 53. } 54. 55. CloseHandle(hDev); 56. LeaveCriticalSection(&g_csBuf); 57. } 58. 59. return bRes; 60. } BOOL ReadDeviceBuf() { BOOL bRes = FALSE; EnterCriticalSection(&g_csBuf); //打开驱动设备 HANDLE hDev = CreateFile(TEXT("DEV1:"), FILE_WRITE_ATTRIBUTES, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL|FILE_FLAG_WRITE_THROUGH, NULL); __try { if(hDev == INVALID_HANDLE_VALUE) { __leave; } //获取驱动设备的缓存大小 DWORD dwSize = 0; if(DeviceIoControl(hDev,IOCTRL_BUFFER_SIZE,NULL,0,&dwSize,sizeof(dwSize),NULL,NULL) == FALSE) { __leave; } //分配缓存 g_pBuf = new BYTE[dwSize]; if(g_pBuf == NULL) { __leave; } //从驱动中读取数据 if(DeviceIoControl(hDev,IOCTRL_GET_BUFFER,NULL,0,&g_pBuf,dwSize,NULL,NULL) == FALSE) { __leave; } bRes = TRUE; } __finally { if(bRes == FALSE) { delete []g_pBuf; g_pBuf = FALSE; } CloseHandle(hDev); LeaveCriticalSection(&g_csBuf); } return bRes; } 哦耶!现在dwSize终于在它该出现的位置上了,是不是显得比goto更为优雅呢? 这段改写的代码采用的是SEH机制。因为SEH机制如果需要详细解释,就不是一言两语的事情,所以在此就略过,感兴趣的朋友可以自己在网上查找资料。在这里,只是说明一点,采用SEH机制,无论如何,最后基本上一定要运行__finally段代码,除非中间有中断。 最后一段是不是意味着凡是可以运用goto的地方都能采用__try替代?答案是否定的。特别是代码中采用了STL,SEH机制将会无能为力。 不信?我们添加一点代码段来看看事情的真相。假设我们不是通过数组来保留缓存,而是保留于STL的vector中,并且成功读取之后,我们还想输出每个数值,那么我们代码可以如下:view plaincopy to clipboardprint? 1. BOOL ReadDeviceBuf() 2. { 3. BOOL bRes = FALSE; 4. 5. EnterCriticalSection(&g_csBuf); 6. 7. //打开驱动设备 8. HANDLE hDev = CreateFile(TEXT("DEV1:"), 9. FILE_WRITE_ATTRIBUTES, 10. 0, 11. NULL, 12. OPEN_EXISTING, 13. FILE_ATTRIBUTE_NORMAL|FILE_FLAG_WRITE_THROUGH, 14. NULL); 15. 16. __try 17. { 18. if(hDev == INVALID_HANDLE_VALUE) 19. { 20. __leave; 21. } 22. 23. //获取驱动设备的缓存大小 24. DWORD dwSize = 0; 25. if(DeviceIoControl(hDev,IOCTRL_BUFFER_SIZE,NULL,0,&dwSize,sizeof(dwSize),NULL,NULL) == FALSE) 26. { 27. __leave; 28. } 29. 30. //分配缓存 31. g_vtBuf.resize(dwSize); 32. 33. //从驱动中读取数据 34. if(DeviceIoControl(hDev,IOCTRL_GET_BUFFER,NULL,0,&g_vtBuf[0],g_vtBuf.size(),NULL,NULL) == FALSE) 35. { 36. __leave; 37. } 38. 39. 40. //打印每个数据 41. //这里无法编译通过,提示“error C2712: Cannot use __try in functions that require object unwinding” 42. for(std::vector::iterator iter = g_vtBuf.begin(); iter != g_vtBuf.end(); iter ++) 43. { 44. printf("%d/n",*iter); 45. } 46. 47. bRes = TRUE; 48. 49. } 50. __finally 51. { 52. 53. if(bRes == FALSE) 54. { 55. g_vtBuf.clear(); 56. } 57. 58. CloseHandle(hDev); 59. LeaveCriticalSection(&g_csBuf); 60. } 61. 62. return bRes; 63. } BOOL ReadDeviceBuf() { BOOL bRes = FALSE; EnterCriticalSection(&g_csBuf); //打开驱动设备 HANDLE hDev = CreateFile(TEXT("DEV1:"), FILE_WRITE_ATTRIBUTES, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL|FILE_FLAG_WRITE_THROUGH, NULL); __try { if(hDev == INVALID_HANDLE_VALUE) { __leave; } //获取驱动设备的缓存大小 DWORD dwSize = 0; if(DeviceIoControl(hDev,IOCTRL_BUFFER_SIZE,NULL,0,&dwSize,sizeof(dwSize),NULL,NULL) == FALSE) { __leave; } //分配缓存 g_vtBuf.resize(dwSize); //从驱动中读取数据 if(DeviceIoControl(hDev,IOCTRL_GET_BUFFER,NULL,0,&g_vtBuf[0],g_vtBuf.size(),NULL,NULL) == FALSE) { __leave; } //打印每个数据 //这里无法编译通过,提示“error C2712: Cannot use __try in functions that require object unwinding” for(std::vector::iterator iter = g_vtBuf.begin(); iter != g_vtBuf.end(); iter ++) { printf("%d/n",*iter); } bRes = TRUE; } __finally { if(bRes == FALSE) { g_vtBuf.clear(); } CloseHandle(hDev); LeaveCriticalSection(&g_csBuf); } return bRes; } 很遗憾,这段代码无法编译通过。因为STL的迭代器中用到了对象,而对象会释放C++异常,而这和SEH有冲突。当然,我们完全可以用new来替代,以避开这个问题,但这样一来,却是使代码更峥嵘,离优雅更是八辈子打不到一个杆子上。 这时候,还是只能用goto:view plaincopy to clipboardprint? 1. BOOL ReadDeviceBuf() 2. { 3. BOOL bRes = FALSE; 4. 5. EnterCriticalSection(&g_csBuf); 6. 7. //打开驱动设备 8. HANDLE hDev = CreateFile(TEXT("DEV1:"), 9. FILE_WRITE_ATTRIBUTES, 10. 0, 11. NULL, 12. OPEN_EXISTING, 13. FILE_ATTRIBUTE_NORMAL|FILE_FLAG_WRITE_THROUGH, 14. NULL); 15. 16. 17. if(hDev == INVALID_HANDLE_VALUE) 18. { 19. goto EXIT; 20. } 21. 22. //获取驱动设备的缓存大小 23. DWORD dwSize = 0; 24. if(DeviceIoControl(hDev,IOCTRL_BUFFER_SIZE,NULL,0,&dwSize,sizeof(dwSize),NULL,NULL) == FALSE) 25. { 26. goto EXIT; 27. } 28. 29. //分配缓存 30. g_vtBuf.resize(dwSize); 31. 32. //从驱动中读取数据 33. if(DeviceIoControl(hDev,IOCTRL_GET_BUFFER,NULL,0,&g_vtBuf[0],g_vtBuf.size(),NULL,NULL) == FALSE) 34. { 35. goto EXIT; 36. } 37. 38. 39. //打印每个数据 40. //这里无法编译通过,提示“error C2712: Cannot use __try in functions that require object unwinding” 41. for(std::vector::iterator iter = g_vtBuf.begin(); iter != g_vtBuf.end(); iter ++) 42. { 43. printf("%d/n",*iter); 44. } 45. 46. bRes = TRUE; 47. 48. EXIT: 49. 50. 51. if(bRes == FALSE) 52. { 53. g_vtBuf.clear(); 54. } 55. 56. CloseHandle(hDev); 57. LeaveCriticalSection(&g_csBuf); 58. 59. 60. return bRes; 61. } BOOL ReadDeviceBuf() { BOOL bRes = FALSE; EnterCriticalSection(&g_csBuf); //打开驱动设备 HANDLE hDev = CreateFile(TEXT("DEV1:"), FILE_WRITE_ATTRIBUTES, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL|FILE_FLAG_WRITE_THROUGH, NULL); if(hDev == INVALID_HANDLE_VALUE) { goto EXIT; } //获取驱动设备的缓存大小 DWORD dwSize = 0; if(DeviceIoControl(hDev,IOCTRL_BUFFER_SIZE,NULL,0,&dwSize,sizeof(dwSize),NULL,NULL) == FALSE) { goto EXIT; } //分配缓存 g_vtBuf.resize(dwSize); //从驱动中读取数据 if(DeviceIoControl(hDev,IOCTRL_GET_BUFFER,NULL,0,&g_vtBuf[0],g_vtBuf.size(),NULL,NULL) == FALSE) { goto EXIT; } //打印每个数据 //这里无法编译通过,提示“error C2712: Cannot use __try in functions that require object unwinding” for(std::vector::iterator iter = g_vtBuf.begin(); iter != g_vtBuf.end(); iter ++) { printf("%d/n",*iter); } bRes = TRUE; EXIT: if(bRes == FALSE) { g_vtBuf.clear(); } CloseHandle(hDev); LeaveCriticalSection(&g_csBuf); return bRes; } 最后这个例子,从另一个角度说明了,goto并不一定是鸡肋,在某些特定的环境下,只有它才能拯救代码于优雅之境地。 文章末尾,我们稍微总结一下。为了达到代码优雅的目的,我们首选__try;只有代码中用到了C++异常,导致和SEH冲突,我们才拿起饱受非议的goto,以完成我们优雅之目的。

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