基于Zlib算法的流压缩、字符串压缩源码

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基于Zlib算法的流压缩、字符串压缩源码

Zlib.net官方源码demo中提供了压缩文件的源码算法。处于项目研发的需要,我需要对内存流进行压缩,由于zlib.net并无相关文字帮助只能自己看源码解决。通过对SharpZipLib的demo研究,写出了Zlib.net的流压缩算法。

中间花费了不少的时间,应为通过Stream压缩出来的数据全是空的,呵呵,主要原因就是忽略了ZOutputStream.flush()和ZOutPutStream.close()方法。大家自己看吧。关于字符串压缩,自然是把字符串塞到MemoryStream中就可以了:)

其中Zlib.net从http://www.componentace.com下载。/Files/yangyong/zlib.NET_104.rar

现贴源码如下:


现贴源码如下:

using System;
using System.Collections.Generic;
using System.Text;
using System.Xml;
using System.Data;
using System.IO;
using System.Runtime.Serialization.Formatters.Binary;
using ComponentAce.Compression.Libs.zlib;

namespace Test.Compress
...{
    /**//// <summary>
    /// Zlib压缩算法压缩应用类
  /// </summary>
    public class ZlibCompress
    ...{
        /**//// <summary>
        /// 拷贝复制流字节
        /// </summary>
        /// <param name="input"></param>
        /// <param name="output"></param>
        private static void CopyStream(Stream input, Stream output)
        ...{
            byte[] buffer = new byte[ZipConst.ZIP_BUFFER_SIZE];
            int len;
            while ((len = input.Read(buffer, 0, buffer.Length)) > 0)
            ...{
                output.Write(buffer, 0, len);
            }
            output.Flush();
        }

        /**//// <summary>
        /// 压缩文件
    /// </summary>
        /// <param name="FileName">被压缩文件名(必须输入绝对路径)</param>
        /// <param name="CompressedFileName">压缩后保存的文件名(必须输入绝对路径)</param>
        /// <returns></returns>
        public static bool CompressFile(string FileName, string CompressedFileName)
        ...{
            bool bResult = false;

            FileStream outFileStream = new FileStream(CompressedFileName, FileMode.Create);
            ZOutputStream outZStream = new ZOutputStream(outFileStream, zlibConst.Z_DEFAULT_COMPRESSION);
            FileStream inFileStream = new FileStream(FileName, FileMode.Open);
            try
            ...{
                CopyStream(inFileStream, outZStream);
                bResult = true;
            }
            catch
            ...{
                bResult = false;
            }
            finally
            ...{
                outZStream.Close();
                outFileStream.Close();
                inFileStream.Close();
            }
            return bResult;
        }

        /**//// <summary>
        /// 解压文件
    /// </summary>
        /// <param name="CompressedFileName">被解压文件名(必须输入绝对路径)</param>
        /// <param name="DecompressFileName">解压后保存的文件名(必须输入绝对路径)</param>
        /// <returns></returns>
        public static bool DecompressFile(string CompressedFileName, string DecompressFileName)
        ...{
            bool bResult = false;
            FileStream outFileStream = new FileStream(DecompressFileName, FileMode.Create);
            ZOutputStream outZStream = new ZOutputStream(outFileStream);
            FileStream inFileStream = new FileStream(CompressedFileName, FileMode.Open);
            try
            ...{
                CopyStream(inFileStream, outZStream);
                bResult = true;
            }
            catch
            ...{
                bResult = false;
            }
            finally
            ...{
                outZStream.Close();
                outFileStream.Close();
                inFileStream.Close();
            }
            return bResult;
        }

        /**//// <summary>
        /// 压缩byte数组数据
    /// </summary>
        /// <param name="SourceByte">需要被压缩的Byte数组数据</param>
        /// <returns></returns>
        public static byte[] CompressBytes(byte[] SourceByte)
        ...{
            try
            ...{
                MemoryStream stmInput = new MemoryStream(SourceByte);
                Stream stmOutPut = ZlibCompress.CompressStream(stmInput);
                byte[] bytOutPut = new byte[stmOutPut.Length];
                stmOutPut.Position = 0;
                stmOutPut.Read(bytOutPut, 0, bytOutPut.Length);
                return bytOutPut;
            }
            catch
            ...{
                return null;
            }
        }

        /**//// <summary>
        /// 解压byte数据数据
    /// </summary>
        /// <param name="SourceByte">需要被解压的byte数组数据</param>
        /// <returns></returns>
        public static byte[] DecompressBytes(byte[] SourceByte)
        ...{
            try
            ...{
                MemoryStream stmInput = new MemoryStream(SourceByte);
                Stream stmOutPut = ZlibCompress.DecompressStream(stmInput);
                byte[] bytOutPut = new byte[stmOutPut.Length];
                stmOutPut.Position = 0;
                stmOutPut.Read(bytOutPut, 0, bytOutPut.Length);
                return bytOutPut;
            }
            catch
            ...{
                return null;
            }
        }

        /**//// <summary>
        /// 压缩流
    /// </summary>
        /// <param name="SourceStream">需要被压缩的流数据</param>
        /// <returns></returns>
        public static Stream CompressStream(Stream SourceStream)
        ...{
            try
            ...{
                MemoryStream stmOutTemp = new MemoryStream();
                ZOutputStream outZStream = new ZOutputStream(stmOutTemp, zlibConst.Z_DEFAULT_COMPRESSION);
                CopyStream(SourceStream, outZStream);
                outZStream.finish();
                return stmOutTemp;
            }
            catch
            ...{
                return null;
            }
        }

        /**//// <summary>
        /// 解压流
    /// </summary>
        /// <param name="SourceStream">需要被解缩的流数据</param>
        /// <returns></returns>
        public static Stream DecompressStream(Stream SourceStream)
        ...{
            try
            ...{
                MemoryStream stmOutput = new MemoryStream();
                ZOutputStream outZStream = new ZOutputStream(stmOutput);
                CopyStream(SourceStream, outZStream);
                outZStream.finish();
                return stmOutput;
            }
            catch
            ...{
                return null;
            }
        }

        /**//// <summary>
        /// 压缩字符串
    /// </summary>
        /// <param name="SourceString">需要被压缩的字符串</param>
        /// <returns></returns>
        public static string CompressString(string SourceString)
        ...{
            byte[] byteSource = System.Text.Encoding.UTF8.GetBytes(SourceString);
            byte[] byteCompress = ZlibCompress.CompressBytes(byteSource);
            if (byteCompress != null)
            ...{
                return Convert.ToBase64String(byteCompress);
            }
            else
            ...{
                return null;
            }
        }

        /**//// <summary>
        /// 解压字符串
    /// </summary>
        /// <param name="SourceString">需要被解压的字符串</param>
        /// <returns></returns>
        public static string DecompressString(string SourceString)
        ...{
            byte[] byteSource = Convert.FromBase64String(SourceString);
            byte[] byteDecompress = ZlibCompress.DecompressBytes(byteSource);
            if (byteDecompress != null)
            ...{
                return System.Text.Encoding.UTF8.GetString(byteDecompress);
            }
            else
            ...{
                return null;
            }
        }

    }
}