delphi调用LUA函数来处理一些逻辑

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替同事做了个洛奇英雄传自动染色程序,关于屏幕取色的.因为里面他对颜色的要求比较复杂,改动也比较大,于是我让他把逻辑写在 lua 脚本里面.


uses LUA, LUALIB;
function lua_CheckColor(r,g,b:Integer):Boolean;varLua : TLua;begin  Lua := TLua.Create;   luaopen_debug(LuaInstance); //如果要使用debug库//  luaopen_io(LuaInstance);  luaopen_math(LuaInstance);// 如果要使用math库 不然就会attempt to index global 'math' (a nil value)  luaopen_os(LuaInstance);//  luaopen_package(LuaInstance);  luaopen_string(LuaInstance);  luaopen_table(LuaInstance);  Lua.DoFile('lua_GetColor.lua');  lua_getglobal(Lua.LuaInstance,'nogi_GetColor');  lua_pushnumber(Lua.LuaInstance, r); //将脚本中add函数使用的参数压栈  lua_pushnumber(Lua.LuaInstance, g); //将脚本中add函数使用的参数压栈  lua_pushnumber(Lua.LuaInstance, b); //将脚本中add函数使用的参数压栈  lua_pcall(Lua.LuaInstance, 3, 1,0) ;  Result := (lua_toInteger(Lua.LuaInstance,-1) = 1);  Lua.Free;end;

LUA 里面的内容是这样的

function nogi_GetColor(nR,nG,nB)if nR <= 25 and nG <= 25 and nB <= 25 then -- 取出25以下黑色return 1;end;return 0;end






附上我这里带的 LUA.PAS 和 LUALIB.PAS

lua.pas

{/** * @package     Delphi Lua * @copyright   Copyright (c) 2009 Dennis D. Spreen (http://www.spreendigital.de/blog) * @license     http://opensource.org/licenses/gpl-license.php GNU Public License * @author      Dennis D. Spreen <dennis@spreendigital.de> * @version     1.3 * @revision    $Id: Lua.pas 102 2009-09-30 11:39:41Z dennis.spreen $ */History1.3     DS      Improved Callback, now uses pointer instead of object index                Modified RegisterFunctions to allow methods from other class                to be registered, moved object table into TLua class1.2DSAdded example on how to extend lua with a delphi dll1.1     DS      Improved global object table, this optimizes the delphi                function calls1.0     DS      Initial ReleaseCopyright 2009  Dennis D. Spreen (email : dennis@spreendigital.de)This program is free software; you can redistribute it and/or modifyit under the terms of the GNU General Public License as published bythe Free Software Foundation; either version 2 of the License, or(at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty ofMERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See theGNU General Public License for more details.You should have received a copy of the GNU General Public Licensealong with this program; if not, write to the Free SoftwareFoundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA}unit Lua;interfaceuses  Classes,  LuaLib;type  TLuaState = Lua_State;  TLua = class(TObject)  private    fAutoRegister: Boolean;    CallbackList: TList;  // internal callback list  public    LuaInstance: TLuaState;  // Lua instance    constructor Create(AutoRegister: Boolean = True); overload; virtual;    destructor Destroy; override;    function DoFile(Filename: String): Integer; virtual;// load file and execute    procedure RegisterFunction(FuncName: AnsiString; MethodName: AnsiString = ''; Obj: TObject = NIL); virtual; //register function    procedure AutoRegisterFunctions(Obj: TObject);  // register all published functions    procedure UnregisterFunctions(Obj: TObject); // unregister all object functions  end;implementationtype  TProc = function(L: TLuaState): Integer of object; // Lua Function  TCallback = class    Routine: TMethod;  // Code and Data for the method    Exec: TProc;       // Resulting execution function  end;//// This function is called by Lua, it extracts the object by// pointer to the objects method by name, which is then called.//// @param       Lua_State   L   Pointer to Lua instance// @return      Integer         Number of result arguments on stack//function LuaCallBack(L: Lua_State): Integer; cdecl;var  CallBack: TCallBack;       // The Object stored in the Object Tablebegin  // Retrieve first Closure Value (=Object Pointer)  CallBack := lua_topointer(L, lua_upvalueindex(1));  // Execute only if Object is valid  if (assigned(CallBack) and assigned(CallBack.Exec)) then    Result := CallBack.Exec(L)  else    Result := 0;end;{ TLua }//// Create a new Lua instance and optionally create Lua functions//// @param       Boolean      AutoRegister       (optional)// @return      TLua                            Lua Instance//constructor TLua.Create(AutoRegister: Boolean = True);begin  inherited Create;  // Load Lua Lib if not already done  if (not LuaLibLoaded) then    LoadLuaLib;  // Open Library  LuaInstance := Lua_Open();  luaopen_base(LuaInstance);  fAutoRegister := AutoRegister;  // Create Object List on initialization  CallBackList := TList.Create;  // if set then register published functions  if (AutoRegister) then    AutoRegisterFunctions(self);end;//// Dispose Lua instance//destructor TLua.Destroy;begin  // Unregister all functions if previously autoregistered  if (fAutoRegister) then    UnregisterFunctions(Self);  // dispose Object List on finalization  CallBackList.Free;  // Close instance  Lua_Close(LuaInstance);  inherited;end;//// Wrapper for Lua File load and Execution//// @param       String  Filename        Lua Script file name// @return      Integer//function TLua.DoFile(Filename: String): Integer;begin  Result := lual_dofile(LuaInstance, PAnsiChar(AnsiString(Filename)));end;//// Register a new Lua Function and map it to the Objects method name//// @param       AnsiString      FuncName        Lua Function Name// @param       AnsiString      MethodName      (optional) Objects Method name//procedure TLua.RegisterFunction(FuncName: AnsiString; MethodName: AnsiString = ''; Obj: TObject = NIL);var  CallBack: TCallBack; // Callback Objectbegin  // if method name not specified use Lua function name  if (MethodName = '') then    MethodName := FuncName;  // if not object specified use this object  if (Obj = NIL) then    Obj := Self;  // Add Callback Object to the Object Index  CallBack := TCallBack.Create;  CallBack.Routine.Data := Obj;  CallBack.Routine.Code := Obj.MethodAddress(String(MethodName));  CallBack.Exec := TProc(CallBack.Routine);  CallbackList.Add(CallBack);  // prepare Closure value (Method Name)  lua_pushstring(LuaInstance, PAnsiChar(FuncName));  // prepare Closure value (CallBack Object Pointer)  lua_pushlightuserdata(LuaInstance, CallBack);  // set new Lua function with Closure value  lua_pushcclosure(LuaInstance, LuaCallBack, 1);  lua_settable(LuaInstance, LUA_GLOBALSINDEX);end;//// UnRegister all new Lua Function//// @param       TObject     Object      Object with prev registered lua functions//procedure TLua.UnregisterFunctions(Obj: TObject);var  I: Integer;  CallBack: TCallBack;begin  // remove obj from object list  for I := CallBackList.Count downto 1 do  begin    CallBack := CallBackList[I-1];    if (assigned(CallBack)) and (CallBack.Routine.Data = Obj) then    begin      CallBack.Free;      CallBackList.Items[I-1] := NIL;      CallBackList.Delete(I-1);    end;  end;end;//// Register all published methods as Lua Functions//procedure TLua.AutoRegisterFunctions(Obj: TObject);type  PPointer = ^Pointer;  PMethodRec = ^TMethodRec;  TMethodRec = packed record    wSize: Word;    pCode: Pointer;    sName: ShortString;  end;var  MethodTable: PAnsiChar;  MethodRec: PMethodRec;  wCount: Word;  nMethod: Integer;begin  // Get a pointer to the class's published method table  MethodTable := PAnsiChar(Pointer(PAnsiChar(Obj.ClassType) + vmtMethodTable)^);  if (MethodTable <> Nil) then  begin    // Get the count of the methods in the table    Move(MethodTable^, wCount, 2);    // Position the MethodRec pointer at the first method in the table    // (skip over the 2-byte method count)    MethodRec := PMethodRec(MethodTable + 2);    // Iterate through all the published methods of this class    for nMethod := 0 to wCount - 1 do    begin      // Add the method name to the lua functions      RegisterFunction(MethodRec.sName, MethodRec.sName, Obj);      // Skip to the next method      MethodRec := PMethodRec(PAnsiChar(MethodRec) + MethodRec.wSize);    end;  end;end;end.


lualib.pas

(******************************************************************************* Original copyright for the lua source and headers:*  1994-2004 Tecgraf, PUC-Rio.*  www.lua.org.** Copyright for the Delphi adaptation:*  2005 Rolf Meyerhoff*  www.matrix44.de** Copyright for the Lua 5.1 adaptation:*  2007 Marco Antonio Abreu*  www.marcoabreu.eti.br**  All rights reserved.** Permission is hereby granted, free of charge, to any person obtaining* a copy of this software and associated documentation files (the* "Software"), to deal in the Software without restriction, including* without limitation the rights to use, copy, modify, merge, publish,* distribute, sublicense, and/or sell copies of the Software, and to* permit persons to whom the Software is furnished to do so, subject to* the following conditions:** The above copyright notice and this permission notice shall be* included in all copies or substantial portions of the Software.** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.******************************************************************************)unit LuaLib;interfaceconst  LUA_VERSION   = 'Lua 5.1';  LUA_RELEASE   = 'Lua 5.1.2';  LUA_COPYRIGHT = 'Copyright (C) 1994-2004 Tecgraf, PUC-Rio';  LUA_AUTHORS   = 'R. Ierusalimschy, L. H. de Figueiredo & W. Celes';  LUA_PASCAL_51_AUTHOR = 'Marco Antonio Abreu';  LUA_PASCAL_51_COPYRIGHT = 'Copyright (C) 2007 Marco Antonio Abreu';  (* mark for precompiled code (`<esc>Lua') *)  LUA_SIGNATURE = #27'Lua';  (* option for multiple returns in `lua_pcall' and `lua_call' *)  LUA_MULTRET   = -1;  (*  ** pseudo-indices  *)  LUA_REGISTRYINDEX = -10000;  LUA_ENVIRONINDEX  = -10001;  LUA_GLOBALSINDEX  = -10002;  (* thread status; 0 is OK *)  LUA_TRD_YIELD = 1;  LUA_ERRRUN    = 2;  LUA_ERRSYNTAX = 3;  LUA_ERRMEM    = 4;  LUA_ERRERR    = 5;  (* extra error code for `luaL_load' *)  LUA_ERRFILE   = LUA_ERRERR + 1;  (*  ** basic types  *)  LUA_TNONE         = -1;  LUA_TNIL           = 0;  LUA_TBOOLEAN       = 1;  LUA_TLIGHTUSERDATA = 2;  LUA_TNUMBER        = 3;  LUA_TSTRING        = 4;  LUA_TTABLE         = 5;  LUA_TFUNCTION      = 6;  LUA_TUSERDATA     = 7;  LUA_TTHREAD        = 8;  (* minimum Lua stack available to a C function *)  LUA_MINSTACK       = 20;  (*  ** garbage-collection function and options  *)  LUA_GCSTOP        = 0;  LUA_GCRESTART     = 1;  LUA_GCCOLLECT     = 2;  LUA_GCCOUNT       = 3;  LUA_GCCOUNTB      = 4;  LUA_GCSTEP        = 5;  LUA_GCSETPAUSE    = 6;  LUA_GCSETSTEPMUL  = 7;  (*  ** {======================================================================  ** Debug API  ** =======================================================================  *)  (*  ** Event codes  *)  LUA_HOOKCALL    = 0;  LUA_HOOKRET     = 1;  LUA_HOOKLINE    = 2;  LUA_HOOKCOUNT  = 3;  LUA_HOOKTAILRET = 4;  (*  ** Event masks  *)  LUA_MASKCALL = (1 shl LUA_HOOKCALL);  LUA_MASKRET  = (1 shl LUA_HOOKRET);  LUA_MASKLINE  = (1 shl LUA_HOOKLINE);  LUA_MASKCOUNT= (1 shl LUA_HOOKCOUNT);  (*  ** {======================================================================  ** useful definitions for Lua kernel and libraries  ** =======================================================================  *)  (*  @@ LUA_NUMBER_SCAN is the format for reading numbers.  @@ LUA_NUMBER_FMT is the format for writing numbers.  @@ lua_number2str converts a number to a string.  @@ LUAI_MAXNUMBER2STR is maximum size of previous conversion.  @@ lua_str2number converts a string to a number.  *)  LUA_NUMBER_SCAN='%lf';  LUA_NUMBER_FMT ='%.14g';  LUAI_MAXNUMBER2STR =32;  (* 16 digits, sign, point, and \0 *)  (* pre-defined references *)  LUA_NOREF  = -2;  LUA_REFNIL = -1;  LUA_IDSIZE = 60;  (*  ** package names  *)  LUA_COLIBNAME   = 'coroutine';  LUA_TABLIBNAME  = 'table';  LUA_IOLIBNAME   = 'io';  LUA_OSLIBNAME   = 'os';  LUA_STRLIBNAME  = 'string';  LUA_MATHLIBNAME = 'math';  LUA_DBLIBNAME   = 'debug';  LUA_LOADLIBNAME = 'package';  (*  ** {======================================================  ** Generic Buffer manipulation  ** =======================================================  *)  BUFSIZ = 512; (* From stdio.h *)  LUAL_BUFFERSIZE = BUFSIZ;type  lua_State = type Pointer;  lua_CFunction = function(L: lua_State): Integer; cdecl;  (*  ** functions that read/write blocks when loading/dumping Lua chunks  *)  lua_Reader = function(L: lua_State; data: Pointer; var size: Cardinal): PAnsiChar; cdecl;  lua_Writer = function(L: lua_State; p: Pointer; sz: Cardinal; ud: Pointer): Integer; cdecl;  (*  ** prototype for memory-allocation functions  *)  lua_Alloc = function(ud, ptr: Pointer; osize, nsize: Cardinal): Pointer; cdecl;  (* type of numbers in Lua *)  lua_Number  = type double;  (* type for integer functions *)  lua_Integer = type integer;  lua_Debug = packed record    event: Integer;    name: PAnsiChar; (* (n) *)    namewhat: PAnsiChar; (* (n) `global', `local', `field', `method' *)    what: PAnsiChar; (* (S) `Lua', `C', `main', `tail' *)    source: PAnsiChar; (* (S) *)    currentline: Integer; (* (l) *)    nups: Integer;  (* (u) number of upvalues *)    linedefined: Integer; (* (S) *)    lastlinedefine: Integer;(* (S) *)    short_src: array[0..LUA_IDSIZE - 1] of AnsiChar; (* (S) *)    (* private part *)    i_ci: Integer; (* active function *)  end;  (* Functions to be called by the debuger in specific events *)  lua_Hook = procedure(L: lua_State; var ar: lua_Debug); cdecl;  (* Lua Record *)  PluaL_reg = ^luaL_reg;  luaL_reg = packed record    name: PAnsiChar;    func: lua_CFunction;  end;  (*  ** {======================================================  ** Generic Buffer manipulation  ** =======================================================  *)  luaL_Buffer = packed record    p: PAnsiChar; (* current position in buffer *)    lvl: Integer;  (* number of strings in the stack (level) *)    L: lua_State;    buffer: array[0..LUAL_BUFFERSIZE - 1] of AnsiChar;  end;var  (*  ** state manipulation  *)  lua_newstate:  function(f: lua_Alloc; ud: Pointer): lua_State; cdecl;  lua_close:     procedure(L: lua_State); cdecl;  lua_newthread: function(L: lua_State): lua_State; cdecl;  lua_atpanic:   function(L: lua_State; panicf: lua_CFunction): lua_CFunction; cdecl;  (*  ** basic stack manipulation  *)  lua_gettop:     function(L: lua_State): Integer; cdecl;  lua_settop:     procedure(L: lua_State; idx: Integer); cdecl;  lua_pushvalue:  procedure(L: lua_State; idx: Integer); cdecl;  lua_remove:     procedure(L: lua_State; idx: Integer); cdecl;  lua_insert:     procedure(L: lua_State; idx: Integer); cdecl;  lua_replace:    procedure(L: lua_State; idx: Integer); cdecl;  lua_checkstack: function(L: lua_State; extra: Integer): LongBool; cdecl;  lua_xmove:      procedure(from, dest: lua_State; n: Integer); cdecl;  (*  ** access functions (stack -> C/Pascal)  *)  lua_isnumber:    function(L: lua_State; idx: Integer): LongBool; cdecl;  lua_isstring:    function(L: lua_State; idx: Integer): LongBool; cdecl;  lua_iscfunction: function(L: lua_State; idx: Integer): LongBool; cdecl;  lua_isuserdata:  function(L: lua_State; idx: Integer): LongBool; cdecl;  lua_type:        function(L: lua_State; idx: Integer): Integer; cdecl;  lua_typename:    function(L: lua_State; tp: Integer): PAnsiChar; cdecl;  lua_equal:       function(L: lua_State; idx1, idx2: Integer): LongBool; cdecl;  lua_rawequal:    function(L: lua_State; idx1, idx2: Integer): LongBool; cdecl;  lua_lessthan:    function(L: lua_State; idx1, idx2: Integer): LongBool; cdecl;  lua_tonumber:    function(L: lua_State; idx: Integer): lua_Number; cdecl;  lua_tointeger:   function(L: lua_State; idx: Integer): lua_Integer; cdecl;  lua_toboolean:   function(L: lua_State; idx: Integer): LongBool; cdecl;  lua_tolstring:   function(L: lua_State; idx: Integer; var len: Cardinal): PAnsiChar; cdecl;  lua_objlen:      function(L: lua_State; idx: Integer): Cardinal; cdecl;  lua_tocfunction: function(L: lua_State; idx: Integer): lua_CFunction; cdecl;  lua_touserdata:  function(L: lua_State; idx: Integer): Pointer; cdecl;  lua_tothread:    function(L: lua_State; idx: Integer): lua_State; cdecl;  lua_topointer:   function(L: lua_State; idx: Integer): Pointer; cdecl;  (*  ** push functions (C/Pascal -> stack)  *)  lua_pushnil:      procedure(L: lua_State); cdecl;  lua_pushnumber:   procedure(L: lua_State; n: lua_Number); cdecl;  lua_pushinteger:  procedure(L: lua_State; n: lua_Integer); cdecl;  lua_pushlstring:  procedure(L: lua_State; s: PAnsiChar; len: Cardinal); cdecl;  lua_pushstring:   procedure(L: lua_State; s: PAnsiChar); cdecl;  lua_pushvfstring: function(L: lua_State; fmt, argp: PAnsiChar): PAnsiChar; cdecl;  lua_pushfstring:  function(L: lua_State; fmt: PAnsiChar; args: array of const): PAnsiChar; cdecl;  lua_pushcclosure: procedure(L: lua_State; fn: lua_CFunction; n: Integer); cdecl;  lua_pushboolean:  procedure(L: lua_State; b: LongBool); cdecl;  lua_pushlightuserdata: procedure(L: lua_State; p: Pointer); cdecl;  lua_pushthread:   function(L: lua_State): Integer; cdecl;  (*  ** get functions (Lua -> stack)  *)  lua_gettable:     procedure(L: lua_State; idx: Integer); cdecl;  lua_getfield:     procedure(L: lua_State; idx: Integer; k: PAnsiChar); cdecl;  lua_rawget:       procedure(L: lua_State; idx: Integer); cdecl;  lua_rawgeti:      procedure(L: lua_State; idx, n: Integer); cdecl;  lua_createtable:  procedure(L: lua_State; narr, nrec: Integer); cdecl;  lua_newuserdata:  function(L: lua_State; size: Cardinal): Pointer; cdecl;  lua_getmetatable: function(L: lua_State; idx: Integer): LongBool; cdecl;  lua_getfenv:      procedure(L: lua_State; idx: Integer); cdecl;  (*  ** set functions (stack -> Lua)  *)  lua_settable:     procedure(L: lua_State; idx: Integer); cdecl;  lua_setfield:     procedure(L: lua_State; idx: Integer; k: PAnsiChar ); cdecl;  lua_rawset:       procedure(L: lua_State; idx: Integer); cdecl;  lua_rawseti:      procedure(L: lua_State; idx, n: Integer); cdecl;  lua_setmetatable: function(L: lua_State; idx: Integer): LongBool; cdecl;  lua_setfenv:      function(L: lua_State; idx: Integer): LongBool; cdecl;  (*  ** `load' and `call' functions (load and run Lua code)  *)  lua_call:   procedure(L: lua_State; nargs, nresults: Integer); cdecl;  lua_pcall:  function(L: lua_State; nargs, nresults, errfunc: Integer): Integer; cdecl;  lua_cpcall: function(L: lua_State; func: lua_CFunction; ud: Pointer): Integer; cdecl;  lua_load:   function(L: lua_State; reader: lua_Reader; data: Pointer; chunkname: PAnsiChar): Integer; cdecl;  lua_dump:   function(L: lua_State; writer: lua_Writer; data: Pointer): Integer; cdecl;  (*  ** coroutine functions  *)  lua_yield:  function(L: lua_State; nresults: Integer): Integer; cdecl;  lua_resume: function(L: lua_State; narg: Integer): Integer; cdecl;  lua_status: function(L: lua_State): Integer; cdecl;  (*  ** garbage-collection functions  *)  lua_gc: function(L: lua_State; what, data: Integer): Integer; cdecl;  (*  ** miscellaneous functions  *)  lua_error:  function(L: lua_State): Integer; cdecl;  lua_next:   function(L: lua_State; idx: Integer): Integer; cdecl;  lua_concat: procedure(L: lua_State; n: Integer); cdecl;  lua_getallocf: function(L: lua_State; ud: Pointer): lua_Alloc; cdecl;  lua_setallocf: procedure(L: lua_State; f: lua_Alloc; ud: Pointer); cdecl;  (*  ** {======================================================================  ** Debug API  ** =======================================================================  *)  lua_getstack:   function(L: lua_State; level: Integer; var ar: lua_Debug): Integer; cdecl;  lua_getinfo:    function(L: lua_State; what: PAnsiChar; var ar: lua_Debug): Integer; cdecl;  lua_getlocal:   function(L: lua_State; var ar: lua_Debug; n: Integer): PAnsiChar; cdecl;  lua_setlocal:   function(L: lua_State; var ar: lua_Debug; n: Integer): PAnsiChar; cdecl;  lua_getupvalue: function(L: lua_State; funcindex, n: Integer): PAnsiChar; cdecl;  lua_setupvalue: function(L: lua_State; funcindex, n: Integer): PAnsiChar; cdecl;  lua_sethook:      function(L: lua_State; func: lua_Hook; mask, count: Integer): Integer; cdecl;  lua_gethook:      function(L: lua_State): lua_Hook; cdecl;  lua_gethookmask:  function(L: lua_State): Integer; cdecl;  lua_gethookcount: function(L: lua_State): Integer; cdecl;  (* lua libraries *)  luaopen_base:    function(L: lua_State): Integer; cdecl;  luaopen_debug:   function(L: lua_State): Integer; cdecl;  luaopen_io:      function(L: lua_State): Integer; cdecl;  luaopen_math:    function(L: lua_State): Integer; cdecl;  luaopen_os:      function(L: lua_State): Integer; cdecl;  luaopen_package: function(L: lua_State): Integer; cdecl;  luaopen_string:  function(L: lua_State): Integer; cdecl;  luaopen_table:   function(L: lua_State): Integer; cdecl;  (* open all previous libraries *)  luaL_openlibs:   procedure(L: lua_State); cdecl;  luaL_register:     procedure(L: lua_State; libname: PAnsiChar; lr: PluaL_reg); cdecl;  luaL_getmetafield: function(L: lua_State; obj: Integer; e: PAnsiChar): Integer; cdecl;  luaL_callmeta:     function(L: lua_State; obj: Integer; e: PAnsiChar): Integer; cdecl;  luaL_typerror:     function(L: lua_State; narg: Integer; tname: PAnsiChar): Integer; cdecl;  luaL_argerror:     function(L: lua_State; narg: Integer; extramsg: PAnsiChar): Integer; cdecl;  luaL_checklstring: function(L: lua_State; narg: Integer; var len: Cardinal): PAnsiChar; cdecl;  luaL_optlstring:   function(L: lua_State; narg: Integer; d: PAnsiChar; var len: Cardinal): PAnsiChar; cdecl;  luaL_checknumber:  function(L: lua_State; narg: Integer): lua_Number; cdecl;  luaL_optnumber:    function(L: lua_State; narg: Integer; d: lua_Number): lua_Number; cdecl;  luaL_checkinteger: function(L: lua_State; narg: Integer): lua_Integer; cdecl;  luaL_optinteger:   function(L: lua_State; narg: Integer; d: lua_Integer): lua_Integer; cdecl;  luaL_checkstack: procedure(L: lua_State; sz: Integer; msg: PAnsiChar); cdecl;  luaL_checktype:  procedure(L: lua_State; narg, t: Integer); cdecl;  luaL_checkany:   procedure(L: lua_State; narg: Integer); cdecl;  luaL_newmetatable: function(L: lua_State; tname: PAnsiChar): Integer; cdecl;  luaL_checkudata:   function(L: lua_State; narg: Integer; tname: PAnsiChar): Pointer; cdecl;  luaL_checkoption: function(L: lua_State; narg: Integer; def: PAnsiChar; lst: array of PAnsiChar): Integer; cdecl;  luaL_where: procedure(L: lua_State; lvl: Integer); cdecl;  luaL_error: function(L: lua_State; fmt: PAnsiChar; args: array of const): Integer; cdecl;  luaL_ref:   function(L: lua_State; t: Integer): Integer; cdecl;  luaL_unref: procedure(L: lua_State; t, ref: Integer); cdecl;{$ifdef LUA_COMPAT_GETN}  luaL_getn: function(L: lua_State; t: Integer): Integer; cdecl;  luaL_setn: procedure(L: lua_State; t, n: Integer); cdecl;{$endif}  luaL_loadfile:   function(L: lua_State; filename: PAnsiChar): Integer; cdecl;  luaL_loadbuffer: function(L: lua_State; buff: PAnsiChar; sz: Cardinal; name: PAnsiChar): Integer; cdecl;  luaL_loadstring: function(L: lua_State; s: PAnsiChar): Integer; cdecl;  luaL_newstate:  function(): lua_State; cdecl;  luaL_gsub:      function(L: lua_State; s, p, r: PAnsiChar): PAnsiChar; cdecl;  luaL_findtable: function(L: lua_State; idx: Integer; fname: PAnsiChar; szhint: Integer): PAnsiChar; cdecl;  luaL_buffinit:   procedure(L: lua_State; var B: luaL_Buffer); cdecl;  luaL_prepbuffer: function(var B: luaL_Buffer): PAnsiChar; cdecl;  luaL_addlstring: procedure(var B: luaL_Buffer; s: PAnsiChar; l: Cardinal); cdecl;  luaL_addstring:  procedure(var B: luaL_Buffer; s: PAnsiChar); cdecl;  luaL_addvalue:   procedure(var B: luaL_Buffer); cdecl;  luaL_pushresult: procedure(var B: luaL_Buffer); cdecl;  (*  ** ===============================================================  ** some useful macros  ** ===============================================================  *){$ifndef LUA_COMPAT_GETN}  function  luaL_getn(L: lua_State; t: Integer): Integer;  procedure luaL_setn(L: lua_State; t, n: Integer); {$endif}  (* pseudo-indices *)  function lua_upvalueindex(i: Integer): Integer;  (* to help testing the libraries *)  procedure lua_assert(c: Boolean);  function lua_number2str(s: Lua_Number; n: Integer): String;  function lua_str2number(s: String; p: integer): Lua_Number;  (* argument and parameters checks *)  function luaL_argcheck(L: lua_State; cond: Boolean; narg: Integer; extramsg: PAnsiChar): Integer;  function luaL_checkstring(L: lua_State; narg: Integer): PAnsiChar;  function luaL_optstring(L: lua_State; narg: Integer; d: PAnsiChar): PAnsiChar;  function luaL_checkint(L: lua_State; narg: Integer): Integer;  function luaL_optint(L: lua_State; narg, d: Integer): Integer;  function luaL_checklong(L: lua_State; narg: Integer): LongInt;  function luaL_optlong(L: lua_State; narg: Integer; d: LongInt): LongInt;  function luaL_typename(L: lua_State; idx: Integer): PAnsiChar;  function luaL_dofile(L: lua_State; filename: PAnsiChar): Integer;  function luaL_dostring(L: lua_State; str: PAnsiChar): Integer;  procedure luaL_getmetatable(L: lua_State; tname: PAnsiChar);  (* Generic Buffer manipulation *)  procedure luaL_addchar(var B: luaL_Buffer; c: AnsiChar);  procedure luaL_putchar(var B: luaL_Buffer; c: AnsiChar);  procedure luaL_addsize(var B: luaL_Buffer; n: Cardinal);  function luaL_check_lstr(L: lua_State; numArg: Integer; var ls: Cardinal): PAnsiChar;  function luaL_opt_lstr(L: lua_State; numArg: Integer; def: PAnsiChar; var ls: Cardinal): PAnsiChar;  function luaL_check_number(L: lua_State; numArg: Integer): lua_Number;  function luaL_opt_number(L: lua_State; nArg: Integer; def: lua_Number): lua_Number;  function luaL_arg_check(L: lua_State; cond: Boolean; numarg: Integer; extramsg: PAnsiChar): Integer;  function luaL_check_string(L: lua_State; n: Integer): PAnsiChar;  function luaL_opt_string(L: lua_State; n: Integer; d: PAnsiChar): PAnsiChar;  function luaL_check_int(L: lua_State; n: Integer): Integer;  function luaL_check_long(L: lua_State; n: LongInt): LongInt;  function luaL_opt_int(L: lua_State; n, d: Integer): Integer;  function luaL_opt_long(L: lua_State; n: Integer; d: LongInt): LongInt;  procedure lua_pop(L: lua_State; n: Integer);  procedure lua_newtable(L: lua_State);  procedure lua_register(L: lua_state; name: PAnsiChar; f: lua_CFunction);  procedure lua_pushcfunction(L: lua_State; f: lua_CFunction);  function  lua_strlen(L: lua_State; i: Integer): Cardinal;  function lua_isfunction(L: lua_State; idx: Integer): Boolean;  function lua_istable(L: lua_State; idx: Integer): Boolean;  function lua_islightuserdata(L: lua_State; idx: Integer): Boolean;  function lua_isnil(L: lua_State; idx: Integer): Boolean;  function lua_isboolean(L: lua_State; idx: Integer): Boolean;  function lua_isthread(L: lua_State; idx: Integer): Boolean;  function lua_isnone(L: lua_State; idx: Integer): Boolean;  function lua_isnoneornil(L: lua_State; idx: Integer): Boolean;  procedure lua_pushliteral(L: lua_State; s: PAnsiChar);  procedure lua_setglobal(L: lua_State; name: PAnsiChar);  procedure lua_getglobal(L: lua_State; name: PAnsiChar);  function  lua_tostring(L: lua_State; idx: Integer): PAnsiChar;  (*  ** compatibility macros and functions  *)  function  lua_open(): lua_State;  procedure lua_getregistry(L: lua_State);  function  lua_getgccount(L: lua_State): Integer;  (* compatibility with ref system *)  function  lua_ref(L: lua_State; lock: Boolean): Integer;  procedure lua_unref(L: lua_State; ref: Integer);  procedure lua_getref(L: lua_State; ref: Integer);  (*  ** Dynamic library manipulation  *)  function  GetProcAddr( fHandle: THandle; const methodName: String; bErrorIfNotExists: Boolean = True ): Pointer;  procedure SetLuaLibFileName( newLuaLibFileName: String );  function  GetLuaLibFileName(): String;  function  LoadLuaLib( newLuaLibFileName: String = '' ): Integer;  procedure FreeLuaLib();  function LuaLibLoaded: Boolean;implementationuses  SysUtils, Math,{$ifdef MSWINDOWS}  Windows{$endif};var  fLibHandle: Integer = 0;{$ifdef MSWINDOWS}  fLuaLibFileName: String = 'Lua5.1.dll';{$endif}{$ifdef LINUX}  fLuaLibFileName: String = 'liblua.so.5.1';{$endif}(*** Dynamic library manipulation*)function GetProcAddr( fHandle: THandle; const methodName: String; bErrorIfNotExists: Boolean = True ): Pointer;begin  Result := GetProcAddress( fHandle, PAnsiChar( AnsiString(methodName) ) );  if bErrorIfNotExists and ( Result = nil ) then     Raise Exception.Create( 'Cannot load method ' + QuotedStr( methodName ) + ' from dynamic library.' );end;procedure SetLuaLibFileName( newLuaLibFileName: String );begin  fLuaLibFileName := newLuaLibFileName;end;function GetLuaLibFileName(): String;begin  Result := fLuaLibFileName;end;function LuaLibLoaded: Boolean;begin   Result := fLibHandle <> 0;end;function LoadLuaLib(newLuaLibFileName: String): Integer;begin  FreeLuaLib();  if newLuaLibFileName <> '' then     SetLuaLibFileName( newLuaLibFileName );  if not FileExists( GetLuaLibFileName() ) then begin     Result := -1;     exit;  end;  fLibHandle := LoadLibrary(PWideChar( (GetLuaLibFileName() ) ));  if fLibHandle = 0 then begin     Result := -2;     exit;  end;  lua_newstate       := GetProcAddr( fLibHandle, 'lua_newstate' );  lua_close          := GetProcAddr( fLibHandle, 'lua_close' );  lua_newthread      := GetProcAddr( fLibHandle, 'lua_newthread' );  lua_atpanic        := GetProcAddr( fLibHandle, 'lua_atpanic' );  lua_gettop         := GetProcAddr( fLibHandle, 'lua_gettop' );  lua_settop         := GetProcAddr( fLibHandle, 'lua_settop' );  lua_pushvalue      := GetProcAddr( fLibHandle, 'lua_pushvalue' );  lua_remove         := GetProcAddr( fLibHandle, 'lua_remove' );  lua_insert         := GetProcAddr( fLibHandle, 'lua_insert' );  lua_replace        := GetProcAddr( fLibHandle, 'lua_replace' );  lua_checkstack     := GetProcAddr( fLibHandle, 'lua_checkstack' );  lua_xmove          := GetProcAddr( fLibHandle, 'lua_xmove' );  lua_isnumber       := GetProcAddr( fLibHandle, 'lua_isnumber' );  lua_isstring       := GetProcAddr( fLibHandle, 'lua_isstring' );  lua_iscfunction    := GetProcAddr( fLibHandle, 'lua_iscfunction' );  lua_isuserdata     := GetProcAddr( fLibHandle, 'lua_isuserdata' );  lua_type           := GetProcAddr( fLibHandle, 'lua_type' );  lua_typename       := GetProcAddr( fLibHandle, 'lua_typename' );  lua_equal          := GetProcAddr( fLibHandle, 'lua_equal' );  lua_rawequal       := GetProcAddr( fLibHandle, 'lua_rawequal' );  lua_lessthan       := GetProcAddr( fLibHandle, 'lua_lessthan' );  lua_tonumber       := GetProcAddr( fLibHandle, 'lua_tonumber' );  lua_tointeger      := GetProcAddr( fLibHandle, 'lua_tointeger' );  lua_toboolean      := GetProcAddr( fLibHandle, 'lua_toboolean' );  lua_tolstring      := GetProcAddr( fLibHandle, 'lua_tolstring' );  lua_objlen         := GetProcAddr( fLibHandle, 'lua_objlen' );  lua_tocfunction    := GetProcAddr( fLibHandle, 'lua_tocfunction' );  lua_touserdata     := GetProcAddr( fLibHandle, 'lua_touserdata' );  lua_tothread       := GetProcAddr( fLibHandle, 'lua_tothread' );  lua_topointer      := GetProcAddr( fLibHandle, 'lua_topointer' );  lua_pushnil        := GetProcAddr( fLibHandle, 'lua_pushnil' );  lua_pushnumber     := GetProcAddr( fLibHandle, 'lua_pushnumber' );  lua_pushinteger    := GetProcAddr( fLibHandle, 'lua_pushinteger' );  lua_pushlstring    := GetProcAddr( fLibHandle, 'lua_pushlstring' );  lua_pushstring     := GetProcAddr( fLibHandle, 'lua_pushstring' );  lua_pushvfstring   := GetProcAddr( fLibHandle, 'lua_pushvfstring' );  lua_pushfstring    := GetProcAddr( fLibHandle, 'lua_pushfstring' );  lua_pushcclosure   := GetProcAddr( fLibHandle, 'lua_pushcclosure' );  lua_pushboolean    := GetProcAddr( fLibHandle, 'lua_pushboolean' );  lua_pushlightuserdata := GetProcAddr( fLibHandle, 'lua_pushlightuserdata' );  lua_pushthread     := GetProcAddr( fLibHandle, 'lua_pushthread' );  lua_gettable       := GetProcAddr( fLibHandle, 'lua_gettable' );  lua_getfield       := GetProcAddr( fLibHandle, 'lua_getfield' );  lua_rawget         := GetProcAddr( fLibHandle, 'lua_rawget' );  lua_rawgeti        := GetProcAddr( fLibHandle, 'lua_rawgeti' );  lua_createtable    := GetProcAddr( fLibHandle, 'lua_createtable' );  lua_newuserdata    := GetProcAddr( fLibHandle, 'lua_newuserdata' );  lua_getmetatable   := GetProcAddr( fLibHandle, 'lua_getmetatable' );  lua_getfenv        := GetProcAddr( fLibHandle, 'lua_getfenv' );  lua_settable       := GetProcAddr( fLibHandle, 'lua_settable' );  lua_setfield       := GetProcAddr( fLibHandle, 'lua_setfield' );  lua_rawset         := GetProcAddr( fLibHandle, 'lua_rawset' );  lua_rawseti        := GetProcAddr( fLibHandle, 'lua_rawseti' );  lua_setmetatable   := GetProcAddr( fLibHandle, 'lua_setmetatable' );  lua_setfenv        := GetProcAddr( fLibHandle, 'lua_setfenv' );  lua_call           := GetProcAddr( fLibHandle, 'lua_call' );  lua_pcall          := GetProcAddr( fLibHandle, 'lua_pcall' );  lua_cpcall         := GetProcAddr( fLibHandle, 'lua_cpcall' );  lua_load           := GetProcAddr( fLibHandle, 'lua_load' );  lua_dump           := GetProcAddr( fLibHandle, 'lua_dump' );  lua_yield          := GetProcAddr( fLibHandle, 'lua_yield' );  lua_resume         := GetProcAddr( fLibHandle, 'lua_resume' );  lua_status         := GetProcAddr( fLibHandle, 'lua_status' );  lua_gc             := GetProcAddr( fLibHandle, 'lua_gc' );  lua_error          := GetProcAddr( fLibHandle, 'lua_error' );  lua_next           := GetProcAddr( fLibHandle, 'lua_next' );  lua_concat         := GetProcAddr( fLibHandle, 'lua_concat' );  lua_getallocf      := GetProcAddr( fLibHandle, 'lua_getallocf' );  lua_setallocf      := GetProcAddr( fLibHandle, 'lua_setallocf' );  lua_getstack       := GetProcAddr( fLibHandle, 'lua_getstack' );  lua_getinfo        := GetProcAddr( fLibHandle, 'lua_getinfo' );  lua_getlocal       := GetProcAddr( fLibHandle, 'lua_getlocal' );  lua_setlocal       := GetProcAddr( fLibHandle, 'lua_setlocal' );  lua_getupvalue     := GetProcAddr( fLibHandle, 'lua_getupvalue' );  lua_setupvalue     := GetProcAddr( fLibHandle, 'lua_setupvalue' );  lua_sethook        := GetProcAddr( fLibHandle, 'lua_sethook' );  lua_gethook        := GetProcAddr( fLibHandle, 'lua_gethook' );  lua_gethookmask    := GetProcAddr( fLibHandle, 'lua_gethookmask' );  lua_gethookcount   := GetProcAddr( fLibHandle, 'lua_gethookcount' );  luaopen_base       := GetProcAddr( fLibHandle, 'luaopen_base' );  luaopen_table      := GetProcAddr( fLibHandle, 'luaopen_table' );  luaopen_io         := GetProcAddr( fLibHandle, 'luaopen_io' );  luaopen_os         := GetProcAddr( fLibHandle, 'luaopen_os' );  luaopen_string     := GetProcAddr( fLibHandle, 'luaopen_string' );  luaopen_math       := GetProcAddr( fLibHandle, 'luaopen_math' );  luaopen_debug      := GetProcAddr( fLibHandle, 'luaopen_debug' );  luaopen_package    := GetProcAddr( fLibHandle, 'luaopen_package' );  luaL_openlibs      := GetProcAddr( fLibHandle, 'luaL_openlibs' );  luaL_register      := GetProcAddr( fLibHandle, 'luaL_register' );  luaL_getmetafield  := GetProcAddr( fLibHandle, 'luaL_getmetafield' );  luaL_callmeta      := GetProcAddr( fLibHandle, 'luaL_callmeta' );  luaL_typerror      := GetProcAddr( fLibHandle, 'luaL_typerror' );  luaL_argerror      := GetProcAddr( fLibHandle, 'luaL_argerror' );  luaL_checklstring  := GetProcAddr( fLibHandle, 'luaL_checklstring' );  luaL_optlstring    := GetProcAddr( fLibHandle, 'luaL_optlstring' );  luaL_checknumber   := GetProcAddr( fLibHandle, 'luaL_checknumber' );  luaL_optnumber     := GetProcAddr( fLibHandle, 'luaL_optnumber' );  luaL_checkinteger  := GetProcAddr( fLibHandle, 'luaL_checkinteger' );  luaL_optinteger    := GetProcAddr( fLibHandle, 'luaL_optinteger' );  luaL_checkstack    := GetProcAddr( fLibHandle, 'luaL_checkstack' );  luaL_checktype     := GetProcAddr( fLibHandle, 'luaL_checktype' );  luaL_checkany      := GetProcAddr( fLibHandle, 'luaL_checkany' );  luaL_newmetatable  := GetProcAddr( fLibHandle, 'luaL_newmetatable' );  luaL_checkudata    := GetProcAddr( fLibHandle, 'luaL_checkudata' );  luaL_where         := GetProcAddr( fLibHandle, 'luaL_where' );  luaL_error         := GetProcAddr( fLibHandle, 'luaL_error' );  luaL_checkoption   := GetProcAddr( fLibHandle, 'luaL_checkoption' );  luaL_ref           := GetProcAddr( fLibHandle, 'luaL_ref' );  luaL_unref         := GetProcAddr( fLibHandle, 'luaL_unref' );{$ifdef LUA_COMPAT_GETN}  luaL_getn          := GetProcAddr( fLibHandle, 'luaL_getn' );  luaL_setn          := GetProcAddr( fLibHandle, 'luaL_setn' );{$endif}  luaL_loadfile      := GetProcAddr( fLibHandle, 'luaL_loadfile' );  luaL_loadbuffer    := GetProcAddr( fLibHandle, 'luaL_loadbuffer' );  luaL_loadstring    := GetProcAddr( fLibHandle, 'luaL_loadstring' );  luaL_newstate      := GetProcAddr( fLibHandle, 'luaL_newstate' );  luaL_gsub          := GetProcAddr( fLibHandle, 'luaL_gsub' );  luaL_findtable     := GetProcAddr( fLibHandle, 'luaL_findtable' );  luaL_buffinit      := GetProcAddr( fLibHandle, 'luaL_buffinit' );  luaL_prepbuffer    := GetProcAddr( fLibHandle, 'luaL_prepbuffer' );  luaL_addlstring    := GetProcAddr( fLibHandle, 'luaL_addlstring' );  luaL_addstring     := GetProcAddr( fLibHandle, 'luaL_addstring' );  luaL_addvalue      := GetProcAddr( fLibHandle, 'luaL_addvalue' );  luaL_pushresult    := GetProcAddr( fLibHandle, 'luaL_pushresult' );  Result := fLibHandle;end;procedure FreeLuaLib();begin  lua_newstate       := nil;  lua_close          := nil;  lua_newthread      := nil;  lua_atpanic        := nil;  lua_gettop         := nil;  lua_settop         := nil;  lua_pushvalue      := nil;  lua_remove         := nil;  lua_insert         := nil;  lua_replace        := nil;  lua_checkstack     := nil;  lua_xmove          := nil;  lua_isnumber       := nil;  lua_isstring       := nil;  lua_iscfunction    := nil;  lua_isuserdata     := nil;  lua_type           := nil;  lua_typename       := nil;  lua_equal          := nil;  lua_rawequal       := nil;  lua_lessthan       := nil;  lua_tonumber       := nil;  lua_tointeger      := nil;  lua_toboolean      := nil;  lua_tolstring      := nil;  lua_objlen         := nil;  lua_tocfunction    := nil;  lua_touserdata     := nil;  lua_tothread       := nil;  lua_topointer      := nil;  lua_pushnil        := nil;  lua_pushnumber     := nil;  lua_pushinteger    := nil;  lua_pushlstring    := nil;  lua_pushstring     := nil;  lua_pushvfstring   := nil;  lua_pushfstring    := nil;  lua_pushcclosure   := nil;  lua_pushboolean    := nil;  lua_pushlightuserdata := nil;  lua_pushthread     := nil;  lua_gettable       := nil;  lua_getfield       := nil;  lua_rawget         := nil;  lua_rawgeti        := nil;  lua_createtable    := nil;  lua_newuserdata    := nil;  lua_getmetatable   := nil;  lua_getfenv        := nil;  lua_settable       := nil;  lua_setfield       := nil;  lua_rawset         := nil;  lua_rawseti        := nil;  lua_setmetatable   := nil;  lua_setfenv        := nil;  lua_call           := nil;  lua_pcall          := nil;  lua_cpcall         := nil;  lua_load           := nil;  lua_dump           := nil;  lua_yield          := nil;  lua_resume         := nil;  lua_status         := nil;  lua_gc             := nil;  lua_error          := nil;  lua_next           := nil;  lua_concat         := nil;  lua_getallocf      := nil;  lua_setallocf      := nil;  lua_getstack       := nil;  lua_getinfo        := nil;  lua_getlocal       := nil;  lua_setlocal       := nil;  lua_getupvalue     := nil;  lua_setupvalue     := nil;  lua_sethook        := nil;  lua_gethook        := nil;  lua_gethookmask    := nil;  lua_gethookcount   := nil;  luaopen_base       := nil;  luaopen_table      := nil;  luaopen_io         := nil;  luaopen_os         := nil;  luaopen_string     := nil;  luaopen_math       := nil;  luaopen_debug      := nil;  luaopen_package    := nil;  luaL_openlibs      := nil;  luaL_register      := nil;  luaL_getmetafield  := nil;  luaL_callmeta      := nil;  luaL_typerror      := nil;  luaL_argerror      := nil;  luaL_checklstring  := nil;  luaL_optlstring    := nil;  luaL_checknumber   := nil;  luaL_optnumber     := nil;  luaL_checkinteger  := nil;  luaL_optinteger    := nil;  luaL_checkstack    := nil;  luaL_checktype     := nil;  luaL_checkany      := nil;  luaL_newmetatable  := nil;  luaL_checkudata    := nil;  luaL_where         := nil;  luaL_error         := nil;  luaL_checkoption   := nil;  luaL_ref           := nil;  luaL_unref         := nil;{$ifdef LUA_COMPAT_GETN}  luaL_getn          := nil;  luaL_setn          := nil;{$endif}  luaL_loadfile      := nil;  luaL_loadbuffer    := nil;  luaL_loadstring    := nil;  luaL_newstate      := nil;  luaL_gsub          := nil;  luaL_findtable     := nil;  luaL_buffinit      := nil;  luaL_prepbuffer    := nil;  luaL_addlstring    := nil;  luaL_addstring     := nil;  luaL_addvalue      := nil;  luaL_pushresult    := nil;  if fLibHandle <> 0 then begin     FreeLibrary( fLibHandle );     fLibHandle := 0;  end;end;{$ifndef LUA_COMPAT_GETN}function luaL_getn(L: lua_State; t: Integer): Integer;begin  Result := lua_objlen(L, t);end;procedure luaL_setn(L: lua_State; t, n: Integer);beginend;{$endif}function lua_upvalueindex(i: Integer): Integer;begin  Result := LUA_GLOBALSINDEX - i;end;procedure lua_pop(L: lua_State; n: Integer);begin  lua_settop(L, -(n) - 1);end;procedure lua_newtable(L: lua_State);begin  lua_createtable(L, 0, 0);end;function lua_strlen(L: lua_State; i: Integer): Cardinal;begin  result := lua_objlen(L, i);end;procedure lua_register(L: lua_state; name: PAnsiChar; f: lua_CFunction);begin  lua_pushcfunction(L, f);  lua_setglobal(L, name);end;procedure lua_pushcfunction(L: lua_State; f: lua_CFunction);begin  lua_pushcclosure(L, f, 0);end;function lua_isfunction(L: lua_State; idx: Integer): Boolean;begin  Result := lua_type(L, idx) = LUA_TFUNCTION;end;function lua_istable(L: lua_State; idx: Integer): Boolean;begin  Result := lua_type(L, idx) = LUA_TTABLE;end;function lua_islightuserdata(L: lua_State; idx: Integer): Boolean;begin  Result := lua_type(L, idx) = LUA_TLIGHTUSERDATA;end;function lua_isnil(L: lua_State; idx: Integer): Boolean;begin  Result := lua_type(L, idx) = LUA_TNIL;end;function lua_isboolean(L: lua_State; idx: Integer): Boolean;begin  Result := lua_type(L, idx) = LUA_TBOOLEAN;end;function lua_isthread(L: lua_State; idx: Integer): Boolean;begin  Result := lua_type(L, idx) = LUA_TTHREAD;end;function lua_isnone(L: lua_State; idx: Integer): Boolean;begin  Result := lua_type(L, idx) = LUA_TNONE;end;function lua_isnoneornil(L: lua_State; idx: Integer): Boolean;begin  Result := lua_type(L, idx) <= 0;end;procedure lua_pushliteral(L: lua_State; s: PAnsiChar);begin  lua_pushlstring(L, s, StrLen(s));end;procedure lua_setglobal(L: lua_State; name: PAnsiChar);begin  lua_setfield(L, LUA_GLOBALSINDEX, name);end;procedure lua_getglobal(L: lua_State; name: PAnsiChar);begin  lua_getfield(L, LUA_GLOBALSINDEX, name);end;function lua_tostring(L: lua_State; idx: Integer): PAnsiChar;var  len: Cardinal;begin  Result := lua_tolstring(L, idx, len);end;function lua_getgccount(L: lua_State): Integer;begin  Result := lua_gc(L, LUA_GCCOUNT, 0);end;function lua_open(): lua_State;begin  Result := luaL_newstate();end;procedure lua_getregistry(L: lua_State);begin  lua_pushvalue(L, LUA_REGISTRYINDEX);end;function lua_ref(L: lua_State; lock: Boolean): Integer;begin  if lock then     Result := luaL_ref(L, LUA_REGISTRYINDEX)  else begin     lua_pushstring(L, 'unlocked references are obsolete');     Result := lua_error(L);  end;end;procedure lua_unref(L: lua_State; ref: Integer);begin  luaL_unref(L, LUA_REGISTRYINDEX, ref);end;procedure lua_getref(L: lua_State; ref: Integer);begin  lua_rawgeti(L, LUA_REGISTRYINDEX, ref);end;procedure lua_assert(c: Boolean);beginend;function lua_number2str(s: Lua_Number; n: Integer): String;begin  Result := FormatFloat( LUA_NUMBER_FMT, RoundTo( s, n ) );end;function lua_str2number(s: String; p: integer): Lua_Number;begin  Result := RoundTo( StrToFloat( s ), p );end;function luaL_argcheck(L: lua_State; cond: Boolean; narg: Integer; extramsg: PAnsiChar): Integer;begin  if cond then     Result := 0  else     Result := luaL_argerror(L, narg, extramsg);end;function luaL_checkstring(L: lua_State; narg: Integer): PAnsiChar;var  ls: Cardinal;begin  Result := luaL_checklstring(L, narg, ls);end;function luaL_optstring(L: lua_State; narg: Integer; d: PAnsiChar): PAnsiChar;var  ls: Cardinal;begin  Result := luaL_optlstring(L, narg, d, ls);end;function luaL_checkint(L: lua_State; narg: Integer): Integer;begin  Result := Trunc(luaL_checkinteger(L, narg));end;function luaL_optint(L: lua_State; narg, d: Integer): Integer;begin  Result := Trunc(luaL_optinteger(L, narg, d));end;function luaL_checklong(L: lua_State; narg: Integer): LongInt;begin  Result := Trunc(luaL_checkinteger(L, narg));end;function luaL_optlong(L: lua_State; narg: Integer; d: LongInt): LongInt;begin  Result := Trunc(luaL_optinteger(L, narg, d));end;function luaL_typename(L: lua_State; idx: Integer): PAnsiChar;begin  Result := lua_typename(L, lua_type(L, idx));end;function luaL_dofile(L: lua_State; filename: PAnsiChar): Integer;begin  Result := luaL_loadfile(L, filename);  If Result = 0 Then     Result := lua_pcall(L, 0, LUA_MULTRET, 0);end;function luaL_dostring(L: lua_State; str: PAnsiChar): Integer;begin  Result := luaL_loadstring(L, str);    If Result = 0 Then     Result := lua_pcall(L, 0, LUA_MULTRET, 0);end;procedure luaL_getmetatable(L: lua_State; tname: PAnsiChar);begin   lua_getfield(L, LUA_REGISTRYINDEX, tname);end;procedure luaL_addchar(var B: luaL_Buffer; c: AnsiChar);begin  if Integer(B.p) < Integer(B.buffer + LUAL_BUFFERSIZE) then     luaL_prepbuffer(B);  B.p^ := c;  Inc(B.p);{  // original C code#define luaL_addchar(B,c) \  ((void)((B)->p < ((B)->buffer+LUAL_BUFFERSIZE) || luaL_prepbuffer(B)), \   (*(B)->p++ = (char)(c)))}end;procedure luaL_putchar(var B: luaL_Buffer; c: AnsiChar);begin  luaL_addchar(B, c);end;procedure luaL_addsize(var B: luaL_Buffer; n: Cardinal);begin  Inc(B.p, n);end;function luaL_check_lstr(L: lua_State; numArg: Integer; var ls: Cardinal): PAnsiChar;begin  Result := luaL_checklstring(L, numArg, ls);end;function luaL_opt_lstr(L: lua_State; numArg: Integer; def: PAnsiChar; var ls: Cardinal): PAnsiChar;begin  Result := luaL_optlstring(L, numArg, def, ls);end;function luaL_check_number(L: lua_State; numArg: Integer): lua_Number;begin  Result := luaL_checknumber(L, numArg);end;function luaL_opt_number(L: lua_State; nArg: Integer; def: lua_Number): lua_Number;begin  Result := luaL_optnumber(L, nArg, def);end;function luaL_arg_check(L: lua_State; cond: Boolean; numarg: Integer; extramsg: PAnsiChar): Integer;begin  Result := luaL_argcheck(L, cond, numarg, extramsg);end;function luaL_check_string(L: lua_State; n: Integer): PAnsiChar;begin  Result := luaL_checkstring(L, n);end;function luaL_opt_string(L: lua_State; n: Integer; d: PAnsiChar): PAnsiChar;begin  Result := luaL_optstring(L, n, d);end;function luaL_check_int(L: lua_State; n: Integer): Integer;begin  Result := luaL_checkint(L, n);end;function luaL_check_long(L: lua_State; n: LongInt): LongInt;begin  Result := luaL_checklong(L, n);end;function luaL_opt_int(L: lua_State; n, d: Integer): Integer;begin  Result := luaL_optint(L, n, d);end;function luaL_opt_long(L: lua_State; n: Integer; d: LongInt): LongInt;begin  Result := luaL_optlong(L, n, d);end;end.