Unity3D图像后处理特效——Motion Blur image effect

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Motion Blur image effect enhances fast-moving scenes by leaving "motion trails" of previously rendered frames.

运动模糊图像特效通过将“运动轨迹”上之前渲染帧的图像保留下来来增强场景快速运动的感觉。

 

Like all image effects, Motion Blur is only available in Unity Pro. Make sure to have the Pro Standard Assets installed.

和其他图像特效一样,该特效只能在Unity Pro上进行使用,并且在使用之前必须安装Pro Standard Assets

 

Motion Blur effect applied to the rotating scene

应用于旋转场景的模糊特效

 

Blur Amount

模糊量

How much of the previous frames to leave in the image. Higher values make longer motion trails.

表示之前有多少帧可以留在目前图像中,值越高运动轨迹越长

Extra Blur

额外模糊

If checked, this makes motion trails more blurry, by applying some extra blur to previous frames.

如果被选择上,就会在之前帧上应用更多的模糊,从而使运动轨迹更加模糊

Tips:

提示:

            Motion Blur only works while in play mode because it's time based.

         运动模糊只能在运行模式下进行工作,因为它是基于时间工作的。

 

Hardware support      硬件支持

Motion Blur effect works all graphics cards that support rendering to a texture. E.g. GeForce2, Radeon 7000 and up. All image effects automatically disable themselves when they can not run on an end-users graphics card.

运动模糊特效需要显卡支持渲染到纹理技术,比如GeForce2, Radeon 7000等以上等级显卡。所有图像特效如果无法在用户显卡上运行时将会自动被关闭。