sgi 之vector

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最简单的sgi vector竟然写了四五天。

这次编写所暴露的问题是:

1. 一定要单元测试,否则在最后差错的时候会崩溃的

2. 写代码一定要仔细,记住,要bugfree


ccconstruct.h

#ifndef C_CONSTRUCT_H#define C_CONSTRUCT_H#include <iostream>#include <new.h>inline void destroy(char *, char *){}inline void destroy(int *, int *){}inline void destroy(long *, long *){}inline void destroy(float *, float *){}inline void destroy(double *, double *){}//对于int* p,也可以调用这个函数,比较怪异template <class T>inline void destroy(T* pointer) {    pointer->~T();}template <class ForwardIterator>inline void destroy(ForwardIterator first, ForwardIterator last) {    for (; first  < last ; ++first)        destroy(first);}template <class T1, class T2>inline void construct(T1* p, const T2& value) {    new (p) T1(value);}#endif

calloc.h

#ifndef C_ALLOC_H#define C_ALLOC_H#include <stdio.h>#include <stdlib.h>enum {ALIGN = 8};//enum {MAX_BYTES = 128};enum {NFREELISTS = 16};#define __THROW_BAD_ALLOC std::cerr << "out of memory " <<std::endl; exit(1)//第一级配置器template <int inst>//这个模板参数在单线程中没有用,主要用于多线程。__malloc_alloc_template<0>,__malloc_alloc_template<1>就实例化出两个不同的类,可以用于两个不同的线程中,这样既不用加锁也不会减速class __malloc_alloc_template {private:    //oom: out of memory    static void * oom_malloc( size_t);    static void * oom_realloc(void *, size_t);    static void (* __malloc_alloc_oom_handler )();//这是个函数指针,是一个成员变量,而不是成员函数public:    static void * allocate (size_t n) {        void * result = malloc(n);        if (0 == result) result == oom_malloc(n);        return result;    }    static void deallocate(void *p, size_t) {        free(p);    }    static void *reallocate(void *p, size_t /*old size*/, size_t new_sz) {        void *result = realloc(p,new_sz);        if (0 == result) return oom_realloc(p, new_sz);        return result;    }    static void (* set_malloc_handler (void (*f)())) () { //set_malloc_handler是一个函数,其参数是一个函数指针,其返回值也是一个函数指针。这地方要好好揣摩。如果将set_malloc_handler (void (*f)()) 看做p,则就是 (*p)(),set_malloc_handler的返回值就是p        void (* old)() = __malloc_alloc_oom_handler;        __malloc_alloc_oom_handler == f;        return old;    }};template<int inst>void (*__malloc_alloc_template<inst>::__malloc_alloc_oom_handler) () = 0;template <int inst>void * __malloc_alloc_template<inst>::oom_malloc(size_t n) {    void (* my_malloc_handler) ();    void *result;    for(;;) {        my_malloc_handler = __malloc_alloc_oom_handler;        if (0 == my_malloc_handler) {__THROW_BAD_ALLOC;}        (*my_malloc_handler) ();//如果用户自定义处理函数,则此函数会寻找可用的内存,并释放这个内存        result = malloc(n);//再重新尝试配置内存        if (result) return result;    }}template <int inst>void * __malloc_alloc_template<inst>::oom_realloc(void *p, size_t n) {    void (* my_malloc_handler) ();    void * result;    for (;;) {        my_malloc_handler = __malloc_alloc_oom_handler;        if (0 == my_malloc_handler) {__THROW_BAD_ALLOC;}        (*my_malloc_handler) ();        result = realloc(p, n);        if (result) return result;    }}typedef __malloc_alloc_template<0> malloc_alloc;//第二级配置器template <bool threads, int inst>class __default_alloc_template {private:    //bytes上调至8的倍数    static size_t ROUND_UP(size_t bytes) {        return ( (bytes + ALIGN -1) & ~(ALIGN - 1));    }private:    union obj {        union obj * free_list_link;    };private:    static obj * free_list[NFREELISTS];    static size_t FREELIST_INDEX(size_t bytes) {        return ( (bytes + ALIGN -1)/ALIGN -1);    }    //当freelist中没有大小为n个块,调用此函数,会返回从内存池中返回若干个块,将其中的一个返回,将剩余的放入freelist中    static void *refill(size_t n);    //从内存池中分配一大块空间,大小为nobjs个大小为 size的块,如果内存不足,nobjs会减小    static char *chunk_alloc(size_t size, int &nobjs);    static char *start_free;//内存池起始位置    static char *end_free;//内存池结束位置    static size_t heap_size;//一个不太重要的变量public:        static void * allocate(size_t n) {        obj ** my_free_list;        obj * result;        if (n > MAX_BYTES) return (malloc_alloc::allocate(n));        my_free_list = free_list + FREELIST_INDEX(n);        result = *my_free_list;        if (result == 0) {            void *r = refill(ROUND_UP(n));            return r;        }        *my_free_list = result->free_list_link;        return result;    }    static void deallocate(void *p, size_t n) {        obj * q = (obj *) p;        obj ** my_free_list;        if (n >MAX_BYTES) {//对于大块就free,对于小块是要回收到freelist中,以备再次使用            malloc_alloc::deallocate(p,n);            return;        }        my_free_list = free_list + FREELIST_INDEX(n);        q->free_list_link = *my_free_list;        *my_free_list = q;    }    static void * reallocate(void *p, size_t old_sz, size_t new_sz) {        void * result;        size_t copy_sz;        if (old_sz > MAX_BYTES && new_sz > MAX_BYTES) {            return (malloc_alloc::reallocate(p,old_sz, new_sz));        }        if (ROUND_UP(old_sz) == ROUND_UP(new_sz)) return p;        result = allocate(new_sz);        copy_sz = new_sz > old_sz ? old_sz : new_sz;        memcpy(result, p , copy_sz);        deallocate(p, old_sz);        return result;    }};template<bool threads, int inst>void * __default_alloc_template<threads,inst>::refill(size_t n) {    int nobjs = 20;    char *chunk = chunk_alloc(n, nobjs);    obj ** my_free_list;    obj * result;    obj * current_obj, * next_obj;    int i;    if (1 == nobjs) return chunk;    my_free_list = free_list + FREELIST_INDEX(n);    result = (obj *)chunk;    *my_free_list = next_obj = (obj *)(chunk + n);    for (int i = 1;; ++i) {        current_obj = next_obj;        next_obj = (obj *)((char *)next_obj + n);        if (i == nobjs - 1) {            current_obj->free_list_link = NULL;            break;        }        current_obj->free_list_link = next_obj;    }    return result;}template<bool threads, int inst>char *__default_alloc_template<threads, inst>::chunk_alloc(size_t size, int &nobjs) {    char * result;    size_t total_bytes = size * nobjs;    size_t bytes_left = end_free - start_free;        if (bytes_left >= total_bytes) {        result = start_free;        start_free += total_bytes;        return result;    }    else if (bytes_left >= size){//至少能提供一个块        result = start_free;        nobjs = bytes_left / size;        total_bytes = size * nobjs;        start_free += total_bytes;        return result;    }    else {        size_t bytes_to_get = 2 * total_bytes +ROUND_UP(heap_size >> 4);//ROUND_UP(heap_size >> 4)作用不大        if (bytes_left >0) {            obj ** my_free_list = free_list + FREELIST_INDEX(bytes_left);            ((obj *)start_free)->free_list_link = *my_free_list;            *my_free_list = (obj *)start_free;        }        start_free = (char *)malloc(bytes_to_get);        if (0 == start_free) {//没有多余内存,需要从freelist中找到块            int i;            obj ** my_free_list, *p;            for (i = size; i < MAX_BYTES; i += ALIGN) {                my_free_list = free_list + FREELIST_INDEX(i);                p = *my_free_list;                if (0 != p) {                    *my_free_list = p->free_list_link;                    start_free = (char *)p;                    end_free = start_free + i;                    return chunk_alloc(size,nobjs);                }            }            end_free = 0;            start_free = (char *)malloc_alloc::allocate(bytes_to_get);                    }        heap_size += bytes_to_get;        end_free = start_free + bytes_to_get;        return chunk_alloc(size, nobjs);    }}template<bool threads, int inst>char *__default_alloc_template<threads, inst>::start_free = 0;template<bool threads, int inst>char *__default_alloc_template<threads, inst>::end_free = 0;template<bool threads, int inst>size_t __default_alloc_template<threads, inst>::heap_size = 0;//注意一定要有typename告诉编译器,这个模板类肯定有这个类型objtemplate<bool threads, int inst>typename __default_alloc_template<threads, inst>::obj * __default_alloc_template<threads, inst>::free_list[NFREELISTS] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, };typedef __default_alloc_template<false, 0> alloc;template<class T, class Alloc>class simple_alloc {public:    //返回n个T大小的内存    static T *allocate(size_t n) {        return 0 == n ? 0 : (T *) Alloc::allocate(n * sizeof(T));    }    static T *allocate() {        return (T *) Alloc::allocate(sizeof(T));    }    static void deallocate(T *p, size_t n) {        if (0 != n) {            Alloc::deallocate(p, n * sizeof(T));        }    }    static void deallocate(T *p) {        Alloc::deallocate(p, sizeof(T));    }};#endif

cvector.h


#ifndef C_VECTOR_H#define  C_VECTOR_H#include "calloc.h"//#include "stl_construct.h"#include <iostream>#include <memory>#include "cconstruct.h"using namespace std;template <class T, class Alloc = alloc>class cvector {public:    typedef T value_type;    typedef value_type* pointer;    typedef value_type* iterator;    typedef value_type& reference;    typedef const value_type* const_iterator;protected:    typedef simple_alloc<value_type, Alloc> data_allocator;    iterator start;    iterator finish;    iterator end_of_storage;    void insert_aux(iterator position, const T& x);    //这仅是释放vector所占内存,不是析构函数    void deallocate() {        if (start)            data_allocator::deallocate(start, end_of_storage - start);    }        iterator allocate_and_fill(size_t n, const T& x) {        iterator result = data_allocator::allocate(n);//获得生内存        uninitialized_fill_n(result, n, x);//uninitialized_* 之类的函数都是用于生内存的操作,效率较高        return result;    }    void fill_initialize(size_t n, const T& value) {        start = uninitialized_fill_n(n, value);        finish = start + n;        end_of_storage = finish;    }    iterator allocate_and_copy(size_t n, const_iterator first, const_iterator last) {        iterator result = data_allocator::allocate(n);        uninitialized_copy(first, last, result);        return result;    }public:    iterator begin() { return start; }    iterator end() { return finish; }    size_t size() const { return finish - start; }    size_t capacity() const { return end_of_storage - start; }    bool empty() const { return start == finish; }    reference operator [] (size_t n) { return *(start + n);}    cvector() :start(0), finish(0), end_of_storage(0) {}    cvector(size_t n, const T& x) { fill_initialize(n,x); }    explicit cvector(size_t n) { fill_initialize(n, T()); }    cvector(cvector<T, Alloc>& x) {        start = allocate_and_copy(x.size(), x.begin(), x.end());        finish = end_of_storage = start + x.size();    }    void swap(cvector<T, Alloc>& x) {        std::swap(start, x.start);        std::swap(finish, x.finish);        std::swap(end_of_storage, x.end_of_storage);    }    void insert(iterator position, size_t n, const T& x);    void resize(size_t new_sz, const T& x) {        if (new_sz < size()) {            erase(begin() + new_sz, end());        }        else            insert(end(), new_sz - size(), x);    }    cvector<T, Alloc>& operator=(const cvector<T, Alloc>& x);    void resize(size_t new_sz) {        resize(new_sz, T());    }    ~cvector() {        destroy(start, finish);        deallocate();    }    reference front() { return *start; }    reference back() { return *(finish - 1);}        void push_back(const T& x) {        if (finish != end_of_storage) {            construct(finish, x);            ++finish;        }        else {            insert_aux(end(), x);        }    }    iterator insert(iterator position, const T& x) {        size_t n = position - start;        if (finish != end_of_storage && position == finish()) {            construct(finish, x);            ++finish;        }        else            insert_aux(position, x);        return begin() + n;    }    void pop_back() {        --finish;        destroy(finish);    }    iterator erase(iterator position) {        if (position + 1 != finish)            copy(position+1, finish, position);        --finish;        destroy(finish);        return position;    }    iterator erase(iterator b, iterator e) {                iterator i = copy(e, finish, b);        destroy(i, finish);        finish -= e - b;        return b;    }    void clear() {       erase(start, finish);    }};template <class T, class Alloc>inline booloperator==(const cvector<T, Alloc>& x, const cvector<T, Alloc>& y) {    return (x.size() == y.size()) && (equal(x.begin(), x.end(), y.begin()));}template <class T, class Alloc>inline booloperator<(const cvector<T, Alloc>& x, const cvector<T, Alloc>& y) {    return lexicographical_compare(x.begin(), x.end(),                                   y.begin(), y.end());}template <class T, class Alloc>inline booloperator!=(const cvector<T, Alloc>& x, const cvector<T, Alloc>& y) {    return !(x == y);}template <class T, class Alloc>inline booloperator>(const cvector<T, Alloc>& x, const cvector<T, Alloc>& y) {    return y < x;}template <class T, class Alloc>inline booloperator<=(const cvector<T, Alloc>& x, const cvector<T, Alloc>& y) {    return !(y < x);}template <class T, class Alloc>inline booloperator>=(const cvector<T, Alloc>& x, const cvector<T, Alloc>& y) {    return !(x < y);}template<class T, class Alloc>cvector<T, Alloc>& cvector<T, Alloc>::operator=(const cvector<T,Alloc> &x) {    if (&x != this) {        size_t len = x.size();        if (len > capacity()) {            iterator tmp = allocate_and_copy(len, x.begin(), x.end());            destroy(start, finish);            deallocate();            start = tmp;            finish = start + len;            end_of_storage = finish;        }        else if (size() >= len) {            iterator tmp = copy(x.begin(), x.end(), start);            erase(tmp, end());            finish = tmp;        }        else {            finish = copy(x.begin(), x.begin() + size(), start);            finish = uninitialized_copy(x.begin() + size(), x.end(), finish);        }    }}template<class T, class Alloc>void cvector<T,Alloc>::insert_aux(iterator position, const T &x) {    if (finish != end_of_storage) {        //这里要考虑为什么不直接copy_backward(position, finish, finish+1)        //这是因为原vector的最后一个元素要向后移动一个地址,而这个新的地址上没有对象,所以直接construct就行了,这样效率最高,就只有这个新地址不需要析构        construct(finish, *(finish - 1));        ++finish;        copy_backward(position, finish - 2, finish - 1);        *position = x;    }    else {        size_t old_sz = size();        size_t len = old_sz !=0 ? 2 * old_sz : 1;        iterator new_start = data_allocator::allocate(len);        iterator new_finish = new_start;        try {            new_finish = uninitialized_copy(start, position, new_start);            construct(new_finish, x);            ++new_finish;            new_finish = uninitialized_copy(position , finish, new_finish);                    }        catch (...) {            destroy(new_start, new_finish);            data_allocator::deallocate(new_start, len);            throw;        }        destroy(begin(), end());        deallocate();        start = new_start;        finish = new_finish;        end_of_storage = start + len;    }}template<class T, class Alloc>void cvector<T, Alloc>::insert(iterator position, size_t n, const T &x) {    if (n != 0) {        if (end_of_storage - finish >= n) {            size_t elems_after = finish - position;            iterator old_finish = finish;            if (elems_after > n) {                uninitialized_copy(finish - n, finish, finish);                finish += n;                copy_backward(position, old_finish - n, old_finish);                fill(position, position + n, x);            }            else {                uninitialized_fill_n(finish, n - elems_after, x);                finish += n - elems_after;                uninitialized_copy(position,old_finish, finish);                finish += elems_after;                fill(position, old_finish, x);            }        }        else {            size_t old_sz = size();            size_t len = old_sz + max(old_sz, n);            iterator new_start = data_allocator::allocate(len);            iterator new_finish = new_start;            new_finish = uninitialized_copy(begin(), position, new_start);            uninitialized_fill_n(new_finish, n, x);            new_finish += n;            new_finish = uninitialized_copy(position, end(), new_finish);            destroy(start, finish);            deallocate();            start = new_start;            finish = new_finish;            end_of_storage = start + len;        }    }}#endif


测试代码:

 cvector<term> vec;        for (int i = 0; i < 1; ++i)        vec.push_back(term("aa",i));

class term {public:    string a;    int b;    term(const string& str, int c):a(str), b(c){}    };


sizeof(term)的大小是36

push_back第一个时,这时就从内存池里申请了20个40byte的块,一块返回作为vector的一个元素,另外19个串成单链表放入freelist[4]中

push_back第二个时,将40byte的块返还freelist,从内存池中申请20个72byte的块,一块返回作为vector的一个元素,另外19个串成单链表放入freelist[4]中

当元素较多时,就不再用freelist中的块,这时就是,用多少,就malloc多少内存,这时因为vector是连续地址的,所以要找一个连续的内存块


注意,erase,pop_back都不会减少vector所占内存。

当vector被析构时,先依存析构元素,最后再处理vector所占内存。如果这块内存比较小,小于等于128,则还是返还给freelist;如果内存块大于128,就直接释放这块内存


stl有一个比较好的思想,就是stl所有容器的内存分配都是用同一个freelist和内存池,这样就减少了内存碎片和频繁申请内存和释放内存的费时操作

但是这样会有一个副作用,就是程序在长时间的运行中,freelist所带的内存块可能会很多很多,就很占用系统资源,这些内存块又不能主动释放


sgi stl的二级配置器的工作原理是:

如果用户申请的内存>=128,调用第一级配置器,也就是malloc 和free


否则,用二级配置器。

二级配置器,有一个freelist和一个内存池。freelist是一个具有16个元素的数组,每个元素就是一条空闲块的链表,每条链表中的空闲块大小一致,而相邻链表中的空闲块大小相差2倍

如果用户free的内存块大小小于128,就插入到对应freelist的链表的表头

如果用户申请的内存块小于128,并且对应的链表有空闲块,就直接返回此内存块。如果此链表没有空闲块了,则就向内存池申请20个内存块,返回一个给用户,剩下的19个连接成对应的链表。但是,如果内存池空间不足,可能申请不到20个内存块,但内存池的剩余空间至少能供应一个块,同样返回。


如果,内存池空间一个块都不能供应了,那就通过malloc获取40个内存块大小的空间,将20个返回,剩下的空间留在内存池,供下次使用。


如果内存空间已经用尽,malloc也不能获取内存了,那么就要查看freelist中的空闲块,设用户申请的内存大小为p, 那么先查看大于p的最小块所在的链表是否为空,不为空,就将这个内存块放入内存池中,否则,就查看更大的块所在的链表




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