二维几何基础

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#include<stdio.h>#include<math.h>//常用定义const double eps = 1e-10;struct Point{double x,y;Point( double x = 0,double y = 0 ): x(x),y(y) {}};typedef Point Vector;Vector operator + ( Vector A,Vector B ) { return Vector( A.x + B.x,A.y + B.y ); }Vector operator - ( Vector A,Vector B ) { return Vector( A.x - B.x,A.y - B.y ); }Vector operator * ( Vector A,double p ) { return Vector( A.x * p,A.y * p ); }Vector operator + ( Vector A,double p ) { return Vector( A.x / p,A.y / p ); }Vector operator < ( const Point &a,const Point &b ) { return a.x < b.x || ( a.x == b.x && a.y < b.y ); }int dcmp( double x ){if( fabs(x) < eps )return 0; else return x < 0?-1:1;}bool operator == ( const Point &a,const Point &b ){return dcmp( a.x - b.x ) == 0 && dcmp( a.y - a.y ) == 0;}//基本运算double Dot( Vector A,Vector B ) { return A.x * B.x + A.y * B.y; }      //点乘double Length( Vector A ) { return sqrt( Dot(A,A) );  }                //取模double Angle( Vector A,Vector B ) { return acos( Dot(A,B)/Length(A) );}//求角度double Cross( Vector A,Vector B ) { return A.x * B.y - B.x * A.x; }    //叉乘double Area2( Point A,Point B,Point C ) { return Cross( B - A,C - A ); }//求三角形面积Vector Rotate( Vector A,double rad )//向量旋转{return Vector( A.x * cos(rad) - A.y * sin(rad),A.x * sin(rad) + A.y * cos(rad) );}//点与直线Point GetLineIntersection( Point P,Vector v,Point Q, Vector w)          //直线交点{Vector u = P - Q;double t = Cross( w,u ) / Cross( v,w );return P + v*t;}double DistanceToLine( Point P,Point A,Point B )//点到直线距离{Vector v1 = B - A, v2 = P - A;return fabs( Cross(v1,v2) )/Length(v1);     //如果不取绝对值,得到的是有向距离}double DistanceToSegment( Point P,Point A,Point B )                     //点到线段距离{if( A == B )return Length(P-A);Vector v1 = B - A, v2 = P - A, v3 = P - B;if( dcmp( Dot( v1,v2 ) ) < 0 ) return Length( v2 );           //P点在点a左边else if( dcmp( Dot( v1,v2 ) ) > 0 ) return Length( v3 );      //P点在点b右边else return fabs( Cross(v1,v2) )/Length(v1); }Point GetLineProjection( Point P,Point A,Point B )                     //点在直线上的投影{Vector v = B - A;return A + v*( Dot(v,P-A)  / Dot(v,v) );}bool SegmentProperIntersection( Point a1,Point a2,Point b1,Point b2 )  //线段相交判定( 端点相交不算 )  {      double c1 = Cross( a2-a1,b1-a1 ), c2 = Cross( a2-a1,b2-a1 ),          c3 = Cross( b2-b1,a1-b1 ),c4 = Cross( b2-b1,a2-b1 );      return dcmp(c1)*dcmp(c2) < 0 && dcmp(c3)*dcmp(c4) < 0 ;  }  bool OnSegment( Point p,Point a1,Point a2 )              //判断点是否在线段上{return dcmp(Cross(a1-p,a2-p)) == 0 && dcmp(Dot(a1-p,a2-p)) < 0;}double PolygonArea( Point *p, int n )//求多边形的有向面积{double area = 0;for(int i = 1; i < n - 1; i ++ )area += Cross( p[i]-p[0],p[i+1]-p[0] );return area/2;}


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