TCP/IP socket programming in C(三)
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// server.c#include <errno.h> #include <stdio.h> #include <stdlib.h>#include <string.h>#include <fcntl.h>#include <unistd.h>#include <sys/socket.h>#include <netdb.h>int main(int argc, char *argv[]){ int socket_desc, new_socket, c; struct sockaddr_in server, client; char *message; char *client_ip; int client_port; // Create socket socket_desc = socket(AF_INET, SOCK_STREAM, 0); if (socket_desc == -1) { printf("Could not create socket\n"); } // Prepare the sockaddr_in structure server.sin_family = AF_INET; server.sin_addr.s_addr = INADDR_ANY; server.sin_port = htons(8888); // Bind if (bind(socket_desc, (struct sockaddr *)&server, sizeof(server)) < 0) { puts("bind failed"); } puts("bind done"); // Listen listen(socket_desc, 3); // Accept and incoming connection puts("Waiting for incoming connections ..."); c = sizeof(struct sockaddr_in); while (new_socket = accept(socket_desc, (struct sockaddr *)&client, (socklen_t *)&c)) { puts("Connection accepted"); // Get the ip address and the port number of connected client client_ip = inet_ntoa(client.sin_addr); client_port = ntohs(client.sin_port); printf("Connected client ip : %s\n", client_ip); printf(" port : %d\n", client_port); // Reply to the client message = "Hello Client, I have received your connection. But I have to go now, bye.\n"; write(new_socket, message, strlen(message)); } if (new_socket < 0) { perror("accept failed"); return 1; } return 0;}
原文:http://www.binarytides.com/socket-programming-c-linux-tutorial/
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