unity基础开发----常用代码Unity中解析XML
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C#代码
using UnityEngine;using System.Collections;using System.Xml;public class NewBehaviourScript : MonoBehaviour {// Use this for initializationvoid Start () { // print(Application.dataPath); string url = Application.dataPath + "/test.xml"; XmlDocument xmldoc = new XmlDocument(); xmldoc.Load(url); //读取方式 XmlNode root = xmldoc.SelectSingleNode("datas"); if (root != null) { XmlNodeList nodelist = root.ChildNodes; foreach (XmlNode node in nodelist) { XmlElement xmlelement = (XmlElement)node; if (xmlelement.GetAttribute("equipCondition") == "2") { print("+++++++++++++++++++++++++++++++++++++++++++++++++"); break; } } } }// Update is called once per framevoid Update () {} // }
xml代码
<?xml version="1.0" encoding="UTF-8"?><datas> <data skillID="1001" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" /> <data skillID="1002" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" /> <data skillID="1003" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" /> <data skillID="1004" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" /> <data skillID="1005" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" /> <data skillID="1006" skillType="1" skillName="一击必杀" equipCondition="0" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" /> <data skillID="1007" skillType="1" skillName="一击必杀" equipCondition="2" learnCondition="0" learnMoney="0" skillLevel="1" skillDamage="0" angerCost="0" conjureTime="0" coolDownTime="0" scopeType="2" scope="4" effectID="0" effectRate="0" hitFlyDis="2" /></datas>备用:http://blog.csdn.net/daijinghui512/article/details/20929185
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