cocos2d-x3.0 相对布局(一)

来源:互联网 发布:java工作日报 编辑:程序博客网 时间:2024/05/22 15:38

2dx中的相对布局和Android中的非常类似,如果之前做过Android应该非常容易上手。

        Size widgetSize = Director::getInstance()->getWinSize();                Text* alert = Text::create("Layout", "fonts/Marker Felt.ttf", 30 );        alert->setColor(Color3B(159, 168, 176));        alert->setPosition(Point(widgetSize.width / 2.0f,                                 widgetSize.height / 2.0f - alert->getSize().height * 3.075f));                addChild(alert);                        Layout* layout = Layout::create();        layout->setSize(Size(widgetSize.width, widgetSize.height));               //横向排列,这里类似Android里的线性布局        layout->setLayoutType(LAYOUT_RELATIVE);        /*以图片为背景*/        layout->setBackGroundImageScale9Enabled(true);        layout->setBackGroundImage("green_edit.png");                layout->setPosition(Point(0,0));        addChild(layout);                Button* button_TopLeft = Button::create("animationbuttonnormal.png", "animationbuttonpressed.png");               layout->addChild(button_TopLeft);               RelativeLayoutParameter* rp_TopLeft = RelativeLayoutParameter::create();        rp_TopLeft->setAlign(RELATIVE_ALIGN_PARENT_TOP_LEFT);        button_TopLeft->setLayoutParameter(rp_TopLeft);                        //top center horizontal        Button* button_TopCenter = Button::create("animationbuttonnormal.png","animationbuttonpressed.png");        layout->addChild(button_TopCenter);                RelativeLayoutParameter* rp_TopCenter = RelativeLayoutParameter::create();        rp_TopCenter->setAlign(RELATIVE_ALIGN_PARENT_TOP_CENTER_HORIZONTAL);        button_TopCenter->setLayoutParameter(rp_TopCenter);                Button* button_TopRight = Button::create("animationbuttonnormal.png","animationbuttonpressed.png");        layout->addChild(button_TopRight);                RelativeLayoutParameter* rp_TopRight = RelativeLayoutParameter::create();        rp_TopRight->setAlign(RELATIVE_ALIGN_PARENT_TOP_RIGHT);        button_TopRight->setLayoutParameter(rp_TopRight);                        //left center        Button* button_LeftCenter = Button::create("animationbuttonnormal.png","animationbuttonpressed.png");        layout->addChild(button_LeftCenter);                RelativeLayoutParameter* rp_LeftCenter = RelativeLayoutParameter::create();        rp_LeftCenter->setAlign(RELATIVE_ALIGN_PARENT_LEFT_CENTER_VERTICAL);        button_LeftCenter->setLayoutParameter(rp_LeftCenter);                //center        Button* buttonCenter = Button::create("animationbuttonnormal.png","animationbuttonnormal.png");        layout->addChild(buttonCenter);                RelativeLayoutParameter* rpCenter = RelativeLayoutParameter::create();        rpCenter->setAlign(RELATIVE_CENTER_IN_PARENT);        buttonCenter->setLayoutParameter(rpCenter);                Button* button_RightCenter = Button::create("animationbuttonnormal.png","animationbuttonpressed.png");        layout->addChild(button_RightCenter);                RelativeLayoutParameter* rp_RightCenter = RelativeLayoutParameter::create();        rp_RightCenter->setAlign(RELATIVE_ALIGN_PARENT_RIGHT_CENTER_VERTICAL);        button_RightCenter->setLayoutParameter(rp_RightCenter);                //left bottom        Button* button_LeftBottom = Button::create("animationbuttonnormal.png","animationbuttonpressed.png");        layout->addChild(button_LeftBottom);                RelativeLayoutParameter* rp_LeftBottom = RelativeLayoutParameter::create();        rp_LeftBottom->setAlign(RELATIVE_ALIGN_PARENT_LEFT_BOTTOM);        button_LeftBottom->setLayoutParameter(rp_LeftBottom);                        //bottom center        Button* button_BottomCenter = Button::create("animationbuttonnormal.png","animationbuttonpressed.png");        layout->addChild(button_BottomCenter);                RelativeLayoutParameter* rp_BottomCenter = RelativeLayoutParameter::create();        rp_BottomCenter->setAlign(RELATIVE_ALIGN_PARENT_BOTTOM_CENTER_HORIZONTAL);        button_BottomCenter->setLayoutParameter(rp_BottomCenter);                Button* button_RightBottom = Button::create("animationbuttonnormal.png","animationbuttonpressed.png");        layout->addChild(button_RightBottom);                RelativeLayoutParameter* rp_RightBottom = RelativeLayoutParameter::create();        rp_RightBottom->setAlign(RELATIVE_ALIGN_PARENT_RIGHT_BOTTOM);        button_RightBottom->setLayoutParameter(rp_RightBottom);        


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