写个关于使用cocostudio Armature实现动画自由切换的小demo

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这是一个关于使用cocostudio实现动画自由切换的小demo

 

auto  sprite =Sprite::create("background.png");sprite->setAnchorPoint(Point(0,0));this->addChild(sprite);ArmatureDataManager::getInstance()->addArmatureFileInfo("catArmature/catArmature.ExportJson");auto  _cat =this->insCatAnimation();this->addChild(_cat, 1, CATTAG);auto  label=LabelTTF::create("Let cat move","Arial",26);auto  item = MenuItemLabel::create(label,CC_CALLBACK_0(HelloWorld::catMove, this));auto  label2 = LabelTTF::create("Let cat pase", "Arial", 26);auto  item2 = MenuItemLabel::create(label2, CC_CALLBACK_0(HelloWorld::catPase, this));auto  menu =Menu::create(item,item2,NULL);menu->alignItemsVertically();menu->setPosition(Point(400, 400));this->addChild(menu);    return true;}cocostudio::Armature*  HelloWorld::insCatAnimation(){Size visibleSize = Director::getInstance()->getVisibleSize();Point origin = Director::getInstance()->getVisibleOrigin();auto  cat = Armature::create("catArmature");cat->setPosition(Point(visibleSize.width * 0.6 + 250, visibleSize.height * 0.5 + 20));cat->getAnimation()->playWithIndex(0);return  cat;}void  HelloWorld::catMove(){auto cat=(Armature*)this->getChildByTag(CATTAG);cat->getAnimation()->playWithIndex(0);auto catM =MoveTo::create(24.0f,Point(150,cat->getPosition().y));cat->runAction(catM);}void HelloWorld::catPase(){auto cat =(Armature*)this->getChildByTag(CATTAG);cat->stopAllActions();cat->getAnimation()->playWithIndex(1);//获取你需要的动画}


 

这里是源码和资源地址:

http://download.csdn.net/detail/u010296979/7288227

 

 

 

 

 

 

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