获取文件的MD5码
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//MD5Checksum.h#if !defined(AFX_MD5CHECKSUM_H__2BC7928E_4C15_11D3_B2EE_A4A60E20D2C3__INCLUDED_)#define AFX_MD5CHECKSUM_H__2BC7928E_4C15_11D3_B2EE_A4A60E20D2C3__INCLUDED_#if _MSC_VER > 1000#pragma once#endif // _MSC_VER > 1000class CMD5Checksum {public: //interface functions for the RSA MD5 calculation static CString GetMD5(BYTE* pBuf, UINT nLength); static CString GetMD5(CFile& File); //static CString GetMD5(const CString& strFilePath);//对文件名加密 static CString GetMD5(const CString str);//对字符串加密protected: //constructor/destructor CMD5Checksum(); virtual ~CMD5Checksum() {}; //RSA MD5 implementation void Transform(BYTE Block[64]); void Update(BYTE* Input, ULONG nInputLen); CString Final(); inline DWORD RotateLeft(DWORD x, int n); inline void FF( DWORD& A, DWORD B, DWORD C, DWORD D, DWORD X, DWORD S, DWORD T); inline void GG( DWORD& A, DWORD B, DWORD C, DWORD D, DWORD X, DWORD S, DWORD T); inline void HH( DWORD& A, DWORD B, DWORD C, DWORD D, DWORD X, DWORD S, DWORD T); inline void II( DWORD& A, DWORD B, DWORD C, DWORD D, DWORD X, DWORD S, DWORD T); //utility functions void DWordToByte(BYTE* Output, DWORD* Input, UINT nLength); void ByteToDWord(DWORD* Output, BYTE* Input, UINT nLength);private: BYTE m_lpszBuffer[64]; //input buffer ULONG m_nCount[2]; //number of bits, modulo 2^64 (lsb first) ULONG m_lMD5[4]; //MD5 checksum};#endif // !defined(AFX_MD5CHECKSUM_H__2BC7928E_4C15_11D3_B2EE_A4A60E20D2C3__INCLUDED_)
// MD5Checksum.cpp: implementation of the MD5Checksum class.////////////////////////////////////////////////////////////////////////#include "stdafx.h"#include "MD5Checksum.h"#include "MD5ChecksumDefines.h"#ifdef _DEBUG#undef THIS_FILEstatic char THIS_FILE[]=__FILE__;#define new DEBUG_NEW#endif//CString CMD5Checksum::GetMD5(const CString& strFilePath)//{// //open the file as a binary file in readonly mode, denying write access// CFile File(strFilePath, CFile::modeRead | CFile::shareDenyWrite | CFile::typeBinary);//// //the file has been successfully opened, so now get and return its checksum// return GetMD5(File);//}CString CMD5Checksum::GetMD5(const CString str){ try { CMD5Checksum MD5Checksum; //checksum object int nLength = 0; //number of bytes read from the file const int nBufferSize = 1024; //checksum the file in blocks of 1024 bytes BYTE Buffer[nBufferSize]; //buffer for data read from the file //checksum the file in blocks of 1024 bytes if((nLength = str.GetLength()) > 0 ) { MD5Checksum.Update( Buffer, nLength ); } //finalise the checksum and return it return MD5Checksum.Final(); } //report any file exceptions in debug mode only catch (CFileException* e ) { TRACE0("CMD5Checksum::GetMD5: CFileException caught"); throw e; }}CString CMD5Checksum::GetMD5(CFile& File){ try { CMD5Checksum MD5Checksum; //checksum object int nLength = 0; //number of bytes read from the file const int nBufferSize = 1024; //checksum the file in blocks of 1024 bytes BYTE Buffer[nBufferSize]; //buffer for data read from the file //checksum the file in blocks of 1024 bytes while ((nLength = File.Read( Buffer, nBufferSize )) > 0 ) { MD5Checksum.Update( Buffer, nLength ); } //finalise the checksum and return it return MD5Checksum.Final(); } //report any file exceptions in debug mode only catch (CFileException* e ) { TRACE0("CMD5Checksum::GetMD5: CFileException caught"); throw e; }}CString CMD5Checksum::GetMD5(BYTE* pBuf, UINT nLength){ //entry invariants// IsValidAddress(pBuf,nLength,FALSE); //calculate and return the checksum CMD5Checksum MD5Checksum; MD5Checksum.Update( pBuf, nLength ); return MD5Checksum.Final();}DWORD CMD5Checksum::RotateLeft(DWORD x, int n){ //check that DWORD is 4 bytes long - true in Visual C++ 6 and 32 bit Windows // sizeof(x); //rotate and return x return (x << n) | (x >> (32-n));}void CMD5Checksum::FF( DWORD& A, DWORD B, DWORD C, DWORD D, DWORD X, DWORD S, DWORD T){ DWORD F = (B & C) | (~B & D); A += F + X + T; A = RotateLeft(A, S); A += B;}void CMD5Checksum::GG( DWORD& A, DWORD B, DWORD C, DWORD D, DWORD X, DWORD S, DWORD T){ DWORD G = (B & D) | (C & ~D); A += G + X + T; A = RotateLeft(A, S); A += B;}void CMD5Checksum::HH( DWORD& A, DWORD B, DWORD C, DWORD D, DWORD X, DWORD S, DWORD T){ DWORD H = (B ^ C ^ D); A += H + X + T; A = RotateLeft(A, S); A += B;}void CMD5Checksum::II( DWORD& A, DWORD B, DWORD C, DWORD D, DWORD X, DWORD S, DWORD T){ DWORD I = (C ^ (B | ~D)); A += I + X + T; A = RotateLeft(A, S); A += B;}void CMD5Checksum::ByteToDWord(DWORD* Output, BYTE* Input, UINT nLength){ //entry invariants ASSERT( nLength % 4 == 0 ); ASSERT( AfxIsValidAddress(Output, nLength/4, TRUE) ); ASSERT( AfxIsValidAddress(Input, nLength, FALSE) ); //initialisations UINT i=0; //index to Output array UINT j=0; //index to Input array //transfer the data by shifting and copying for ( ; j < nLength; i++, j += 4) { Output[i] = (ULONG)Input[j] | (ULONG)Input[j+1] << 8 | (ULONG)Input[j+2] << 16 | (ULONG)Input[j+3] << 24; }}void CMD5Checksum::Transform(BYTE Block[64]){ //initialise local data with current checksum ULONG a = m_lMD5[0]; ULONG b = m_lMD5[1]; ULONG c = m_lMD5[2]; ULONG d = m_lMD5[3]; //copy BYTES from input 'Block' to an array of ULONGS 'X' ULONG X[16]; ByteToDWord( X, Block, 64 ); //Perform Round 1 of the transformation FF (a, b, c, d, X[ 0], MD5_S11, MD5_T01); FF (d, a, b, c, X[ 1], MD5_S12, MD5_T02); FF (c, d, a, b, X[ 2], MD5_S13, MD5_T03); FF (b, c, d, a, X[ 3], MD5_S14, MD5_T04); FF (a, b, c, d, X[ 4], MD5_S11, MD5_T05); FF (d, a, b, c, X[ 5], MD5_S12, MD5_T06); FF (c, d, a, b, X[ 6], MD5_S13, MD5_T07); FF (b, c, d, a, X[ 7], MD5_S14, MD5_T08); FF (a, b, c, d, X[ 8], MD5_S11, MD5_T09); FF (d, a, b, c, X[ 9], MD5_S12, MD5_T10); FF (c, d, a, b, X[10], MD5_S13, MD5_T11); FF (b, c, d, a, X[11], MD5_S14, MD5_T12); FF (a, b, c, d, X[12], MD5_S11, MD5_T13); FF (d, a, b, c, X[13], MD5_S12, MD5_T14); FF (c, d, a, b, X[14], MD5_S13, MD5_T15); FF (b, c, d, a, X[15], MD5_S14, MD5_T16); //Perform Round 2 of the transformation GG (a, b, c, d, X[ 1], MD5_S21, MD5_T17); GG (d, a, b, c, X[ 6], MD5_S22, MD5_T18); GG (c, d, a, b, X[11], MD5_S23, MD5_T19); GG (b, c, d, a, X[ 0], MD5_S24, MD5_T20); GG (a, b, c, d, X[ 5], MD5_S21, MD5_T21); GG (d, a, b, c, X[10], MD5_S22, MD5_T22); GG (c, d, a, b, X[15], MD5_S23, MD5_T23); GG (b, c, d, a, X[ 4], MD5_S24, MD5_T24); GG (a, b, c, d, X[ 9], MD5_S21, MD5_T25); GG (d, a, b, c, X[14], MD5_S22, MD5_T26); GG (c, d, a, b, X[ 3], MD5_S23, MD5_T27); GG (b, c, d, a, X[ 8], MD5_S24, MD5_T28); GG (a, b, c, d, X[13], MD5_S21, MD5_T29); GG (d, a, b, c, X[ 2], MD5_S22, MD5_T30); GG (c, d, a, b, X[ 7], MD5_S23, MD5_T31); GG (b, c, d, a, X[12], MD5_S24, MD5_T32); //Perform Round 3 of the transformation HH (a, b, c, d, X[ 5], MD5_S31, MD5_T33); HH (d, a, b, c, X[ 8], MD5_S32, MD5_T34); HH (c, d, a, b, X[11], MD5_S33, MD5_T35); HH (b, c, d, a, X[14], MD5_S34, MD5_T36); HH (a, b, c, d, X[ 1], MD5_S31, MD5_T37); HH (d, a, b, c, X[ 4], MD5_S32, MD5_T38); HH (c, d, a, b, X[ 7], MD5_S33, MD5_T39); HH (b, c, d, a, X[10], MD5_S34, MD5_T40); HH (a, b, c, d, X[13], MD5_S31, MD5_T41); HH (d, a, b, c, X[ 0], MD5_S32, MD5_T42); HH (c, d, a, b, X[ 3], MD5_S33, MD5_T43); HH (b, c, d, a, X[ 6], MD5_S34, MD5_T44); HH (a, b, c, d, X[ 9], MD5_S31, MD5_T45); HH (d, a, b, c, X[12], MD5_S32, MD5_T46); HH (c, d, a, b, X[15], MD5_S33, MD5_T47); HH (b, c, d, a, X[ 2], MD5_S34, MD5_T48); //Perform Round 4 of the transformation II (a, b, c, d, X[ 0], MD5_S41, MD5_T49); II (d, a, b, c, X[ 7], MD5_S42, MD5_T50); II (c, d, a, b, X[14], MD5_S43, MD5_T51); II (b, c, d, a, X[ 5], MD5_S44, MD5_T52); II (a, b, c, d, X[12], MD5_S41, MD5_T53); II (d, a, b, c, X[ 3], MD5_S42, MD5_T54); II (c, d, a, b, X[10], MD5_S43, MD5_T55); II (b, c, d, a, X[ 1], MD5_S44, MD5_T56); II (a, b, c, d, X[ 8], MD5_S41, MD5_T57); II (d, a, b, c, X[15], MD5_S42, MD5_T58); II (c, d, a, b, X[ 6], MD5_S43, MD5_T59); II (b, c, d, a, X[13], MD5_S44, MD5_T60); II (a, b, c, d, X[ 4], MD5_S41, MD5_T61); II (d, a, b, c, X[11], MD5_S42, MD5_T62); II (c, d, a, b, X[ 2], MD5_S43, MD5_T63); II (b, c, d, a, X[ 9], MD5_S44, MD5_T64); //add the transformed values to the current checksum m_lMD5[0] += a; m_lMD5[1] += b; m_lMD5[2] += c; m_lMD5[3] += d;}CMD5Checksum::CMD5Checksum(){ // zero members memset( m_lpszBuffer, 0, 64 ); m_nCount[0] = m_nCount[1] = 0; // Load magic state initialization constants m_lMD5[0] = MD5_INIT_STATE_0; m_lMD5[1] = MD5_INIT_STATE_1; m_lMD5[2] = MD5_INIT_STATE_2; m_lMD5[3] = MD5_INIT_STATE_3;}void CMD5Checksum::DWordToByte(BYTE* Output, DWORD* Input, UINT nLength ){ //entry invariants ASSERT( nLength % 4 == 0 ); ASSERT( AfxIsValidAddress(Output, nLength, TRUE) ); ASSERT( AfxIsValidAddress(Input, nLength/4, FALSE) ); //transfer the data by shifting and copying UINT i = 0; UINT j = 0; for ( ; j < nLength; i++, j += 4) { Output[j] = (UCHAR)(Input[i] & 0xff); Output[j+1] = (UCHAR)((Input[i] >> 8) & 0xff); Output[j+2] = (UCHAR)((Input[i] >> 16) & 0xff); Output[j+3] = (UCHAR)((Input[i] >> 24) & 0xff); }}CString CMD5Checksum::Final(){ //Save number of bits BYTE Bits[8]; DWordToByte( Bits, m_nCount, 8 ); //Pad out to 56 mod 64. UINT nIndex = (UINT)((m_nCount[0] >> 3) & 0x3f); UINT nPadLen = (nIndex < 56) ? (56 - nIndex) : (120 - nIndex); Update( PADDING, nPadLen ); //Append length (before padding) Update( Bits, 8 ); //Store final state in 'lpszMD5' const int nMD5Size = 16; unsigned char lpszMD5[ nMD5Size ]; DWordToByte( lpszMD5, m_lMD5, nMD5Size ); //Convert the hexadecimal checksum to a CString CString strMD5; for ( int i=0; i < nMD5Size; i++) { CString Str; if (lpszMD5[i] == 0) { Str = CString("00"); } else if (lpszMD5[i] <= 15) { Str.Format(_T("0%x"),lpszMD5[i]); } else { Str.Format(_T("%x"),lpszMD5[i]); } ASSERT( Str.GetLength() == 2 ); strMD5 += Str; } ASSERT( strMD5.GetLength() == 32 ); return strMD5;}void CMD5Checksum::Update( BYTE* Input, ULONG nInputLen ){ //Compute number of bytes mod 64 UINT nIndex = (UINT)((m_nCount[0] >> 3) & 0x3F); //Update number of bits if ( ( m_nCount[0] += nInputLen << 3 ) < ( nInputLen << 3) ) { m_nCount[1]++; } m_nCount[1] += (nInputLen >> 29); //Transform as many times as possible. UINT i=0; UINT nPartLen = 64 - nIndex; if (nInputLen >= nPartLen) { memcpy( &m_lpszBuffer[nIndex], Input, nPartLen ); Transform( m_lpszBuffer ); for (i = nPartLen; i + 63 < nInputLen; i += 64) { Transform( &Input[i] ); } nIndex = 0; } else { i = 0; } // Buffer remaining input memcpy( &m_lpszBuffer[nIndex], &Input[i], nInputLen-i);}
//MD5ChecksumDefines.h : MD5 Checksum constants//Magic initialization constants#define MD5_INIT_STATE_0 0x67452301#define MD5_INIT_STATE_1 0xefcdab89#define MD5_INIT_STATE_2 0x98badcfe#define MD5_INIT_STATE_3 0x10325476//Constants for Transform routine.#define MD5_S11 7#define MD5_S12 12#define MD5_S13 17#define MD5_S14 22#define MD5_S21 5#define MD5_S22 9#define MD5_S23 14#define MD5_S24 20#define MD5_S31 4#define MD5_S32 11#define MD5_S33 16#define MD5_S34 23#define MD5_S41 6#define MD5_S42 10#define MD5_S43 15#define MD5_S44 21//Transformation Constants - Round 1#define MD5_T01 0xd76aa478 //Transformation Constant 1#define MD5_T02 0xe8c7b756 //Transformation Constant 2#define MD5_T03 0x242070db //Transformation Constant 3#define MD5_T04 0xc1bdceee //Transformation Constant 4#define MD5_T05 0xf57c0faf //Transformation Constant 5#define MD5_T06 0x4787c62a //Transformation Constant 6#define MD5_T07 0xa8304613 //Transformation Constant 7#define MD5_T08 0xfd469501 //Transformation Constant 8#define MD5_T09 0x698098d8 //Transformation Constant 9#define MD5_T10 0x8b44f7af //Transformation Constant 10#define MD5_T11 0xffff5bb1 //Transformation Constant 11#define MD5_T12 0x895cd7be //Transformation Constant 12#define MD5_T13 0x6b901122 //Transformation Constant 13#define MD5_T14 0xfd987193 //Transformation Constant 14#define MD5_T15 0xa679438e //Transformation Constant 15#define MD5_T16 0x49b40821 //Transformation Constant 16//Transformation Constants - Round 2#define MD5_T17 0xf61e2562 //Transformation Constant 17#define MD5_T18 0xc040b340 //Transformation Constant 18#define MD5_T19 0x265e5a51 //Transformation Constant 19#define MD5_T20 0xe9b6c7aa //Transformation Constant 20#define MD5_T21 0xd62f105d //Transformation Constant 21#define MD5_T22 0x02441453 //Transformation Constant 22#define MD5_T23 0xd8a1e681 //Transformation Constant 23#define MD5_T24 0xe7d3fbc8 //Transformation Constant 24#define MD5_T25 0x21e1cde6 //Transformation Constant 25#define MD5_T26 0xc33707d6 //Transformation Constant 26#define MD5_T27 0xf4d50d87 //Transformation Constant 27#define MD5_T28 0x455a14ed //Transformation Constant 28#define MD5_T29 0xa9e3e905 //Transformation Constant 29#define MD5_T30 0xfcefa3f8 //Transformation Constant 30#define MD5_T31 0x676f02d9 //Transformation Constant 31#define MD5_T32 0x8d2a4c8a //Transformation Constant 32//Transformation Constants - Round 3#define MD5_T33 0xfffa3942 //Transformation Constant 33#define MD5_T34 0x8771f681 //Transformation Constant 34#define MD5_T35 0x6d9d6122 //Transformation Constant 35#define MD5_T36 0xfde5380c //Transformation Constant 36#define MD5_T37 0xa4beea44 //Transformation Constant 37#define MD5_T38 0x4bdecfa9 //Transformation Constant 38#define MD5_T39 0xf6bb4b60 //Transformation Constant 39#define MD5_T40 0xbebfbc70 //Transformation Constant 40#define MD5_T41 0x289b7ec6 //Transformation Constant 41#define MD5_T42 0xeaa127fa //Transformation Constant 42#define MD5_T43 0xd4ef3085 //Transformation Constant 43#define MD5_T44 0x04881d05 //Transformation Constant 44#define MD5_T45 0xd9d4d039 //Transformation Constant 45#define MD5_T46 0xe6db99e5 //Transformation Constant 46#define MD5_T47 0x1fa27cf8 //Transformation Constant 47#define MD5_T48 0xc4ac5665 //Transformation Constant 48//Transformation Constants - Round 4#define MD5_T49 0xf4292244 //Transformation Constant 49#define MD5_T50 0x432aff97 //Transformation Constant 50#define MD5_T51 0xab9423a7 //Transformation Constant 51#define MD5_T52 0xfc93a039 //Transformation Constant 52#define MD5_T53 0x655b59c3 //Transformation Constant 53#define MD5_T54 0x8f0ccc92 //Transformation Constant 54#define MD5_T55 0xffeff47d //Transformation Constant 55#define MD5_T56 0x85845dd1 //Transformation Constant 56#define MD5_T57 0x6fa87e4f //Transformation Constant 57#define MD5_T58 0xfe2ce6e0 //Transformation Constant 58#define MD5_T59 0xa3014314 //Transformation Constant 59#define MD5_T60 0x4e0811a1 //Transformation Constant 60#define MD5_T61 0xf7537e82 //Transformation Constant 61#define MD5_T62 0xbd3af235 //Transformation Constant 62#define MD5_T63 0x2ad7d2bb //Transformation Constant 63#define MD5_T64 0xeb86d391 //Transformation Constant 64//Null data (except for first BYTE) used to finalise the checksum calculationstatic unsigned char PADDING[64] = { 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
使用方法:
#include "MD5Checksum.h"void FileMD5(CString & fileName, CString & MD5Return){ CFileFind finder; if(!finder.FindFile(fileName) { MD5Return.Empty(); return; } CFile curFile(fileName, CFile::typeBinary | CFile::modeRead); MD5Return = CMD5Checksum::GetMD5(curFIle); curFile.Close; return;}
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