poj 2398 Toy Storage 【计算几何】【点和线的关系】

来源:互联网 发布:地产成本数据库 编辑:程序博客网 时间:2024/06/08 03:47

题目链接:http://poj.org/problem?id=2398

题目大意:这次的题目和前一道题目几乎是一样的,不同之处在于这次给出的线不是有顺序的,还有就是输出的时候有一个优化。

基本的分析见我上篇博客:http://blog.csdn.net/u010468553/article/details/39474007

注意sort函数中cmp的编写还有后期数据的整理

#include<iostream>#include<stdio.h>#include<cstring>#include<stdlib.h>#include<algorithm>using namespace std;struct point {    double x;double y;    point(const double &x = 0, const double &y = 0):x(x), y(y){} //注意最后两个字母别打错了    void in(){scanf("%lf%lf",&x,&y);}    void out()const{ printf("%.2lf %.2lf\n",x,y);}}s,e;struct line{    point s;    point e;};int n,m; //n条线(分成n+1个区域) m个玩具 最后输出每个区域内的玩具个数line L[5005];point P;int cnt[5005];//计算叉乘(P1-P0)X(P2-P0)double xmult(point p1,point p2,point p0){    return (p1.x-p0.x)*(p2.y-p0.y) - (p1.y-p0.y)*(p2.x-p0.x);}bool cmp(const line& l1, const line& l2) {    if (min(l1.s.x, l1.e.x) == min(l2.s.x, l1.e.x))        return max(l1.s.x, l1.e.x) < max(l2.s.x, l1.e.x);    return min(l1.s.x, l1.e.x) < min(l2.s.x, l1.e.x);}void B_search(point P){    int l=0,r=n-1,mid;    while(l<r){        mid = (l+r)/2;        if(xmult(P,L[mid].s,L[mid].e) > 0) l = mid + 1;        else r = mid;}    if(xmult(P,L[l].s,L[l].e)<0) cnt[l]++;    else cnt[l+1]++;}int main (){    while(~scanf("%d",&n)){        memset(cnt,0,sizeof(cnt));        if(n==0) break;        scanf("%d %lf %lf %lf %lf",&m,&s.x,&s.y,&e.x,&e.y);        for(int i=0;i<n;i++){            double t1,t2;            scanf("%lf %lf",&t1,&t2);            L[i].s.x=t1;            L[i].s.y=s.y;            L[i].e.x=t2;            L[i].e.y=e.y;        }        sort(L, L+n, cmp);        for(int i=0;i<m;i++){            scanf("%lf %lf",&P.x,&P.y);            B_search(P);        }        int ans[5005];        memset(ans,0,sizeof(ans));        for(int i=0;i<=n;i++) ans[ cnt[i] ] ++ ;         printf ("Box\n");        for (int i = 1; i <= m; i++)            if (ans[i] != 0) {                printf ("%d: %d\n", i, ans[i]);                m -= i * cnt[i];            }    }}


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