Redis源码分析(二)--结构体分析(1)
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继上次的redis源码分析(一)之后,本人开始订制着一份非常伟大的计划-啃完redis源代码,也对他进行了切块划分,鉴于本人目前对他的整个运行流畅还不特别清楚的情况下,所以决定第一个要解决的就是与逻辑无关的代码,也就是一些基本模块,因为是相互独立的,所以不会影响整体的阅读,所以第一个开刀的就是结构体模块了。结构体模块我划分了差不多10个文件的样子,今天看的主要是adlist.c的文件,收获有如下
1.真心的帮我把数据结构的链表操作复习了一遍
2.还有给人感觉最深的就是函数编程的思想无处不在,并没有明确的数据类型,结构体里的各种函数指针的调用,函数作为参数存在的频率非常高
3.让我见识到了C语言中迭代器还能这么写,像用过高级语言的java,C#语言的同学肯定感觉迭代器Iterator嘛,不很简单嘛,一句话的事呗,但是C语言中没有现成的方法,怎么实现,adlist.c给我们提供了一种很简洁的写法.
下面给出我分析的2个文件,一个是.h头文件,一个是.c的具体文件(我上面提到的3点可以着重看看出现的地方):
/* adlist.h - A generic doubly linked list implementation * * Copyright (c) 2006-2012, Salvatore Sanfilippo <antirez at gmail dot com> * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Redis nor the names of its contributors may be used * to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */#ifndef __ADLIST_H__#define __ADLIST_H__/* Node, List, and Iterator are the only data structures used currently. *//* listNode结点 */typedef struct listNode {//结点的前一结点 struct listNode *prev; //结点的下一结点 struct listNode *next; //Node的函数指针 void *value;} listNode;/* list迭代器,只能为单向 */typedef struct listIter {//当前迭代位置的下一结点 listNode *next; //迭代器的方向 int direction;} listIter;/* listNode 列表 */typedef struct list {//列表头结点 listNode *head; //列表尾结点 listNode *tail; /* 下面3个方法为所有结点公用的方法,分别在相应情况下回调用 */ //复制函数指针 void *(*dup)(void *ptr); //释放函数指针 void (*free)(void *ptr); //匹配函数指针 int (*match)(void *ptr, void *key); //列表长度 unsigned long len;} list;/* Functions implemented as macros *//* 宏定义了一些基本操作 */#define listLength(l) ((l)->len) //获取list长度#define listFirst(l) ((l)->head) //获取列表首部#define listLast(l) ((l)->tail) //获取列表尾部#define listPrevNode(n) ((n)->prev) //给定结点的上一结点#define listNextNode(n) ((n)->next) //给定结点的下一节点#define listNodeValue(n) ((n)->value) //给点的结点的值,这个value不是一个数值类型,而是一个函数指针#define listSetDupMethod(l,m) ((l)->dup = (m)) //列表的复制方法的设置#define listSetFreeMethod(l,m) ((l)->free = (m)) //列表的释放方法的设置#define listSetMatchMethod(l,m) ((l)->match = (m)) //列表的匹配方法的设置#define listGetDupMethod(l) ((l)->dup) //列表的复制方法的获取#define listGetFree(l) ((l)->free) //列表的释放方法的获取#define listGetMatchMethod(l) ((l)->match) //列表的匹配方法的获取/* Prototypes *//* 定义了方法的原型 */list *listCreate(void); //创建list列表void listRelease(list *list); //列表的释放list *listAddNodeHead(list *list, void *value); //添加列表头结点list *listAddNodeTail(list *list, void *value); //添加列表尾结点list *listInsertNode(list *list, listNode *old_node, void *value, int after); //某位置上插入及结点void listDelNode(list *list, listNode *node); //列表上删除给定的结点listIter *listGetIterator(list *list, int direction); //获取列表给定方向上的迭代器listNode *listNext(listIter *iter); //获取迭代器内的下一结点void listReleaseIterator(listIter *iter); //释放列表迭代器 list *listDup(list *orig); //列表的复制listNode *listSearchKey(list *list, void *key); //关键字搜索具体结点listNode *listIndex(list *list, long index); //下标索引具体的结点void listRewind(list *list, listIter *li); // 重置迭代器为方向从头开始 void listRewindTail(list *list, listIter *li); //重置迭代器为方向从尾部开始 void listRotate(list *list); //列表旋转操作,方法名说的很玄乎,具体只能到实现里去看了/* Directions for iterators *//* 定义2个迭代方向,从头部开始往尾部,第二个从尾部开始向头部 */#define AL_START_HEAD 0#define AL_START_TAIL 1#endif /* __ADLIST_H__ */
adlist.c:
/* adlist.c - A generic doubly linked list implementation * * Copyright (c) 2006-2010, Salvatore Sanfilippo <antirez at gmail dot com> * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of Redis nor the names of its contributors may be used * to endorse or promote products derived from this software without * specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */#include <stdlib.h>#include "adlist.h"#include "zmalloc.h"/* Create a new list. The created list can be freed with * AlFreeList(), but private value of every node need to be freed * by the user before to call AlFreeList(). * * On error, NULL is returned. Otherwise the pointer to the new list. */ /* 创建结点列表 */list *listCreate(void){ struct list *list;//申请空间,如果失败了就直接返回NULL if ((list = zmalloc(sizeof(*list))) == NULL) return NULL; //初始化操作,头尾结点,,3个公共的函数指针全部赋值为NULL list->head = list->tail = NULL; list->len = 0; list->dup = NULL; list->free = NULL; list->match = NULL; return list;}/* Free the whole list. * * This function can't fail. *//* 释放整个列表 */void listRelease(list *list){ unsigned long len; listNode *current, *next;//找到当前结点,也就是头结点 current = list->head; len = list->len; while(len--) { //while循环依次释放结点 next = current->next; //如果列表有free释放方法定义,每个结点都必须调用自己内部的value方法 if (list->free) list->free(current->value); //采用redis新定义的在zfree方式释放结点,与zmalloc对应,不是free!! zfree(current); current = next; } //最后再次释放list同样是zfree zfree(list);}/* Add a new node to the list, to head, contaning the specified 'value' * pointer as value. * * On error, NULL is returned and no operation is performed (i.e. the * list remains unaltered). * On success the 'list' pointer you pass to the function is returned. */ /* 列表添加头结点 */list *listAddNodeHead(list *list, void *value){ listNode *node;//定义新的listNode,并赋值函数指针 if ((node = zmalloc(sizeof(*node))) == NULL) return NULL; node->value = value; if (list->len == 0) { //当此时没有任何结点时,头尾结点是同一个结点,前后指针为NULL list->head = list->tail = node; node->prev = node->next = NULL; } else { //设置此结点next与前头结点的位置关系 node->prev = NULL; node->next = list->head; list->head->prev = node; list->head = node; } //结点计数递增并返回 list->len++; return list;}/* Add a new node to the list, to tail, containing the specified 'value' * pointer as value. * * On error, NULL is returned and no operation is performed (i.e. the * list remains unaltered). * On success the 'list' pointer you pass to the function is returned. */ /* 列表添加尾结点,操作大体上与增加头结点一样,不加以描述了 */list *listAddNodeTail(list *list, void *value){ listNode *node; if ((node = zmalloc(sizeof(*node))) == NULL) return NULL; node->value = value; if (list->len == 0) { list->head = list->tail = node; node->prev = node->next = NULL; } else { node->prev = list->tail; node->next = NULL; list->tail->next = node; list->tail = node; } list->len++; return list;}/* 在old_node结点的前面或后面插入新结点 */list *listInsertNode(list *list, listNode *old_node, void *value, int after) { listNode *node;//新申请结点,并赋值好函数指针 if ((node = zmalloc(sizeof(*node))) == NULL) return NULL; node->value = value; if (after) { //如果是在目标结点的后面插入的情况,将新结点的next指针指向老结点的next node->prev = old_node; node->next = old_node->next; if (list->tail == old_node) { //如果老结点已经是最后一个结点了,则新的结点直接成为尾部结点 list->tail = node; } } else { //如果是在目标结点的前面插入的情况,将新结点的preview指针指向老结点的preview node->next = old_node; node->prev = old_node->prev; if (list->head == old_node) { //如果老结点已经是头结点了,则新的结点直接成为头部结点 list->head = node; } } //检查Node的前后结点还有没有未连接的操作 if (node->prev != NULL) { node->prev->next = node; } if (node->next != NULL) { node->next->prev = node; } list->len++; return list;}/* Remove the specified node from the specified list. * It's up to the caller to free the private value of the node. * * This function can't fail. *//* 列表删除某结点 */void listDelNode(list *list, listNode *node){ if (node->prev) //如果结点prev结点存在,prev的结点的下一及诶单指向Node的next结点 node->prev->next = node->next; else //如果不存在说明是被删除的是头结点,则重新赋值Node的next为新头结点 list->head = node->next; //后半操作类似 if (node->next) node->next->prev = node->prev; else list->tail = node->prev; //同样要调用list的free函数 if (list->free) list->free(node->value); zfree(node); list->len--;}/* Returns a list iterator 'iter'. After the initialization every * call to listNext() will return the next element of the list. * * This function can't fail. *//* 获取列表呢迭代器 */listIter *listGetIterator(list *list, int direction){ listIter *iter;//申请空间,失败了就直接返回NULL if ((iter = zmalloc(sizeof(*iter))) == NULL) return NULL; if (direction == AL_START_HEAD) //如果方向定义的是从头开始,则迭代器的next指针指向列表头结点 iter->next = list->head; else //如果方向定义的是从尾开始,则迭代器的next指针指向列表尾结点 iter->next = list->tail; //赋值好迭代器方向并返回 iter->direction = direction; return iter;}/* Release the iterator memory *//* 释放迭代器内存 */void listReleaseIterator(listIter *iter) { zfree(iter);}/* Create an iterator in the list private iterator structure *//* 相当于重置迭代器为方向从头开始 */void listRewind(list *list, listIter *li) { li->next = list->head; li->direction = AL_START_HEAD;}/* 重置迭代器为方向从尾部开始 */void listRewindTail(list *list, listIter *li) { li->next = list->tail; li->direction = AL_START_TAIL;}/* Return the next element of an iterator. * It's valid to remove the currently returned element using * listDelNode(), but not to remove other elements. * * The function returns a pointer to the next element of the list, * or NULL if there are no more elements, so the classical usage patter * is: * * iter = listGetIterator(list,<direction>); * while ((node = listNext(iter)) != NULL) { * doSomethingWith(listNodeValue(node)); * } * * */ /* 根据迭代器获取下一结点 */listNode *listNext(listIter *iter){//获取当前迭代器的当前结点 listNode *current = iter->next; if (current != NULL) { if (iter->direction == AL_START_HEAD) //如果方向为从头部开始,则当前结点等于当前的结点的下一结点 iter->next = current->next; else //如果方向为从尾部开始,则当前结点等于当前的结点的上一结点 iter->next = current->prev; } return current;}/* Duplicate the whole list. On out of memory NULL is returned. * On success a copy of the original list is returned. * * The 'Dup' method set with listSetDupMethod() function is used * to copy the node value. Otherwise the same pointer value of * the original node is used as value of the copied node. * * The original list both on success or error is never modified. *//* 列表赋值方法,传入的参数为原始列表 */list *listDup(list *orig){ list *copy; listIter *iter; listNode *node;//如果创建列表失败则直接返回 if ((copy = listCreate()) == NULL) return NULL; //为新列表赋值好3个函数指针 copy->dup = orig->dup; copy->free = orig->free; copy->match = orig->match; //获得从头方向开始的迭代器 iter = listGetIterator(orig, AL_START_HEAD); while((node = listNext(iter)) != NULL) { //从前往后遍历结点 void *value; if (copy->dup) { //如果定义了列表复制方法,则调用dup方法 value = copy->dup(node->value); if (value == NULL) { //如果发生OOM内存溢出问题,直接释放所有空间 listRelease(copy); listReleaseIterator(iter); return NULL; } } else //没定义直接复制函数指针 value = node->value; if (listAddNodeTail(copy, value) == NULL) { //后面的结点都是从尾部逐一添加结点,如果内存溢出,同上操作 listRelease(copy); listReleaseIterator(iter); return NULL; } } //最后释放迭代器 listReleaseIterator(iter); return copy;}/* Search the list for a node matching a given key. * The match is performed using the 'match' method * set with listSetMatchMethod(). If no 'match' method * is set, the 'value' pointer of every node is directly * compared with the 'key' pointer. * * On success the first matching node pointer is returned * (search starts from head). If no matching node exists * NULL is returned. *//* 关键字搜索Node结点此时用到了list的match方法了 */listNode *listSearchKey(list *list, void *key){ listIter *iter; listNode *node;//获取迭代器 iter = listGetIterator(list, AL_START_HEAD); while((node = listNext(iter)) != NULL) { //遍历循环 if (list->match) { //如果定义了list的match方法,则调用match方法 if (list->match(node->value, key)) { //如果方法返回true,则代表找到结点,释放迭代器 listReleaseIterator(iter); return node; } } else { //如果没有定义list 的match方法,则直接比较函数指针 if (key == node->value) { //如果相等,则代表找到结点,释放迭代器 listReleaseIterator(iter); return node; } } } listReleaseIterator(iter); return NULL;}/* Return the element at the specified zero-based index * where 0 is the head, 1 is the element next to head * and so on. Negative integers are used in order to count * from the tail, -1 is the last element, -2 the penultimate * and so on. If the index is out of range NULL is returned. *//* 根据下标值返回相应的结点*//*下标有2种表示形式,从头往后一次0, 1, 2,...从后往前是 ...-3, -2, -1.-1为最后一个结点*/listNode *listIndex(list *list, long index) { listNode *n; if (index < 0) { //如果index为负数,则从后往前数 index = (-index)-1; n = list->tail; while(index-- && n) n = n->prev; } else { //如果index为正数,则从前往后数 n = list->head; while(index-- && n) n = n->next; } return n;}/* Rotate the list removing the tail node and inserting it to the head. *//* rotate操作其实就是把尾部结点挪到头部,原本倒数第二个结点变为尾部结点 */void listRotate(list *list) { listNode *tail = list->tail;//如果长度为不足,直接返回,之前宏定义的方法 if (listLength(list) <= 1) return; /* Detach current tail */ //替换新的尾部结点,原结点后挪一个位置 list->tail = tail->prev; list->tail->next = NULL; /* Move it as head */ //设置新结点 list->head->prev = tail; tail->prev = NULL; tail->next = list->head; list->head = tail;}
其实目前网上的各种的解析都有吧,每个人阅读带给自己的感受是不一样的,只有自己亲手体验过才叫真的体会过,阅读代码的确会给人很多启发,非常严谨吧,每行代码,抱着一种学习,欣赏的心态看待代码。不错,良好的开始,继续坚持。
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