猫猫学IOS(六)UI之iOS热门游戏_超级猜图

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素材地址:http://blog.csdn.net/u013357243/article/details/44539069
原创文章,欢迎转载。转载请注明:翟乃玉的博客
地址:http://blog.csdn.net/u013357243?viewmode=contents

先看效果图

超级猜图
超级猜图
超级猜图
超级猜图
超级猜图
超级猜图

思路

需求分析

1,搭建界面
1》上半部分,固定的,用Storyboard直接连线(OK)
2》下半部分,根据题目的变化,不断变化和调整,用代码方式实现比较合适(OK)
*备选按钮区域(OK)
*答案按钮区域(OK)

2,编写代码
1》大图,小图的切换(OK)
2》下一题(OK)
3》备选按钮的点击,让文字进入答案区(Ok)
4》判断对错胜负(OK)
*胜利:进入下一题(OK)
*失败:提示用户重新选择(OK)
5》答案按钮的点击(OK)
把答案区的文字回复到备选区域(Ok)

代码

/*ps:猫猫的文章竟然被好多地方转载了,受宠若惊啊,不过转的时候请转的全一点,别丢下素材什么的,不标注转载也没事,大家一起努力学习猫猫就很高兴了,如果需要学习资料视频素材等等的可以加猫猫QQ:1764541256 或则微信znycat  让我们一起努力学习吧。目前将这个游戏的功能都实现了,虽然部分代码抽取的不是那么完美素材地址:http://blog.csdn.net/u013357243/article/details/44539069原文地址:http://blog.csdn.net/u013357243/article/details/44538955九宫格学习: 猫猫学IOS(五)UI之360等下载管理器九宫格UIhttp://blog.csdn.net/u013357243/article/details/44521437*/////  NYViewController.m//  01-超级猜图游戏////  Created by apple on 15-3-21.//  Copyright (c) 2015年 znycat. All rights reserved.//#import "NYViewController.h"#import "NYQuestion.h"@interface NYViewController ()@property (weak, nonatomic) IBOutlet UIButton *iconButton;@property (nonatomic, strong) UIButton *cover;@property (nonatomic, strong) NSArray *questions;@property (weak, nonatomic) IBOutlet UILabel *noLabel;@property (weak, nonatomic) IBOutlet UILabel *titleLabel;@property (weak, nonatomic) IBOutlet UIButton *nextQuestionButton;@property (weak, nonatomic) IBOutlet UIView *answerView;@property (weak, nonatomic) IBOutlet UIView *optionsView;@property (weak, nonatomic) IBOutlet UIButton *scoreButton;/** 题目索引*/@property (nonatomic, assign) int index;@end@implementation NYViewController#define kButtonWidth 35#define kButtonHeight 35#define kButtonMargin 10#define kTotolCol 7-(NSArray *)questions{    if (_questions == nil) {        _questions = [NYQuestion questions];    }    return _questions;}-(UIButton *)cover{    if (_cover == nil) {        //1,添加蒙版(遮罩)        _cover = [[UIButton alloc] initWithFrame:self.view.bounds];        _cover.backgroundColor = [UIColor colorWithWhite:0.0 alpha:0.5];        [self.view addSubview:_cover];        _cover.alpha = 0.0;        [_cover addTarget:self action:@selector(bigImage) forControlEvents:UIControlEventTouchUpInside];    }    return _cover;}- (void)viewDidLoad{    [super viewDidLoad];    self.index = -1;    [self nextQuestion];}//设置状态栏为亮色,可以显示(最上面显示时间信号那一行)- (UIStatusBarStyle)preferredStatusBarStyle{    //    UIStatusBarStyleDefault                                     = 0,黑色黑色状态栏    //    StatusBarStyleLightContent     NS_ENUM_AVAILABLE_IOS(7_0) = 1,亮色状态栏    return UIStatusBarStyleLightContent;}#pragma mark - 大图小图切换/** *大图小图显示切换 */- (IBAction)bigImage{    //如果没有放大就放大,放大了就缩小    //通过判断iconButton的大小    if (self.cover.alpha == 0) {        //2,把图像按钮放到最前边        [self.view bringSubviewToFront:self.iconButton];        //3,动画放大图像按钮        CGFloat w = self.view.bounds.size.width;        CGFloat h = w;        CGFloat y = (self.view.bounds.size.height-h)*0.5;        [UIView animateWithDuration:1.0 animations: ^{            self.iconButton.frame = CGRectMake(0, y, w, h);            self.cover.alpha = 1.0;        }];    }else{//缩小图片            //将图片恢复初始位置            [UIView animateWithDuration:1.0 animations:^{                self.iconButton.frame = CGRectMake(85, 85, 150, 150);                self.cover.alpha = 0.0;//让遮罩逐渐消失            }];        }    }#pragma mark - 下一题/** *下一个题目 * *主要的方法,尽量保留简短的代码,主要体现思路和流程即可。 */-(IBAction)nextQuestion{    //1,当前答题的索引,索引递增    self.index ++;    //如果index到达最后一个题,那么提示用户,播放动画。。。    if (self.index == self.questions.count) {        NSLog(@"通关啦!!!");        return;    }    //2,从数组中按照索引取出题目数据模型    NYQuestion *question = self.questions[self.index];    //3,设置基本信息    [self setupBasicInfo:question];    //4,设置答案按钮    [self creatAnswerButton:question];    //5,设置备选按钮    [self creatOptionsButton:question];}/** 设置基本信息*/-(void)setupBasicInfo:(NYQuestion *)question{    self.noLabel.text = [NSString stringWithFormat:@"%d/%d",self.index+1,self.questions.count ];    self.titleLabel.text = question.title;    [self.iconButton setImage:[UIImage imageNamed:question.icon] forState:UIControlStateNormal];    //如果达到最后一题,禁用一下按钮    self.nextQuestionButton.enabled = (self.index < self.questions.count-1);}/** 创建答案区按钮*/-(void)creatAnswerButton:(NYQuestion *)question{    //删除answerView已经存在的控件    for (UIView *btn in self.answerView.subviews){        [btn removeFromSuperview];    }    CGFloat answerW = self.answerView.bounds.size.width;    int length = question.answer.length;//答案的字符数量    CGFloat answerX = (answerW - length*kButtonWidth - (length-1)*kButtonMargin)*0.5;//答案按钮开始的第一个字的最左边坐标    //创建所有答案的按钮    for (int i = 0; i<length; i++) {        CGFloat x = answerX + i*(kButtonWidth + kButtonMargin);        UIButton *btn = [[UIButton alloc] initWithFrame:CGRectMake(x, 0, kButtonWidth, kButtonHeight)];        [btn setBackgroundImage:[UIImage imageNamed:@"btn_answer"] forState:UIControlStateNormal];        [btn setBackgroundImage:[UIImage imageNamed:@"bn_answer_highlighted" ] forState:UIControlStateHighlighted];        [btn setTitleColor:[UIColor blackColor] forState:UIControlStateNormal];        [self.answerView addSubview:btn];        [btn addTarget:self action:@selector(answerClick:) forControlEvents:UIControlEventTouchUpInside];    }}/** 创建备选区按钮*/-(void)creatOptionsButton:(NYQuestion *)question{    //问题:每次调用下一题方法时,都会重新创建21个按钮    //解决:如果按钮已经存在,并且是21个,只需要更改按钮标题即可    if (self.optionsView.subviews.count != question.options.count) {        //定义行和列        CGFloat optionW = self.optionsView.bounds.size.width;        CGFloat optionX = (optionW - kButtonWidth*kTotolCol - kButtonMargin *(kTotolCol-1))*0.5;        for(int i = 0 ; i<question.options.count;i++)        {            int row  = i/kTotolCol;//行            int col = i%kTotolCol;//列            CGFloat x = optionX + col * (kButtonMargin+kButtonWidth);            CGFloat y = row * (kButtonHeight+kButtonMargin);            UIButton *btn = [[UIButton alloc] initWithFrame:CGRectMake(x, y, kButtonWidth, kButtonHeight)];            /*喵了个咪的,这里出了这么一个错误             每一个按钮可以有8张图片,4个状态每个状态有两个,image和backgroundImage,如果你设置了image图片那么你的设置的title将会被你的image挤开到一边,如果你的image大的话你就真的看不到他了*/            //        [btn setImage:[UIImage imageNamed:@"btn_option"] forState:UIControlStateNormal];            //        [btn setImage:[UIImage imageNamed:@"btn_option_highlighted"] forState:UIControlStateHighlighted];            [btn setBackgroundImage:[UIImage imageNamed:@"btn_option"] forState:UIControlStateNormal];            [btn setBackgroundImage:[UIImage imageNamed:@"btn_option_highlighted"] forState:UIControlStateHighlighted];            //添加备选区域按钮标题            [btn setTitleColor:[UIColor blackColor] forState:UIControlStateNormal];//设置标题颜色            [self.optionsView addSubview:btn];//用爹来添加,删除时候是用爹找到所有儿子然后让儿子自己删自己            //添加被选取按钮点击事件            [btn addTarget:self action:@selector(optionClick:) forControlEvents:UIControlEventTouchUpInside];        }    }    //如果按钮已经存在,在点击下一题的时候,只需要设置标题即可    int i = 0;    for (UIButton *btn in self.optionsView.subviews){        //设置标题内容        [btn setTitle:question.options[i++] forState:UIControlStateNormal];        //取消按钮的隐藏        btn.hidden = NO;    }}#pragma mark - 备选按钮点击方法/**添加被选取按钮点击事件*/-(void)optionClick:(UIButton *)button{    //1,在答案区找到第一个标题为空的按钮    UIButton *ansBtn = [self firstAnswerButton];    if (ansBtn == nil)return;    //2,将button的标题赋值给答案去的按钮   [ansBtn setTitle:button.currentTitle forState:UIControlStateNormal];    //3,隐藏按钮    button.hidden = YES;    //4,判断结果    [self judge];}/**判断结果*/-(void)judge{    //如果答题区按钮都有答案,才需要判断结果    //遍历所有答题区的按钮    BOOL isFull = YES;    NSMutableString * strM = [NSMutableString string];    for(UIButton * btn in self.answerView.subviews)    {        if (btn.currentTitle.length == 0) {            //只要有一个按钮没有字 //            isFull = NO;            break;//跳出循环        }else{//有字,拼接临时字符串            [strM appendString:btn.currentTitle];        }    }    if (isFull) {        NSLog(@"都有字");        NYQuestion *question = self.questions[self.index];//得到问题        //判断是否和答案一致,        if([question.answer isEqualToString:strM]){//判断问题和字符串是否相等            //如果相等            NSLog(@"答对了");            //如果一致,设置成蓝色进入下一题            [self setAnswerButtonColor:[UIColor blueColor]];            //等待0.5秒,进入下一题            [self performSelector:@selector(nextQuestion) withObject:nil afterDelay:0.5];        }else{            NSLog(@"答错了");            //如果不一致,修改按钮文字颜色,提示用户            [self setAnswerButtonColor:[UIColor redColor]];        }    }else {        NSLog(@"继续");    }}/**修改答题区按钮的颜色*/-(void)setAnswerButtonColor:(UIColor *)color{    for (UIButton *btn in self.answerView.subviews) {        [btn setTitleColor:color forState:UIControlStateNormal];    }}/**在答案区找到第一个标题为空的按钮 如果答案区按钮都满了就返回nil */-(UIButton *) firstAnswerButton{    //    取出按钮标题,遍历答题区按钮    for (UIButton *btn in self.answerView.subviews) {        if (btn.currentTitle.length == 0) {            return btn;        }    }    return nil;}#pragma mark - 答题区按钮点击方法-(void)answerClick:(UIButton *)button{    //如果按钮没有字,直接返回    if (button.currentTitle.length == 0) {        return;    }    //如果有字,清除文字,候选区按钮显示     //1,使用button的title去查找候选区中对应的按钮    UIButton *btn = [self optionButtonWithTitle:button.currentTitle isHidden:YES];     //2,显示对应按钮    btn.hidden = NO;    //3,清除答案区button的文字    [button setTitle:@"" forState:UIControlStateNormal];    //4,只要点击了按钮,答题区就少了,然后就设成黑色    [self setAnswerButtonColor:[UIColor blackColor]];}/**遍历备选的按钮 如果返回与title相同 并且 hidden为YES(隐藏) 的btn*/-(UIButton *) optionButtonWithTitle:(NSString *)title isHidden:(BOOL) isHidden{    for (UIButton *btn in self.optionsView.subviews) {        if ([btn.currentTitle isEqualToString:title] && btn.hidden) {            return btn;        }    }    return nil;}#pragma mark - 提示功能-(IBAction)tipClick{    //1,把答题区的所有的按钮清空    for (UIButton *btn in self.answerView.subviews) {//        [btn setTitle:@"" forState:UIControlStateNormal];        [self answerClick:btn];    }    //2,把正确答案的第一个字,设置到答题区中        //找到答案的第一个字    NYQuestion *question = self.questions[self.index];    NSString *first = [question.answer substringToIndex:1];    //取出文字对应的候选按钮//    for (UIButton *btn in self.optionsView.subviews) {//        if ([btn.currentTitle isEqualToString:first] && !btn.hidden) {//            [self optionClick:btn];//找到正确答案后按一下,然后自动就上答案区了//            break;//        }//    }    UIButton * btn = [self optionButtonWithTitle:first isHidden:NO];    [self optionClick:btn];    //提示的时候需要扣分    [self changeScore:-1000];}#pragma mark - 分数处理-(void)changeScore:(int) score{    //取出当前分数    int currentScore = self.scoreButton.currentTitle.intValue;    //使用score调整分数    currentScore += score;    //重新设置分数    [self.scoreButton setTitle:[NSString stringWithFormat:@"%d",currentScore ] forState:UIControlStateNormal];}@end

字典的代码

////  NYQuestion.h//  01-超级猜图游戏////  Created by apple on 15-3-21.//  Copyright (c) 2015年 znycat. All rights reserved.//#import <Foundation/Foundation.h>@interface NYQuestion : NSObject@property (nonatomic, copy) NSString *answer;@property (nonatomic, copy) NSString *icon;@property (nonatomic, copy) NSString *title;@property (nonatomic, strong) NSArray *options;-(instancetype)initWithDict:(NSDictionary *)dict;+(instancetype)questionWithDick:(NSDictionary *)dict;/** *返回所有题目数组 */+(NSArray *)questions;/**打乱备选文字的数组*/-(void)randomOptions;@end////  NYQuestion.m//  01-超级猜图游戏////  Created by apple on 15-3-21.//  Copyright (c) 2015年 znycat. All rights reserved.//#import "NYQuestion.h"@implementation NYQuestion//相当于构造方法(用NSDictionary 字典构造)-(instancetype)initWithDict:(NSDictionary *)dict{    self = [super init];    if (self) {        [self setValuesForKeysWithDictionary:dict];        //让模型打乱数据        [self randomOptions];    }    return self;}//提供类方法来调用initWithDict:dict方法,方便调用+(instancetype)questionWithDick:(NSDictionary *)dict{    return [[self alloc]initWithDict:dict];}/** *返回所有题目数组 */+(NSArray *)questions{    //array中是文件中的字典数组    NSArray *array = [[NSArray alloc] initWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"questions.plist" ofType:nil]];    //初始化一个可以添加的数组为了存放模型数据    NSMutableArray *arrayM = [NSMutableArray array];    for (NSDictionary *dict in array) {        [arrayM addObject:[self questionWithDick:dict]];    }    return arrayM;}-(void)randomOptions{    //对options做乱序    self.options = [self.options sortedArrayUsingComparator:^NSComparisonResult(NSString *str1, NSString *str2) {        int seed = arc4random_uniform(2);        if (seed) {            return [str1 compare:str2];        }else        {            return [str2 compare:str1];        }    }];}@end

上面是全部代码,
学习过程首先自己拖界面上半部分,需求里面写的很清楚了,
然后代码实现下面部分,基本是一个九宫格的布局,猫猫的上一篇里面写了类似哪那样下载功能的用代码实现过程,这里就不啰嗦了。
九宫格学习: 猫猫学IOS(五)UI之360等下载管理器九宫格UI
http://blog.csdn.net/u013357243/article/details/44521437

注释当中写的相当清楚,每个mark都间隔出来了部分的功能,因为是学习写的代码,所以注释写的很全,应该可以看懂。

完成布局后就开始写模型字典了。这里就用到了mvc设计模式,当然这个游戏中主要用到的时mc view方面并不是那么多,主要是对设计逻辑的学习与体现。

然后就按照需求来设计学习编写啦。

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