STL源码:红黑树

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红黑树的性质和插入操作

这部分参考文章 《红黑树操作及实现》

红黑树节点结构

typedef bool __rb_tree_color_type;const __rb_tree_color_type __rb_tree_red = false;     // 红色为0const __rb_tree_color_type __rb_tree_black = true; // 黑色为1struct __rb_tree_node_base{  typedef __rb_tree_color_type color_type;  typedef __rb_tree_node_base* base_ptr;  color_type color;     // 节点颜色,红色或黑色  base_ptr parent;      // 该指针指向其父节点  base_ptr left;        // 指向左节点  base_ptr right;       // 指向右节点  //二叉树搜索树,一直向左走,找到最小的值  static base_ptr minimum(base_ptr x)  { while (x->left != 0) x = x->left;  return x;                              }  //二叉搜索树,一直向右走,找最大的值  static base_ptr maximum(base_ptr x)  {    while (x->right != 0) x = x->right;     return x;                             }};template <class Value>struct __rb_tree_node : public __rb_tree_node_base{  typedef __rb_tree_node<Value>* link_type;  Value value_field;   //节点的值};
红黑树节点的结构如下:

红黑树的迭代器

RB-tree迭代器实现分为两层,这种设计理念类似于slist。下图是两层节点结构和双层迭代器结构间的关系,其中主要意义是:__rb_tree_node继承自__rb_tree_node_base,__rb_tree_iterator继承自__rb_tree_base_iterator。

         这里主要关注底层迭代器increment()和decrement()这两个操作分别实现迭代器的自加和自减操作,其前进后退举动完全依据二叉搜索树寻找前驱后继节点的规则(二叉搜索树寻找前驱后继规则参考该文章),只是多了一些实现技巧

        代码的实现见最后的完整源代码。这里的实现技巧如下。每当插入新节点时,不但要依据红黑树规则来调整,还有维护header的正确性,使其父节点指向根节点,左子节点指向最小节点,右子节点指向最大节点。

红黑树插入操作

        提供了两种插入操作:insert_unique()和insert_equal(),分别在树中插入独一无二的值、插入可以重复的值。有多个版本,重点分析insert_unique(const Value& v)版本。

真正指向插入操作的是__insert()函数。


红黑树源码

//stl_tree.h#ifndef __SGI_STL_INTERNAL_TREE_H#define __SGI_STL_INTERNAL_TREE_H/*Red-black tree(红黑树)class,用来当做SLT关联容器的底层机制(如set,multiset,map,multimap)。里面所用的insertion和deletion方法以Cormen, Leiserson 和 Riveset所著的《算法导论》一书为基础,但是有以下两点不同:(1)header不仅指向root,也指向红黑树的最左节点,以便用常数时间实现begin(),并且也指向红黑树的最右边节点,以便set相关泛型算法(如set_union等等)可以有线性时间实现。(2)当一个即将被删除的节点有两个孩子节点时,它的successor(后继)node is relinked into its place, ranther than copied,如此一来唯一失效的(invalidated)的迭代器就只是那些referring to the deleted node.*/#include <stl_algobase.h>#include <stl_alloc.h>#include <stl_construct.h>#include <stl_function.h>__STL_BEGIN_NAMESPACE //定义红色黑色。红色为0,黑色为1typedef bool __rb_tree_color_type;const __rb_tree_color_type __rb_tree_red = false;const __rb_tree_color_type __rb_tree_black = true;//红黑树Base类struct __rb_tree_node_base{  typedef __rb_tree_color_type color_type;  typedef __rb_tree_node_base* base_ptr;  color_type color; // 节点颜色,红或者黑  base_ptr parent;  // RB树的许多操作,必须知道其父结点  base_ptr left;  // 指向左孩子节点。  base_ptr right;   // 指向右孩子节点。  static base_ptr minimum(base_ptr x)  {    while (x->left != 0) x = x->left;// 一直向左走,就会找到最小值    return x;// 这是二叉查找树的性质。同理下面的函数  }  static base_ptr maximum(base_ptr x)  {    while (x->right != 0) x = x->right;    return x;  }};//红黑树类,继承Base类template <class Value>struct __rb_tree_node : public __rb_tree_node_base{  typedef __rb_tree_node<Value>* link_type;//指向节点的指针  Value value_field;// 节点的值};//迭代器基类,类型为bidirectional_iterator_tag,可以双向移动struct __rb_tree_base_iterator{  typedef __rb_tree_node_base::base_ptr base_ptr;//指向红黑树节点指针  typedef bidirectional_iterator_tag iterator_category;  typedef ptrdiff_t difference_type;  //指向红黑树节点的指针,用它来和容器产生关系  base_ptr node;  /*重载运算符++和--。目的是找到前驱和后继节点。关于前驱和后继节点的定义,类似二叉查找树。可以在这里找到:http://blog.csdn.net/u013074465/article/details/41699891  */  //下面只是为了实现oprerator++的,其他地方不会调用了。  //++是找到其后继节点  void increment()  {//如果有右孩子,就是找右子树的最小值    if (node->right != 0) {// 如果有右孩子      node = node->right;// 就向右走      while (node->left != 0)// 然后向左走到底        node = node->left;    }//如果无右子树。那么就找其最低祖先节点,且这个最低祖先节点的左孩子节点//也是其祖先节点(每个节点就是自己的祖先节点)    else {// 没有右孩子      base_ptr y = node->parent;// 找出父节点      while (node == y->right) {// 如果现行节点本身是个右子节点        node = y;// 就一直上溯,直到「不为右子节点」止。        y = y->parent;      }  /*若此时的右子节点不等于此时的父节点,此时的父节点即为解答,否则此时的node为解答.这样做是为了应付一种特殊情况:我们欲寻找根节点的下一个节点。而恰巧根节点无右孩子。当然,以上特殊做法必须配合RB-tree根节点与特殊header之间的特殊关系,在上面有图  */      if (node->right != y)// 若此时的右子节点不等于此时的父节点        node = y;// 此时的父节点即为解答                                // 否则此时的node为解答    }    }   //查找前驱结点。  void decrement()  {    if (node->color == __rb_tree_red &&// 如果是红节点,且        node->parent->parent == node)// 父节点的父节点等于自己      node = node->right;// 状况(1) 右子节点即为解答。  /*  以上情况发生于node为header时(亦即node为end()时)。注意,header之右孩子即  mostright,指向整棵树的max节点。上面有图  *///左子树的最大值结点    else if (node->left != 0) {      base_ptr y = node->left;      while (y->right != 0)        y = y->right;      node = y;    }/*既非根节点,且无左子树。找其最低祖先节点y,且y的右孩子也是其祖先节点*/    else {      base_ptr y = node->parent;//找出父节点      while (node == y->left) {        node = y;        y = y->parent;      }      node = y;    }  }};//此处为迭代器template <class Value, class Ref, class Ptr>struct __rb_tree_iterator : public __rb_tree_base_iterator{  typedef Value value_type;  typedef Ref reference;  typedef Ptr pointer;  typedef __rb_tree_iterator<Value, Value&, Value*>     iterator;  typedef __rb_tree_iterator<Value, const Value&, const Value*> const_iterator;  typedef __rb_tree_iterator<Value, Ref, Ptr>   self;  typedef __rb_tree_node<Value>* link_type;  //几个构造函数  __rb_tree_iterator() {}  __rb_tree_iterator(link_type x) { node = x; }  __rb_tree_iterator(const iterator& it) { node = it.node; }  //重载操作符  reference operator*() const { return link_type(node)->value_field; }#ifndef __SGI_STL_NO_ARROW_OPERATOR  pointer operator->() const { return &(operator*()); }#endif /* __SGI_STL_NO_ARROW_OPERATOR *///++做了封装,调用的是increment()  self& operator++() { increment(); return *this; }  self operator++(int) {    self tmp = *this;    increment();    return tmp;  }    //调用的是decrement  self& operator--() { decrement(); return *this; }  self operator--(int) {    self tmp = *this;    decrement();    return tmp;  }};//两个迭代器相等,意味着它们指向同一个红黑树节点inline bool operator==(const __rb_tree_base_iterator& x,                       const __rb_tree_base_iterator& y) {  return x.node == y.node;}inline bool operator!=(const __rb_tree_base_iterator& x,                       const __rb_tree_base_iterator& y) {  return x.node != y.node;}#ifndef __STL_CLASS_PARTIAL_SPECIALIZATION//返回迭代器类型inline bidirectional_iterator_tagiterator_category(const __rb_tree_base_iterator&) {  return bidirectional_iterator_tag();}inline __rb_tree_base_iterator::difference_type*distance_type(const __rb_tree_base_iterator&) {  return (__rb_tree_base_iterator::difference_type*) 0;}template <class Value, class Ref, class Ptr>inline Value* value_type(const __rb_tree_iterator<Value, Ref, Ptr>&) {  return (Value*) 0;}#endif /* __STL_CLASS_PARTIAL_SPECIALIZATION */// 以下都是全域函式:__rb_tree_rotate_left(), __rb_tree_rotate_right(),// __rb_tree_rebalance(), __rb_tree_rebalance_for_erase()/*新节点必须为红色节点。如果安插处的父节点为红色,就违反了红黑色规则(3)。此时要旋转和改变颜色*///左旋转inline void __rb_tree_rotate_left(__rb_tree_node_base* x, __rb_tree_node_base*& root){  // x 为旋转点  __rb_tree_node_base* y = x->right;// y为x的右孩子  x->right = y->left;  if (y->left !=0)    y->left->parent = x;// 不要忘了回马枪设置父节点  y->parent = x->parent;  // 令 y 完全顶替 x 的地位(必须将x对其父节点的关系完全接收过来)  if (x == root)// x 为根节点    root = y;  else if (x == x->parent->left)// x 为父节点的左孩子    x->parent->left = y;  else// x 为父节点的右孩子    x->parent->right = y;  y->left = x;  x->parent = y;}//右旋转inline void __rb_tree_rotate_right(__rb_tree_node_base* x, __rb_tree_node_base*& root){  // x 为旋转点  __rb_tree_node_base* y = x->left;// y x的左孩子  x->left = y->right;  if (y->right != 0)    y->right->parent = x; // 別忘了回马枪设置父节点  y->parent = x->parent;  // 令 y 完全顶替 x 的地位(必须将x对其父节点的关系完全接收过来)  if (x == root)// x 为根节点    root = y;  else if (x == x->parent->right)// x 为父节点的右孩子    x->parent->right = y;  else// x 为父节点的左孩子    x->parent->left = y;  y->right = x;  x->parent = y;}//重新令RB-tree平衡(改变颜色和旋转)参数x为新增节点,参数二为root节点inline void __rb_tree_rebalance(__rb_tree_node_base* x, __rb_tree_node_base*& root){  x->color = __rb_tree_red;// 新节点比为红色  while (x != root && x->parent->color == __rb_tree_red) { // 父节点为红色    if (x->parent == x->parent->parent->left) { // 父节点为祖父节点的左孩子      __rb_tree_node_base* y = x->parent->parent->right;// 令y 为伯父节点      if (y && y->color == __rb_tree_red) { // 伯父节点存在,且为红色        x->parent->color = __rb_tree_black;  // 更改父节点为黑色        y->color = __rb_tree_black;// 更改伯父节点为黑色        x->parent->parent->color = __rb_tree_red; // 更改祖父节点为红色        x = x->parent->parent;      }      else {// 无伯父节点或伯父节点为黑色(NULL就是黑色)        if (x == x->parent->right) { // 新增节点为父节点的右孩子          x = x->parent;          __rb_tree_rotate_left(x, root); // 第一个参数为左旋转点        }        x->parent->color = __rb_tree_black;// 改变颜色,父节点为黑色        x->parent->parent->color = __rb_tree_red;        __rb_tree_rotate_right(x->parent->parent, root); // 第一参数为右旋转点      }    }    else {// 父节点为祖父节点的右孩子      __rb_tree_node_base* y = x->parent->parent->left; // y为伯父节点      if (y && y->color == __rb_tree_red) {// 有伯父节点且为红色        x->parent->color = __rb_tree_black;// 更改父节点为黑色        y->color = __rb_tree_black; // 更改伯父节点为黑色        x->parent->parent->color = __rb_tree_red; // 更改祖父节点为红色        x = x->parent->parent;// 准备继续往上层检查……      }      else {// 无伯父节点或伯父节点为黑色(NULL就是黑色)        if (x == x->parent->left) {// 新节点为父节点的左孩子          x = x->parent;          __rb_tree_rotate_right(x, root); // 第一个参数右旋转        }        x->parent->color = __rb_tree_black;// 改变颜色,父节点为黑色        x->parent->parent->color = __rb_tree_red;        __rb_tree_rotate_left(x->parent->parent, root); // 第一个参数做旋转      }    }  }// while 結束  root->color = __rb_tree_black;// 根节点永远为黑色}//删除结点zinline __rb_tree_node_base*__rb_tree_rebalance_for_erase(__rb_tree_node_base* z,                              __rb_tree_node_base*& root,                              __rb_tree_node_base*& leftmost,                              __rb_tree_node_base*& rightmost){  __rb_tree_node_base* y = z;  __rb_tree_node_base* x = 0;  __rb_tree_node_base* x_parent = 0;  if (y->left == 0)             // z has at most one non-null child. y == z.    x = y->right;               // x might be null.  else    if (y->right == 0)          // z has exactly one non-null child.  y == z.      x = y->left;              // x is not null.    else {                      // z has two non-null children.  Set y to      y = y->right;             //   z's successor.  x might be null.      while (y->left != 0)        y = y->left;      x = y->right;    }  if (y != z) {                 // relink y in place of z.  y is z's successor    z->left->parent = y;     y->left = z->left;    if (y != z->right) {      x_parent = y->parent;      if (x) x->parent = y->parent;      y->parent->left = x;      // y must be a left child      y->right = z->right;      z->right->parent = y;    }    else      x_parent = y;      if (root == z)      root = y;    else if (z->parent->left == z)      z->parent->left = y;    else       z->parent->right = y;    y->parent = z->parent;    __STD::swap(y->color, z->color);    y = z;    // y now points to node to be actually deleted  }  else {                        // y == z    x_parent = y->parent;    if (x) x->parent = y->parent;       if (root == z)      root = x;    else       if (z->parent->left == z)        z->parent->left = x;      else        z->parent->right = x;    if (leftmost == z)       if (z->right == 0)        // z->left must be null also        leftmost = z->parent;    // makes leftmost == header if z == root      else        leftmost = __rb_tree_node_base::minimum(x);    if (rightmost == z)        if (z->left == 0)         // z->right must be null also        rightmost = z->parent;      // makes rightmost == header if z == root      else                      // x == z->left        rightmost = __rb_tree_node_base::maximum(x);  }  if (y->color != __rb_tree_red) {     while (x != root && (x == 0 || x->color == __rb_tree_black))      if (x == x_parent->left) {        __rb_tree_node_base* w = x_parent->right;        if (w->color == __rb_tree_red) {          w->color = __rb_tree_black;          x_parent->color = __rb_tree_red;          __rb_tree_rotate_left(x_parent, root);          w = x_parent->right;        }        if ((w->left == 0 || w->left->color == __rb_tree_black) &&            (w->right == 0 || w->right->color == __rb_tree_black)) {          w->color = __rb_tree_red;          x = x_parent;          x_parent = x_parent->parent;        } else {          if (w->right == 0 || w->right->color == __rb_tree_black) {            if (w->left) w->left->color = __rb_tree_black;            w->color = __rb_tree_red;            __rb_tree_rotate_right(w, root);            w = x_parent->right;          }          w->color = x_parent->color;          x_parent->color = __rb_tree_black;          if (w->right) w->right->color = __rb_tree_black;          __rb_tree_rotate_left(x_parent, root);          break;        }      } else {                  // same as above, with right <-> left.        __rb_tree_node_base* w = x_parent->left;        if (w->color == __rb_tree_red) {          w->color = __rb_tree_black;          x_parent->color = __rb_tree_red;          __rb_tree_rotate_right(x_parent, root);          w = x_parent->left;        }        if ((w->right == 0 || w->right->color == __rb_tree_black) &&            (w->left == 0 || w->left->color == __rb_tree_black)) {          w->color = __rb_tree_red;          x = x_parent;          x_parent = x_parent->parent;        } else {          if (w->left == 0 || w->left->color == __rb_tree_black) {            if (w->right) w->right->color = __rb_tree_black;            w->color = __rb_tree_red;            __rb_tree_rotate_left(w, root);            w = x_parent->left;          }          w->color = x_parent->color;          x_parent->color = __rb_tree_black;          if (w->left) w->left->color = __rb_tree_black;          __rb_tree_rotate_right(x_parent, root);          break;        }      }    if (x) x->color = __rb_tree_black;  }  return y;}template <class Key, class Value, class KeyOfValue, class Compare,          class Alloc = alloc>class rb_tree {protected:  typedef void* void_pointer;  typedef __rb_tree_node_base* base_ptr;  typedef __rb_tree_node<Value> rb_tree_node;  typedef simple_alloc<rb_tree_node, Alloc> rb_tree_node_allocator;  typedef __rb_tree_color_type color_type;public:  //这里没有定义iterator,在后面定义  typedef Key key_type;  typedef Value value_type;  typedef value_type* pointer;  typedef const value_type* const_pointer;  typedef value_type& reference;  typedef const value_type& const_reference;  typedef rb_tree_node* link_type;  typedef size_t size_type;  typedef ptrdiff_t difference_type;protected:  link_type get_node() { return rb_tree_node_allocator::allocate(); }  void put_node(link_type p) { rb_tree_node_allocator::deallocate(p); }  link_type create_node(const value_type& x) {    link_type tmp = get_node();// 配置空间    __STL_TRY {      construct(&tmp->value_field, x);// 构建内容    }    __STL_UNWIND(put_node(tmp));    return tmp;  }  link_type clone_node(link_type x) {// 复制一个节点(值和颜色)    link_type tmp = create_node(x->value_field);    tmp->color = x->color;    tmp->left = 0;    tmp->right = 0;    return tmp;  }  void destroy_node(link_type p) {    destroy(&p->value_field);// 析构    put_node(p);// 释放空间  }protected:  // RB-tree 只以三个资料表现  size_type node_count; // 追踪记录树的大小(节点总数)  link_type header;    Compare key_compare; // 节点的键值比较判断准则。是个函数 function object。  //以下三个函数用来方便取得header的成员  link_type& root() const { return (link_type&) header->parent; }  link_type& leftmost() const { return (link_type&) header->left; }  link_type& rightmost() const { return (link_type&) header->right; }  //以下六个函数用来方便取得节点x的成员。x为函数参数  static link_type& left(link_type x) { return (link_type&)(x->left); }  static link_type& right(link_type x) { return (link_type&)(x->right); }  static link_type& parent(link_type x) { return (link_type&)(x->parent); }  static reference value(link_type x) { return x->value_field; }  static const Key& key(link_type x) { return KeyOfValue()(value(x)); }  static color_type& color(link_type x) { return (color_type&)(x->color); }  //和上面六个作用相同,注意x参数类型不同。一个是基类指针,一个是派生类指针  static link_type& left(base_ptr x) { return (link_type&)(x->left); }  static link_type& right(base_ptr x) { return (link_type&)(x->right); }  static link_type& parent(base_ptr x) { return (link_type&)(x->parent); }  static reference value(base_ptr x) { return ((link_type)x)->value_field; }  static const Key& key(base_ptr x) { return KeyOfValue()(value(link_type(x)));}   static color_type& color(base_ptr x) { return (color_type&)(link_type(x)->color); }  //找最大值和最小值。node class 有这个功能函数  static link_type minimum(link_type x) {     return (link_type)  __rb_tree_node_base::minimum(x);  }  static link_type maximum(link_type x) {    return (link_type) __rb_tree_node_base::maximum(x);  }public:  typedef __rb_tree_iterator<value_type, reference, pointer> iterator;  typedef __rb_tree_iterator<value_type, const_reference, const_pointer>           const_iterator;#ifdef __STL_CLASS_PARTIAL_SPECIALIZATION  typedef reverse_iterator<const_iterator> const_reverse_iterator;  typedef reverse_iterator<iterator> reverse_iterator;#else /* __STL_CLASS_PARTIAL_SPECIALIZATION */  typedef reverse_bidirectional_iterator<iterator, value_type, reference,                                         difference_type>          reverse_iterator;   typedef reverse_bidirectional_iterator<const_iterator, value_type,                                         const_reference, difference_type>          const_reverse_iterator;#endif /* __STL_CLASS_PARTIAL_SPECIALIZATION */ private:  iterator __insert(base_ptr x, base_ptr y, const value_type& v);  link_type __copy(link_type x, link_type p);  void __erase(link_type x);  void init() {    header = get_node();// 产生一个节点空间,令header指向它    color(header) = __rb_tree_red; // 令 header 尾红色,用來区 header                                     // 和 root(在 iterator.operator++ 中)    root() = 0;    leftmost() = header;// 令 header 的左孩子为自己。    rightmost() = header;// 令 header 的右孩子为自己。  }public:     //默认构造函数                           // allocation/deallocation  rb_tree(const Compare& comp = Compare())    : node_count(0), key_compare(comp) { init(); }  // 以另一个 rb_tree  x 初始化  rb_tree(const rb_tree<Key, Value, KeyOfValue, Compare, Alloc>& x)     : node_count(0), key_compare(x.key_compare)  {     header = get_node();    color(header) = __rb_tree_red;    if (x.root() == 0) {//  如果 x 空树      root() = 0;      leftmost() = header;       rightmost() = header;     }    else {//  x 不是空树      __STL_TRY {        root() = __copy(x.root(), header);// 拷贝红黑树x       }      __STL_UNWIND(put_node(header));      leftmost() = minimum(root());// 令 header 的左孩子为最小节点      rightmost() = maximum(root());// 令 header 的右孩子为最大节点    }    node_count = x.node_count;  }  ~rb_tree() {    clear();    put_node(header);  }  rb_tree<Key, Value, KeyOfValue, Compare, Alloc>&   operator=(const rb_tree<Key, Value, KeyOfValue, Compare, Alloc>& x);public:                                    // accessors:  Compare key_comp() const { return key_compare; }  iterator begin() { return leftmost(); }// RB 树的起始为最左(最小节点)  const_iterator begin() const { return leftmost(); }  iterator end() { return header; }// RB 树的终节点为header所指处  const_iterator end() const { return header; }  reverse_iterator rbegin() { return reverse_iterator(end()); }  const_reverse_iterator rbegin() const {     return const_reverse_iterator(end());   }  reverse_iterator rend() { return reverse_iterator(begin()); }  const_reverse_iterator rend() const {     return const_reverse_iterator(begin());  }   bool empty() const { return node_count == 0; }  size_type size() const { return node_count; }  size_type max_size() const { return size_type(-1); }  void swap(rb_tree<Key, Value, KeyOfValue, Compare, Alloc>& t) {//RB-tree只有三个资料表现成员,所以两颗RB-tree互换时,只需互换3个成员    __STD::swap(header, t.header);    __STD::swap(node_count, t.node_count);    __STD::swap(key_compare, t.key_compare);  }    public:                                // insert/erase  // 将 x 安插到 RB-tree 中(保持节点值独一无二)。  pair<iterator,bool> insert_unique(const value_type& x);  // 将 x 安插到 RB-tree 中(允许重复节点)  iterator insert_equal(const value_type& x);  iterator insert_unique(iterator position, const value_type& x);  iterator insert_equal(iterator position, const value_type& x);#ifdef __STL_MEMBER_TEMPLATES    template <class InputIterator>  void insert_unique(InputIterator first, InputIterator last);  template <class InputIterator>  void insert_equal(InputIterator first, InputIterator last);#else /* __STL_MEMBER_TEMPLATES */  void insert_unique(const_iterator first, const_iterator last);  void insert_unique(const value_type* first, const value_type* last);  void insert_equal(const_iterator first, const_iterator last);  void insert_equal(const value_type* first, const value_type* last);#endif /* __STL_MEMBER_TEMPLATES */  void erase(iterator position);  size_type erase(const key_type& x);  void erase(iterator first, iterator last);  void erase(const key_type* first, const key_type* last);  void clear() {    if (node_count != 0) {      __erase(root());      leftmost() = header;      root() = 0;      rightmost() = header;      node_count = 0;    }  }      public:                                // 集合(set)的各种操作行为  iterator find(const key_type& x);  const_iterator find(const key_type& x) const;  size_type count(const key_type& x) const;  iterator lower_bound(const key_type& x);  const_iterator lower_bound(const key_type& x) const;  iterator upper_bound(const key_type& x);  const_iterator upper_bound(const key_type& x) const;  pair<iterator,iterator> equal_range(const key_type& x);  pair<const_iterator, const_iterator> equal_range(const key_type& x) const;public:                                // Debugging.  bool __rb_verify() const;};template <class Key, class Value, class KeyOfValue, class Compare, class Alloc>inline bool operator==(const rb_tree<Key, Value, KeyOfValue, Compare, Alloc>& x,                        const rb_tree<Key, Value, KeyOfValue, Compare, Alloc>& y) {  return x.size() == y.size() && equal(x.begin(), x.end(), y.begin());}//重载<运算符,使用的是STL泛型算法<span style="font-family: Arial, Helvetica, sans-serif;">lexicographical_compare</span>template <class Key, class Value, class KeyOfValue, class Compare, class Alloc>inline bool operator<(const rb_tree<Key, Value, KeyOfValue, Compare, Alloc>& x,                       const rb_tree<Key, Value, KeyOfValue, Compare, Alloc>& y) {  return lexicographical_compare(x.begin(), x.end(), y.begin(), y.end());}#ifdef __STL_FUNCTION_TMPL_PARTIAL_ORDERtemplate <class Key, class Value, class KeyOfValue, class Compare, class Alloc>inline void swap(rb_tree<Key, Value, KeyOfValue, Compare, Alloc>& x,                  rb_tree<Key, Value, KeyOfValue, Compare, Alloc>& y) {  x.swap(y);}#endif /* __STL_FUNCTION_TMPL_PARTIAL_ORDER *///重载赋值运算符=template <class Key, class Value, class KeyOfValue, class Compare, class Alloc>rb_tree<Key, Value, KeyOfValue, Compare, Alloc>& rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::operator=(const rb_tree<Key, Value, KeyOfValue, Compare, Alloc>& x) {  if (this != &x) {//防止自身赋值                                // Note that Key may be a constant type.    clear();//先清除    node_count = 0;    key_compare = x.key_compare;            if (x.root() == 0) {      root() = 0;      leftmost() = header;      rightmost() = header;    }    else {      root() = __copy(x.root(), header);      leftmost() = minimum(root());      rightmost() = maximum(root());      node_count = x.node_count;    }  }  return *this;}template <class Key, class Value, class KeyOfValue, class Compare, class Alloc>typename rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::iteratorrb_tree<Key, Value, KeyOfValue, Compare, Alloc>::__insert(base_ptr x_, base_ptr y_, const Value& v) {//参数x_为新值安插点,参数y_为安插点之父节点,参数v 为新值  link_type x = (link_type) x_;  link_type y = (link_type) y_;  link_type z;  //key_compare是键值得比较准则,是个函数或函数指针  if (y == header || x != 0 || key_compare(KeyOfValue()(v), key(y))) {    z = create_node(v);  // 产生一个新节点    left(y) = z;          // 这使得当y为header时,leftmost()=z    if (y == header) {      root() = z;      rightmost() = z;    }    else if (y == leftmost())// 如果y为最左节点      leftmost() = z;           // 维护leftmost(),使它永远指向最左节点  }  else {    z = create_node(v);    right(y) = z;// 令新节点成为安插点之父节点y的右孩子    if (y == rightmost())      rightmost() = z;          // 维护rightmost(),使它永远指向最右节点  }  parent(z) = y;// 设定新节点的父节点  left(z) = 0;// 设定新孩子节点的左孩子  right(z) = 0; // 设定新孩子节点的右孩子                          // 新节点的颜色将在 __rb_tree_rebalance() 设定并调整  __rb_tree_rebalance(z, header->parent);// 参数一为新增节点,参数二为root  ++node_count;// 节点数增加  return iterator(z);// 返回迭代器,指向新增节点}// 安插新值;允许键值重复。返回新插入节点的迭代器template <class Key, class Value, class KeyOfValue, class Compare, class Alloc>typename rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::iteratorrb_tree<Key, Value, KeyOfValue, Compare, Alloc>::insert_equal(const Value& v){  link_type y = header;  link_type x = root();   while (x != 0) {// 从根节点开始,向下寻找适当安插位置    y = x;    x = key_compare(KeyOfValue()(v), key(x)) ? left(x) : right(x);  }  return __insert(x, y, v);}/*不允许键值重复,否则安插无效。返回值是个pair,第一个元素是个RB-tree迭代器,指向新增节点。第二个元素表示安插是否成功。*/template <class Key, class Value, class KeyOfValue, class Compare, class Alloc>pair<typename rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::iterator, bool>rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::insert_unique(const Value& v){  link_type y = header;  link_type x = root();  //从根节点开始  bool comp = true;  while (x != 0) { // 从根节点开始向下寻找适当安插位置    y = x;    comp = key_compare(KeyOfValue()(v), key(x)); // v 键值小于目前节点的键值?    x = comp ? left(x) : right(x);// 遇「大」往左,遇「小于或等于」往右  }  //离开while循环之后,y所指即为安插点的父节点,x必为叶子节点  iterator j = iterator(y);   // 令迭代器j指向安插点之父节点 y  if (comp)//如果离开while循环时comp为真,表示 父节点键值>v ,将安插在左孩子处    if (j == begin())   // 如果j是最左节点      return pair<iterator,bool>(__insert(x, y, v), true);      // 以上,x 为安插点,y 为安插点之父节点,v 为新值。    else// 否则(安插点之父节点不是最左节点)      --j;// 调整 j,回头准备测试...  if (key_compare(key(j.node), KeyOfValue()(v)))    // 小于新值(表示遇「小」,将安插于右侧)    return pair<iterator,bool>(__insert(x, y, v), true);  //若运行到这里,表示键值有重复,不应该插入  return pair<iterator,bool>(j, false);}template <class Key, class Val, class KeyOfValue, class Compare, class Alloc>typename rb_tree<Key, Val, KeyOfValue, Compare, Alloc>::iterator rb_tree<Key, Val, KeyOfValue, Compare, Alloc>::insert_unique(iterator position,                                                             const Val& v) {  if (position.node == header->left) // begin()    if (size() > 0 && key_compare(KeyOfValue()(v), key(position.node)))      return __insert(position.node, position.node, v);  // first argument just needs to be non-null     else      return insert_unique(v).first;  else if (position.node == header) // end()    if (key_compare(key(rightmost()), KeyOfValue()(v)))      return __insert(0, rightmost(), v);    else      return insert_unique(v).first;  else {    iterator before = position;    --before;    if (key_compare(key(before.node), KeyOfValue()(v))        && key_compare(KeyOfValue()(v), key(position.node)))      if (right(before.node) == 0)        return __insert(0, before.node, v);       else        return __insert(position.node, position.node, v);    // first argument just needs to be non-null     else      return insert_unique(v).first;  }}template <class Key, class Val, class KeyOfValue, class Compare, class Alloc>typename rb_tree<Key, Val, KeyOfValue, Compare, Alloc>::iterator rb_tree<Key, Val, KeyOfValue, Compare, Alloc>::insert_equal(iterator position,                                                            const Val& v) {  if (position.node == header->left) // begin()    if (size() > 0 && key_compare(KeyOfValue()(v), key(position.node)))      return __insert(position.node, position.node, v);  // first argument just needs to be non-null     else      return insert_equal(v);  else if (position.node == header) // end()    if (!key_compare(KeyOfValue()(v), key(rightmost())))      return __insert(0, rightmost(), v);    else      return insert_equal(v);  else {    iterator before = position;    --before;    if (!key_compare(KeyOfValue()(v), key(before.node))        && !key_compare(key(position.node), KeyOfValue()(v)))      if (right(before.node) == 0)        return __insert(0, before.node, v);       else        return __insert(position.node, position.node, v);    // first argument just needs to be non-null     else      return insert_equal(v);  }}#ifdef __STL_MEMBER_TEMPLATES  template <class K, class V, class KoV, class Cmp, class Al> template<class II>void rb_tree<K, V, KoV, Cmp, Al>::insert_equal(II first, II last) {  for ( ; first != last; ++first)    insert_equal(*first);}template <class K, class V, class KoV, class Cmp, class Al> template<class II>void rb_tree<K, V, KoV, Cmp, Al>::insert_unique(II first, II last) {  for ( ; first != last; ++first)    insert_unique(*first);}#else /* __STL_MEMBER_TEMPLATES */template <class K, class V, class KoV, class Cmp, class Al>voidrb_tree<K, V, KoV, Cmp, Al>::insert_equal(const V* first, const V* last) {  for ( ; first != last; ++first)    insert_equal(*first);}template <class K, class V, class KoV, class Cmp, class Al>voidrb_tree<K, V, KoV, Cmp, Al>::insert_equal(const_iterator first,                                          const_iterator last) {  for ( ; first != last; ++first)    insert_equal(*first);}template <class K, class V, class KoV, class Cmp, class A>void rb_tree<K, V, KoV, Cmp, A>::insert_unique(const V* first, const V* last) {  for ( ; first != last; ++first)    insert_unique(*first);}template <class K, class V, class KoV, class Cmp, class A>void rb_tree<K, V, KoV, Cmp, A>::insert_unique(const_iterator first,                                          const_iterator last) {  for ( ; first != last; ++first)    insert_unique(*first);}#endif /* __STL_MEMBER_TEMPLATES */         template <class Key, class Value, class KeyOfValue, class Compare, class Alloc>inline voidrb_tree<Key, Value, KeyOfValue, Compare, Alloc>::erase(iterator position) {  link_type y = (link_type) __rb_tree_rebalance_for_erase(position.node,                                                          header->parent,                                                          header->left,                                                          header->right);  destroy_node(y);  --node_count;}template <class Key, class Value, class KeyOfValue, class Compare, class Alloc>typename rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::size_type rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::erase(const Key& x) {  pair<iterator,iterator> p = equal_range(x);  size_type n = 0;  distance(p.first, p.second, n);  erase(p.first, p.second);  return n;}//复制x到ptemplate <class K, class V, class KeyOfValue, class Compare, class Alloc>typename rb_tree<K, V, KeyOfValue, Compare, Alloc>::link_type rb_tree<K, V, KeyOfValue, Compare, Alloc>::__copy(link_type x, link_type p) {                                // structural copy.  x and p must be non-null.  link_type top = clone_node(x);  top->parent = p;   __STL_TRY {    if (x->right)      top->right = __copy(right(x), top);    p = top;    x = left(x);    while (x != 0) {      link_type y = clone_node(x);      p->left = y;      y->parent = p;      if (x->right)        y->right = __copy(right(x), y);      p = y;      x = left(x);    }  }  __STL_UNWIND(__erase(top));  return top;}template <class Key, class Value, class KeyOfValue, class Compare, class Alloc>void rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::__erase(link_type x) {                                // erase without rebalancing  while (x != 0) {    __erase(right(x));    link_type y = left(x);    destroy_node(x);    x = y;  }}template <class Key, class Value, class KeyOfValue, class Compare, class Alloc>void rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::erase(iterator first,                                                             iterator last) {  if (first == begin() && last == end())    clear();  else    while (first != last) erase(first++);}template <class Key, class Value, class KeyOfValue, class Compare, class Alloc>void rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::erase(const Key* first,                                                             const Key* last) {  while (first != last) erase(*first++);}//查找RB树中是否有键值为k的节点template <class Key, class Value, class KeyOfValue, class Compare, class Alloc>typename rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::iterator rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::find(const Key& k) {  link_type y = header;        // Last node which is not less than k.   link_type x = root();        // Current node.   while (x != 0)     // key_compare 是 function object。    if (!key_compare(key(x), k))       // 运行到这里,表示x键值大于k。遇到大值就向左走。      y = x, x = left(x);// 注意语法!逗号表达式    else      // 运行到这里,表示x键值小于k。遇到小值就向右走。      x = right(x);  iterator j = iterator(y);     return (j == end() || key_compare(k, key(j.node))) ? end() : j;}template <class Key, class Value, class KeyOfValue, class Compare, class Alloc>typename rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::const_iterator rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::find(const Key& k) const {  link_type y = header; /* Last node which is not less than k. */  link_type x = root(); /* Current node. */  while (x != 0) {       if (!key_compare(key(x), k))      y = x, x = left(x);    else      x = right(x);  }  const_iterator j = const_iterator(y);     return (j == end() || key_compare(k, key(j.node))) ? end() : j;}//计算RB树中键值为k的节点的个数template <class Key, class Value, class KeyOfValue, class Compare, class Alloc>typename rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::size_type rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::count(const Key& k) const {  pair<const_iterator, const_iterator> p = equal_range(k);  size_type n = 0;  distance(p.first, p.second, n);  return n;}template <class Key, class Value, class KeyOfValue, class Compare, class Alloc>typename rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::iterator rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::lower_bound(const Key& k) {  link_type y = header; /* Last node which is not less than k. */  link_type x = root(); /* Current node. */  while (x != 0)     if (!key_compare(key(x), k))      y = x, x = left(x);    else      x = right(x);  return iterator(y);}template <class Key, class Value, class KeyOfValue, class Compare, class Alloc>typename rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::const_iterator rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::lower_bound(const Key& k) const {  link_type y = header; /* Last node which is not less than k. */  link_type x = root(); /* Current node. */  while (x != 0)     if (!key_compare(key(x), k))      y = x, x = left(x);    else      x = right(x);  return const_iterator(y);}template <class Key, class Value, class KeyOfValue, class Compare, class Alloc>typename rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::iterator rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::upper_bound(const Key& k) {  link_type y = header; /* Last node which is greater than k. */  link_type x = root(); /* Current node. */   while (x != 0)      if (key_compare(k, key(x)))       y = x, x = left(x);     else       x = right(x);   return iterator(y);}template <class Key, class Value, class KeyOfValue, class Compare, class Alloc>typename rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::const_iterator rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::upper_bound(const Key& k) const {  link_type y = header; /* Last node which is greater than k. */  link_type x = root(); /* Current node. */   while (x != 0)      if (key_compare(k, key(x)))       y = x, x = left(x);     else       x = right(x);   return const_iterator(y);}template <class Key, class Value, class KeyOfValue, class Compare, class Alloc>inline pair<typename rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::iterator,            typename rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::iterator>rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::equal_range(const Key& k) {  return pair<iterator, iterator>(lower_bound(k), upper_bound(k));}template <class Key, class Value, class KoV, class Compare, class Alloc>inline pair<typename rb_tree<Key, Value, KoV, Compare, Alloc>::const_iterator,            typename rb_tree<Key, Value, KoV, Compare, Alloc>::const_iterator>rb_tree<Key, Value, KoV, Compare, Alloc>::equal_range(const Key& k) const {  return pair<const_iterator,const_iterator>(lower_bound(k), upper_bound(k));}//计算从 node 至 root路径中的黑节点数量inline int __black_count(__rb_tree_node_base* node, __rb_tree_node_base* root){  if (node == 0)    return 0;  else {    int bc = node->color == __rb_tree_black ? 1 : 0;    if (node == root)      return bc;    else      return bc + __black_count(node->parent, root); // 累加  }}//验证己身这棵树是否符合RB树条件template <class Key, class Value, class KeyOfValue, class Compare, class Alloc>bool rb_tree<Key, Value, KeyOfValue, Compare, Alloc>::__rb_verify() const{  // 空树,符合RB树标准  if (node_count == 0 || begin() == end())    return node_count == 0 && begin() == end() &&      header->left == header && header->right == header;  //最左(叶)节点至 root 路径的黑节点个数  int len = __black_count(leftmost(), root());   //一下走访整个RB树,针对每个节点(从最小奥最大)……  for (const_iterator it = begin(); it != end(); ++it) {     link_type x = (link_type) it.node; // __rb_tree_base_iterator::node    link_type L = left(x);// 这是左子节点    link_type R = right(x); // 这是右子节点    if (x->color == __rb_tree_red)      if ((L && L->color == __rb_tree_red) ||          (R && R->color == __rb_tree_red))        return false;// 父子节点同为红色,不合符RB树要求    if (L && key_compare(key(x), key(L))) // 当前节点的键值小于左孩子节点的键值      return false;         // 不符合二叉查找树的要求    if (R && key_compare(key(R), key(x))) // 当前节点的键值大于右孩子节点的键值      return false;// 不符合二叉查找树的要求//[叶子结点到root]路径内的黑色节点数,与[最左节点至root]路径内的黑色节点不同。不符合RB树要求    if (!L && !R && __black_count(x, root()) != len)       return false;  }  if (leftmost() != __rb_tree_node_base::minimum(root()))    return false;// 最左节点不为最小节点,不符合二叉查找树的要求。  if (rightmost() != __rb_tree_node_base::maximum(root()))    return false;// 最右节点不为最大节点,不符不符合二叉查找树的要求。  return true;}__STL_END_NAMESPACE #endif /* __SGI_STL_INTERNAL_TREE_H */// Local Variables:// mode:C++// End:


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